Initial Commit

This commit is contained in:
Norman Lansing
2026-01-28 19:08:51 -05:00
commit ecb33115bf
54042 changed files with 9695586 additions and 0 deletions

View File

@@ -0,0 +1,27 @@
// This file is automatically generated at compile-time to include some subset of the user-created cpp files.
#include "Runtime/Engine/Private/Animation/AnimCompress_BitwiseCompressOnly.cpp"
#include "Runtime/Engine/Private/Animation/AnimCompress_LeastDestructive.cpp"
#include "Runtime/Engine/Private/Animation/AnimCompress_PerTrackCompression.cpp"
#include "Runtime/Engine/Private/Animation/AnimCompress_RemoveEverySecondKey.cpp"
#include "Runtime/Engine/Private/Animation/AnimCompress_RemoveLinearKeys.cpp"
#include "Runtime/Engine/Private/Animation/AnimCompress_RemoveTrivialKeys.cpp"
#include "Runtime/Engine/Private/Animation/AnimCurveCompressionCodec.cpp"
#include "Runtime/Engine/Private/Animation/AnimCurveCompressionCodec_CompressedRichCurve.cpp"
#include "Runtime/Engine/Private/Animation/AnimCurveCompressionCodec_UniformIndexable.cpp"
#include "Runtime/Engine/Private/Animation/AnimCurveCompressionCodec_UniformlySampled.cpp"
#include "Runtime/Engine/Private/Animation/AnimCurveCompressionSettings.cpp"
#include "Runtime/Engine/Private/Animation/AnimCurveMetaData.cpp"
#include "Runtime/Engine/Private/Animation/AnimCurveTypes.cpp"
#include "Runtime/Engine/Private/Animation/AnimData.cpp"
#include "Runtime/Engine/Private/Animation/AnimDataModel.cpp"
#include "Runtime/Engine/Private/Animation/AnimData/IAnimationDataController.cpp"
#include "Runtime/Engine/Private/Animation/AnimData/IAnimationDataModel.cpp"
#include "Runtime/Engine/Private/Animation/AnimEncoding.cpp"
#include "Runtime/Engine/Private/Animation/AnimEncoding_ConstantKeyLerp.cpp"
#include "Runtime/Engine/Private/Animation/AnimEncoding_PerTrackCompression.cpp"
#include "Runtime/Engine/Private/Animation/AnimEncoding_VariableKeyLerp.cpp"
#include "Runtime/Engine/Private/Animation/AnimEventsFilterScope.cpp"
#include "Runtime/Engine/Private/Animation/AnimExecutionContext.cpp"
#include "Runtime/Engine/Private/Animation/AnimInertializationSyncScope.cpp"
#include "Runtime/Engine/Private/Animation/AnimInstance.cpp"
#include "Runtime/Engine/Private/Animation/AnimInstanceProxy.cpp"