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Norman Lansing
2026-01-28 19:08:51 -05:00
commit ecb33115bf
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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Blueprint/WidgetBlueprintGeneratedClass.h"
#include "Binding/DynamicPropertyPath.h"
#include "Serialization/ArchiveUObjectFromStructuredArchive.h"
#include "UObject/Package.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeWidgetBlueprintGeneratedClass() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FGuid();
ENGINE_API UClass* Z_Construct_UClass_UBlueprintGeneratedClass();
UMG_API UClass* Z_Construct_UClass_UWidgetAnimation_NoRegister();
UMG_API UClass* Z_Construct_UClass_UWidgetBlueprintGeneratedClass();
UMG_API UClass* Z_Construct_UClass_UWidgetBlueprintGeneratedClass_NoRegister();
UMG_API UClass* Z_Construct_UClass_UWidgetBlueprintGeneratedClassExtension_NoRegister();
UMG_API UClass* Z_Construct_UClass_UWidgetTree_NoRegister();
UMG_API UEnum* Z_Construct_UEnum_UMG_EBindingKind();
UMG_API UScriptStruct* Z_Construct_UScriptStruct_FDelegateRuntimeBinding();
UMG_API UScriptStruct* Z_Construct_UScriptStruct_FDynamicPropertyPath();
UPackage* Z_Construct_UPackage__Script_UMG();
// ********** End Cross Module References **********************************************************
// ********** Begin Enum EBindingKind **************************************************************
static FEnumRegistrationInfo Z_Registration_Info_UEnum_EBindingKind;
static UEnum* EBindingKind_StaticEnum()
{
if (!Z_Registration_Info_UEnum_EBindingKind.OuterSingleton)
{
Z_Registration_Info_UEnum_EBindingKind.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_UMG_EBindingKind, (UObject*)Z_Construct_UPackage__Script_UMG(), TEXT("EBindingKind"));
}
return Z_Registration_Info_UEnum_EBindingKind.OuterSingleton;
}
template<> UMG_NON_ATTRIBUTED_API UEnum* StaticEnum<EBindingKind>()
{
return EBindingKind_StaticEnum();
}
struct Z_Construct_UEnum_UMG_EBindingKind_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = {
{ "Function.Name", "EBindingKind::Function" },
{ "ModuleRelativePath", "Public/Blueprint/WidgetBlueprintGeneratedClass.h" },
{ "Property.Name", "EBindingKind::Property" },
};
#endif // WITH_METADATA
static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = {
{ "EBindingKind::Function", (int64)EBindingKind::Function },
{ "EBindingKind::Property", (int64)EBindingKind::Property },
};
static const UECodeGen_Private::FEnumParams EnumParams;
}; // struct Z_Construct_UEnum_UMG_EBindingKind_Statics
const UECodeGen_Private::FEnumParams Z_Construct_UEnum_UMG_EBindingKind_Statics::EnumParams = {
(UObject*(*)())Z_Construct_UPackage__Script_UMG,
nullptr,
"EBindingKind",
"EBindingKind",
Z_Construct_UEnum_UMG_EBindingKind_Statics::Enumerators,
RF_Public|RF_Transient|RF_MarkAsNative,
UE_ARRAY_COUNT(Z_Construct_UEnum_UMG_EBindingKind_Statics::Enumerators),
EEnumFlags::None,
(uint8)UEnum::ECppForm::EnumClass,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_UMG_EBindingKind_Statics::Enum_MetaDataParams), Z_Construct_UEnum_UMG_EBindingKind_Statics::Enum_MetaDataParams)
};
UEnum* Z_Construct_UEnum_UMG_EBindingKind()
{
if (!Z_Registration_Info_UEnum_EBindingKind.InnerSingleton)
{
UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_EBindingKind.InnerSingleton, Z_Construct_UEnum_UMG_EBindingKind_Statics::EnumParams);
}
return Z_Registration_Info_UEnum_EBindingKind.InnerSingleton;
}
// ********** End Enum EBindingKind ****************************************************************
// ********** Begin ScriptStruct FDelegateRuntimeBinding *******************************************
struct Z_Construct_UScriptStruct_FDelegateRuntimeBinding_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FDelegateRuntimeBinding); }
static inline consteval int16 GetStructAlignment() { return alignof(FDelegateRuntimeBinding); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "ModuleRelativePath", "Public/Blueprint/WidgetBlueprintGeneratedClass.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ObjectName_MetaData[] = {
{ "Comment", "/** The widget that will be bound to the live data. */" },
{ "ModuleRelativePath", "Public/Blueprint/WidgetBlueprintGeneratedClass.h" },
{ "ToolTip", "The widget that will be bound to the live data." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PropertyName_MetaData[] = {
{ "Comment", "/** The property on the widget that will have a binding placed on it. */" },
{ "ModuleRelativePath", "Public/Blueprint/WidgetBlueprintGeneratedClass.h" },
{ "ToolTip", "The property on the widget that will have a binding placed on it." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_FunctionName_MetaData[] = {
{ "Comment", "/** The function or property we're binding to on the source object. */" },
{ "ModuleRelativePath", "Public/Blueprint/WidgetBlueprintGeneratedClass.h" },
{ "ToolTip", "The function or property we're binding to on the source object." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SourcePath_MetaData[] = {
{ "Comment", "/** */" },
{ "ModuleRelativePath", "Public/Blueprint/WidgetBlueprintGeneratedClass.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Kind_MetaData[] = {
{ "Comment", "/** The kind of binding we're performing, are we binding to a property or a function. */" },
{ "ModuleRelativePath", "Public/Blueprint/WidgetBlueprintGeneratedClass.h" },
{ "ToolTip", "The kind of binding we're performing, are we binding to a property or a function." },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FDelegateRuntimeBinding constinit property declarations ***********
static const UECodeGen_Private::FStrPropertyParams NewProp_ObjectName;
static const UECodeGen_Private::FNamePropertyParams NewProp_PropertyName;
static const UECodeGen_Private::FNamePropertyParams NewProp_FunctionName;
static const UECodeGen_Private::FStructPropertyParams NewProp_SourcePath;
static const UECodeGen_Private::FBytePropertyParams NewProp_Kind_Underlying;
static const UECodeGen_Private::FEnumPropertyParams NewProp_Kind;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FDelegateRuntimeBinding constinit property declarations *************
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FDelegateRuntimeBinding>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FDelegateRuntimeBinding_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FDelegateRuntimeBinding;
class UScriptStruct* FDelegateRuntimeBinding::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FDelegateRuntimeBinding.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FDelegateRuntimeBinding.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FDelegateRuntimeBinding, (UObject*)Z_Construct_UPackage__Script_UMG(), TEXT("DelegateRuntimeBinding"));
}
return Z_Registration_Info_UScriptStruct_FDelegateRuntimeBinding.OuterSingleton;
}
// ********** Begin ScriptStruct FDelegateRuntimeBinding Property Definitions **********************
const UECodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FDelegateRuntimeBinding_Statics::NewProp_ObjectName = { "ObjectName", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FDelegateRuntimeBinding, ObjectName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ObjectName_MetaData), NewProp_ObjectName_MetaData) };
const UECodeGen_Private::FNamePropertyParams Z_Construct_UScriptStruct_FDelegateRuntimeBinding_Statics::NewProp_PropertyName = { "PropertyName", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FDelegateRuntimeBinding, PropertyName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PropertyName_MetaData), NewProp_PropertyName_MetaData) };
const UECodeGen_Private::FNamePropertyParams Z_Construct_UScriptStruct_FDelegateRuntimeBinding_Statics::NewProp_FunctionName = { "FunctionName", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FDelegateRuntimeBinding, FunctionName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_FunctionName_MetaData), NewProp_FunctionName_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FDelegateRuntimeBinding_Statics::NewProp_SourcePath = { "SourcePath", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FDelegateRuntimeBinding, SourcePath), Z_Construct_UScriptStruct_FDynamicPropertyPath, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SourcePath_MetaData), NewProp_SourcePath_MetaData) }; // 2549903337
const UECodeGen_Private::FBytePropertyParams Z_Construct_UScriptStruct_FDelegateRuntimeBinding_Statics::NewProp_Kind_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UScriptStruct_FDelegateRuntimeBinding_Statics::NewProp_Kind = { "Kind", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FDelegateRuntimeBinding, Kind), Z_Construct_UEnum_UMG_EBindingKind, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Kind_MetaData), NewProp_Kind_MetaData) }; // 2063758647
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FDelegateRuntimeBinding_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FDelegateRuntimeBinding_Statics::NewProp_ObjectName,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FDelegateRuntimeBinding_Statics::NewProp_PropertyName,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FDelegateRuntimeBinding_Statics::NewProp_FunctionName,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FDelegateRuntimeBinding_Statics::NewProp_SourcePath,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FDelegateRuntimeBinding_Statics::NewProp_Kind_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FDelegateRuntimeBinding_Statics::NewProp_Kind,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FDelegateRuntimeBinding_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FDelegateRuntimeBinding Property Definitions ************************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FDelegateRuntimeBinding_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_UMG,
nullptr,
&NewStructOps,
"DelegateRuntimeBinding",
Z_Construct_UScriptStruct_FDelegateRuntimeBinding_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FDelegateRuntimeBinding_Statics::PropPointers),
sizeof(FDelegateRuntimeBinding),
alignof(FDelegateRuntimeBinding),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FDelegateRuntimeBinding_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FDelegateRuntimeBinding_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FDelegateRuntimeBinding()
{
if (!Z_Registration_Info_UScriptStruct_FDelegateRuntimeBinding.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FDelegateRuntimeBinding.InnerSingleton, Z_Construct_UScriptStruct_FDelegateRuntimeBinding_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FDelegateRuntimeBinding.InnerSingleton);
}
// ********** End ScriptStruct FDelegateRuntimeBinding *********************************************
// ********** Begin Class UWidgetBlueprintGeneratedClass *******************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UWidgetBlueprintGeneratedClass;
UClass* UWidgetBlueprintGeneratedClass::GetPrivateStaticClass()
{
using TClass = UWidgetBlueprintGeneratedClass;
if (!Z_Registration_Info_UClass_UWidgetBlueprintGeneratedClass.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("WidgetBlueprintGeneratedClass"),
Z_Registration_Info_UClass_UWidgetBlueprintGeneratedClass.InnerSingleton,
StaticRegisterNativesUWidgetBlueprintGeneratedClass,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UWidgetBlueprintGeneratedClass.InnerSingleton;
}
UClass* Z_Construct_UClass_UWidgetBlueprintGeneratedClass_NoRegister()
{
return UWidgetBlueprintGeneratedClass::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UWidgetBlueprintGeneratedClass_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * The widget blueprint generated class allows us to create blueprint-able widgets for UMG at runtime.\n * All WBPGC's are of UUserWidget classes, and they perform special post initialization using this class\n * to give themselves many of the same capabilities as AActor blueprints, like dynamic delegate binding for\n * widgets.\n */" },
{ "IncludePath", "Blueprint/WidgetBlueprintGeneratedClass.h" },
{ "ModuleRelativePath", "Public/Blueprint/WidgetBlueprintGeneratedClass.h" },
{ "ToolTip", "The widget blueprint generated class allows us to create blueprint-able widgets for UMG at runtime.\nAll WBPGC's are of UUserWidget classes, and they perform special post initialization using this class\nto give themselves many of the same capabilities as AActor blueprints, like dynamic delegate binding for\nwidgets." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_WidgetTree_MetaData[] = {
{ "Comment", "/** A tree of the widget templates to be created */" },
{ "ModuleRelativePath", "Public/Blueprint/WidgetBlueprintGeneratedClass.h" },
{ "ToolTip", "A tree of the widget templates to be created" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Extensions_MetaData[] = {
{ "Comment", "/** The extension that are considered static to the class */" },
{ "EditInline", "true" },
{ "ModuleRelativePath", "Public/Blueprint/WidgetBlueprintGeneratedClass.h" },
{ "ToolTip", "The extension that are considered static to the class" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bClassRequiresNativeTick_MetaData[] = {
{ "Comment", "/** The classes native parent requires a native tick */" },
{ "ModuleRelativePath", "Public/Blueprint/WidgetBlueprintGeneratedClass.h" },
{ "ToolTip", "The classes native parent requires a native tick" },
};
#if WITH_EDITORONLY_DATA
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bCanCallPreConstruct_MetaData[] = {
{ "ModuleRelativePath", "Public/Blueprint/WidgetBlueprintGeneratedClass.h" },
};
#endif // WITH_EDITORONLY_DATA
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bCanCallInitializedWithoutPlayerContext_MetaData[] = {
{ "Comment", "/**\n\x09 * Determines whether this widget blueprint can be initialized without\n\x09 * a valid player context (PlayerController, etc.).\n\x09 * Required to be true for use with UMG Widget Preview.\n\x09 */" },
{ "ModuleRelativePath", "Public/Blueprint/WidgetBlueprintGeneratedClass.h" },
{ "ToolTip", "Determines whether this widget blueprint can be initialized without\na valid player context (PlayerController, etc.).\nRequired to be true for use with UMG Widget Preview." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Bindings_MetaData[] = {
{ "ModuleRelativePath", "Public/Blueprint/WidgetBlueprintGeneratedClass.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Animations_MetaData[] = {
{ "ModuleRelativePath", "Public/Blueprint/WidgetBlueprintGeneratedClass.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_NamedSlots_MetaData[] = {
{ "Comment", "/**\n\x09 * All named slots, even the ones that have content already filled into them by a parent class and are not\n\x09 * available for extension.\n\x09 **/" },
{ "ModuleRelativePath", "Public/Blueprint/WidgetBlueprintGeneratedClass.h" },
{ "ToolTip", "All named slots, even the ones that have content already filled into them by a parent class and are not\navailable for extension." },
};
#if WITH_EDITORONLY_DATA
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_NamedSlotsWithID_MetaData[] = {
{ "Comment", "/** All named slots mapped the assigned GUID of their UNamedSlot widget. **/" },
{ "ModuleRelativePath", "Public/Blueprint/WidgetBlueprintGeneratedClass.h" },
{ "ToolTip", "All named slots mapped the assigned GUID of their UNamedSlot widget. *" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_NamedSlotsWithContentInSameTree_MetaData[] = {
{ "ModuleRelativePath", "Public/Blueprint/WidgetBlueprintGeneratedClass.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_NameClashingInHierarchy_MetaData[] = {
{ "ModuleRelativePath", "Public/Blueprint/WidgetBlueprintGeneratedClass.h" },
};
#endif // WITH_EDITORONLY_DATA
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AvailableNamedSlots_MetaData[] = {
{ "Comment", "/**\n\x09 * Available Named Slots for content in a subclass. These are slots that are accumulated from all super\n\x09 * classes on compile. They will exclude any named slots that are filled by a parent class.\n\x09 **/" },
{ "ModuleRelativePath", "Public/Blueprint/WidgetBlueprintGeneratedClass.h" },
{ "ToolTip", "Available Named Slots for content in a subclass. These are slots that are accumulated from all super\nclasses on compile. They will exclude any named slots that are filled by a parent class." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InstanceNamedSlots_MetaData[] = {
{ "Comment", "/**\n\x09 * These are the set of named slots that can be used on an instance of the widget. This set is slightly\n\x09 * different from available named slots, because ones designated UNamedSlot::bExposeOnInstanceOnly == true\n\x09 * will also be in this list, even though they wont be in AvailableNamedSlots, if are inherited, as inherited\n\x09 * named slots do not have the capability to remove existing content in a named slot.\n\x09 **/" },
{ "ModuleRelativePath", "Public/Blueprint/WidgetBlueprintGeneratedClass.h" },
{ "ToolTip", "These are the set of named slots that can be used on an instance of the widget. This set is slightly\ndifferent from available named slots, because ones designated UNamedSlot::bExposeOnInstanceOnly == true\nwill also be in this list, even though they wont be in AvailableNamedSlots, if are inherited, as inherited\nnamed slots do not have the capability to remove existing content in a named slot." },
};
#endif // WITH_METADATA
// ********** Begin Class UWidgetBlueprintGeneratedClass constinit property declarations ***********
static const UECodeGen_Private::FObjectPropertyParams NewProp_WidgetTree;
static const UECodeGen_Private::FObjectPropertyParams NewProp_Extensions_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_Extensions;
static void NewProp_bClassRequiresNativeTick_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bClassRequiresNativeTick;
#if WITH_EDITORONLY_DATA
static void NewProp_bCanCallPreConstruct_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bCanCallPreConstruct;
#endif // WITH_EDITORONLY_DATA
static void NewProp_bCanCallInitializedWithoutPlayerContext_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bCanCallInitializedWithoutPlayerContext;
static const UECodeGen_Private::FStructPropertyParams NewProp_Bindings_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_Bindings;
static const UECodeGen_Private::FObjectPropertyParams NewProp_Animations_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_Animations;
static const UECodeGen_Private::FNamePropertyParams NewProp_NamedSlots_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_NamedSlots;
#if WITH_EDITORONLY_DATA
static const UECodeGen_Private::FStructPropertyParams NewProp_NamedSlotsWithID_ValueProp;
static const UECodeGen_Private::FNamePropertyParams NewProp_NamedSlotsWithID_Key_KeyProp;
static const UECodeGen_Private::FMapPropertyParams NewProp_NamedSlotsWithID;
static const UECodeGen_Private::FNamePropertyParams NewProp_NamedSlotsWithContentInSameTree_ElementProp;
static const UECodeGen_Private::FSetPropertyParams NewProp_NamedSlotsWithContentInSameTree;
static const UECodeGen_Private::FNamePropertyParams NewProp_NameClashingInHierarchy_ElementProp;
static const UECodeGen_Private::FSetPropertyParams NewProp_NameClashingInHierarchy;
#endif // WITH_EDITORONLY_DATA
static const UECodeGen_Private::FNamePropertyParams NewProp_AvailableNamedSlots_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_AvailableNamedSlots;
static const UECodeGen_Private::FNamePropertyParams NewProp_InstanceNamedSlots_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_InstanceNamedSlots;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UWidgetBlueprintGeneratedClass constinit property declarations *************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UWidgetBlueprintGeneratedClass>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UWidgetBlueprintGeneratedClass_Statics
// ********** Begin Class UWidgetBlueprintGeneratedClass Property Definitions **********************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UWidgetBlueprintGeneratedClass_Statics::NewProp_WidgetTree = { "WidgetTree", nullptr, (EPropertyFlags)0x0144000000200000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UWidgetBlueprintGeneratedClass, WidgetTree), Z_Construct_UClass_UWidgetTree_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_WidgetTree_MetaData), NewProp_WidgetTree_MetaData) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UWidgetBlueprintGeneratedClass_Statics::NewProp_Extensions_Inner = { "Extensions", nullptr, (EPropertyFlags)0x0104000000080008, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_UWidgetBlueprintGeneratedClassExtension_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UWidgetBlueprintGeneratedClass_Statics::NewProp_Extensions = { "Extensions", nullptr, (EPropertyFlags)0x0144008000000008, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UWidgetBlueprintGeneratedClass, Extensions), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Extensions_MetaData), NewProp_Extensions_MetaData) };
void Z_Construct_UClass_UWidgetBlueprintGeneratedClass_Statics::NewProp_bClassRequiresNativeTick_SetBit(void* Obj)
{
((UWidgetBlueprintGeneratedClass*)Obj)->bClassRequiresNativeTick = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UWidgetBlueprintGeneratedClass_Statics::NewProp_bClassRequiresNativeTick = { "bClassRequiresNativeTick", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(UWidgetBlueprintGeneratedClass), &Z_Construct_UClass_UWidgetBlueprintGeneratedClass_Statics::NewProp_bClassRequiresNativeTick_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bClassRequiresNativeTick_MetaData), NewProp_bClassRequiresNativeTick_MetaData) };
#if WITH_EDITORONLY_DATA
void Z_Construct_UClass_UWidgetBlueprintGeneratedClass_Statics::NewProp_bCanCallPreConstruct_SetBit(void* Obj)
{
((UWidgetBlueprintGeneratedClass*)Obj)->bCanCallPreConstruct = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UWidgetBlueprintGeneratedClass_Statics::NewProp_bCanCallPreConstruct = { "bCanCallPreConstruct", nullptr, (EPropertyFlags)0x0010000800002000, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(UWidgetBlueprintGeneratedClass), &Z_Construct_UClass_UWidgetBlueprintGeneratedClass_Statics::NewProp_bCanCallPreConstruct_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bCanCallPreConstruct_MetaData), NewProp_bCanCallPreConstruct_MetaData) };
#endif // WITH_EDITORONLY_DATA
void Z_Construct_UClass_UWidgetBlueprintGeneratedClass_Statics::NewProp_bCanCallInitializedWithoutPlayerContext_SetBit(void* Obj)
{
((UWidgetBlueprintGeneratedClass*)Obj)->bCanCallInitializedWithoutPlayerContext = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UWidgetBlueprintGeneratedClass_Statics::NewProp_bCanCallInitializedWithoutPlayerContext = { "bCanCallInitializedWithoutPlayerContext", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(UWidgetBlueprintGeneratedClass), &Z_Construct_UClass_UWidgetBlueprintGeneratedClass_Statics::NewProp_bCanCallInitializedWithoutPlayerContext_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bCanCallInitializedWithoutPlayerContext_MetaData), NewProp_bCanCallInitializedWithoutPlayerContext_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UWidgetBlueprintGeneratedClass_Statics::NewProp_Bindings_Inner = { "Bindings", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FDelegateRuntimeBinding, METADATA_PARAMS(0, nullptr) }; // 1985266418
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UWidgetBlueprintGeneratedClass_Statics::NewProp_Bindings = { "Bindings", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UWidgetBlueprintGeneratedClass, Bindings), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Bindings_MetaData), NewProp_Bindings_MetaData) }; // 1985266418
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UWidgetBlueprintGeneratedClass_Statics::NewProp_Animations_Inner = { "Animations", nullptr, (EPropertyFlags)0x0104000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_UWidgetAnimation_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UWidgetBlueprintGeneratedClass_Statics::NewProp_Animations = { "Animations", nullptr, (EPropertyFlags)0x0114000000000000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UWidgetBlueprintGeneratedClass, Animations), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Animations_MetaData), NewProp_Animations_MetaData) };
const UECodeGen_Private::FNamePropertyParams Z_Construct_UClass_UWidgetBlueprintGeneratedClass_Statics::NewProp_NamedSlots_Inner = { "NamedSlots", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UWidgetBlueprintGeneratedClass_Statics::NewProp_NamedSlots = { "NamedSlots", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UWidgetBlueprintGeneratedClass, NamedSlots), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_NamedSlots_MetaData), NewProp_NamedSlots_MetaData) };
#if WITH_EDITORONLY_DATA
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UWidgetBlueprintGeneratedClass_Statics::NewProp_NamedSlotsWithID_ValueProp = { "NamedSlotsWithID", nullptr, (EPropertyFlags)0x0000000800000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 1, Z_Construct_UScriptStruct_FGuid, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FNamePropertyParams Z_Construct_UClass_UWidgetBlueprintGeneratedClass_Statics::NewProp_NamedSlotsWithID_Key_KeyProp = { "NamedSlotsWithID_Key", nullptr, (EPropertyFlags)0x0000000800000000, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FMapPropertyParams Z_Construct_UClass_UWidgetBlueprintGeneratedClass_Statics::NewProp_NamedSlotsWithID = { "NamedSlotsWithID", nullptr, (EPropertyFlags)0x0010000800000000, UECodeGen_Private::EPropertyGenFlags::Map, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UWidgetBlueprintGeneratedClass, NamedSlotsWithID), EMapPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_NamedSlotsWithID_MetaData), NewProp_NamedSlotsWithID_MetaData) };
const UECodeGen_Private::FNamePropertyParams Z_Construct_UClass_UWidgetBlueprintGeneratedClass_Statics::NewProp_NamedSlotsWithContentInSameTree_ElementProp = { "NamedSlotsWithContentInSameTree", nullptr, (EPropertyFlags)0x0000000800000000, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FSetPropertyParams Z_Construct_UClass_UWidgetBlueprintGeneratedClass_Statics::NewProp_NamedSlotsWithContentInSameTree = { "NamedSlotsWithContentInSameTree", nullptr, (EPropertyFlags)0x0010000800002000, UECodeGen_Private::EPropertyGenFlags::Set, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UWidgetBlueprintGeneratedClass, NamedSlotsWithContentInSameTree), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_NamedSlotsWithContentInSameTree_MetaData), NewProp_NamedSlotsWithContentInSameTree_MetaData) };
const UECodeGen_Private::FNamePropertyParams Z_Construct_UClass_UWidgetBlueprintGeneratedClass_Statics::NewProp_NameClashingInHierarchy_ElementProp = { "NameClashingInHierarchy", nullptr, (EPropertyFlags)0x0000000800000000, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FSetPropertyParams Z_Construct_UClass_UWidgetBlueprintGeneratedClass_Statics::NewProp_NameClashingInHierarchy = { "NameClashingInHierarchy", nullptr, (EPropertyFlags)0x0010000800002000, UECodeGen_Private::EPropertyGenFlags::Set, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UWidgetBlueprintGeneratedClass, NameClashingInHierarchy), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_NameClashingInHierarchy_MetaData), NewProp_NameClashingInHierarchy_MetaData) };
#endif // WITH_EDITORONLY_DATA
const UECodeGen_Private::FNamePropertyParams Z_Construct_UClass_UWidgetBlueprintGeneratedClass_Statics::NewProp_AvailableNamedSlots_Inner = { "AvailableNamedSlots", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UWidgetBlueprintGeneratedClass_Statics::NewProp_AvailableNamedSlots = { "AvailableNamedSlots", nullptr, (EPropertyFlags)0x0010010000000000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UWidgetBlueprintGeneratedClass, AvailableNamedSlots), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AvailableNamedSlots_MetaData), NewProp_AvailableNamedSlots_MetaData) };
const UECodeGen_Private::FNamePropertyParams Z_Construct_UClass_UWidgetBlueprintGeneratedClass_Statics::NewProp_InstanceNamedSlots_Inner = { "InstanceNamedSlots", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UWidgetBlueprintGeneratedClass_Statics::NewProp_InstanceNamedSlots = { "InstanceNamedSlots", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UWidgetBlueprintGeneratedClass, InstanceNamedSlots), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InstanceNamedSlots_MetaData), NewProp_InstanceNamedSlots_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UWidgetBlueprintGeneratedClass_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UWidgetBlueprintGeneratedClass_Statics::NewProp_WidgetTree,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UWidgetBlueprintGeneratedClass_Statics::NewProp_Extensions_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UWidgetBlueprintGeneratedClass_Statics::NewProp_Extensions,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UWidgetBlueprintGeneratedClass_Statics::NewProp_bClassRequiresNativeTick,
#if WITH_EDITORONLY_DATA
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UWidgetBlueprintGeneratedClass_Statics::NewProp_bCanCallPreConstruct,
#endif // WITH_EDITORONLY_DATA
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UWidgetBlueprintGeneratedClass_Statics::NewProp_bCanCallInitializedWithoutPlayerContext,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UWidgetBlueprintGeneratedClass_Statics::NewProp_Bindings_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UWidgetBlueprintGeneratedClass_Statics::NewProp_Bindings,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UWidgetBlueprintGeneratedClass_Statics::NewProp_Animations_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UWidgetBlueprintGeneratedClass_Statics::NewProp_Animations,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UWidgetBlueprintGeneratedClass_Statics::NewProp_NamedSlots_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UWidgetBlueprintGeneratedClass_Statics::NewProp_NamedSlots,
#if WITH_EDITORONLY_DATA
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UWidgetBlueprintGeneratedClass_Statics::NewProp_NamedSlotsWithID_ValueProp,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UWidgetBlueprintGeneratedClass_Statics::NewProp_NamedSlotsWithID_Key_KeyProp,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UWidgetBlueprintGeneratedClass_Statics::NewProp_NamedSlotsWithID,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UWidgetBlueprintGeneratedClass_Statics::NewProp_NamedSlotsWithContentInSameTree_ElementProp,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UWidgetBlueprintGeneratedClass_Statics::NewProp_NamedSlotsWithContentInSameTree,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UWidgetBlueprintGeneratedClass_Statics::NewProp_NameClashingInHierarchy_ElementProp,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UWidgetBlueprintGeneratedClass_Statics::NewProp_NameClashingInHierarchy,
#endif // WITH_EDITORONLY_DATA
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UWidgetBlueprintGeneratedClass_Statics::NewProp_AvailableNamedSlots_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UWidgetBlueprintGeneratedClass_Statics::NewProp_AvailableNamedSlots,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UWidgetBlueprintGeneratedClass_Statics::NewProp_InstanceNamedSlots_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UWidgetBlueprintGeneratedClass_Statics::NewProp_InstanceNamedSlots,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UWidgetBlueprintGeneratedClass_Statics::PropPointers) < 2048);
// ********** End Class UWidgetBlueprintGeneratedClass Property Definitions ************************
UObject* (*const Z_Construct_UClass_UWidgetBlueprintGeneratedClass_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UBlueprintGeneratedClass,
(UObject* (*)())Z_Construct_UPackage__Script_UMG,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UWidgetBlueprintGeneratedClass_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UWidgetBlueprintGeneratedClass_Statics::ClassParams = {
&UWidgetBlueprintGeneratedClass::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UWidgetBlueprintGeneratedClass_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UWidgetBlueprintGeneratedClass_Statics::PropPointers),
0,
0x008A00A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UWidgetBlueprintGeneratedClass_Statics::Class_MetaDataParams), Z_Construct_UClass_UWidgetBlueprintGeneratedClass_Statics::Class_MetaDataParams)
};
void UWidgetBlueprintGeneratedClass::StaticRegisterNativesUWidgetBlueprintGeneratedClass()
{
}
UClass* Z_Construct_UClass_UWidgetBlueprintGeneratedClass()
{
if (!Z_Registration_Info_UClass_UWidgetBlueprintGeneratedClass.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UWidgetBlueprintGeneratedClass.OuterSingleton, Z_Construct_UClass_UWidgetBlueprintGeneratedClass_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UWidgetBlueprintGeneratedClass.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UWidgetBlueprintGeneratedClass);
UWidgetBlueprintGeneratedClass::~UWidgetBlueprintGeneratedClass() {}
IMPLEMENT_FSTRUCTUREDARCHIVE_SERIALIZER(UWidgetBlueprintGeneratedClass)
// ********** End Class UWidgetBlueprintGeneratedClass *********************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_UMG_Public_Blueprint_WidgetBlueprintGeneratedClass_h__Script_UMG_Statics
{
static constexpr FEnumRegisterCompiledInInfo EnumInfo[] = {
{ EBindingKind_StaticEnum, TEXT("EBindingKind"), &Z_Registration_Info_UEnum_EBindingKind, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 2063758647U) },
};
static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
{ FDelegateRuntimeBinding::StaticStruct, Z_Construct_UScriptStruct_FDelegateRuntimeBinding_Statics::NewStructOps, TEXT("DelegateRuntimeBinding"),&Z_Registration_Info_UScriptStruct_FDelegateRuntimeBinding, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FDelegateRuntimeBinding), 1985266418U) },
};
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UWidgetBlueprintGeneratedClass, UWidgetBlueprintGeneratedClass::StaticClass, TEXT("UWidgetBlueprintGeneratedClass"), &Z_Registration_Info_UClass_UWidgetBlueprintGeneratedClass, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UWidgetBlueprintGeneratedClass), 3236763444U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_UMG_Public_Blueprint_WidgetBlueprintGeneratedClass_h__Script_UMG_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_UMG_Public_Blueprint_WidgetBlueprintGeneratedClass_h__Script_UMG_2657955203{
TEXT("/Script/UMG"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_UMG_Public_Blueprint_WidgetBlueprintGeneratedClass_h__Script_UMG_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_UMG_Public_Blueprint_WidgetBlueprintGeneratedClass_h__Script_UMG_Statics::ClassInfo),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_UMG_Public_Blueprint_WidgetBlueprintGeneratedClass_h__Script_UMG_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_UMG_Public_Blueprint_WidgetBlueprintGeneratedClass_h__Script_UMG_Statics::ScriptStructInfo),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_UMG_Public_Blueprint_WidgetBlueprintGeneratedClass_h__Script_UMG_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_UMG_Public_Blueprint_WidgetBlueprintGeneratedClass_h__Script_UMG_Statics::EnumInfo),
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS