Initial Commit

This commit is contained in:
Norman Lansing
2026-01-28 19:08:51 -05:00
commit ecb33115bf
54042 changed files with 9695586 additions and 0 deletions

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// Generated by UnrealBuildTool (UEBuildModuleCPP.cs) : Shared PCH Definitions for IKRigEditor
#pragma once
#include "SharedDefinitions.UnrealEd.Cpp20.h"
#undef IKRIGEDITOR_API
#undef IKRIGEDITOR_NON_ATTRIBUTED_API
#define UE_IS_ENGINE_MODULE 1
#define UE_VALIDATE_FORMAT_STRINGS 1
#define UE_VALIDATE_INTERNAL_API 0
#define UE_VALIDATE_EXPERIMENTAL_API 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_4 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_5 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_6 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_7 0
#define UE_PROJECT_NAME FPSTemplate
#define UE_TARGET_NAME FPSTemplateEditor
#define UE_MODULE_NAME "IKRigEditor"
#define UE_PLUGIN_NAME "IKRig"
#define EDITORWIDGETS_API DLLIMPORT
#define EDITORWIDGETS_NON_ATTRIBUTED_API DLLIMPORT
#define KISMETWIDGETS_API DLLIMPORT
#define KISMETWIDGETS_NON_ATTRIBUTED_API DLLIMPORT
#define ANIMATIONBLUEPRINTLIBRARY_API DLLIMPORT
#define ANIMATIONBLUEPRINTLIBRARY_NON_ATTRIBUTED_API DLLIMPORT
#define ANIMGRAPH_API DLLIMPORT
#define ANIMGRAPH_NON_ATTRIBUTED_API DLLIMPORT
#define ANIMGRAPHRUNTIME_API DLLIMPORT
#define ANIMGRAPHRUNTIME_NON_ATTRIBUTED_API DLLIMPORT
#define MESSAGELOG_API DLLIMPORT
#define MESSAGELOG_NON_ATTRIBUTED_API DLLIMPORT
#define IKRIG_API DLLIMPORT
#define IKRIG_NON_ATTRIBUTED_API DLLIMPORT
#define CONTROLRIG_API DLLIMPORT
#define CONTROLRIG_NON_ATTRIBUTED_API DLLIMPORT
#define LEVELSEQUENCE_API DLLIMPORT
#define LEVELSEQUENCE_NON_ATTRIBUTED_API DLLIMPORT
#define RIGVM_API DLLIMPORT
#define RIGVM_NON_ATTRIBUTED_API DLLIMPORT
#define WITH_RIGVMLEGACYEDITOR 1
#define RIGVMDEVELOPER_API DLLIMPORT
#define RIGVMDEVELOPER_NON_ATTRIBUTED_API DLLIMPORT
#define VISUALGRAPHUTILS_API DLLIMPORT
#define VISUALGRAPHUTILS_NON_ATTRIBUTED_API DLLIMPORT
#define SERIALIZATION_API DLLIMPORT
#define SERIALIZATION_NON_ATTRIBUTED_API DLLIMPORT
#define CBOR_API DLLIMPORT
#define CBOR_NON_ATTRIBUTED_API DLLIMPORT
#define PBIK_API DLLIMPORT
#define PBIK_NON_ATTRIBUTED_API DLLIMPORT
#define CONTROLRIGDEVELOPER_API DLLIMPORT
#define CONTROLRIGDEVELOPER_NON_ATTRIBUTED_API DLLIMPORT
#define ANIMATIONEDITORWIDGETS_API DLLIMPORT
#define ANIMATIONEDITORWIDGETS_NON_ATTRIBUTED_API DLLIMPORT
#define CONTROLRIGEDITOR_API DLLIMPORT
#define CONTROLRIGEDITOR_NON_ATTRIBUTED_API DLLIMPORT
#define APPFRAMEWORK_API DLLIMPORT
#define APPFRAMEWORK_NON_ATTRIBUTED_API DLLIMPORT
#define RIGVMEDITOR_API DLLIMPORT
#define RIGVMEDITOR_NON_ATTRIBUTED_API DLLIMPORT
#define STRUCTUTILSEDITOR_API DLLIMPORT
#define STRUCTUTILSEDITOR_NON_ATTRIBUTED_API DLLIMPORT
#define WITH_GAMEPLAY_DEBUGGER_CORE 1
#define WITH_GAMEPLAY_DEBUGGER 1
#define WITH_GAMEPLAY_DEBUGGER_MENU 1
#define AIMODULE_API DLLIMPORT
#define AIMODULE_NON_ATTRIBUTED_API DLLIMPORT
#define COMPONENTVISUALIZERS_API DLLIMPORT
#define COMPONENTVISUALIZERS_NON_ATTRIBUTED_API DLLIMPORT
#define CURVEEDITOR_API DLLIMPORT
#define CURVEEDITOR_NON_ATTRIBUTED_API DLLIMPORT
#define SEQUENCERWIDGETS_API DLLIMPORT
#define SEQUENCERWIDGETS_NON_ATTRIBUTED_API DLLIMPORT
#define SEQUENCERCORE_API DLLIMPORT
#define SEQUENCERCORE_NON_ATTRIBUTED_API DLLIMPORT
#define TWEENINGUTILSEDITOR_API DLLIMPORT
#define TWEENINGUTILSEDITOR_NON_ATTRIBUTED_API DLLIMPORT
#define TWEENINGUTILS_API DLLIMPORT
#define TWEENINGUTILS_NON_ATTRIBUTED_API DLLIMPORT
#define IKRIGDEVELOPER_API DLLIMPORT
#define IKRIGDEVELOPER_NON_ATTRIBUTED_API DLLIMPORT
#define IKRIGEDITOR_API DLLEXPORT
#define IKRIGEDITOR_NON_ATTRIBUTED_API DLLEXPORT

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/LIBPATH:"C:/Program Files (x86)/Windows Kits/10/lib/10.0.22621.0/um/x64"
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/PDB:"D:/FPSTemplate_5_4_or_5_5/Binaries/Win64/FPSTemplateEditor-IKRigEditor.pdb"
/ignore:4078

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/NOLOGO
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/I "."
/I "../Plugins/Animation/IKRig/Source/IKRigEditor/Private"
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/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/CoreUObject/VerseVMBytecode"
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/I "Runtime/TimeManagement/Public"
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/I "Runtime/UniversalObjectLocator/Public"
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/I "Runtime/MovieSceneTracks/Public"
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/I "Runtime/Experimental/Animation/Constraints/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/PropertyPath/UHT"
/I "Runtime/PropertyPath/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/NavigationSystem/UHT"
/I "Runtime/NavigationSystem/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/GeometryCollectionEngine/UHT"
/I "Runtime/Experimental/GeometryCollectionEngine/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/ChaosSolverEngine/UHT"
/I "Runtime/Experimental/ChaosSolverEngine/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/DataflowCore/UHT"
/I "Runtime/Experimental/Dataflow/Core/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/DataflowEngine/UHT"
/I "Runtime/Experimental/Dataflow/Engine/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/DataflowSimulation/UHT"
/I "Runtime/Experimental/Dataflow/Simulation/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/FieldSystemEngine/UHT"
/I "Runtime/Experimental/FieldSystem/Source/FieldSystemEngine/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/ISMPool/UHT"
/I "Runtime/Experimental/ISMPool/Public"
/I "Developer/MeshBuilder/Public"
/I "Runtime/MeshUtilitiesCommon/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/MSQS/UHT"
/I "Runtime/MaterialShaderQualitySettings/Classes"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/ToolMenusEditor/UHT"
/I "Editor/ToolMenusEditor/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/StatusBar/UHT"
/I "Editor/StatusBar/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/InterchangeEngine/UHT"
/I "Runtime/Interchange/Engine/Public"
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/I "Developer/DeveloperToolSettings/Classes"
/I "Developer/DeveloperToolSettings/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/SubobjectDataInterface/UHT"
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/I "Editor/SubobjectEditor/Public"
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/I "Developer/WidgetRegistration/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/GameplayTasks/UHT"
/I "Runtime/GameplayTasks/Classes"
/I "Runtime/GameplayTasks/Public"
/I "Editor/AssetTagsEditor/Public"
/I "Developer/MeshUtilities/Public"
/I "Developer/MeshMergeUtilities/Public"
/I "Developer/MeshReductionInterface/Public"
/I "Runtime/RawMesh/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/MaterialUtilities/UHT"
/I "Developer/MaterialUtilities/Public"
/I "Editor/KismetCompiler/Public"
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/I "Editor/EditorWidgets/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/KismetWidgets/UHT"
/I "Editor/KismetWidgets/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/AnimationBlueprintLibrary/UHT"
/I "Editor/AnimationBlueprintLibrary/Public"
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/I "Editor/AnimGraph/Public"
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/I "Runtime/AnimGraphRuntime/Public"
/I "Developer/MessageLog/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/IKRig/UHT"
/I "../Plugins/Animation/IKRig/Source"
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/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/ControlRig/UHT"
/I "../Plugins/Animation/ControlRig/Source"
/I "../Plugins/Animation/ControlRig/Source/ControlRig/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/LevelSequence/UHT"
/I "Runtime/LevelSequence/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/RigVM/UHT"
/I "../Plugins/Runtime/RigVM/Source"
/I "../Plugins/Runtime/RigVM/Source/RigVM/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/RigVMDeveloper/UHT"
/I "../Plugins/Runtime/RigVM/Source/RigVMDeveloper/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/VisualGraphUtils/UHT"
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/I "Runtime/Serialization/Public"
/I "Runtime/Cbor/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/PBIK/UHT"
/I "../Plugins/Experimental/FullBodyIK/Source"
/I "../Plugins/Experimental/FullBodyIK/Source/PBIK/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/ControlRigDeveloper/UHT"
/I "../Plugins/Animation/ControlRig/Source/ControlRigDeveloper/Public"
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/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/ControlRigEditor/UHT"
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/I "Runtime/AppFramework/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/RigVMEditor/UHT"
/I "../Plugins/Runtime/RigVM/Source/RigVMEditor/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/StructUtilsEditor/UHT"
/I "Editor/StructUtilsEditor/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/AIModule/UHT"
/I "Runtime/AIModule/Classes"
/I "Runtime/AIModule/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/ComponentVisualizers/UHT"
/I "Editor/ComponentVisualizers/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/CurveEditor/UHT"
/I "Editor/CurveEditor/Public"
/I "Editor/SequencerWidgets/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/SequencerCore/UHT"
/I "Editor/SequencerCore/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/TweeningUtilsEditor/UHT"
/I "../Plugins/Animation/TweeningUtils/Source"
/I "../Plugins/Animation/TweeningUtils/Source/TweeningUtilsEditor/Public"
/I "../Plugins/Animation/TweeningUtils/Source/TweeningUtils/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/IKRigDeveloper/UHT"
/I "../Plugins/Animation/IKRig/Source/IKRigDeveloper/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/IKRigEditor/UHT"
/I "../Plugins/Animation/IKRig/Source/IKRigEditor/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/UnrealEd"
/external:W0
/external:I "ThirdParty/GuidelinesSupportLibrary/GSL-1144/include"
/external:I "ThirdParty/AtomicQueue"
/external:I "ThirdParty/RapidJSON/1.1.0"
/external:I "ThirdParty/LibTiff/Source/Win64"
/external:I "ThirdParty/LibTiff/Source"
/external:I "ThirdParty/OpenGL"
/external:I "C:/Program Files/Microsoft Visual Studio/2022/Community/VC/Tools/MSVC/14.44.35207/INCLUDE"
/external:I "C:/Program Files (x86)/Windows Kits/10/include/10.0.22621.0/ucrt"
/external:I "C:/Program Files (x86)/Windows Kits/10/include/10.0.22621.0/shared"
/external:I "C:/Program Files (x86)/Windows Kits/10/include/10.0.22621.0/um"
/external:I "C:/Program Files (x86)/Windows Kits/10/include/10.0.22621.0/winrt"

View File

@@ -0,0 +1,71 @@
{
"RemapUnityFiles":
{
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"IKRigEditor.init.gen.cpp.obj",
"IKRigStructWrappers.gen.cpp.obj",
"PerModuleInline.gen.cpp.obj",
"IKRigEditor.cpp.obj",
"AssetTypeActions_IKRetargeter.cpp.obj",
"CurveUtils.cpp.obj",
"IKRetargetAnimInstance.cpp.obj",
"IKRetargetAnimInstanceProxy.cpp.obj",
"IKRetargetApplicationMode.cpp.obj",
"IKRetargetAssetBrowserTabSummoner.cpp.obj",
"IKRetargetBatchOperation.cpp.obj",
"IKRetargetCommands.cpp.obj",
"IKRetargetDefaultMode.cpp.obj",
"IKRetargetDetails.cpp.obj",
"IKRetargetEditor.cpp.obj",
"IKRetargetEditorController.cpp.obj",
"IKRetargetEditPoseMode.cpp.obj",
"IKRetargeterController.cpp.obj",
"IKRetargeterPoseGenerator.cpp.obj",
"IKRetargeterThumbnailRenderer.cpp.obj",
"IKRetargetFactory.cpp.obj",
"IKRetargetHierarchyTabSummoner.cpp.obj",
"IKRetargetHitProxies.cpp.obj",
"IKRetargetOpDetails.cpp.obj",
"IKRetargetOpStackTabSummoner.cpp.obj"
],
"Module.IKRigEditor.2.cpp.obj": [
"IKRetargetOutputLogTabSummoner.cpp.obj",
"IKRetargetPoseExporter.cpp.obj",
"SIKRetargetAssetBrowser.cpp.obj",
"SIKRetargetChainMapList.cpp.obj",
"SIKRetargetHierarchy.cpp.obj",
"SIKRetargetPoseEditor.cpp.obj",
"SRetargetAnimAssetsWindow.cpp.obj",
"SRetargetOpStack.cpp.obj",
"AssetTypeActions_IKRigDefinition.cpp.obj",
"IKRigAnimInstance.cpp.obj",
"IKRigAnimInstanceProxy.cpp.obj",
"IKRigAssetBrowserTabSummoner.cpp.obj",
"IKRigAutoCharacterizer.cpp.obj",
"IKRigAutoFBIK.cpp.obj",
"IKRigCommands.cpp.obj",
"IKRigController.cpp.obj",
"IKRigDefinitionFactory.cpp.obj",
"IKRigDetailCustomizations.cpp.obj"
],
"Module.IKRigEditor.3.cpp.obj": [
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"IKRigEditorController.cpp.obj",
"IKRigHitProxies.cpp.obj",
"IKRigMode.cpp.obj",
"IKRigOutputLogTabSummoner.cpp.obj",
"IKRigRetargetChainTabSummoner.cpp.obj",
"IKRigSkeletonCommands.cpp.obj",
"IKRigSkeletonTabSummoner.cpp.obj",
"IKRigSolverStackTabSummoner.cpp.obj",
"IKRigStructViewer.cpp.obj",
"IKRigThumbnailRenderer.cpp.obj",
"IKRigToolkit.cpp.obj",
"SIKRigAssetBrowser.cpp.obj",
"SIKRigHierarchy.cpp.obj",
"SIKRigOutputLog.cpp.obj",
"SIKRigRetargetChainList.cpp.obj",
"SIKRigSolverStack.cpp.obj"
]
}
}

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@@ -0,0 +1,26 @@
// This file is automatically generated at compile-time to include some subset of the user-created cpp files.
#include "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/IKRigEditor/UHT/IKRigEditor.init.gen.cpp"
#include "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/IKRigEditor/UHT/IKRigStructWrappers.gen.cpp"
#include "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/IKRigEditor/PerModuleInline.gen.cpp"
#include "../Plugins/Animation/IKRig/Source/IKRigEditor/Private/IKRigEditor.cpp"
#include "../Plugins/Animation/IKRig/Source/IKRigEditor/Private/RetargetEditor/AssetTypeActions_IKRetargeter.cpp"
#include "../Plugins/Animation/IKRig/Source/IKRigEditor/Private/RetargetEditor/CurveUtils.cpp"
#include "../Plugins/Animation/IKRig/Source/IKRigEditor/Private/RetargetEditor/IKRetargetAnimInstance.cpp"
#include "../Plugins/Animation/IKRig/Source/IKRigEditor/Private/RetargetEditor/IKRetargetAnimInstanceProxy.cpp"
#include "../Plugins/Animation/IKRig/Source/IKRigEditor/Private/RetargetEditor/IKRetargetApplicationMode.cpp"
#include "../Plugins/Animation/IKRig/Source/IKRigEditor/Private/RetargetEditor/IKRetargetAssetBrowserTabSummoner.cpp"
#include "../Plugins/Animation/IKRig/Source/IKRigEditor/Private/RetargetEditor/IKRetargetBatchOperation.cpp"
#include "../Plugins/Animation/IKRig/Source/IKRigEditor/Private/RetargetEditor/IKRetargetCommands.cpp"
#include "../Plugins/Animation/IKRig/Source/IKRigEditor/Private/RetargetEditor/IKRetargetDefaultMode.cpp"
#include "../Plugins/Animation/IKRig/Source/IKRigEditor/Private/RetargetEditor/IKRetargetDetails.cpp"
#include "../Plugins/Animation/IKRig/Source/IKRigEditor/Private/RetargetEditor/IKRetargetEditor.cpp"
#include "../Plugins/Animation/IKRig/Source/IKRigEditor/Private/RetargetEditor/IKRetargetEditorController.cpp"
#include "../Plugins/Animation/IKRig/Source/IKRigEditor/Private/RetargetEditor/IKRetargetEditPoseMode.cpp"
#include "../Plugins/Animation/IKRig/Source/IKRigEditor/Private/RetargetEditor/IKRetargeterController.cpp"
#include "../Plugins/Animation/IKRig/Source/IKRigEditor/Private/RetargetEditor/IKRetargeterPoseGenerator.cpp"
#include "../Plugins/Animation/IKRig/Source/IKRigEditor/Private/RetargetEditor/IKRetargeterThumbnailRenderer.cpp"
#include "../Plugins/Animation/IKRig/Source/IKRigEditor/Private/RetargetEditor/IKRetargetFactory.cpp"
#include "../Plugins/Animation/IKRig/Source/IKRigEditor/Private/RetargetEditor/IKRetargetHierarchyTabSummoner.cpp"
#include "../Plugins/Animation/IKRig/Source/IKRigEditor/Private/RetargetEditor/IKRetargetHitProxies.cpp"
#include "../Plugins/Animation/IKRig/Source/IKRigEditor/Private/RetargetEditor/IKRetargetOpDetails.cpp"
#include "../Plugins/Animation/IKRig/Source/IKRigEditor/Private/RetargetEditor/IKRetargetOpStackTabSummoner.cpp"

View File

@@ -0,0 +1,489 @@
{
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"Data": {
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"PCH": "d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\x64\\fpstemplateeditor\\development\\unrealed\\sharedpch.unrealed.cpp20.h.pch",
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View File

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View File

@@ -0,0 +1,18 @@
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View File

@@ -0,0 +1,19 @@
// This file is automatically generated at compile-time to include some subset of the user-created cpp files.
#include "../Plugins/Animation/IKRig/Source/IKRigEditor/Private/RetargetEditor/IKRetargetOutputLogTabSummoner.cpp"
#include "../Plugins/Animation/IKRig/Source/IKRigEditor/Private/RetargetEditor/IKRetargetPoseExporter.cpp"
#include "../Plugins/Animation/IKRig/Source/IKRigEditor/Private/RetargetEditor/SIKRetargetAssetBrowser.cpp"
#include "../Plugins/Animation/IKRig/Source/IKRigEditor/Private/RetargetEditor/SIKRetargetChainMapList.cpp"
#include "../Plugins/Animation/IKRig/Source/IKRigEditor/Private/RetargetEditor/SIKRetargetHierarchy.cpp"
#include "../Plugins/Animation/IKRig/Source/IKRigEditor/Private/RetargetEditor/SIKRetargetPoseEditor.cpp"
#include "../Plugins/Animation/IKRig/Source/IKRigEditor/Private/RetargetEditor/SRetargetAnimAssetsWindow.cpp"
#include "../Plugins/Animation/IKRig/Source/IKRigEditor/Private/RetargetEditor/SRetargetOpStack.cpp"
#include "../Plugins/Animation/IKRig/Source/IKRigEditor/Private/RigEditor/AssetTypeActions_IKRigDefinition.cpp"
#include "../Plugins/Animation/IKRig/Source/IKRigEditor/Private/RigEditor/IKRigAnimInstance.cpp"
#include "../Plugins/Animation/IKRig/Source/IKRigEditor/Private/RigEditor/IKRigAnimInstanceProxy.cpp"
#include "../Plugins/Animation/IKRig/Source/IKRigEditor/Private/RigEditor/IKRigAssetBrowserTabSummoner.cpp"
#include "../Plugins/Animation/IKRig/Source/IKRigEditor/Private/RigEditor/IKRigAutoCharacterizer.cpp"
#include "../Plugins/Animation/IKRig/Source/IKRigEditor/Private/RigEditor/IKRigAutoFBIK.cpp"
#include "../Plugins/Animation/IKRig/Source/IKRigEditor/Private/RigEditor/IKRigCommands.cpp"
#include "../Plugins/Animation/IKRig/Source/IKRigEditor/Private/RigEditor/IKRigController.cpp"
#include "../Plugins/Animation/IKRig/Source/IKRigEditor/Private/RigEditor/IKRigDefinitionFactory.cpp"
#include "../Plugins/Animation/IKRig/Source/IKRigEditor/Private/RigEditor/IKRigDetailCustomizations.cpp"

View File

@@ -0,0 +1,383 @@
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View File

@@ -0,0 +1,54 @@
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View File

@@ -0,0 +1,18 @@
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View File

@@ -0,0 +1,18 @@
// This file is automatically generated at compile-time to include some subset of the user-created cpp files.
#include "../Plugins/Animation/IKRig/Source/IKRigEditor/Private/RigEditor/IKRigEditMode.cpp"
#include "../Plugins/Animation/IKRig/Source/IKRigEditor/Private/RigEditor/IKRigEditorController.cpp"
#include "../Plugins/Animation/IKRig/Source/IKRigEditor/Private/RigEditor/IKRigHitProxies.cpp"
#include "../Plugins/Animation/IKRig/Source/IKRigEditor/Private/RigEditor/IKRigMode.cpp"
#include "../Plugins/Animation/IKRig/Source/IKRigEditor/Private/RigEditor/IKRigOutputLogTabSummoner.cpp"
#include "../Plugins/Animation/IKRig/Source/IKRigEditor/Private/RigEditor/IKRigRetargetChainTabSummoner.cpp"
#include "../Plugins/Animation/IKRig/Source/IKRigEditor/Private/RigEditor/IKRigSkeletonCommands.cpp"
#include "../Plugins/Animation/IKRig/Source/IKRigEditor/Private/RigEditor/IKRigSkeletonTabSummoner.cpp"
#include "../Plugins/Animation/IKRig/Source/IKRigEditor/Private/RigEditor/IKRigSolverStackTabSummoner.cpp"
#include "../Plugins/Animation/IKRig/Source/IKRigEditor/Private/RigEditor/IKRigStructViewer.cpp"
#include "../Plugins/Animation/IKRig/Source/IKRigEditor/Private/RigEditor/IKRigThumbnailRenderer.cpp"
#include "../Plugins/Animation/IKRig/Source/IKRigEditor/Private/RigEditor/IKRigToolkit.cpp"
#include "../Plugins/Animation/IKRig/Source/IKRigEditor/Private/RigEditor/SIKRigAssetBrowser.cpp"
#include "../Plugins/Animation/IKRig/Source/IKRigEditor/Private/RigEditor/SIKRigHierarchy.cpp"
#include "../Plugins/Animation/IKRig/Source/IKRigEditor/Private/RigEditor/SIKRigOutputLog.cpp"
#include "../Plugins/Animation/IKRig/Source/IKRigEditor/Private/RigEditor/SIKRigRetargetChainList.cpp"
#include "../Plugins/Animation/IKRig/Source/IKRigEditor/Private/RigEditor/SIKRigSolverStack.cpp"

View File

@@ -0,0 +1,388 @@
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}

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@@ -0,0 +1,54 @@
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@@ -0,0 +1,18 @@
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@@ -0,0 +1,7 @@
// Generated by UnrealBuildTool (UEBuildModuleCPP.cs)
#if !defined(PER_MODULE_INLINE_FILE) && defined(CORE_API)
#define PER_MODULE_INLINE_FILE "HAL/PerModuleInline.inl"
#endif
#if defined(PER_MODULE_INLINE_FILE) && !defined(SUPPRESS_PER_MODULE_INLINE_FILE)
#include PER_MODULE_INLINE_FILE
#endif