Initial Commit

This commit is contained in:
Norman Lansing
2026-01-28 19:08:51 -05:00
commit ecb33115bf
54042 changed files with 9695586 additions and 0 deletions

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D:\UE_5_7_1\Engine\Source\Runtime\VectorVM\Public\VectorVM.h

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "VectorVM.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeVectorVM() {}
// ********** Begin Cross Module References ********************************************************
UPackage* Z_Construct_UPackage__Script_VectorVM();
VECTORVM_API UEnum* Z_Construct_UEnum_VectorVM_EVectorVMBaseTypes();
VECTORVM_API UEnum* Z_Construct_UEnum_VectorVM_EVectorVMOperandLocation();
// ********** End Cross Module References **********************************************************
// ********** Begin Enum EVectorVMBaseTypes ********************************************************
static FEnumRegistrationInfo Z_Registration_Info_UEnum_EVectorVMBaseTypes;
static UEnum* EVectorVMBaseTypes_StaticEnum()
{
if (!Z_Registration_Info_UEnum_EVectorVMBaseTypes.OuterSingleton)
{
Z_Registration_Info_UEnum_EVectorVMBaseTypes.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_VectorVM_EVectorVMBaseTypes, (UObject*)Z_Construct_UPackage__Script_VectorVM(), TEXT("EVectorVMBaseTypes"));
}
return Z_Registration_Info_UEnum_EVectorVMBaseTypes.OuterSingleton;
}
template<> VECTORVM_NON_ATTRIBUTED_API UEnum* StaticEnum<EVectorVMBaseTypes>()
{
return EVectorVMBaseTypes_StaticEnum();
}
struct Z_Construct_UEnum_VectorVM_EVectorVMBaseTypes_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = {
{ "Bool.Name", "EVectorVMBaseTypes::Bool" },
{ "Float.Name", "EVectorVMBaseTypes::Float" },
{ "Int.Name", "EVectorVMBaseTypes::Int" },
{ "ModuleRelativePath", "Public/VectorVM.h" },
{ "Num.Hidden", "" },
{ "Num.Name", "EVectorVMBaseTypes::Num" },
};
#endif // WITH_METADATA
static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = {
{ "EVectorVMBaseTypes::Float", (int64)EVectorVMBaseTypes::Float },
{ "EVectorVMBaseTypes::Int", (int64)EVectorVMBaseTypes::Int },
{ "EVectorVMBaseTypes::Bool", (int64)EVectorVMBaseTypes::Bool },
{ "EVectorVMBaseTypes::Num", (int64)EVectorVMBaseTypes::Num },
};
static const UECodeGen_Private::FEnumParams EnumParams;
}; // struct Z_Construct_UEnum_VectorVM_EVectorVMBaseTypes_Statics
const UECodeGen_Private::FEnumParams Z_Construct_UEnum_VectorVM_EVectorVMBaseTypes_Statics::EnumParams = {
(UObject*(*)())Z_Construct_UPackage__Script_VectorVM,
nullptr,
"EVectorVMBaseTypes",
"EVectorVMBaseTypes",
Z_Construct_UEnum_VectorVM_EVectorVMBaseTypes_Statics::Enumerators,
RF_Public|RF_Transient|RF_MarkAsNative,
UE_ARRAY_COUNT(Z_Construct_UEnum_VectorVM_EVectorVMBaseTypes_Statics::Enumerators),
EEnumFlags::None,
(uint8)UEnum::ECppForm::EnumClass,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_VectorVM_EVectorVMBaseTypes_Statics::Enum_MetaDataParams), Z_Construct_UEnum_VectorVM_EVectorVMBaseTypes_Statics::Enum_MetaDataParams)
};
UEnum* Z_Construct_UEnum_VectorVM_EVectorVMBaseTypes()
{
if (!Z_Registration_Info_UEnum_EVectorVMBaseTypes.InnerSingleton)
{
UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_EVectorVMBaseTypes.InnerSingleton, Z_Construct_UEnum_VectorVM_EVectorVMBaseTypes_Statics::EnumParams);
}
return Z_Registration_Info_UEnum_EVectorVMBaseTypes.InnerSingleton;
}
// ********** End Enum EVectorVMBaseTypes **********************************************************
// ********** Begin Enum EVectorVMOperandLocation **************************************************
static FEnumRegistrationInfo Z_Registration_Info_UEnum_EVectorVMOperandLocation;
static UEnum* EVectorVMOperandLocation_StaticEnum()
{
if (!Z_Registration_Info_UEnum_EVectorVMOperandLocation.OuterSingleton)
{
Z_Registration_Info_UEnum_EVectorVMOperandLocation.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_VectorVM_EVectorVMOperandLocation, (UObject*)Z_Construct_UPackage__Script_VectorVM(), TEXT("EVectorVMOperandLocation"));
}
return Z_Registration_Info_UEnum_EVectorVMOperandLocation.OuterSingleton;
}
template<> VECTORVM_NON_ATTRIBUTED_API UEnum* StaticEnum<EVectorVMOperandLocation>()
{
return EVectorVMOperandLocation_StaticEnum();
}
struct Z_Construct_UEnum_VectorVM_EVectorVMOperandLocation_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = {
{ "Constant.Name", "EVectorVMOperandLocation::Constant" },
{ "ModuleRelativePath", "Public/VectorVM.h" },
{ "Num.Name", "EVectorVMOperandLocation::Num" },
{ "Register.Name", "EVectorVMOperandLocation::Register" },
};
#endif // WITH_METADATA
static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = {
{ "EVectorVMOperandLocation::Register", (int64)EVectorVMOperandLocation::Register },
{ "EVectorVMOperandLocation::Constant", (int64)EVectorVMOperandLocation::Constant },
{ "EVectorVMOperandLocation::Num", (int64)EVectorVMOperandLocation::Num },
};
static const UECodeGen_Private::FEnumParams EnumParams;
}; // struct Z_Construct_UEnum_VectorVM_EVectorVMOperandLocation_Statics
const UECodeGen_Private::FEnumParams Z_Construct_UEnum_VectorVM_EVectorVMOperandLocation_Statics::EnumParams = {
(UObject*(*)())Z_Construct_UPackage__Script_VectorVM,
nullptr,
"EVectorVMOperandLocation",
"EVectorVMOperandLocation",
Z_Construct_UEnum_VectorVM_EVectorVMOperandLocation_Statics::Enumerators,
RF_Public|RF_Transient|RF_MarkAsNative,
UE_ARRAY_COUNT(Z_Construct_UEnum_VectorVM_EVectorVMOperandLocation_Statics::Enumerators),
EEnumFlags::None,
(uint8)UEnum::ECppForm::EnumClass,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_VectorVM_EVectorVMOperandLocation_Statics::Enum_MetaDataParams), Z_Construct_UEnum_VectorVM_EVectorVMOperandLocation_Statics::Enum_MetaDataParams)
};
UEnum* Z_Construct_UEnum_VectorVM_EVectorVMOperandLocation()
{
if (!Z_Registration_Info_UEnum_EVectorVMOperandLocation.InnerSingleton)
{
UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_EVectorVMOperandLocation.InnerSingleton, Z_Construct_UEnum_VectorVM_EVectorVMOperandLocation_Statics::EnumParams);
}
return Z_Registration_Info_UEnum_EVectorVMOperandLocation.InnerSingleton;
}
// ********** End Enum EVectorVMOperandLocation ****************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_VectorVM_Public_VectorVM_h__Script_VectorVM_Statics
{
static constexpr FEnumRegisterCompiledInInfo EnumInfo[] = {
{ EVectorVMBaseTypes_StaticEnum, TEXT("EVectorVMBaseTypes"), &Z_Registration_Info_UEnum_EVectorVMBaseTypes, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 249232580U) },
{ EVectorVMOperandLocation_StaticEnum, TEXT("EVectorVMOperandLocation"), &Z_Registration_Info_UEnum_EVectorVMOperandLocation, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 3331195842U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_VectorVM_Public_VectorVM_h__Script_VectorVM_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_VectorVM_Public_VectorVM_h__Script_VectorVM_3955983247{
TEXT("/Script/VectorVM"),
nullptr, 0,
nullptr, 0,
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_VectorVM_Public_VectorVM_h__Script_VectorVM_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_VectorVM_Public_VectorVM_h__Script_VectorVM_Statics::EnumInfo),
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "VectorVM.h"
#ifdef VECTORVM_VectorVM_generated_h
#error "VectorVM.generated.h already included, missing '#pragma once' in VectorVM.h"
#endif
#define VECTORVM_VectorVM_generated_h
#include "Templates/IsUEnumClass.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ReflectedTypeAccessors.h"
#include "Templates/NoDestroy.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_VectorVM_Public_VectorVM_h
// ********** Begin Enum EVectorVMBaseTypes ********************************************************
#define FOREACH_ENUM_EVECTORVMBASETYPES(op) \
op(EVectorVMBaseTypes::Float) \
op(EVectorVMBaseTypes::Int) \
op(EVectorVMBaseTypes::Bool) \
op(EVectorVMBaseTypes::Num)
enum class EVectorVMBaseTypes : uint8;
template<> struct TIsUEnumClass<EVectorVMBaseTypes> { enum { Value = true }; };
template<> VECTORVM_NON_ATTRIBUTED_API UEnum* StaticEnum<EVectorVMBaseTypes>();
// ********** End Enum EVectorVMBaseTypes **********************************************************
// ********** Begin Enum EVectorVMOperandLocation **************************************************
#define FOREACH_ENUM_EVECTORVMOPERANDLOCATION(op) \
op(EVectorVMOperandLocation::Register) \
op(EVectorVMOperandLocation::Constant) \
op(EVectorVMOperandLocation::Num)
enum class EVectorVMOperandLocation : uint8;
template<> struct TIsUEnumClass<EVectorVMOperandLocation> { enum { Value = true }; };
template<> VECTORVM_NON_ATTRIBUTED_API UEnum* StaticEnum<EVectorVMOperandLocation>();
// ********** End Enum EVectorVMOperandLocation ****************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeVectorVM_init() {}
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); static FPackageRegistrationInfo Z_Registration_Info_UPackage__Script_VectorVM;
FORCENOINLINE UPackage* Z_Construct_UPackage__Script_VectorVM()
{
if (!Z_Registration_Info_UPackage__Script_VectorVM.OuterSingleton)
{
static const UECodeGen_Private::FPackageParams PackageParams = {
"/Script/VectorVM",
nullptr,
0,
PKG_CompiledIn | 0x00000000,
0xD820A0BC,
0xC922D119,
METADATA_PARAMS(0, nullptr)
};
UECodeGen_Private::ConstructUPackage(Z_Registration_Info_UPackage__Script_VectorVM.OuterSingleton, PackageParams);
}
return Z_Registration_Info_UPackage__Script_VectorVM.OuterSingleton;
}
static FRegisterCompiledInInfo Z_CompiledInDeferPackage_UPackage__Script_VectorVM(Z_Construct_UPackage__Script_VectorVM, TEXT("/Script/VectorVM"), Z_Registration_Info_UPackage__Script_VectorVM, CONSTRUCT_RELOAD_VERSION_INFO(FPackageReloadVersionInfo, 0xD820A0BC, 0xC922D119));
PRAGMA_ENABLE_DEPRECATION_WARNINGS