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Norman Lansing
2026-01-28 19:08:51 -05:00
commit ecb33115bf
54042 changed files with 9695586 additions and 0 deletions

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "RigVMFunctions/Debug/RigVMFunction_VisualDebug.h"
#ifdef RIGVM_RigVMFunction_VisualDebug_generated_h
#error "RigVMFunction_VisualDebug.generated.h already included, missing '#pragma once' in RigVMFunction_VisualDebug.h"
#endif
#define RIGVM_RigVMFunction_VisualDebug_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FRigVMFunction_VisualDebugVector **********************************
struct Z_Construct_UScriptStruct_FRigVMFunction_VisualDebugVector_Statics;
#define FRigVMFunction_VisualDebugVector_Execute() \
void FRigVMFunction_VisualDebugVector::StaticExecute( \
const FRigVMExecuteContext& ExecuteContext, \
FVector& Value, \
const bool bEnabled, \
const ERigUnitVisualDebugPointMode Mode, \
const FLinearColor& Color, \
const float Thickness, \
const float Scale, \
const FName& BoneSpace, \
const FRigVMDebugDrawSettings& DebugDrawSettings \
)
#define FID_Engine_Plugins_Runtime_RigVM_Source_RigVM_Public_RigVMFunctions_Debug_RigVMFunction_VisualDebug_h_24_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FRigVMFunction_VisualDebugVector_Statics; \
RIGVM_API static class UScriptStruct* StaticStruct(); \
virtual const UScriptStruct* GetExecuteContextStruct() const override { return FRigVMExecuteContext::StaticStruct(); } \
RIGVM_API void Execute(const FRigVMExecuteContext& InExecuteContext); \
static void RIGVM_API StaticExecute( \
const FRigVMExecuteContext& ExecuteContext, \
FVector& Value, \
const bool bEnabled, \
const ERigUnitVisualDebugPointMode Mode, \
const FLinearColor& Color, \
const float Thickness, \
const float Scale, \
const FName& BoneSpace, \
const FRigVMDebugDrawSettings& DebugDrawSettings \
); \
FORCEINLINE_DEBUGGABLE static void RigVMExecute( \
FRigVMExtendedExecuteContext& RigVMExecuteContext, \
FRigVMMemoryHandleArray RigVMMemoryHandles, \
FRigVMPredicateBranchArray RigVMBranches \
) \
{ \
FVector& Value = *(FVector*)RigVMMemoryHandles[0].GetOutputData(); \
const bool bEnabled = *(bool*)RigVMMemoryHandles[1].GetInputData(); \
const ERigUnitVisualDebugPointMode Mode = *(ERigUnitVisualDebugPointMode*)RigVMMemoryHandles[2].GetInputData(); \
const FLinearColor& Color = *(FLinearColor*)RigVMMemoryHandles[3].GetInputData(); \
const float Thickness = *(float*)RigVMMemoryHandles[4].GetInputData(); \
const float Scale = *(float*)RigVMMemoryHandles[5].GetInputData(); \
const FName& BoneSpace = *(FName*)RigVMMemoryHandles[6].GetInputData(); \
const FRigVMDebugDrawSettings& DebugDrawSettings = *(FRigVMDebugDrawSettings*)RigVMMemoryHandles[7].GetInputData(); \
\
StaticExecute( \
RigVMExecuteContext.GetPublicData<FRigVMExecuteContext>(), \
Value, \
bEnabled, \
Mode, \
Color, \
Thickness, \
Scale, \
BoneSpace, \
DebugDrawSettings \
); \
} \
typedef FRigVMFunction_DebugBase Super;
struct FRigVMFunction_VisualDebugVector;
// ********** End ScriptStruct FRigVMFunction_VisualDebugVector ************************************
// ********** Begin ScriptStruct FRigVMFunction_VisualDebugVectorNoSpace ***************************
struct Z_Construct_UScriptStruct_FRigVMFunction_VisualDebugVectorNoSpace_Statics;
#define FRigVMFunction_VisualDebugVectorNoSpace_Execute() \
void FRigVMFunction_VisualDebugVectorNoSpace::StaticExecute( \
const FRigVMExecuteContext& ExecuteContext, \
FVector& Value, \
const bool bEnabled, \
const ERigUnitVisualDebugPointMode Mode, \
const FLinearColor& Color, \
const float Thickness, \
const float Scale, \
const FRigVMDebugDrawSettings& DebugDrawSettings \
)
#define FID_Engine_Plugins_Runtime_RigVM_Source_RigVM_Public_RigVMFunctions_Debug_RigVMFunction_VisualDebug_h_71_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FRigVMFunction_VisualDebugVectorNoSpace_Statics; \
RIGVM_API static class UScriptStruct* StaticStruct(); \
virtual const UScriptStruct* GetExecuteContextStruct() const override { return FRigVMExecuteContext::StaticStruct(); } \
RIGVM_API void Execute(const FRigVMExecuteContext& InExecuteContext); \
static void RIGVM_API StaticExecute( \
const FRigVMExecuteContext& ExecuteContext, \
FVector& Value, \
const bool bEnabled, \
const ERigUnitVisualDebugPointMode Mode, \
const FLinearColor& Color, \
const float Thickness, \
const float Scale, \
const FRigVMDebugDrawSettings& DebugDrawSettings \
); \
FORCEINLINE_DEBUGGABLE static void RigVMExecute( \
FRigVMExtendedExecuteContext& RigVMExecuteContext, \
FRigVMMemoryHandleArray RigVMMemoryHandles, \
FRigVMPredicateBranchArray RigVMBranches \
) \
{ \
FVector& Value = *(FVector*)RigVMMemoryHandles[0].GetOutputData(); \
const bool bEnabled = *(bool*)RigVMMemoryHandles[1].GetInputData(); \
const ERigUnitVisualDebugPointMode Mode = *(ERigUnitVisualDebugPointMode*)RigVMMemoryHandles[2].GetInputData(); \
const FLinearColor& Color = *(FLinearColor*)RigVMMemoryHandles[3].GetInputData(); \
const float Thickness = *(float*)RigVMMemoryHandles[4].GetInputData(); \
const float Scale = *(float*)RigVMMemoryHandles[5].GetInputData(); \
const FRigVMDebugDrawSettings& DebugDrawSettings = *(FRigVMDebugDrawSettings*)RigVMMemoryHandles[6].GetInputData(); \
\
StaticExecute( \
RigVMExecuteContext.GetPublicData<FRigVMExecuteContext>(), \
Value, \
bEnabled, \
Mode, \
Color, \
Thickness, \
Scale, \
DebugDrawSettings \
); \
} \
typedef FRigVMFunction_DebugBase Super;
struct FRigVMFunction_VisualDebugVectorNoSpace;
// ********** End ScriptStruct FRigVMFunction_VisualDebugVectorNoSpace *****************************
// ********** Begin ScriptStruct FRigVMFunction_VisualDebugQuat ************************************
struct Z_Construct_UScriptStruct_FRigVMFunction_VisualDebugQuat_Statics;
#define FRigVMFunction_VisualDebugQuat_Execute() \
void FRigVMFunction_VisualDebugQuat::StaticExecute( \
const FRigVMExecuteContext& ExecuteContext, \
FQuat& Value, \
const bool bEnabled, \
const float Thickness, \
const float Scale, \
const FName& BoneSpace, \
const FRigVMDebugDrawSettings& DebugDrawSettings \
)
#define FID_Engine_Plugins_Runtime_RigVM_Source_RigVM_Public_RigVMFunctions_Debug_RigVMFunction_VisualDebug_h_108_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FRigVMFunction_VisualDebugQuat_Statics; \
RIGVM_API static class UScriptStruct* StaticStruct(); \
virtual const UScriptStruct* GetExecuteContextStruct() const override { return FRigVMExecuteContext::StaticStruct(); } \
RIGVM_API void Execute(const FRigVMExecuteContext& InExecuteContext); \
static void RIGVM_API StaticExecute( \
const FRigVMExecuteContext& ExecuteContext, \
FQuat& Value, \
const bool bEnabled, \
const float Thickness, \
const float Scale, \
const FName& BoneSpace, \
const FRigVMDebugDrawSettings& DebugDrawSettings \
); \
FORCEINLINE_DEBUGGABLE static void RigVMExecute( \
FRigVMExtendedExecuteContext& RigVMExecuteContext, \
FRigVMMemoryHandleArray RigVMMemoryHandles, \
FRigVMPredicateBranchArray RigVMBranches \
) \
{ \
FQuat& Value = *(FQuat*)RigVMMemoryHandles[0].GetOutputData(); \
const bool bEnabled = *(bool*)RigVMMemoryHandles[1].GetInputData(); \
const float Thickness = *(float*)RigVMMemoryHandles[2].GetInputData(); \
const float Scale = *(float*)RigVMMemoryHandles[3].GetInputData(); \
const FName& BoneSpace = *(FName*)RigVMMemoryHandles[4].GetInputData(); \
const FRigVMDebugDrawSettings& DebugDrawSettings = *(FRigVMDebugDrawSettings*)RigVMMemoryHandles[5].GetInputData(); \
\
StaticExecute( \
RigVMExecuteContext.GetPublicData<FRigVMExecuteContext>(), \
Value, \
bEnabled, \
Thickness, \
Scale, \
BoneSpace, \
DebugDrawSettings \
); \
} \
typedef FRigVMFunction_DebugBase Super;
struct FRigVMFunction_VisualDebugQuat;
// ********** End ScriptStruct FRigVMFunction_VisualDebugQuat **************************************
// ********** Begin ScriptStruct FRigVMFunction_VisualDebugQuatNoSpace *****************************
struct Z_Construct_UScriptStruct_FRigVMFunction_VisualDebugQuatNoSpace_Statics;
#define FRigVMFunction_VisualDebugQuatNoSpace_Execute() \
void FRigVMFunction_VisualDebugQuatNoSpace::StaticExecute( \
const FRigVMExecuteContext& ExecuteContext, \
FQuat& Value, \
const bool bEnabled, \
const float Thickness, \
const float Scale, \
const FRigVMDebugDrawSettings& DebugDrawSettings \
)
#define FID_Engine_Plugins_Runtime_RigVM_Source_RigVM_Public_RigVMFunctions_Debug_RigVMFunction_VisualDebug_h_147_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FRigVMFunction_VisualDebugQuatNoSpace_Statics; \
RIGVM_API static class UScriptStruct* StaticStruct(); \
virtual const UScriptStruct* GetExecuteContextStruct() const override { return FRigVMExecuteContext::StaticStruct(); } \
RIGVM_API void Execute(const FRigVMExecuteContext& InExecuteContext); \
static void RIGVM_API StaticExecute( \
const FRigVMExecuteContext& ExecuteContext, \
FQuat& Value, \
const bool bEnabled, \
const float Thickness, \
const float Scale, \
const FRigVMDebugDrawSettings& DebugDrawSettings \
); \
FORCEINLINE_DEBUGGABLE static void RigVMExecute( \
FRigVMExtendedExecuteContext& RigVMExecuteContext, \
FRigVMMemoryHandleArray RigVMMemoryHandles, \
FRigVMPredicateBranchArray RigVMBranches \
) \
{ \
FQuat& Value = *(FQuat*)RigVMMemoryHandles[0].GetOutputData(); \
const bool bEnabled = *(bool*)RigVMMemoryHandles[1].GetInputData(); \
const float Thickness = *(float*)RigVMMemoryHandles[2].GetInputData(); \
const float Scale = *(float*)RigVMMemoryHandles[3].GetInputData(); \
const FRigVMDebugDrawSettings& DebugDrawSettings = *(FRigVMDebugDrawSettings*)RigVMMemoryHandles[4].GetInputData(); \
\
StaticExecute( \
RigVMExecuteContext.GetPublicData<FRigVMExecuteContext>(), \
Value, \
bEnabled, \
Thickness, \
Scale, \
DebugDrawSettings \
); \
} \
typedef FRigVMFunction_DebugBase Super;
struct FRigVMFunction_VisualDebugQuatNoSpace;
// ********** End ScriptStruct FRigVMFunction_VisualDebugQuatNoSpace *******************************
// ********** Begin ScriptStruct FRigVMFunction_VisualDebugTransform *******************************
struct Z_Construct_UScriptStruct_FRigVMFunction_VisualDebugTransform_Statics;
#define FRigVMFunction_VisualDebugTransform_Execute() \
void FRigVMFunction_VisualDebugTransform::StaticExecute( \
const FRigVMExecuteContext& ExecuteContext, \
FTransform& Value, \
const bool bEnabled, \
const float Thickness, \
const float Scale, \
const FName& BoneSpace, \
const FRigVMDebugDrawSettings& DebugDrawSettings \
)
#define FID_Engine_Plugins_Runtime_RigVM_Source_RigVM_Public_RigVMFunctions_Debug_RigVMFunction_VisualDebug_h_176_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FRigVMFunction_VisualDebugTransform_Statics; \
RIGVM_API static class UScriptStruct* StaticStruct(); \
virtual const UScriptStruct* GetExecuteContextStruct() const override { return FRigVMExecuteContext::StaticStruct(); } \
RIGVM_API void Execute(const FRigVMExecuteContext& InExecuteContext); \
static void RIGVM_API StaticExecute( \
const FRigVMExecuteContext& ExecuteContext, \
FTransform& Value, \
const bool bEnabled, \
const float Thickness, \
const float Scale, \
const FName& BoneSpace, \
const FRigVMDebugDrawSettings& DebugDrawSettings \
); \
FORCEINLINE_DEBUGGABLE static void RigVMExecute( \
FRigVMExtendedExecuteContext& RigVMExecuteContext, \
FRigVMMemoryHandleArray RigVMMemoryHandles, \
FRigVMPredicateBranchArray RigVMBranches \
) \
{ \
FTransform& Value = *(FTransform*)RigVMMemoryHandles[0].GetOutputData(); \
const bool bEnabled = *(bool*)RigVMMemoryHandles[1].GetInputData(); \
const float Thickness = *(float*)RigVMMemoryHandles[2].GetInputData(); \
const float Scale = *(float*)RigVMMemoryHandles[3].GetInputData(); \
const FName& BoneSpace = *(FName*)RigVMMemoryHandles[4].GetInputData(); \
const FRigVMDebugDrawSettings& DebugDrawSettings = *(FRigVMDebugDrawSettings*)RigVMMemoryHandles[5].GetInputData(); \
\
StaticExecute( \
RigVMExecuteContext.GetPublicData<FRigVMExecuteContext>(), \
Value, \
bEnabled, \
Thickness, \
Scale, \
BoneSpace, \
DebugDrawSettings \
); \
} \
typedef FRigVMFunction_DebugBase Super;
struct FRigVMFunction_VisualDebugTransform;
// ********** End ScriptStruct FRigVMFunction_VisualDebugTransform *********************************
// ********** Begin ScriptStruct FRigVMFunction_VisualDebugTransformNoSpace ************************
struct Z_Construct_UScriptStruct_FRigVMFunction_VisualDebugTransformNoSpace_Statics;
#define FRigVMFunction_VisualDebugTransformNoSpace_Execute() \
void FRigVMFunction_VisualDebugTransformNoSpace::StaticExecute( \
const FRigVMExecuteContext& ExecuteContext, \
FTransform& Value, \
const bool bEnabled, \
const float Thickness, \
const float Scale, \
const FRigVMDebugDrawSettings& DebugDrawSettings \
)
#define FID_Engine_Plugins_Runtime_RigVM_Source_RigVM_Public_RigVMFunctions_Debug_RigVMFunction_VisualDebug_h_215_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FRigVMFunction_VisualDebugTransformNoSpace_Statics; \
RIGVM_API static class UScriptStruct* StaticStruct(); \
virtual const UScriptStruct* GetExecuteContextStruct() const override { return FRigVMExecuteContext::StaticStruct(); } \
RIGVM_API void Execute(const FRigVMExecuteContext& InExecuteContext); \
static void RIGVM_API StaticExecute( \
const FRigVMExecuteContext& ExecuteContext, \
FTransform& Value, \
const bool bEnabled, \
const float Thickness, \
const float Scale, \
const FRigVMDebugDrawSettings& DebugDrawSettings \
); \
FORCEINLINE_DEBUGGABLE static void RigVMExecute( \
FRigVMExtendedExecuteContext& RigVMExecuteContext, \
FRigVMMemoryHandleArray RigVMMemoryHandles, \
FRigVMPredicateBranchArray RigVMBranches \
) \
{ \
FTransform& Value = *(FTransform*)RigVMMemoryHandles[0].GetOutputData(); \
const bool bEnabled = *(bool*)RigVMMemoryHandles[1].GetInputData(); \
const float Thickness = *(float*)RigVMMemoryHandles[2].GetInputData(); \
const float Scale = *(float*)RigVMMemoryHandles[3].GetInputData(); \
const FRigVMDebugDrawSettings& DebugDrawSettings = *(FRigVMDebugDrawSettings*)RigVMMemoryHandles[4].GetInputData(); \
\
StaticExecute( \
RigVMExecuteContext.GetPublicData<FRigVMExecuteContext>(), \
Value, \
bEnabled, \
Thickness, \
Scale, \
DebugDrawSettings \
); \
} \
typedef FRigVMFunction_DebugBase Super;
struct FRigVMFunction_VisualDebugTransformNoSpace;
// ********** End ScriptStruct FRigVMFunction_VisualDebugTransformNoSpace **************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Plugins_Runtime_RigVM_Source_RigVM_Public_RigVMFunctions_Debug_RigVMFunction_VisualDebug_h
// ********** Begin Enum ERigUnitVisualDebugPointMode **********************************************
#define FOREACH_ENUM_ERIGUNITVISUALDEBUGPOINTMODE(op) \
op(ERigUnitVisualDebugPointMode::Point) \
op(ERigUnitVisualDebugPointMode::Vector) \
op(ERigUnitVisualDebugPointMode::Max)
enum class ERigUnitVisualDebugPointMode : uint8;
template<> struct TIsUEnumClass<ERigUnitVisualDebugPointMode> { enum { Value = true }; };
template<> RIGVM_NON_ATTRIBUTED_API UEnum* StaticEnum<ERigUnitVisualDebugPointMode>();
// ********** End Enum ERigUnitVisualDebugPointMode ************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS