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This commit is contained in:
Norman Lansing
2026-01-28 19:08:51 -05:00
commit ecb33115bf
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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "SwitchActor.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeSwitchActor() {}
// ********** Begin Cross Module References ********************************************************
ENGINE_API UClass* Z_Construct_UClass_AActor();
ENGINE_API UClass* Z_Construct_UClass_AActor_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_USceneComponent_NoRegister();
UPackage* Z_Construct_UPackage__Script_VariantManagerContent();
VARIANTMANAGERCONTENT_API UClass* Z_Construct_UClass_ASwitchActor();
VARIANTMANAGERCONTENT_API UClass* Z_Construct_UClass_ASwitchActor_NoRegister();
// ********** End Cross Module References **********************************************************
// ********** Begin Class ASwitchActor Function GetOptions *****************************************
struct Z_Construct_UFunction_ASwitchActor_GetOptions_Statics
{
struct SwitchActor_eventGetOptions_Parms
{
TArray<AActor*> ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "CallInEditor", "true" },
{ "Category", "SwitchActor" },
{ "ModuleRelativePath", "Public/SwitchActor.h" },
{ "ToolTip", "Returns the child actors that are available options, in a fixed order that may differ from the one displayed in the world outliner" },
};
#endif // WITH_METADATA
// ********** Begin Function GetOptions constinit property declarations ****************************
static const UECodeGen_Private::FObjectPropertyParams NewProp_ReturnValue_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetOptions constinit property declarations ******************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function GetOptions Property Definitions ***************************************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_ASwitchActor_GetOptions_Statics::NewProp_ReturnValue_Inner = { "ReturnValue", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_ASwitchActor_GetOptions_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(SwitchActor_eventGetOptions_Parms, ReturnValue), EArrayPropertyFlags::None, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_ASwitchActor_GetOptions_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ASwitchActor_GetOptions_Statics::NewProp_ReturnValue_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ASwitchActor_GetOptions_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_ASwitchActor_GetOptions_Statics::PropPointers) < 2048);
// ********** End Function GetOptions Property Definitions *****************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_ASwitchActor_GetOptions_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_ASwitchActor, nullptr, "GetOptions", Z_Construct_UFunction_ASwitchActor_GetOptions_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_ASwitchActor_GetOptions_Statics::PropPointers),
sizeof(Z_Construct_UFunction_ASwitchActor_GetOptions_Statics::SwitchActor_eventGetOptions_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_ASwitchActor_GetOptions_Statics::Function_MetaDataParams), Z_Construct_UFunction_ASwitchActor_GetOptions_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_ASwitchActor_GetOptions_Statics::SwitchActor_eventGetOptions_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_ASwitchActor_GetOptions()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_ASwitchActor_GetOptions_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(ASwitchActor::execGetOptions)
{
P_FINISH;
P_NATIVE_BEGIN;
*(TArray<AActor*>*)Z_Param__Result=P_THIS->GetOptions();
P_NATIVE_END;
}
// ********** End Class ASwitchActor Function GetOptions *******************************************
// ********** Begin Class ASwitchActor Function GetSelectedOption **********************************
struct Z_Construct_UFunction_ASwitchActor_GetSelectedOption_Statics
{
struct SwitchActor_eventGetSelectedOption_Parms
{
int32 ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "CallInEditor", "true" },
{ "Category", "SwitchActor" },
{ "ModuleRelativePath", "Public/SwitchActor.h" },
{ "ToolTip", "If we have exactly one child actor visible, it will return a pointer to it. Returns nullptr otherwise" },
};
#endif // WITH_METADATA
// ********** Begin Function GetSelectedOption constinit property declarations *********************
static const UECodeGen_Private::FIntPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetSelectedOption constinit property declarations ***********************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function GetSelectedOption Property Definitions ********************************
const UECodeGen_Private::FIntPropertyParams Z_Construct_UFunction_ASwitchActor_GetSelectedOption_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(SwitchActor_eventGetSelectedOption_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_ASwitchActor_GetSelectedOption_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ASwitchActor_GetSelectedOption_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_ASwitchActor_GetSelectedOption_Statics::PropPointers) < 2048);
// ********** End Function GetSelectedOption Property Definitions **********************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_ASwitchActor_GetSelectedOption_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_ASwitchActor, nullptr, "GetSelectedOption", Z_Construct_UFunction_ASwitchActor_GetSelectedOption_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_ASwitchActor_GetSelectedOption_Statics::PropPointers),
sizeof(Z_Construct_UFunction_ASwitchActor_GetSelectedOption_Statics::SwitchActor_eventGetSelectedOption_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_ASwitchActor_GetSelectedOption_Statics::Function_MetaDataParams), Z_Construct_UFunction_ASwitchActor_GetSelectedOption_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_ASwitchActor_GetSelectedOption_Statics::SwitchActor_eventGetSelectedOption_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_ASwitchActor_GetSelectedOption()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_ASwitchActor_GetSelectedOption_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(ASwitchActor::execGetSelectedOption)
{
P_FINISH;
P_NATIVE_BEGIN;
*(int32*)Z_Param__Result=P_THIS->GetSelectedOption();
P_NATIVE_END;
}
// ********** End Class ASwitchActor Function GetSelectedOption ************************************
// ********** Begin Class ASwitchActor Function SelectOption ***************************************
struct Z_Construct_UFunction_ASwitchActor_SelectOption_Statics
{
struct SwitchActor_eventSelectOption_Parms
{
int32 OptionIndex;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "CallInEditor", "true" },
{ "Category", "SwitchActor" },
{ "ModuleRelativePath", "Public/SwitchActor.h" },
{ "ToolTip", "Select one of the available options by index" },
};
#endif // WITH_METADATA
// ********** Begin Function SelectOption constinit property declarations **************************
static const UECodeGen_Private::FIntPropertyParams NewProp_OptionIndex;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function SelectOption constinit property declarations ****************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function SelectOption Property Definitions *************************************
const UECodeGen_Private::FIntPropertyParams Z_Construct_UFunction_ASwitchActor_SelectOption_Statics::NewProp_OptionIndex = { "OptionIndex", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(SwitchActor_eventSelectOption_Parms, OptionIndex), METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_ASwitchActor_SelectOption_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ASwitchActor_SelectOption_Statics::NewProp_OptionIndex,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_ASwitchActor_SelectOption_Statics::PropPointers) < 2048);
// ********** End Function SelectOption Property Definitions ***************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_ASwitchActor_SelectOption_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_ASwitchActor, nullptr, "SelectOption", Z_Construct_UFunction_ASwitchActor_SelectOption_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_ASwitchActor_SelectOption_Statics::PropPointers),
sizeof(Z_Construct_UFunction_ASwitchActor_SelectOption_Statics::SwitchActor_eventSelectOption_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_ASwitchActor_SelectOption_Statics::Function_MetaDataParams), Z_Construct_UFunction_ASwitchActor_SelectOption_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_ASwitchActor_SelectOption_Statics::SwitchActor_eventSelectOption_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_ASwitchActor_SelectOption()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_ASwitchActor_SelectOption_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(ASwitchActor::execSelectOption)
{
P_GET_PROPERTY(FIntProperty,Z_Param_OptionIndex);
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->SelectOption(Z_Param_OptionIndex);
P_NATIVE_END;
}
// ********** End Class ASwitchActor Function SelectOption *****************************************
// ********** Begin Class ASwitchActor *************************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_ASwitchActor;
UClass* ASwitchActor::GetPrivateStaticClass()
{
using TClass = ASwitchActor;
if (!Z_Registration_Info_UClass_ASwitchActor.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("SwitchActor"),
Z_Registration_Info_UClass_ASwitchActor.InnerSingleton,
StaticRegisterNativesASwitchActor,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_ASwitchActor.InnerSingleton;
}
UClass* Z_Construct_UClass_ASwitchActor_NoRegister()
{
return ASwitchActor::GetPrivateStaticClass();
}
struct Z_Construct_UClass_ASwitchActor_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * Switch Actor allows quickly toggling the visibility of its child actors so that\n * only one is visible at a time. It can also be captured with the Variant Manager\n * to expose this capability as a property capture\n */" },
{ "IncludePath", "SwitchActor.h" },
{ "ModuleRelativePath", "Public/SwitchActor.h" },
{ "ObjectInitializerConstructorDeclared", "" },
{ "ToolTip", "Switch Actor allows quickly toggling the visibility of its child actors so that\nonly one is visible at a time. It can also be captured with the Variant Manager\nto expose this capability as a property capture" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SceneComponent_MetaData[] = {
{ "Category", "SwitchActor" },
{ "Comment", "// Exposing our root component like this allows manual Mobility control on the details panel\n" },
{ "EditInline", "true" },
{ "ModuleRelativePath", "Public/SwitchActor.h" },
{ "ToolTip", "Exposing our root component like this allows manual Mobility control on the details panel" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LastSelectedOption_MetaData[] = {
{ "ModuleRelativePath", "Public/SwitchActor.h" },
};
#endif // WITH_METADATA
// ********** Begin Class ASwitchActor constinit property declarations *****************************
static const UECodeGen_Private::FObjectPropertyParams NewProp_SceneComponent;
static const UECodeGen_Private::FIntPropertyParams NewProp_LastSelectedOption;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class ASwitchActor constinit property declarations *******************************
static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = {
{ .NameUTF8 = UTF8TEXT("GetOptions"), .Pointer = &ASwitchActor::execGetOptions },
{ .NameUTF8 = UTF8TEXT("GetSelectedOption"), .Pointer = &ASwitchActor::execGetSelectedOption },
{ .NameUTF8 = UTF8TEXT("SelectOption"), .Pointer = &ASwitchActor::execSelectOption },
};
static UObject* (*const DependentSingletons[])();
static constexpr FClassFunctionLinkInfo FuncInfo[] = {
{ &Z_Construct_UFunction_ASwitchActor_GetOptions, "GetOptions" }, // 3936622072
{ &Z_Construct_UFunction_ASwitchActor_GetSelectedOption, "GetSelectedOption" }, // 1729798512
{ &Z_Construct_UFunction_ASwitchActor_SelectOption, "SelectOption" }, // 718022907
};
static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048);
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<ASwitchActor>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_ASwitchActor_Statics
// ********** Begin Class ASwitchActor Property Definitions ****************************************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_ASwitchActor_Statics::NewProp_SceneComponent = { "SceneComponent", nullptr, (EPropertyFlags)0x01440000000a0009, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ASwitchActor, SceneComponent), Z_Construct_UClass_USceneComponent_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SceneComponent_MetaData), NewProp_SceneComponent_MetaData) };
const UECodeGen_Private::FIntPropertyParams Z_Construct_UClass_ASwitchActor_Statics::NewProp_LastSelectedOption = { "LastSelectedOption", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ASwitchActor, LastSelectedOption), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LastSelectedOption_MetaData), NewProp_LastSelectedOption_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_ASwitchActor_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ASwitchActor_Statics::NewProp_SceneComponent,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ASwitchActor_Statics::NewProp_LastSelectedOption,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ASwitchActor_Statics::PropPointers) < 2048);
// ********** End Class ASwitchActor Property Definitions ******************************************
UObject* (*const Z_Construct_UClass_ASwitchActor_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_AActor,
(UObject* (*)())Z_Construct_UPackage__Script_VariantManagerContent,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ASwitchActor_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_ASwitchActor_Statics::ClassParams = {
&ASwitchActor::StaticClass,
"Engine",
&StaticCppClassTypeInfo,
DependentSingletons,
FuncInfo,
Z_Construct_UClass_ASwitchActor_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
UE_ARRAY_COUNT(FuncInfo),
UE_ARRAY_COUNT(Z_Construct_UClass_ASwitchActor_Statics::PropPointers),
0,
0x008800A4u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_ASwitchActor_Statics::Class_MetaDataParams), Z_Construct_UClass_ASwitchActor_Statics::Class_MetaDataParams)
};
void ASwitchActor::StaticRegisterNativesASwitchActor()
{
UClass* Class = ASwitchActor::StaticClass();
FNativeFunctionRegistrar::RegisterFunctions(Class, MakeConstArrayView(Z_Construct_UClass_ASwitchActor_Statics::Funcs));
}
UClass* Z_Construct_UClass_ASwitchActor()
{
if (!Z_Registration_Info_UClass_ASwitchActor.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_ASwitchActor.OuterSingleton, Z_Construct_UClass_ASwitchActor_Statics::ClassParams);
}
return Z_Registration_Info_UClass_ASwitchActor.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, ASwitchActor);
ASwitchActor::~ASwitchActor() {}
// ********** End Class ASwitchActor ***************************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Plugins_Enterprise_VariantManagerContent_Source_VariantManagerContent_Public_SwitchActor_h__Script_VariantManagerContent_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_ASwitchActor, ASwitchActor::StaticClass, TEXT("ASwitchActor"), &Z_Registration_Info_UClass_ASwitchActor, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(ASwitchActor), 3494813906U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Plugins_Enterprise_VariantManagerContent_Source_VariantManagerContent_Public_SwitchActor_h__Script_VariantManagerContent_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Enterprise_VariantManagerContent_Source_VariantManagerContent_Public_SwitchActor_h__Script_VariantManagerContent_923498882{
TEXT("/Script/VariantManagerContent"),
Z_CompiledInDeferFile_FID_Engine_Plugins_Enterprise_VariantManagerContent_Source_VariantManagerContent_Public_SwitchActor_h__Script_VariantManagerContent_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Enterprise_VariantManagerContent_Source_VariantManagerContent_Public_SwitchActor_h__Script_VariantManagerContent_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS