Initial Commit

This commit is contained in:
Norman Lansing
2026-01-28 19:08:51 -05:00
commit ecb33115bf
54042 changed files with 9695586 additions and 0 deletions

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// Generated by UnrealBuildTool (UEBuildModuleCPP.cs) : Shared PCH Definitions for DatasmithContent
#pragma once
#include "SharedDefinitions.UnrealEd.Cpp20.h"
#undef DATASMITHCONTENT_API
#undef DATASMITHCONTENT_NON_ATTRIBUTED_API
#define UE_IS_ENGINE_MODULE 1
#define UE_VALIDATE_FORMAT_STRINGS 1
#define UE_VALIDATE_INTERNAL_API 0
#define UE_VALIDATE_EXPERIMENTAL_API 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_4 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_5 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_6 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_7 0
#define UE_PROJECT_NAME FPSTemplate
#define UE_TARGET_NAME FPSTemplateEditor
#define UE_MODULE_NAME "DatasmithContent"
#define UE_PLUGIN_NAME "DatasmithContent"
#define LEVELSEQUENCE_API DLLIMPORT
#define LEVELSEQUENCE_NON_ATTRIBUTED_API DLLIMPORT
#define VARIANTMANAGERCONTENT_API DLLIMPORT
#define VARIANTMANAGERCONTENT_NON_ATTRIBUTED_API DLLIMPORT
#define DATASMITHCONTENT_API DLLEXPORT
#define DATASMITHCONTENT_NON_ATTRIBUTED_API DLLEXPORT
#define CINEMATICCAMERA_API DLLIMPORT
#define CINEMATICCAMERA_NON_ATTRIBUTED_API DLLIMPORT

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@@ -0,0 +1,83 @@
/MANIFEST:NO
/NOLOGO
/DEBUG:FULL
/errorReport:prompt
/MACHINE:x64
/SUBSYSTEM:WINDOWS
/FIXED:No
/NXCOMPAT
/STACK:12000000
/DELAY:UNLOAD
/DLL
/PDBALTPATH:%_PDB%
/d2:-ExtendedWarningInfo
/OPT:NOREF
/OPT:NOICF
/INCREMENTAL:NO
/ignore:4199
/ignore:4099
/ALTERNATENAME:__imp___std_init_once_begin_initialize=__imp_InitOnceBeginInitialize
/ALTERNATENAME:__imp___std_init_once_complete=__imp_InitOnceComplete
/DELAYLOAD:"d3d12.dll"
/DELAYLOAD:"DBGHELP.DLL"
/LIBPATH:"C:/Program Files/Microsoft Visual Studio/2022/Community/VC/Tools/MSVC/14.44.35207/lib/x64"
/LIBPATH:"C:/Program Files (x86)/Windows Kits/10/lib/10.0.22621.0/ucrt/x64"
/LIBPATH:"C:/Program Files (x86)/Windows Kits/10/lib/10.0.22621.0/um/x64"
/NODEFAULTLIB:"LIBCMT"
/NODEFAULTLIB:"LIBCPMT"
/NODEFAULTLIB:"LIBCMTD"
/NODEFAULTLIB:"LIBCPMTD"
/NODEFAULTLIB:"MSVCRTD"
/NODEFAULTLIB:"MSVCPRTD"
/NODEFAULTLIB:"LIBC"
/NODEFAULTLIB:"LIBCP"
/NODEFAULTLIB:"LIBCD"
/NODEFAULTLIB:"LIBCPD"
/FUNCTIONPADMIN:6
/NOIMPLIB
/NOEXP
/NATVIS:"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/RenderCore/RenderCore.natvis"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/UnrealEd/SharedPCH.UnrealEd.Cpp20.h.obj"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/DatasmithContent/Module.DatasmithContent.cpp.obj"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/Default.rc2.res"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/Landscape/FPSTemplateEditor-Landscape.lib"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/LevelSequence/FPSTemplateEditor-LevelSequence.lib"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/MeshDescription/FPSTemplateEditor-MeshDescription.lib"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/Projects/FPSTemplateEditor-Projects.lib"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/StaticMeshDescription/FPSTemplateEditor-StaticMeshDescription.lib"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/VariantManagerContent/FPSTemplateEditor-VariantManagerContent.lib"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/EditorFramework/FPSTemplateEditor-EditorFramework.lib"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/UnrealEd/FPSTemplateEditor-UnrealEd.lib"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/CinematicCamera/FPSTemplateEditor-CinematicCamera.lib"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/Core/FPSTemplateEditor-Core.lib"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/CoreUObject/FPSTemplateEditor-CoreUObject.lib"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/Engine/FPSTemplateEditor-Engine.lib"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/RenderCore/FPSTemplateEditor-RenderCore.lib"
"delayimp.lib"
"wininet.lib"
"rpcrt4.lib"
"ws2_32.lib"
"dbghelp.lib"
"comctl32.lib"
"Winmm.lib"
"kernel32.lib"
"user32.lib"
"gdi32.lib"
"winspool.lib"
"comdlg32.lib"
"advapi32.lib"
"shell32.lib"
"ole32.lib"
"oleaut32.lib"
"uuid.lib"
"odbc32.lib"
"odbccp32.lib"
"netapi32.lib"
"iphlpapi.lib"
"setupapi.lib"
"synchronization.lib"
"dwmapi.lib"
"imm32.lib"
/OUT:"D:/FPSTemplate_5_4_or_5_5/Binaries/Win64/FPSTemplateEditor-DatasmithContent.dll"
/PDB:"D:/FPSTemplate_5_4_or_5_5/Binaries/Win64/FPSTemplateEditor-DatasmithContent.pdb"
/ignore:4078

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@@ -0,0 +1,12 @@
/NOLOGO
/errorReport:prompt
/MACHINE:x64
/SUBSYSTEM:WINDOWS
/DEF
/NAME:"FPSTemplateEditor-DatasmithContent.dll"
/IGNORE:4221
/NODEFAULTLIB
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/UnrealEd/SharedPCH.UnrealEd.Cpp20.h.obj"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/DatasmithContent/Module.DatasmithContent.cpp.obj"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/Default.rc2.res"
/OUT:"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/DatasmithContent/FPSTemplateEditor-DatasmithContent.lib"

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@@ -0,0 +1,36 @@
{
"RemapUnityFiles":
{
"Module.DatasmithContent.cpp.obj": [
"DatasmithContent.init.gen.cpp.obj",
"PerModuleInline.gen.cpp.obj",
"DatasmithAdditionalData.cpp.obj",
"DatasmithAreaLightActor.cpp.obj",
"DatasmithAssetImportData.cpp.obj",
"DatasmithAssetUserData.cpp.obj",
"DatasmithContentBlueprintLibrary.cpp.obj",
"DatasmithContentModule.cpp.obj",
"DatasmithCustomAction.cpp.obj",
"DatasmithImportedSequencesActor.cpp.obj",
"DatasmithImportOptions.cpp.obj",
"DatasmithScene.cpp.obj",
"DatasmithSceneActor.cpp.obj",
"DatasmithActorTemplate.cpp.obj",
"DatasmithAreaLightActorTemplate.cpp.obj",
"DatasmithCineCameraActorTemplate.cpp.obj",
"DatasmithCineCameraComponentTemplate.cpp.obj",
"DatasmithDecalComponentTemplate.cpp.obj",
"DatasmithLandscapeTemplate.cpp.obj",
"DatasmithLightComponentTemplate.cpp.obj",
"DatasmithMaterialInstanceTemplate.cpp.obj",
"DatasmithObjectTemplate.cpp.obj",
"DatasmithPointLightComponentTemplate.cpp.obj",
"DatasmithPostProcessVolumeTemplate.cpp.obj",
"DatasmithSceneComponentTemplate.cpp.obj",
"DatasmithSkyLightComponentTemplate.cpp.obj",
"DatasmithSpotLightComponentTemplate.cpp.obj",
"DatasmithStaticMeshComponentTemplate.cpp.obj",
"DatasmithStaticMeshTemplate.cpp.obj"
]
}
}

View File

@@ -0,0 +1,30 @@
// This file is automatically generated at compile-time to include some subset of the user-created cpp files.
#include "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/DatasmithContent/UHT/DatasmithContent.init.gen.cpp"
#include "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/DatasmithContent/PerModuleInline.gen.cpp"
#include "../Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Private/DatasmithAdditionalData.cpp"
#include "../Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Private/DatasmithAreaLightActor.cpp"
#include "../Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Private/DatasmithAssetImportData.cpp"
#include "../Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Private/DatasmithAssetUserData.cpp"
#include "../Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Private/DatasmithContentBlueprintLibrary.cpp"
#include "../Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Private/DatasmithContentModule.cpp"
#include "../Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Private/DatasmithCustomAction.cpp"
#include "../Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Private/DatasmithImportedSequencesActor.cpp"
#include "../Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Private/DatasmithImportOptions.cpp"
#include "../Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Private/DatasmithScene.cpp"
#include "../Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Private/DatasmithSceneActor.cpp"
#include "../Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Private/ObjectTemplates/DatasmithActorTemplate.cpp"
#include "../Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Private/ObjectTemplates/DatasmithAreaLightActorTemplate.cpp"
#include "../Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Private/ObjectTemplates/DatasmithCineCameraActorTemplate.cpp"
#include "../Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Private/ObjectTemplates/DatasmithCineCameraComponentTemplate.cpp"
#include "../Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Private/ObjectTemplates/DatasmithDecalComponentTemplate.cpp"
#include "../Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Private/ObjectTemplates/DatasmithLandscapeTemplate.cpp"
#include "../Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Private/ObjectTemplates/DatasmithLightComponentTemplate.cpp"
#include "../Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Private/ObjectTemplates/DatasmithMaterialInstanceTemplate.cpp"
#include "../Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Private/ObjectTemplates/DatasmithObjectTemplate.cpp"
#include "../Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Private/ObjectTemplates/DatasmithPointLightComponentTemplate.cpp"
#include "../Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Private/ObjectTemplates/DatasmithPostProcessVolumeTemplate.cpp"
#include "../Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Private/ObjectTemplates/DatasmithSceneComponentTemplate.cpp"
#include "../Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Private/ObjectTemplates/DatasmithSkyLightComponentTemplate.cpp"
#include "../Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Private/ObjectTemplates/DatasmithSpotLightComponentTemplate.cpp"
#include "../Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Private/ObjectTemplates/DatasmithStaticMeshComponentTemplate.cpp"
#include "../Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Private/ObjectTemplates/DatasmithStaticMeshTemplate.cpp"

View File

@@ -0,0 +1,294 @@
{
"Version": "1.2",
"Data": {
"Source": "d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\x64\\fpstemplateeditor\\development\\datasmithcontent\\module.datasmithcontent.cpp",
"ProvidedModule": "",
"PCH": "d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\x64\\fpstemplateeditor\\development\\unrealed\\sharedpch.unrealed.cpp20.h.pch",
"Includes": [
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"d:\\ue_5_7_1\\engine\\plugins\\enterprise\\datasmithcontent\\source\\datasmithcontent\\private\\objecttemplates\\datasmithstaticmeshcomponenttemplate.cpp",
"d:\\ue_5_7_1\\engine\\plugins\\enterprise\\datasmithcontent\\source\\datasmithcontent\\public\\objecttemplates\\datasmithstaticmeshcomponenttemplate.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\datasmithcontent\\uht\\datasmithstaticmeshcomponenttemplate.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\datasmithcontent\\uht\\datasmithstaticmeshcomponenttemplate.gen.cpp",
"d:\\ue_5_7_1\\engine\\plugins\\enterprise\\datasmithcontent\\source\\datasmithcontent\\private\\objecttemplates\\datasmithstaticmeshtemplate.cpp",
"d:\\ue_5_7_1\\engine\\plugins\\enterprise\\datasmithcontent\\source\\datasmithcontent\\public\\objecttemplates\\datasmithstaticmeshtemplate.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\datasmithcontent\\uht\\datasmithstaticmeshtemplate.generated.h",
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],
"ImportedModules": [],
"ImportedHeaderUnits": []
}
}

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@@ -0,0 +1,54 @@
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/DatasmithContent/Module.DatasmithContent.cpp"
@"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/DatasmithContent/DatasmithContent.Shared.rsp"
/FI"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/UnrealEd/SharedPCH.UnrealEd.Cpp20.h"
/FI"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/DatasmithContent/Definitions.DatasmithContent.h"
/Yu"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/UnrealEd/SharedPCH.UnrealEd.Cpp20.h"
/Fp"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/UnrealEd/SharedPCH.UnrealEd.Cpp20.h.pch"
/Fo"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/DatasmithContent/Module.DatasmithContent.cpp.obj"
/experimental:log "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/DatasmithContent/Module.DatasmithContent.cpp.sarif"
/sourceDependencies "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/DatasmithContent/Module.DatasmithContent.cpp.dep.json"
/nologo
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/Zc:__cplusplus
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/Zc:preprocessor
/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1
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/D_WINDLL
/D_DISABLE_EXTENDED_ALIGNED_STORAGE
/Ob2
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/Ox
/Ot
/GF
/errorReport:prompt
/EHsc
/DPLATFORM_EXCEPTIONS_DISABLED=0
/Z7
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/bigobj
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/GR-
/std:c++20
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View File

@@ -0,0 +1,18 @@
{
"version": "2.1.0",
"$schema": "https://schemastore.azurewebsites.net/schemas/json/sarif-2.1.0-rtm.5.json",
"runs": [
{
"results": [],
"tool": {
"driver": {
"name": "MSVC",
"shortDescription": {
"text": "Microsoft Visual C++ Compiler Warnings/Errors"
},
"informationUri": "https://docs.microsoft.com/cpp/error-messages/compiler-errors-1/c-cpp-build-errors"
}
}
}
]
}

View File

@@ -0,0 +1,7 @@
// Generated by UnrealBuildTool (UEBuildModuleCPP.cs)
#if !defined(PER_MODULE_INLINE_FILE) && defined(CORE_API)
#define PER_MODULE_INLINE_FILE "HAL/PerModuleInline.inl"
#endif
#if defined(PER_MODULE_INLINE_FILE) && !defined(SUPPRESS_PER_MODULE_INLINE_FILE)
#include PER_MODULE_INLINE_FILE
#endif