Initial Commit

This commit is contained in:
Norman Lansing
2026-01-28 19:08:51 -05:00
commit ecb33115bf
54042 changed files with 9695586 additions and 0 deletions

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "FileServerMessages.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeFileServerMessages() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FGuid();
UNREALEDMESSAGES_API UScriptStruct* Z_Construct_UScriptStruct_FFileServerReady();
UPackage* Z_Construct_UPackage__Script_UnrealEdMessages();
// ********** End Cross Module References **********************************************************
// ********** Begin ScriptStruct FFileServerReady **************************************************
struct Z_Construct_UScriptStruct_FFileServerReady_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FFileServerReady); }
static inline consteval int16 GetStructAlignment() { return alignof(FFileServerReady); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "Comment", "/**\n * Implements a message that is published by file servers when they're ready to accept connections.\n */" },
{ "ModuleRelativePath", "Classes/FileServerMessages.h" },
{ "ToolTip", "Implements a message that is published by file servers when they're ready to accept connections." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AddressList_MetaData[] = {
{ "Category", "Message" },
{ "Comment", "/** Holds the list of IP addresses that the file server is listening on. */" },
{ "ModuleRelativePath", "Classes/FileServerMessages.h" },
{ "ToolTip", "Holds the list of IP addresses that the file server is listening on." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InstanceId_MetaData[] = {
{ "Category", "Message" },
{ "Comment", "/** Holds the file server's application identifier. */" },
{ "ModuleRelativePath", "Classes/FileServerMessages.h" },
{ "ToolTip", "Holds the file server's application identifier." },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FFileServerReady constinit property declarations ******************
static const UECodeGen_Private::FStrPropertyParams NewProp_AddressList_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_AddressList;
static const UECodeGen_Private::FStructPropertyParams NewProp_InstanceId;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FFileServerReady constinit property declarations ********************
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FFileServerReady>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FFileServerReady_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FFileServerReady;
class UScriptStruct* FFileServerReady::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FFileServerReady.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FFileServerReady.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FFileServerReady, (UObject*)Z_Construct_UPackage__Script_UnrealEdMessages(), TEXT("FileServerReady"));
}
return Z_Registration_Info_UScriptStruct_FFileServerReady.OuterSingleton;
}
// ********** Begin ScriptStruct FFileServerReady Property Definitions *****************************
const UECodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FFileServerReady_Statics::NewProp_AddressList_Inner = { "AddressList", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FFileServerReady_Statics::NewProp_AddressList = { "AddressList", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FFileServerReady, AddressList), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AddressList_MetaData), NewProp_AddressList_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FFileServerReady_Statics::NewProp_InstanceId = { "InstanceId", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FFileServerReady, InstanceId), Z_Construct_UScriptStruct_FGuid, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InstanceId_MetaData), NewProp_InstanceId_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FFileServerReady_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FFileServerReady_Statics::NewProp_AddressList_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FFileServerReady_Statics::NewProp_AddressList,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FFileServerReady_Statics::NewProp_InstanceId,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FFileServerReady_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FFileServerReady Property Definitions *******************************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FFileServerReady_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_UnrealEdMessages,
nullptr,
&NewStructOps,
"FileServerReady",
Z_Construct_UScriptStruct_FFileServerReady_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FFileServerReady_Statics::PropPointers),
sizeof(FFileServerReady),
alignof(FFileServerReady),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FFileServerReady_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FFileServerReady_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FFileServerReady()
{
if (!Z_Registration_Info_UScriptStruct_FFileServerReady.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FFileServerReady.InnerSingleton, Z_Construct_UScriptStruct_FFileServerReady_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FFileServerReady.InnerSingleton);
}
// ********** End ScriptStruct FFileServerReady ****************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEdMessages_Classes_FileServerMessages_h__Script_UnrealEdMessages_Statics
{
static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
{ FFileServerReady::StaticStruct, Z_Construct_UScriptStruct_FFileServerReady_Statics::NewStructOps, TEXT("FileServerReady"),&Z_Registration_Info_UScriptStruct_FFileServerReady, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FFileServerReady), 1726239762U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEdMessages_Classes_FileServerMessages_h__Script_UnrealEdMessages_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEdMessages_Classes_FileServerMessages_h__Script_UnrealEdMessages_1530591994{
TEXT("/Script/UnrealEdMessages"),
nullptr, 0,
Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEdMessages_Classes_FileServerMessages_h__Script_UnrealEdMessages_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEdMessages_Classes_FileServerMessages_h__Script_UnrealEdMessages_Statics::ScriptStructInfo),
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS