Initial Commit

This commit is contained in:
Norman Lansing
2026-01-28 19:08:51 -05:00
commit ecb33115bf
54042 changed files with 9695586 additions and 0 deletions

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// Generated by UnrealBuildTool (UEBuildModuleCPP.cs) : Shared PCH Definitions for Kismet
#pragma once
#include "SharedDefinitions.UnrealEd.Cpp20.h"
#undef KISMET_API
#undef KISMET_NON_ATTRIBUTED_API
#define UE_IS_ENGINE_MODULE 1
#define UE_VALIDATE_FORMAT_STRINGS 1
#define UE_VALIDATE_INTERNAL_API 0
#define UE_VALIDATE_EXPERIMENTAL_API 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_4 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_5 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_6 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_7 0
#define UE_PROJECT_NAME FPSTemplate
#define UE_TARGET_NAME FPSTemplateEditor
#define UE_MODULE_NAME "Kismet"
#define UE_PLUGIN_NAME ""
#define APPFRAMEWORK_API DLLIMPORT
#define APPFRAMEWORK_NON_ATTRIBUTED_API DLLIMPORT
#define EDITORSTYLE_API DLLIMPORT
#define EDITORSTYLE_NON_ATTRIBUTED_API DLLIMPORT
#define EDITORWIDGETS_API DLLIMPORT
#define EDITORWIDGETS_NON_ATTRIBUTED_API DLLIMPORT
#define KISMET_API DLLEXPORT
#define KISMET_NON_ATTRIBUTED_API DLLEXPORT
#define MESSAGELOG_API DLLIMPORT
#define MESSAGELOG_NON_ATTRIBUTED_API DLLIMPORT
#define KISMETWIDGETS_API DLLIMPORT
#define KISMETWIDGETS_NON_ATTRIBUTED_API DLLIMPORT
#define BLUEPRINTEDITORLIBRARY_API DLLIMPORT
#define BLUEPRINTEDITORLIBRARY_NON_ATTRIBUTED_API DLLIMPORT
#define ANIMGRAPH_API DLLIMPORT
#define ANIMGRAPH_NON_ATTRIBUTED_API DLLIMPORT
#define ANIMGRAPHRUNTIME_API DLLIMPORT
#define ANIMGRAPHRUNTIME_NON_ATTRIBUTED_API DLLIMPORT
#define SHAREDSETTINGSWIDGETS_API DLLIMPORT
#define SHAREDSETTINGSWIDGETS_NON_ATTRIBUTED_API DLLIMPORT
#define EXTERNALIMAGEPICKER_API DLLIMPORT
#define EXTERNALIMAGEPICKER_NON_ATTRIBUTED_API DLLIMPORT
#define HOTRELOAD_API DLLIMPORT
#define HOTRELOAD_NON_ATTRIBUTED_API DLLIMPORT
#define JSONOBJECTGRAPH_API DLLIMPORT
#define JSONOBJECTGRAPH_NON_ATTRIBUTED_API DLLIMPORT
#define UMGEDITOR_API DLLIMPORT
#define UMGEDITOR_NON_ATTRIBUTED_API DLLIMPORT
#define SEQUENCERCORE_API DLLIMPORT
#define SEQUENCERCORE_NON_ATTRIBUTED_API DLLIMPORT
#define CURVEEDITOR_API DLLIMPORT
#define CURVEEDITOR_NON_ATTRIBUTED_API DLLIMPORT
#define SEQUENCERWIDGETS_API DLLIMPORT
#define SEQUENCERWIDGETS_NON_ATTRIBUTED_API DLLIMPORT
#define SEQUENCER_API DLLIMPORT
#define SEQUENCER_NON_ATTRIBUTED_API DLLIMPORT
#define SCENEOUTLINER_API DLLIMPORT
#define SCENEOUTLINER_NON_ATTRIBUTED_API DLLIMPORT
#define WORKSPACEMENUSTRUCTURE_API DLLIMPORT
#define WORKSPACEMENUSTRUCTURE_NON_ATTRIBUTED_API DLLIMPORT
#define LIVECODING_API DLLIMPORT
#define LIVECODING_NON_ATTRIBUTED_API DLLIMPORT
#define BLUEPRINTRUNTIME_API DLLIMPORT
#define BLUEPRINTRUNTIME_NON_ATTRIBUTED_API DLLIMPORT
#define GAMEPROJECTGENERATION_API DLLIMPORT
#define GAMEPROJECTGENERATION_NON_ATTRIBUTED_API DLLIMPORT
#define HARDWARETARGETING_API DLLIMPORT
#define HARDWARETARGETING_NON_ATTRIBUTED_API DLLIMPORT
#define SOURCECODEACCESS_API DLLIMPORT
#define SOURCECODEACCESS_NON_ATTRIBUTED_API DLLIMPORT

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/I "Editor/Kismet/Internal"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/Persona/UHT"
/I "Editor/Persona/Public"
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/I "Editor/SkeletonEditor/Public"
/I "Developer/AnimationWidgets/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/ToolWidgets/UHT"
/I "Developer/ToolWidgets/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/ToolMenus/UHT"
/I "Developer/ToolMenus/Public"
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/I "Editor/AnimationEditor/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/AdvancedPreviewScene/UHT"
/I "Editor/AdvancedPreviewScene/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/PropertyEditor/UHT"
/I "Editor/PropertyEditor/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/EditorConfig/UHT"
/I "Editor/EditorConfig/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/EditorFramework/UHT"
/I "Editor/EditorFramework/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/EditorSubsystem/UHT"
/I "Editor/EditorSubsystem/Public"
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/I "Runtime/InteractiveToolsFramework/Public"
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/I "Programs/UnrealLightmass/Public"
/I "Editor/UnrealEd/Classes"
/I "Editor/UnrealEd/Public"
/I "Editor/UnrealEd/Internal"
/I "Editor/AssetTagsEditor/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/CollectionManager/UHT"
/I "Developer/CollectionManager/Public"
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/I "Editor/ContentBrowser/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/AssetTools/UHT"
/I "Developer/AssetTools/Public"
/I "Developer/AssetTools/Internal"
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/I "Editor/AssetDefinition/Public"
/I "Developer/Merge/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/ContentBrowserData/UHT"
/I "Editor/ContentBrowserData/Public"
/I "Runtime/Projects/Public"
/I "Runtime/Projects/Internal"
/I "Developer/MeshUtilities/Public"
/I "Developer/MeshMergeUtilities/Public"
/I "Developer/MeshReductionInterface/Public"
/I "Runtime/RawMesh/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/MaterialUtilities/UHT"
/I "Developer/MaterialUtilities/Public"
/I "Editor/KismetCompiler/Public"
/I "Editor/KismetCompiler/Internal"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/GameplayTasks/UHT"
/I "Runtime/GameplayTasks/Classes"
/I "Runtime/GameplayTasks/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/ClassViewer/UHT"
/I "Editor/ClassViewer/Public"
/I "Developer/DirectoryWatcher/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/Documentation/UHT"
/I "Editor/Documentation/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/MainFrame/UHT"
/I "Editor/MainFrame/Public"
/I "Runtime/SandboxFile/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/SourceControl/UHT"
/I "Developer/SourceControl/Public"
/I "Developer/UncontrolledChangelists/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/UnrealEdMessages/UHT"
/I "Editor/UnrealEdMessages/Classes"
/I "Editor/UnrealEdMessages/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/BlueprintGraph/UHT"
/I "Editor/BlueprintGraph/Classes"
/I "Editor/BlueprintGraph/Public"
/I "Runtime/Online/HTTP/Public"
/I "Runtime/Online/HTTP/Internal"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/FunctionalTesting/UHT"
/I "Developer/FunctionalTesting/Classes"
/I "Developer/FunctionalTesting/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/AutomationController/UHT"
/I "Developer/AutomationController/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/AutomationTest/UHT"
/I "Runtime/AutomationTest/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/Localization/UHT"
/I "Developer/Localization/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/AudioEditor/UHT"
/I "Editor/AudioEditor/Classes"
/I "Editor/AudioEditor/Public"
/I "ThirdParty/libSampleRate/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/LevelEditor/UHT"
/I "Editor/LevelEditor/Public"
/I "Editor/CommonMenuExtensions/Public"
/I "Developer/Settings/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/VREditor/UHT"
/I "Editor/VREditor/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/ViewportInteraction/UHT"
/I "Editor/ViewportInteraction/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/HeadMountedDisplay/UHT"
/I "Runtime/HeadMountedDisplay/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/Landscape/UHT"
/I "Runtime/Landscape/Classes"
/I "Runtime/Landscape/Public"
/I "Runtime/Landscape/Internal"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/DetailCustomizations/UHT"
/I "Editor/DetailCustomizations/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/GraphEditor/UHT"
/I "Editor/GraphEditor/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/StructViewer/UHT"
/I "Editor/StructViewer/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/MaterialEditor/UHT"
/I "Editor/MaterialEditor/Public"
/I "Editor/MaterialEditor/Internal"
/I "Runtime/NetworkFileSystem/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/UMG/UHT"
/I "Runtime/UMG/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/MovieScene/UHT"
/I "Runtime/MovieScene/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/TimeManagement/UHT"
/I "Runtime/TimeManagement/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/UniversalObjectLocator/UHT"
/I "Runtime/UniversalObjectLocator/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/MovieSceneTracks/UHT"
/I "Runtime/MovieSceneTracks/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/Constraints/UHT"
/I "Runtime/Experimental/Animation/Constraints/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/PropertyPath/UHT"
/I "Runtime/PropertyPath/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/NavigationSystem/UHT"
/I "Runtime/NavigationSystem/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/GeometryCollectionEngine/UHT"
/I "Runtime/Experimental/GeometryCollectionEngine/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/ChaosSolverEngine/UHT"
/I "Runtime/Experimental/ChaosSolverEngine/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/DataflowCore/UHT"
/I "Runtime/Experimental/Dataflow/Core/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/DataflowEngine/UHT"
/I "Runtime/Experimental/Dataflow/Engine/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/DataflowSimulation/UHT"
/I "Runtime/Experimental/Dataflow/Simulation/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/FieldSystemEngine/UHT"
/I "Runtime/Experimental/FieldSystem/Source/FieldSystemEngine/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/ISMPool/UHT"
/I "Runtime/Experimental/ISMPool/Public"
/I "Developer/MeshBuilder/Public"
/I "Runtime/MeshUtilitiesCommon/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/MSQS/UHT"
/I "Runtime/MaterialShaderQualitySettings/Classes"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/ToolMenusEditor/UHT"
/I "Editor/ToolMenusEditor/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/StatusBar/UHT"
/I "Editor/StatusBar/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/InterchangeCore/UHT"
/I "Runtime/Interchange/Core/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/InterchangeEngine/UHT"
/I "Runtime/Interchange/Engine/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/DeveloperToolSettings/UHT"
/I "Developer/DeveloperToolSettings/Classes"
/I "Developer/DeveloperToolSettings/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/SubobjectDataInterface/UHT"
/I "Editor/SubobjectDataInterface/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/SubobjectEditor/UHT"
/I "Editor/SubobjectEditor/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/PhysicsUtilities/UHT"
/I "Developer/PhysicsUtilities/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/WidgetRegistration/UHT"
/I "Developer/WidgetRegistration/Public"
/I "Editor/ActorPickerMode/Public"
/I "Editor/SceneDepthPickerMode/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/AnimationEditMode/UHT"
/I "Editor/AnimationEditMode/Public"
/I "Developer/MessageLog/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/KismetWidgets/UHT"
/I "Editor/KismetWidgets/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/BlueprintEditorLibrary/UHT"
/I "Editor/BlueprintEditorLibrary/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/AnimGraph/UHT"
/I "Editor/AnimGraph/Public"
/I "Editor/AnimGraph/Internal"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/AnimGraphRuntime/UHT"
/I "Runtime/AnimGraphRuntime/Public"
/I "Developer/SharedSettingsWidgets/Public"
/I "Developer/ExternalImagePicker/Public"
/I "Developer/HotReload/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/JsonObjectGraph/UHT"
/I "Runtime/Experimental/JsonObjectGraph/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/UMGEditor/UHT"
/I "Editor/UMGEditor/Classes"
/I "Editor/UMGEditor/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/SequencerCore/UHT"
/I "Editor/SequencerCore/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/CurveEditor/UHT"
/I "Editor/CurveEditor/Public"
/I "Editor/SequencerWidgets/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/Sequencer/UHT"
/I "Editor/Sequencer/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/SceneOutliner/UHT"
/I "Editor/SceneOutliner/Public"
/I "Editor/WorkspaceMenuStructure/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/LiveCoding/UHT"
/I "Developer/Windows/LiveCoding/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/BlueprintRuntime/UHT"
/I "Runtime/BlueprintRuntime/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/GameProjectGeneration/UHT"
/I "Editor/GameProjectGeneration/Classes"
/I "Editor/GameProjectGeneration/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/HardwareTargeting/UHT"
/I "Editor/HardwareTargeting/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/SourceCodeAccess/UHT"
/I "Developer/SourceCodeAccess/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/UnrealEd"
/external:W0
/external:I "ThirdParty/GuidelinesSupportLibrary/GSL-1144/include"
/external:I "ThirdParty/AtomicQueue"
/external:I "ThirdParty/RapidJSON/1.1.0"
/external:I "ThirdParty/LibTiff/Source/Win64"
/external:I "ThirdParty/LibTiff/Source"
/external:I "ThirdParty/OpenGL"
/external:I "C:/Program Files/Microsoft Visual Studio/2022/Community/VC/Tools/MSVC/14.44.35207/INCLUDE"
/external:I "C:/Program Files (x86)/Windows Kits/10/include/10.0.22621.0/ucrt"
/external:I "C:/Program Files (x86)/Windows Kits/10/include/10.0.22621.0/shared"
/external:I "C:/Program Files (x86)/Windows Kits/10/include/10.0.22621.0/um"
/external:I "C:/Program Files (x86)/Windows Kits/10/include/10.0.22621.0/winrt"

View File

@@ -0,0 +1,105 @@
{
"RemapUnityFiles":
{
"Module.Kismet.1.cpp.obj": [
"BlueprintEditorContext.gen.cpp.obj",
"Kismet.init.gen.cpp.obj",
"SSCSEditorMenuContext.gen.cpp.obj",
"PerModuleInline.gen.cpp.obj",
"BitmaskLiteralDetails.cpp.obj",
"BlueprintActionMenuBuilder.cpp.obj",
"BlueprintActionMenuItem.cpp.obj",
"BlueprintActionMenuUtils.cpp.obj",
"BlueprintAssetHandler.cpp.obj",
"BlueprintCompilationManager.cpp.obj",
"BlueprintCompilerExtension.cpp.obj",
"BlueprintDebugger.cpp.obj",
"BlueprintDetailsCustomization.cpp.obj"
],
"Module.Kismet.2.cpp.obj": [
"BlueprintDragDropMenuItem.cpp.obj",
"BlueprintEditor.cpp.obj",
"BlueprintEditorCommands.cpp.obj"
],
"Module.Kismet.3.cpp.obj": [
"BlueprintEditorModes.cpp.obj",
"BlueprintEditorModule.cpp.obj",
"BlueprintEditorSCSEditorUICustomization.cpp.obj",
"BlueprintEditorTabFactories.cpp.obj",
"BlueprintEditorTabs.cpp.obj",
"BlueprintEditorViewportContextMenuExtender.cpp.obj",
"BlueprintManagedListDetails.cpp.obj",
"BlueprintMemberReferenceCustomization.cpp.obj",
"BlueprintNamespaceHelper.cpp.obj",
"BlueprintNamespaceRegistry.cpp.obj",
"BlueprintNamespaceUtilities.cpp.obj",
"BlueprintPaletteFavorites.cpp.obj",
"BlueprintDependencies.cpp.obj",
"JsonObjectGraphFunctionLibrary.cpp.obj",
"BlueprintWarningsConfigurationPanel.cpp.obj",
"BPDelegateDragDropAction.cpp.obj",
"BPFunctionDragDropAction.cpp.obj",
"BPGraphClipboardData.cpp.obj",
"BPVariableDragDropAction.cpp.obj",
"CallStackViewer.cpp.obj",
"SKismetDebuggingView.cpp.obj",
"SKismetDebugTreeView.cpp.obj",
"DetailsDiff.cpp.obj"
],
"Module.Kismet.4.cpp.obj": [
"DiffControl.cpp.obj",
"FiBSearchInstance.cpp.obj",
"FieldNotifyToggle.cpp.obj",
"FindInBlueprintManager.cpp.obj",
"FindInBlueprints.cpp.obj",
"FormatTextDetails.cpp.obj",
"ImaginaryBlueprintData.cpp.obj",
"InstancedStaticMeshSCSEditorCustomization.cpp.obj",
"ISCSEditorUICustomization.cpp.obj",
"MyBlueprintItemDragDropAction.cpp.obj",
"BuildTargetSet.cpp.obj",
"ReplaceNodeReferencesHelper.cpp.obj",
"ReviewComments.cpp.obj"
],
"Module.Kismet.5.cpp.obj": [
"SBlueprintActionMenu.cpp.obj",
"SBlueprintBookmarks.cpp.obj",
"SBlueprintContextTargetMenu.cpp.obj",
"SBlueprintDiff.cpp.obj",
"SBlueprintEditorSelectedDebugObjectWidget.cpp.obj",
"SBlueprintEditorToolbar.cpp.obj",
"SBlueprintFavoritesPalette.cpp.obj",
"SBlueprintLibraryPalette.cpp.obj",
"SBlueprintNamespaceEntry.cpp.obj",
"SBlueprintPalette.cpp.obj",
"SBlueprintRevisionMenu.cpp.obj",
"SBlueprintSubPalette.cpp.obj",
"SCSDiff.cpp.obj",
"SCSEditorExtensionContext.cpp.obj",
"SCSEditorViewportClient.cpp.obj",
"SDetailsDiff.cpp.obj"
],
"Module.Kismet.6.cpp.obj": [
"SFieldNotificationCheckList.cpp.obj",
"SFilterableObjectList.cpp.obj",
"SFixupSelfContextDlg.cpp.obj",
"SGraphTitleBar.cpp.obj",
"SGraphTitleBarAddNewBookmark.cpp.obj",
"SKismetInspector.cpp.obj",
"SMyBlueprint.cpp.obj",
"SPinValueInspector.cpp.obj",
"SReplaceNodeReferences.cpp.obj",
"SSCSEditor.cpp.obj"
],
"Module.Kismet.7.cpp.obj": [
"SSCSEditorViewport.cpp.obj",
"STimelineEditor.cpp.obj",
"SubobjectEditorExtensionContext.cpp.obj",
"SubobjectEditorMenuContext.cpp.obj",
"BlueprintEditorTests.cpp.obj",
"UserDefinedEnumEditor.cpp.obj",
"UserDefinedStructureEditor.cpp.obj",
"WatchPointViewer.cpp.obj"
]
}
}

View File

@@ -0,0 +1,14 @@
// This file is automatically generated at compile-time to include some subset of the user-created cpp files.
#include "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/Kismet/UHT/BlueprintEditorContext.gen.cpp"
#include "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/Kismet/UHT/Kismet.init.gen.cpp"
#include "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/Kismet/UHT/SSCSEditorMenuContext.gen.cpp"
#include "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/Kismet/PerModuleInline.gen.cpp"
#include "Editor/Kismet/Private/BitmaskLiteralDetails.cpp"
#include "Editor/Kismet/Private/BlueprintActionMenuBuilder.cpp"
#include "Editor/Kismet/Private/BlueprintActionMenuItem.cpp"
#include "Editor/Kismet/Private/BlueprintActionMenuUtils.cpp"
#include "Editor/Kismet/Private/BlueprintAssetHandler.cpp"
#include "Editor/Kismet/Private/BlueprintCompilationManager.cpp"
#include "Editor/Kismet/Private/BlueprintCompilerExtension.cpp"
#include "Editor/Kismet/Private/BlueprintDebugger.cpp"
#include "Editor/Kismet/Private/BlueprintDetailsCustomization.cpp"

View File

@@ -0,0 +1,475 @@
{
"Version": "1.2",
"Data": {
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"ProvidedModule": "",
"PCH": "d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\x64\\fpstemplateeditor\\development\\unrealed\\sharedpch.unrealed.cpp20.h.pch",
"Includes": [
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\x64\\fpstemplateeditor\\development\\kismet\\definitions.kismet.h",
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}

View File

@@ -0,0 +1,54 @@
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View File

@@ -0,0 +1,18 @@
{
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View File

@@ -0,0 +1,4 @@
// This file is automatically generated at compile-time to include some subset of the user-created cpp files.
#include "Editor/Kismet/Private/BlueprintDragDropMenuItem.cpp"
#include "Editor/Kismet/Private/BlueprintEditor.cpp"
#include "Editor/Kismet/Private/BlueprintEditorCommands.cpp"

View File

@@ -0,0 +1,409 @@
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}

View File

@@ -0,0 +1,54 @@
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View File

@@ -0,0 +1,18 @@
{
"version": "2.1.0",
"$schema": "https://schemastore.azurewebsites.net/schemas/json/sarif-2.1.0-rtm.5.json",
"runs": [
{
"results": [],
"tool": {
"driver": {
"name": "MSVC",
"shortDescription": {
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},
"informationUri": "https://docs.microsoft.com/cpp/error-messages/compiler-errors-1/c-cpp-build-errors"
}
}
}
]
}

View File

@@ -0,0 +1,24 @@
// This file is automatically generated at compile-time to include some subset of the user-created cpp files.
#include "Editor/Kismet/Private/BlueprintEditorModes.cpp"
#include "Editor/Kismet/Private/BlueprintEditorModule.cpp"
#include "Editor/Kismet/Private/BlueprintEditorSCSEditorUICustomization.cpp"
#include "Editor/Kismet/Private/BlueprintEditorTabFactories.cpp"
#include "Editor/Kismet/Private/BlueprintEditorTabs.cpp"
#include "Editor/Kismet/Private/BlueprintEditorViewportContextMenuExtender.cpp"
#include "Editor/Kismet/Private/BlueprintManagedListDetails.cpp"
#include "Editor/Kismet/Private/BlueprintMemberReferenceCustomization.cpp"
#include "Editor/Kismet/Private/BlueprintNamespaceHelper.cpp"
#include "Editor/Kismet/Private/BlueprintNamespaceRegistry.cpp"
#include "Editor/Kismet/Private/BlueprintNamespaceUtilities.cpp"
#include "Editor/Kismet/Private/BlueprintPaletteFavorites.cpp"
#include "Editor/Kismet/Private/Blueprints/BlueprintDependencies.cpp"
#include "Editor/Kismet/Private/Blueprints/JsonObjectGraphFunctionLibrary.cpp"
#include "Editor/Kismet/Private/BlueprintWarningsConfigurationPanel.cpp"
#include "Editor/Kismet/Private/BPDelegateDragDropAction.cpp"
#include "Editor/Kismet/Private/BPFunctionDragDropAction.cpp"
#include "Editor/Kismet/Private/BPGraphClipboardData.cpp"
#include "Editor/Kismet/Private/BPVariableDragDropAction.cpp"
#include "Editor/Kismet/Private/CallStackViewer.cpp"
#include "Editor/Kismet/Private/Debugging/SKismetDebuggingView.cpp"
#include "Editor/Kismet/Private/Debugging/SKismetDebugTreeView.cpp"
#include "Editor/Kismet/Private/DetailsDiff.cpp"

View File

@@ -0,0 +1,349 @@
{
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"ProvidedModule": "",
"PCH": "d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\x64\\fpstemplateeditor\\development\\unrealed\\sharedpch.unrealed.cpp20.h.pch",
"Includes": [
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"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\public\\workfloworientedapp\\workflowcentricapplication.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\kismet\\public\\findinblueprints.h",
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"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\kismet\\uht\\findinblueprints.generated.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\merge\\public\\merge.h",
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"d:\\ue_5_7_1\\engine\\source\\runtime\\slate\\public\\framework\\text\\islaterun.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\propertyeditor\\public\\istructuredetailsview.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\sourcecontrol\\public\\sourcecontroloperations.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\sourcecontrol\\public\\isourcecontrolchangelist.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\sourcecontrol\\public\\sourcecontroloperationbase.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\sourcecontrol\\public\\isourcecontroloperation.h",
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}

View File

@@ -0,0 +1,54 @@
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View File

@@ -0,0 +1,18 @@
{
"version": "2.1.0",
"$schema": "https://schemastore.azurewebsites.net/schemas/json/sarif-2.1.0-rtm.5.json",
"runs": [
{
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"tool": {
"driver": {
"name": "MSVC",
"shortDescription": {
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}
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}
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}

View File

@@ -0,0 +1,14 @@
// This file is automatically generated at compile-time to include some subset of the user-created cpp files.
#include "Editor/Kismet/Private/DiffControl.cpp"
#include "Editor/Kismet/Private/FiBSearchInstance.cpp"
#include "Editor/Kismet/Private/FieldNotifyToggle.cpp"
#include "Editor/Kismet/Private/FindInBlueprintManager.cpp"
#include "Editor/Kismet/Private/FindInBlueprints.cpp"
#include "Editor/Kismet/Private/FormatTextDetails.cpp"
#include "Editor/Kismet/Private/ImaginaryBlueprintData.cpp"
#include "Editor/Kismet/Private/InstancedStaticMeshSCSEditorCustomization.cpp"
#include "Editor/Kismet/Private/ISCSEditorUICustomization.cpp"
#include "Editor/Kismet/Private/MyBlueprintItemDragDropAction.cpp"
#include "Editor/Kismet/Private/ProjectUtilities/BuildTargetSet.cpp"
#include "Editor/Kismet/Private/ReplaceNodeReferencesHelper.cpp"
#include "Editor/Kismet/Private/ReviewComments.cpp"

View File

@@ -0,0 +1,269 @@
{
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"PCH": "d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\x64\\fpstemplateeditor\\development\\unrealed\\sharedpch.unrealed.cpp20.h.pch",
"Includes": [
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}

View File

@@ -0,0 +1,54 @@
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View File

@@ -0,0 +1,18 @@
{
"version": "2.1.0",
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"runs": [
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"shortDescription": {
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"informationUri": "https://docs.microsoft.com/cpp/error-messages/compiler-errors-1/c-cpp-build-errors"
}
}
}
]
}

View File

@@ -0,0 +1,17 @@
// This file is automatically generated at compile-time to include some subset of the user-created cpp files.
#include "Editor/Kismet/Private/SBlueprintActionMenu.cpp"
#include "Editor/Kismet/Private/SBlueprintBookmarks.cpp"
#include "Editor/Kismet/Private/SBlueprintContextTargetMenu.cpp"
#include "Editor/Kismet/Private/SBlueprintDiff.cpp"
#include "Editor/Kismet/Private/SBlueprintEditorSelectedDebugObjectWidget.cpp"
#include "Editor/Kismet/Private/SBlueprintEditorToolbar.cpp"
#include "Editor/Kismet/Private/SBlueprintFavoritesPalette.cpp"
#include "Editor/Kismet/Private/SBlueprintLibraryPalette.cpp"
#include "Editor/Kismet/Private/SBlueprintNamespaceEntry.cpp"
#include "Editor/Kismet/Private/SBlueprintPalette.cpp"
#include "Editor/Kismet/Private/SBlueprintRevisionMenu.cpp"
#include "Editor/Kismet/Private/SBlueprintSubPalette.cpp"
#include "Editor/Kismet/Private/SCSDiff.cpp"
#include "Editor/Kismet/Private/SCSEditorExtensionContext.cpp"
#include "Editor/Kismet/Private/SCSEditorViewportClient.cpp"
#include "Editor/Kismet/Private/SDetailsDiff.cpp"

View File

@@ -0,0 +1,514 @@
{
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"ProvidedModule": "",
"PCH": "d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\x64\\fpstemplateeditor\\development\\unrealed\\sharedpch.unrealed.cpp20.h.pch",
"Includes": [
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"d:\\ue_5_7_1\\engine\\source\\editor\\kismet\\private\\sblueprintactionmenu.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\kismet\\public\\blueprintactionmenubuilder.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\kismet\\public\\blueprintactionmenuutils.h",
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"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\public\\workfloworientedapp\\workflowcentricapplication.h",
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}

View File

@@ -0,0 +1,54 @@
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View File

@@ -0,0 +1,18 @@
{
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View File

@@ -0,0 +1,11 @@
// This file is automatically generated at compile-time to include some subset of the user-created cpp files.
#include "Editor/Kismet/Private/SFieldNotificationCheckList.cpp"
#include "Editor/Kismet/Private/SFilterableObjectList.cpp"
#include "Editor/Kismet/Private/SFixupSelfContextDlg.cpp"
#include "Editor/Kismet/Private/SGraphTitleBar.cpp"
#include "Editor/Kismet/Private/SGraphTitleBarAddNewBookmark.cpp"
#include "Editor/Kismet/Private/SKismetInspector.cpp"
#include "Editor/Kismet/Private/SMyBlueprint.cpp"
#include "Editor/Kismet/Private/SPinValueInspector.cpp"
#include "Editor/Kismet/Private/SReplaceNodeReferences.cpp"
#include "Editor/Kismet/Private/SSCSEditor.cpp"

View File

@@ -0,0 +1,329 @@
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"PCH": "d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\x64\\fpstemplateeditor\\development\\unrealed\\sharedpch.unrealed.cpp20.h.pch",
"Includes": [
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}

View File

@@ -0,0 +1,54 @@
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View File

@@ -0,0 +1,18 @@
{
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}

View File

@@ -0,0 +1,9 @@
// This file is automatically generated at compile-time to include some subset of the user-created cpp files.
#include "Editor/Kismet/Private/SSCSEditorViewport.cpp"
#include "Editor/Kismet/Private/STimelineEditor.cpp"
#include "Editor/Kismet/Private/SubobjectEditorExtensionContext.cpp"
#include "Editor/Kismet/Private/SubobjectEditorMenuContext.cpp"
#include "Editor/Kismet/Private/Tests/BlueprintEditorTests.cpp"
#include "Editor/Kismet/Private/UserDefinedEnumEditor.cpp"
#include "Editor/Kismet/Private/UserDefinedStructureEditor.cpp"
#include "Editor/Kismet/Private/WatchPointViewer.cpp"

View File

@@ -0,0 +1,285 @@
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"d:\\ue_5_7_1\\engine\\source\\runtime\\applicationcore\\public\\windows\\windowsplatformapplicationmisc.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\applicationcore\\public\\genericplatform\\genericplatformapplicationmisc.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\grapheditor\\public\\grapheditoractions.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\public\\unrealedglobals.h",
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"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\public\\ipackageautosaver.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\sourcecontrol\\public\\isourcecontrolprovider.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\sourcecontrol\\public\\isourcecontrolchangeliststate.h",
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"ImportedHeaderUnits": []
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}

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@@ -0,0 +1,54 @@
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View File

@@ -0,0 +1,18 @@
{
"version": "2.1.0",
"$schema": "https://schemastore.azurewebsites.net/schemas/json/sarif-2.1.0-rtm.5.json",
"runs": [
{
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"tool": {
"driver": {
"name": "MSVC",
"shortDescription": {
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},
"informationUri": "https://docs.microsoft.com/cpp/error-messages/compiler-errors-1/c-cpp-build-errors"
}
}
}
]
}

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@@ -0,0 +1,7 @@
// Generated by UnrealBuildTool (UEBuildModuleCPP.cs)
#if !defined(PER_MODULE_INLINE_FILE) && defined(CORE_API)
#define PER_MODULE_INLINE_FILE "HAL/PerModuleInline.inl"
#endif
#if defined(PER_MODULE_INLINE_FILE) && !defined(SUPPRESS_PER_MODULE_INLINE_FILE)
#include PER_MODULE_INLINE_FILE
#endif