Initial Commit

This commit is contained in:
Norman Lansing
2026-01-28 19:08:51 -05:00
commit ecb33115bf
54042 changed files with 9695586 additions and 0 deletions

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// Generated by UnrealBuildTool (UEBuildModuleCPP.cs) : Shared PCH Definitions for LevelEditor
#pragma once
#include "SharedDefinitions.UnrealEd.Cpp20.h"
#undef LEVELEDITOR_API
#undef LEVELEDITOR_NON_ATTRIBUTED_API
#define UE_IS_ENGINE_MODULE 1
#define UE_VALIDATE_FORMAT_STRINGS 1
#define UE_VALIDATE_INTERNAL_API 0
#define UE_VALIDATE_EXPERIMENTAL_API 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_4 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_5 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_6 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_7 0
#define UE_PROJECT_NAME FPSTemplate
#define UE_TARGET_NAME FPSTemplateEditor
#define UE_MODULE_NAME "LevelEditor"
#define UE_PLUGIN_NAME ""
#define LEVELSEQUENCE_API DLLIMPORT
#define LEVELSEQUENCE_NON_ATTRIBUTED_API DLLIMPORT
#define LEVELEDITOR_API DLLEXPORT
#define LEVELEDITOR_NON_ATTRIBUTED_API DLLEXPORT
#define LAUNCHERPLATFORM_API DLLIMPORT
#define LAUNCHERPLATFORM_NON_ATTRIBUTED_API DLLIMPORT
#define MESSAGELOG_API DLLIMPORT
#define MESSAGELOG_NON_ATTRIBUTED_API DLLIMPORT
#define SOURCECONTROLWINDOWS_API DLLIMPORT
#define SOURCECONTROLWINDOWS_NON_ATTRIBUTED_API DLLIMPORT
#define STATSVIEWER_API DLLIMPORT
#define STATSVIEWER_NON_ATTRIBUTED_API DLLIMPORT
#define DEVICEPROFILESERVICES_API DLLIMPORT
#define DEVICEPROFILESERVICES_NON_ATTRIBUTED_API DLLIMPORT
#define SCENEOUTLINER_API DLLIMPORT
#define SCENEOUTLINER_NON_ATTRIBUTED_API DLLIMPORT
#define KISMETWIDGETS_API DLLIMPORT
#define KISMETWIDGETS_NON_ATTRIBUTED_API DLLIMPORT
#define FOLIAGE_API DLLIMPORT
#define FOLIAGE_NON_ATTRIBUTED_API DLLIMPORT
#define HIERARCHICALLODOUTLINER_API DLLIMPORT
#define HIERARCHICALLODOUTLINER_NON_ATTRIBUTED_API DLLIMPORT
#define HIERARCHICALLODUTILITIES_API DLLIMPORT
#define HIERARCHICALLODUTILITIES_NON_ATTRIBUTED_API DLLIMPORT
#define PIXELINSPECTORMODULE_API DLLIMPORT
#define PIXELINSPECTORMODULE_NON_ATTRIBUTED_API DLLIMPORT
#define APPFRAMEWORK_API DLLIMPORT
#define APPFRAMEWORK_NON_ATTRIBUTED_API DLLIMPORT
#define ENVIRONMENTLIGHTINGVIEWER_API DLLIMPORT
#define ENVIRONMENTLIGHTINGVIEWER_NON_ATTRIBUTED_API DLLIMPORT
#define DATALAYEREDITOR_API DLLIMPORT
#define DATALAYEREDITOR_NON_ATTRIBUTED_API DLLIMPORT
#define TRANSLATIONEDITOR_API DLLIMPORT
#define TRANSLATIONEDITOR_NON_ATTRIBUTED_API DLLIMPORT
#define WORKSPACEMENUSTRUCTURE_API DLLIMPORT
#define WORKSPACEMENUSTRUCTURE_NON_ATTRIBUTED_API DLLIMPORT
#define EDITORSTYLE_API DLLIMPORT
#define EDITORSTYLE_NON_ATTRIBUTED_API DLLIMPORT
#define DERIVEDDATAWIDGETS_API DLLIMPORT
#define DERIVEDDATAWIDGETS_NON_ATTRIBUTED_API DLLIMPORT
#define DERIVEDDATAEDITOR_API DLLIMPORT
#define DERIVEDDATAEDITOR_NON_ATTRIBUTED_API DLLIMPORT
#define ZENEDITOR_API DLLIMPORT
#define ZENEDITOR_NON_ATTRIBUTED_API DLLIMPORT
#define EDITORWIDGETS_API DLLIMPORT
#define EDITORWIDGETS_NON_ATTRIBUTED_API DLLIMPORT
#define UNSAVEDASSETSTRACKER_API DLLIMPORT
#define UNSAVEDASSETSTRACKER_NON_ATTRIBUTED_API DLLIMPORT
#define ACTIONABLEMESSAGE_API DLLIMPORT
#define ACTIONABLEMESSAGE_NON_ATTRIBUTED_API DLLIMPORT
#define EDITORINTERACTIVETOOLSFRAMEWORK_API DLLIMPORT
#define EDITORINTERACTIVETOOLSFRAMEWORK_NON_ATTRIBUTED_API DLLIMPORT
#define PLACEMENTMODE_API DLLIMPORT
#define PLACEMENTMODE_NON_ATTRIBUTED_API DLLIMPORT
#define SLATE_REFLECTOR_HAS_SESSION_SERVICES 1
#define SLATE_REFLECTOR_HAS_DESKTOP_PLATFORM 1
#define SLATEREFLECTOR_API DLLIMPORT
#define SLATEREFLECTOR_NON_ATTRIBUTED_API DLLIMPORT
#define WITH_PORTAL_SERVICES 1
#define PORTALSERVICES_API DLLIMPORT
#define PORTALSERVICES_NON_ATTRIBUTED_API DLLIMPORT
#define MERGEACTORS_API DLLIMPORT
#define MERGEACTORS_NON_ATTRIBUTED_API DLLIMPORT
#define LAYERS_API DLLIMPORT
#define LAYERS_NON_ATTRIBUTED_API DLLIMPORT
#define WORLDBROWSER_API DLLIMPORT
#define WORLDBROWSER_NON_ATTRIBUTED_API DLLIMPORT
#define NEWLEVELDIALOG_API DLLIMPORT
#define NEWLEVELDIALOG_NON_ATTRIBUTED_API DLLIMPORT
#define LOCALIZATIONDASHBOARD_API DLLIMPORT
#define LOCALIZATIONDASHBOARD_NON_ATTRIBUTED_API DLLIMPORT
#define TURNKEYSUPPORT_API DLLIMPORT
#define TURNKEYSUPPORT_NON_ATTRIBUTED_API DLLIMPORT
#define LIVECODING_API DLLIMPORT
#define LIVECODING_NON_ATTRIBUTED_API DLLIMPORT

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/MANIFEST:NO
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/NXCOMPAT
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/PDBALTPATH:%_PDB%
/d2:-ExtendedWarningInfo
/OPT:NOREF
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/ignore:4199
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/ALTERNATENAME:__imp___std_init_once_begin_initialize=__imp_InitOnceBeginInitialize
/ALTERNATENAME:__imp___std_init_once_complete=__imp_InitOnceComplete
/DELAYLOAD:"d3d12.dll"
/DELAYLOAD:"DBGHELP.DLL"
/LIBPATH:"C:/Program Files/Microsoft Visual Studio/2022/Community/VC/Tools/MSVC/14.44.35207/lib/x64"
/LIBPATH:"C:/Program Files (x86)/Windows Kits/10/lib/10.0.22621.0/ucrt/x64"
/LIBPATH:"C:/Program Files (x86)/Windows Kits/10/lib/10.0.22621.0/um/x64"
/NODEFAULTLIB:"LIBCMT"
/NODEFAULTLIB:"LIBCPMT"
/NODEFAULTLIB:"LIBCMTD"
/NODEFAULTLIB:"LIBCPMTD"
/NODEFAULTLIB:"MSVCRTD"
/NODEFAULTLIB:"MSVCPRTD"
/NODEFAULTLIB:"LIBC"
/NODEFAULTLIB:"LIBCP"
/NODEFAULTLIB:"LIBCD"
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/FUNCTIONPADMIN:6
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/I "Runtime/PhysicsCore/Public"
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/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/Chaos/UHT"
/I "Runtime/Experimental/Chaos/Public"
/I "Runtime/Experimental/Voronoi/Public"
/I "Runtime/GeometryCore/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/ChaosVDRuntime/UHT"
/I "Runtime/Experimental/ChaosVisualDebugger/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/NNE/UHT"
/I "Runtime/NNE/Public"
/I "Runtime/SignalProcessing/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/StateStream/UHT"
/I "Runtime/StateStream/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/AudioExtensions/UHT"
/I "Runtime/AudioExtensions/Public"
/I "Runtime/AudioMixerCore/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/AudioMixer/UHT"
/I "Runtime/AudioMixer/Classes"
/I "Runtime/AudioMixer/Public"
/I "Developer/TargetPlatform/Public"
/I "Developer/TextureFormat/Public"
/I "Developer/DesktopPlatform/Public"
/I "Developer/DesktopPlatform/Internal"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/AudioLinkEngine/UHT"
/I "Runtime/AudioLink/AudioLinkEngine/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/AudioLinkCore/UHT"
/I "Runtime/AudioLink/AudioLinkCore/Public"
/I "Runtime/CookOnTheFly/Internal"
/I "Runtime/Networking/Public"
/I "Runtime/Experimental/IoStore/OnDemandCore/Public"
/I "Runtime/Experimental/IoStore/OnDemandCore/Internal"
/I "Developer/TextureBuildUtilities/Public"
/I "Developer/Horde/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/ClothSysRuntimeIntrfc/UHT"
/I "Runtime/ClothingSystemRuntimeInterface/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/IrisCore/UHT"
/I "Runtime/Net/Iris/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/MovieSceneCapture/UHT"
/I "Runtime/MovieSceneCapture/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/Renderer/UHT"
/I "Runtime/Renderer/Public"
/I "Runtime/Renderer/Internal"
/I "../Shaders/Public"
/I "../Shaders/Shared"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/TypedElementFramework/UHT"
/I "Runtime/TypedElementFramework/Tests"
/I "Runtime/TypedElementFramework/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/TypedElementRuntime/UHT"
/I "Runtime/TypedElementRuntime/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/AnimationDataController/UHT"
/I "Developer/AnimationDataController/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/AnimationBlueprintEditor/UHT"
/I "Editor/AnimationBlueprintEditor/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/Kismet/UHT"
/I "Editor/Kismet/Classes"
/I "Editor/Kismet/Public"
/I "Editor/Kismet/Internal"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/Persona/UHT"
/I "Editor/Persona/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/SkeletonEditor/UHT"
/I "Editor/SkeletonEditor/Public"
/I "Developer/AnimationWidgets/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/ToolWidgets/UHT"
/I "Developer/ToolWidgets/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/ToolMenus/UHT"
/I "Developer/ToolMenus/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/AnimationEditor/UHT"
/I "Editor/AnimationEditor/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/AdvancedPreviewScene/UHT"
/I "Editor/AdvancedPreviewScene/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/PropertyEditor/UHT"
/I "Editor/PropertyEditor/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/EditorConfig/UHT"
/I "Editor/EditorConfig/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/EditorFramework/UHT"
/I "Editor/EditorFramework/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/EditorSubsystem/UHT"
/I "Editor/EditorSubsystem/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/InteractiveToolsFramework/UHT"
/I "Runtime/InteractiveToolsFramework/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/UnrealEd/UHT"
/I "Programs/UnrealLightmass/Public"
/I "Editor/UnrealEd/Classes"
/I "Editor/UnrealEd/Public"
/I "Editor/UnrealEd/Internal"
/I "Editor/AssetTagsEditor/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/CollectionManager/UHT"
/I "Developer/CollectionManager/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/ContentBrowser/UHT"
/I "Editor/ContentBrowser/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/AssetTools/UHT"
/I "Developer/AssetTools/Public"
/I "Developer/AssetTools/Internal"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/AssetDefinition/UHT"
/I "Editor/AssetDefinition/Public"
/I "Developer/Merge/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/ContentBrowserData/UHT"
/I "Editor/ContentBrowserData/Public"
/I "Runtime/Projects/Public"
/I "Runtime/Projects/Internal"
/I "Developer/MeshUtilities/Public"
/I "Developer/MeshMergeUtilities/Public"
/I "Developer/MeshReductionInterface/Public"
/I "Runtime/RawMesh/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/MaterialUtilities/UHT"
/I "Developer/MaterialUtilities/Public"
/I "Editor/KismetCompiler/Public"
/I "Editor/KismetCompiler/Internal"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/GameplayTasks/UHT"
/I "Runtime/GameplayTasks/Classes"
/I "Runtime/GameplayTasks/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/ClassViewer/UHT"
/I "Editor/ClassViewer/Public"
/I "Developer/DirectoryWatcher/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/Documentation/UHT"
/I "Editor/Documentation/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/MainFrame/UHT"
/I "Editor/MainFrame/Public"
/I "Runtime/SandboxFile/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/SourceControl/UHT"
/I "Developer/SourceControl/Public"
/I "Developer/UncontrolledChangelists/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/UnrealEdMessages/UHT"
/I "Editor/UnrealEdMessages/Classes"
/I "Editor/UnrealEdMessages/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/BlueprintGraph/UHT"
/I "Editor/BlueprintGraph/Classes"
/I "Editor/BlueprintGraph/Public"
/I "Runtime/Online/HTTP/Public"
/I "Runtime/Online/HTTP/Internal"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/FunctionalTesting/UHT"
/I "Developer/FunctionalTesting/Classes"
/I "Developer/FunctionalTesting/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/AutomationController/UHT"
/I "Developer/AutomationController/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/AutomationTest/UHT"
/I "Runtime/AutomationTest/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/Localization/UHT"
/I "Developer/Localization/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/AudioEditor/UHT"
/I "Editor/AudioEditor/Classes"
/I "Editor/AudioEditor/Public"
/I "ThirdParty/libSampleRate/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/LevelEditor/UHT"
/I "Editor/LevelEditor/Public"
/I "Editor/CommonMenuExtensions/Public"
/I "Developer/Settings/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/VREditor/UHT"
/I "Editor/VREditor/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/ViewportInteraction/UHT"
/I "Editor/ViewportInteraction/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/HeadMountedDisplay/UHT"
/I "Runtime/HeadMountedDisplay/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/Landscape/UHT"
/I "Runtime/Landscape/Classes"
/I "Runtime/Landscape/Public"
/I "Runtime/Landscape/Internal"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/DetailCustomizations/UHT"
/I "Editor/DetailCustomizations/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/GraphEditor/UHT"
/I "Editor/GraphEditor/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/StructViewer/UHT"
/I "Editor/StructViewer/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/MaterialEditor/UHT"
/I "Editor/MaterialEditor/Public"
/I "Editor/MaterialEditor/Internal"
/I "Runtime/NetworkFileSystem/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/UMG/UHT"
/I "Runtime/UMG/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/MovieScene/UHT"
/I "Runtime/MovieScene/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/TimeManagement/UHT"
/I "Runtime/TimeManagement/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/UniversalObjectLocator/UHT"
/I "Runtime/UniversalObjectLocator/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/MovieSceneTracks/UHT"
/I "Runtime/MovieSceneTracks/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/Constraints/UHT"
/I "Runtime/Experimental/Animation/Constraints/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/PropertyPath/UHT"
/I "Runtime/PropertyPath/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/NavigationSystem/UHT"
/I "Runtime/NavigationSystem/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/GeometryCollectionEngine/UHT"
/I "Runtime/Experimental/GeometryCollectionEngine/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/ChaosSolverEngine/UHT"
/I "Runtime/Experimental/ChaosSolverEngine/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/DataflowCore/UHT"
/I "Runtime/Experimental/Dataflow/Core/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/DataflowEngine/UHT"
/I "Runtime/Experimental/Dataflow/Engine/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/DataflowSimulation/UHT"
/I "Runtime/Experimental/Dataflow/Simulation/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/FieldSystemEngine/UHT"
/I "Runtime/Experimental/FieldSystem/Source/FieldSystemEngine/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/ISMPool/UHT"
/I "Runtime/Experimental/ISMPool/Public"
/I "Developer/MeshBuilder/Public"
/I "Runtime/MeshUtilitiesCommon/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/MSQS/UHT"
/I "Runtime/MaterialShaderQualitySettings/Classes"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/ToolMenusEditor/UHT"
/I "Editor/ToolMenusEditor/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/StatusBar/UHT"
/I "Editor/StatusBar/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/InterchangeCore/UHT"
/I "Runtime/Interchange/Core/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/InterchangeEngine/UHT"
/I "Runtime/Interchange/Engine/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/DeveloperToolSettings/UHT"
/I "Developer/DeveloperToolSettings/Classes"
/I "Developer/DeveloperToolSettings/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/SubobjectDataInterface/UHT"
/I "Editor/SubobjectDataInterface/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/SubobjectEditor/UHT"
/I "Editor/SubobjectEditor/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/PhysicsUtilities/UHT"
/I "Developer/PhysicsUtilities/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/WidgetRegistration/UHT"
/I "Developer/WidgetRegistration/Public"
/I "Editor/ActorPickerMode/Public"
/I "Editor/SceneDepthPickerMode/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/AnimationEditMode/UHT"
/I "Editor/AnimationEditMode/Public"
/I "Runtime/Portal/LauncherPlatform/Public"
/I "Developer/MessageLog/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/SourceControlWindows/UHT"
/I "Editor/SourceControlWindows/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/StatsViewer/UHT"
/I "Editor/StatsViewer/Classes"
/I "Editor/StatsViewer/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/DeviceProfileServices/UHT"
/I "Editor/DeviceProfileServices/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/SceneOutliner/UHT"
/I "Editor/SceneOutliner/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/KismetWidgets/UHT"
/I "Editor/KismetWidgets/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/Foliage/UHT"
/I "Runtime/Foliage/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/HierarchicalLODOutliner/UHT"
/I "Editor/HierarchicalLODOutliner/Public"
/I "Developer/HierarchicalLODUtilities/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/PixelInspectorModule/UHT"
/I "Editor/PixelInspector/Public"
/I "Runtime/AppFramework/Public"
/I "Editor/EnvironmentLightingViewer/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/DataLayerEditor/UHT"
/I "Editor/DataLayerEditor/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/TranslationEditor/UHT"
/I "Developer/TranslationEditor/Public"
/I "Editor/WorkspaceMenuStructure/Public"
/I "Editor/EditorStyle/Public"
/I "Editor/DerivedDataWidgets/Public"
/I "Editor/DerivedDataEditor/Public"
/I "Editor/ZenEditor/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/EditorWidgets/UHT"
/I "Editor/EditorWidgets/Public"
/I "Developer/UnsavedAssetsTracker/Source/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/ActionableMessage/UHT"
/I "Editor/ActionableMessage/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/EditorInteractiveToolsFramework/UHT"
/I "Editor/Experimental/EditorInteractiveToolsFramework/Public"
/I "Editor/PlacementMode/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/SlateReflector/UHT"
/I "Developer/SlateReflector/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/PortalServices/UHT"
/I "Runtime/Portal/Services/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/MergeActors/UHT"
/I "Editor/MergeActors/Public"
/I "Editor/Layers/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/WorldBrowser/UHT"
/I "Editor/WorldBrowser/Public"
/I "Editor/NewLevelDialog/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/LocalizationDashboard/UHT"
/I "Editor/LocalizationDashboard/Public"
/I "Editor/TurnkeySupport/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/LiveCoding/UHT"
/I "Developer/Windows/LiveCoding/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/UnrealEd"
/external:W0
/external:I "ThirdParty/GuidelinesSupportLibrary/GSL-1144/include"
/external:I "ThirdParty/AtomicQueue"
/external:I "ThirdParty/RapidJSON/1.1.0"
/external:I "ThirdParty/LibTiff/Source/Win64"
/external:I "ThirdParty/LibTiff/Source"
/external:I "ThirdParty/OpenGL"
/external:I "C:/Program Files/Microsoft Visual Studio/2022/Community/VC/Tools/MSVC/14.44.35207/INCLUDE"
/external:I "C:/Program Files (x86)/Windows Kits/10/include/10.0.22621.0/ucrt"
/external:I "C:/Program Files (x86)/Windows Kits/10/include/10.0.22621.0/shared"
/external:I "C:/Program Files (x86)/Windows Kits/10/include/10.0.22621.0/um"
/external:I "C:/Program Files (x86)/Windows Kits/10/include/10.0.22621.0/winrt"

View File

@@ -0,0 +1,53 @@
{
"RemapUnityFiles":
{
"Module.LevelEditor.1.cpp.obj": [
"LevelEditor.init.gen.cpp.obj",
"PerModuleInline.gen.cpp.obj",
"ActorDetailsSCSEditorUICustomization.cpp.obj",
"DlgDeltaTransform.cpp.obj",
"ActorElementLevelEditorCommonActionsCustomization.cpp.obj",
"ActorElementLevelEditorSelectionCustomization.cpp.obj",
"ActorElementLevelEditorViewportInteractionCustomization.cpp.obj",
"ComponentElementLevelEditorCommonActionsCustomization.cpp.obj",
"ComponentElementLevelEditorSelectionCustomization.cpp.obj",
"ComponentElementLevelEditorViewportInteractionCustomization.cpp.obj",
"SMInstanceElementLevelEditorSelectionCustomization.cpp.obj",
"HighResScreenshotUI.cpp.obj",
"LevelEditor.cpp.obj",
"LevelEditorActions.cpp.obj",
"LevelEditorCameraEditorState.cpp.obj",
"LevelEditorContextMenu.cpp.obj"
],
"Module.LevelEditor.2.cpp.obj": [
"LevelEditorCreateActorMenu.cpp.obj",
"LevelEditorGenericDetails.cpp.obj",
"LevelEditorInternalTools.cpp.obj",
"LevelEditorMenu.cpp.obj",
"LevelEditorMenuContext.cpp.obj",
"LevelEditorModesActions.cpp.obj",
"LevelEditorOutlinerSettings.cpp.obj",
"LevelEditorSubsystem.cpp.obj",
"LevelEditorToolBar.cpp.obj",
"LevelViewportActions.cpp.obj",
"LevelViewportLayout.cpp.obj",
"LevelViewportLayoutEntity.cpp.obj",
"LevelViewportTabContent.cpp.obj",
"LightEditorSubsystem.cpp.obj",
"LightmapResRatioAdjust.cpp.obj",
"SActorDetails.cpp.obj",
"SActorPilotViewportToolbar.cpp.obj",
"SCaptureRegionWidget.cpp.obj",
"SInViewportDetails.cpp.obj",
"SLevelEditor.cpp.obj"
],
"Module.LevelEditor.3.cpp.obj": [
"SLevelEditorBuildAndSubmit.cpp.obj",
"SLevelEditorToolBox.cpp.obj",
"SLevelViewport.cpp.obj",
"SSurfaceProperties.cpp.obj",
"LevelEditorSubmenus.cpp.obj",
"LevelViewportContext.cpp.obj"
]
}
}

View File

@@ -0,0 +1,17 @@
// This file is automatically generated at compile-time to include some subset of the user-created cpp files.
#include "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/LevelEditor/UHT/LevelEditor.init.gen.cpp"
#include "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/LevelEditor/PerModuleInline.gen.cpp"
#include "Editor/LevelEditor/Private/ActorDetailsSCSEditorUICustomization.cpp"
#include "Editor/LevelEditor/Private/DlgDeltaTransform.cpp"
#include "Editor/LevelEditor/Private/Elements/Actor/ActorElementLevelEditorCommonActionsCustomization.cpp"
#include "Editor/LevelEditor/Private/Elements/Actor/ActorElementLevelEditorSelectionCustomization.cpp"
#include "Editor/LevelEditor/Private/Elements/Actor/ActorElementLevelEditorViewportInteractionCustomization.cpp"
#include "Editor/LevelEditor/Private/Elements/Component/ComponentElementLevelEditorCommonActionsCustomization.cpp"
#include "Editor/LevelEditor/Private/Elements/Component/ComponentElementLevelEditorSelectionCustomization.cpp"
#include "Editor/LevelEditor/Private/Elements/Component/ComponentElementLevelEditorViewportInteractionCustomization.cpp"
#include "Editor/LevelEditor/Private/Elements/SMInstance/SMInstanceElementLevelEditorSelectionCustomization.cpp"
#include "Editor/LevelEditor/Private/HighResScreenshotUI.cpp"
#include "Editor/LevelEditor/Private/LevelEditor.cpp"
#include "Editor/LevelEditor/Private/LevelEditorActions.cpp"
#include "Editor/LevelEditor/Private/LevelEditorCameraEditorState.cpp"
#include "Editor/LevelEditor/Private/LevelEditorContextMenu.cpp"

View File

@@ -0,0 +1,566 @@
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}

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@@ -0,0 +1,54 @@
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@@ -0,0 +1,18 @@
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@@ -0,0 +1,21 @@
// This file is automatically generated at compile-time to include some subset of the user-created cpp files.
#include "Editor/LevelEditor/Private/LevelEditorCreateActorMenu.cpp"
#include "Editor/LevelEditor/Private/LevelEditorGenericDetails.cpp"
#include "Editor/LevelEditor/Private/LevelEditorInternalTools.cpp"
#include "Editor/LevelEditor/Private/LevelEditorMenu.cpp"
#include "Editor/LevelEditor/Private/LevelEditorMenuContext.cpp"
#include "Editor/LevelEditor/Private/LevelEditorModesActions.cpp"
#include "Editor/LevelEditor/Private/LevelEditorOutlinerSettings.cpp"
#include "Editor/LevelEditor/Private/LevelEditorSubsystem.cpp"
#include "Editor/LevelEditor/Private/LevelEditorToolBar.cpp"
#include "Editor/LevelEditor/Private/LevelViewportActions.cpp"
#include "Editor/LevelEditor/Private/LevelViewportLayout.cpp"
#include "Editor/LevelEditor/Private/LevelViewportLayoutEntity.cpp"
#include "Editor/LevelEditor/Private/LevelViewportTabContent.cpp"
#include "Editor/LevelEditor/Private/LightEditorSubsystem.cpp"
#include "Editor/LevelEditor/Private/LightmapResRatioAdjust.cpp"
#include "Editor/LevelEditor/Private/SActorDetails.cpp"
#include "Editor/LevelEditor/Private/SActorPilotViewportToolbar.cpp"
#include "Editor/LevelEditor/Private/SCaptureRegionWidget.cpp"
#include "Editor/LevelEditor/Private/SInViewportDetails.cpp"
#include "Editor/LevelEditor/Private/SLevelEditor.cpp"

View File

@@ -0,0 +1,872 @@
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"PCH": "d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\x64\\fpstemplateeditor\\development\\unrealed\\sharedpch.unrealed.cpp20.h.pch",
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View File

@@ -0,0 +1,54 @@
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View File

@@ -0,0 +1,18 @@
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View File

@@ -0,0 +1,7 @@
// This file is automatically generated at compile-time to include some subset of the user-created cpp files.
#include "Editor/LevelEditor/Private/SLevelEditorBuildAndSubmit.cpp"
#include "Editor/LevelEditor/Private/SLevelEditorToolBox.cpp"
#include "Editor/LevelEditor/Private/SLevelViewport.cpp"
#include "Editor/LevelEditor/Private/SSurfaceProperties.cpp"
#include "Editor/LevelEditor/Private/ViewportToolbar/LevelEditorSubmenus.cpp"
#include "Editor/LevelEditor/Private/ViewportToolbar/LevelViewportContext.cpp"

View File

@@ -0,0 +1,484 @@
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"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\audiodevicemanager.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\audiothread.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\audioenginesubsystem.generated.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\public\\bookmarks\\bookmarkui.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\classes\\engine\\scenecapture.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\scenecapture.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\engineutils.h",
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"d:\\ue_5_7_1\\engine\\source\\runtime\\core\\public\\stats\\statsdata.h",
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}

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@@ -0,0 +1,54 @@
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@@ -0,0 +1,18 @@
{
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@@ -0,0 +1,7 @@
// Generated by UnrealBuildTool (UEBuildModuleCPP.cs)
#if !defined(PER_MODULE_INLINE_FILE) && defined(CORE_API)
#define PER_MODULE_INLINE_FILE "HAL/PerModuleInline.inl"
#endif
#if defined(PER_MODULE_INLINE_FILE) && !defined(SUPPRESS_PER_MODULE_INLINE_FILE)
#include PER_MODULE_INLINE_FILE
#endif