Initial Commit

This commit is contained in:
Norman Lansing
2026-01-28 19:08:51 -05:00
commit ecb33115bf
54042 changed files with 9695586 additions and 0 deletions

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Binding/VisibilityBinding.h"
#ifdef UMG_VisibilityBinding_generated_h
#error "VisibilityBinding.generated.h already included, missing '#pragma once' in VisibilityBinding.h"
#endif
#define UMG_VisibilityBinding_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
enum class ESlateVisibility : uint8;
// ********** Begin Class UVisibilityBinding *******************************************************
#define FID_Engine_Source_Runtime_UMG_Public_Binding_VisibilityBinding_h_17_RPC_WRAPPERS_NO_PURE_DECLS \
DECLARE_FUNCTION(execGetValue);
struct Z_Construct_UClass_UVisibilityBinding_Statics;
UMG_API UClass* Z_Construct_UClass_UVisibilityBinding_NoRegister();
#define FID_Engine_Source_Runtime_UMG_Public_Binding_VisibilityBinding_h_17_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUVisibilityBinding(); \
friend struct ::Z_Construct_UClass_UVisibilityBinding_Statics; \
static UClass* GetPrivateStaticClass(); \
friend UMG_API UClass* ::Z_Construct_UClass_UVisibilityBinding_NoRegister(); \
public: \
DECLARE_CLASS2(UVisibilityBinding, UPropertyBinding, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/UMG"), Z_Construct_UClass_UVisibilityBinding_NoRegister) \
DECLARE_SERIALIZER(UVisibilityBinding)
#define FID_Engine_Source_Runtime_UMG_Public_Binding_VisibilityBinding_h_17_ENHANCED_CONSTRUCTORS \
/** Deleted move- and copy-constructors, should never be used */ \
UVisibilityBinding(UVisibilityBinding&&) = delete; \
UVisibilityBinding(const UVisibilityBinding&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(UMG_API, UVisibilityBinding); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UVisibilityBinding); \
DEFINE_DEFAULT_CONSTRUCTOR_CALL(UVisibilityBinding) \
UMG_API virtual ~UVisibilityBinding();
#define FID_Engine_Source_Runtime_UMG_Public_Binding_VisibilityBinding_h_14_PROLOG
#define FID_Engine_Source_Runtime_UMG_Public_Binding_VisibilityBinding_h_17_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_UMG_Public_Binding_VisibilityBinding_h_17_RPC_WRAPPERS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_UMG_Public_Binding_VisibilityBinding_h_17_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_UMG_Public_Binding_VisibilityBinding_h_17_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UVisibilityBinding;
// ********** End Class UVisibilityBinding *********************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_UMG_Public_Binding_VisibilityBinding_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS