Initial Commit

This commit is contained in:
Norman Lansing
2026-01-28 19:08:51 -05:00
commit ecb33115bf
54042 changed files with 9695586 additions and 0 deletions

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Blueprint/SlateBlueprintLibrary.h"
#ifdef UMG_SlateBlueprintLibrary_generated_h
#error "SlateBlueprintLibrary.generated.h already included, missing '#pragma once' in SlateBlueprintLibrary.h"
#endif
#define UMG_SlateBlueprintLibrary_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
class UObject;
struct FGeometry;
struct FSlateBrush;
// ********** Begin Class USlateBlueprintLibrary ***************************************************
#define FID_Engine_Source_Runtime_UMG_Public_Blueprint_SlateBlueprintLibrary_h_16_RPC_WRAPPERS \
DECLARE_FUNCTION(execScreenToViewport); \
DECLARE_FUNCTION(execScreenToWidgetAbsolute); \
DECLARE_FUNCTION(execScreenToWidgetLocal); \
DECLARE_FUNCTION(execAbsoluteToViewport); \
DECLARE_FUNCTION(execLocalToViewport); \
DECLARE_FUNCTION(execEqualEqual_SlateBrush); \
DECLARE_FUNCTION(execTransformVectorLocalToAbsolute); \
DECLARE_FUNCTION(execTransformVectorAbsoluteToLocal); \
DECLARE_FUNCTION(execTransformScalarLocalToAbsolute); \
DECLARE_FUNCTION(execTransformScalarAbsoluteToLocal); \
DECLARE_FUNCTION(execVector_LocalToAbsolute); \
DECLARE_FUNCTION(execVector_AbsoluteToLocal); \
DECLARE_FUNCTION(execScalar_LocalToAbsolute); \
DECLARE_FUNCTION(execScalar_AbsoluteToLocal); \
DECLARE_FUNCTION(execGetAbsoluteSize); \
DECLARE_FUNCTION(execGetLocalSize); \
DECLARE_FUNCTION(execGetLocalTopLeft); \
DECLARE_FUNCTION(execLocalToAbsolute); \
DECLARE_FUNCTION(execAbsoluteToLocal); \
DECLARE_FUNCTION(execIsUnderLocation);
struct Z_Construct_UClass_USlateBlueprintLibrary_Statics;
UMG_API UClass* Z_Construct_UClass_USlateBlueprintLibrary_NoRegister();
#define FID_Engine_Source_Runtime_UMG_Public_Blueprint_SlateBlueprintLibrary_h_16_INCLASS \
private: \
static void StaticRegisterNativesUSlateBlueprintLibrary(); \
friend struct ::Z_Construct_UClass_USlateBlueprintLibrary_Statics; \
static UClass* GetPrivateStaticClass(); \
friend UMG_API UClass* ::Z_Construct_UClass_USlateBlueprintLibrary_NoRegister(); \
public: \
DECLARE_CLASS2(USlateBlueprintLibrary, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/UMG"), Z_Construct_UClass_USlateBlueprintLibrary_NoRegister) \
DECLARE_SERIALIZER(USlateBlueprintLibrary)
#define FID_Engine_Source_Runtime_UMG_Public_Blueprint_SlateBlueprintLibrary_h_16_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
UMG_API USlateBlueprintLibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(USlateBlueprintLibrary) \
DECLARE_VTABLE_PTR_HELPER_CTOR(UMG_API, USlateBlueprintLibrary); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(USlateBlueprintLibrary); \
/** Deleted move- and copy-constructors, should never be used */ \
USlateBlueprintLibrary(USlateBlueprintLibrary&&) = delete; \
USlateBlueprintLibrary(const USlateBlueprintLibrary&) = delete; \
UMG_API virtual ~USlateBlueprintLibrary();
#define FID_Engine_Source_Runtime_UMG_Public_Blueprint_SlateBlueprintLibrary_h_13_PROLOG
#define FID_Engine_Source_Runtime_UMG_Public_Blueprint_SlateBlueprintLibrary_h_16_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_UMG_Public_Blueprint_SlateBlueprintLibrary_h_16_RPC_WRAPPERS \
FID_Engine_Source_Runtime_UMG_Public_Blueprint_SlateBlueprintLibrary_h_16_INCLASS \
FID_Engine_Source_Runtime_UMG_Public_Blueprint_SlateBlueprintLibrary_h_16_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class USlateBlueprintLibrary;
// ********** End Class USlateBlueprintLibrary *****************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_UMG_Public_Blueprint_SlateBlueprintLibrary_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS