Initial Commit

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Norman Lansing
2026-01-28 19:08:51 -05:00
commit ecb33115bf
54042 changed files with 9695586 additions and 0 deletions

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Components/CircularThrobber.h"
#ifdef UMG_CircularThrobber_generated_h
#error "CircularThrobber.generated.h already included, missing '#pragma once' in CircularThrobber.h"
#endif
#define UMG_CircularThrobber_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UCircularThrobber ********************************************************
#define FID_Engine_Source_Runtime_UMG_Public_Components_CircularThrobber_h_24_RPC_WRAPPERS \
DECLARE_FUNCTION(execSetRadius); \
DECLARE_FUNCTION(execSetPeriod); \
DECLARE_FUNCTION(execSetNumberOfPieces);
#define FID_Engine_Source_Runtime_UMG_Public_Components_CircularThrobber_h_24_ACCESSORS \
static void GetNumberOfPieces_WrapperImpl(const void* Object, void* OutValue); \
static void SetNumberOfPieces_WrapperImpl(void* Object, const void* InValue); \
static void GetPeriod_WrapperImpl(const void* Object, void* OutValue); \
static void SetPeriod_WrapperImpl(void* Object, const void* InValue); \
static void GetRadius_WrapperImpl(const void* Object, void* OutValue); \
static void SetRadius_WrapperImpl(void* Object, const void* InValue); \
static void GetImage_WrapperImpl(const void* Object, void* OutValue); \
static void SetImage_WrapperImpl(void* Object, const void* InValue);
struct Z_Construct_UClass_UCircularThrobber_Statics;
UMG_API UClass* Z_Construct_UClass_UCircularThrobber_NoRegister();
#define FID_Engine_Source_Runtime_UMG_Public_Components_CircularThrobber_h_24_INCLASS \
private: \
static void StaticRegisterNativesUCircularThrobber(); \
friend struct ::Z_Construct_UClass_UCircularThrobber_Statics; \
static UClass* GetPrivateStaticClass(); \
friend UMG_API UClass* ::Z_Construct_UClass_UCircularThrobber_NoRegister(); \
public: \
DECLARE_CLASS2(UCircularThrobber, UWidget, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/UMG"), Z_Construct_UClass_UCircularThrobber_NoRegister) \
DECLARE_SERIALIZER(UCircularThrobber)
#define FID_Engine_Source_Runtime_UMG_Public_Components_CircularThrobber_h_24_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
UMG_API UCircularThrobber(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UCircularThrobber) \
DECLARE_VTABLE_PTR_HELPER_CTOR(UMG_API, UCircularThrobber); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UCircularThrobber); \
/** Deleted move- and copy-constructors, should never be used */ \
UCircularThrobber(UCircularThrobber&&) = delete; \
UCircularThrobber(const UCircularThrobber&) = delete; \
UMG_API virtual ~UCircularThrobber();
#define FID_Engine_Source_Runtime_UMG_Public_Components_CircularThrobber_h_21_PROLOG
#define FID_Engine_Source_Runtime_UMG_Public_Components_CircularThrobber_h_24_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_UMG_Public_Components_CircularThrobber_h_24_RPC_WRAPPERS \
FID_Engine_Source_Runtime_UMG_Public_Components_CircularThrobber_h_24_ACCESSORS \
FID_Engine_Source_Runtime_UMG_Public_Components_CircularThrobber_h_24_INCLASS \
FID_Engine_Source_Runtime_UMG_Public_Components_CircularThrobber_h_24_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UCircularThrobber;
// ********** End Class UCircularThrobber **********************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_UMG_Public_Components_CircularThrobber_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS