Initial Commit

This commit is contained in:
Norman Lansing
2026-01-28 19:08:51 -05:00
commit ecb33115bf
54042 changed files with 9695586 additions and 0 deletions

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeNNE_init() {}
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); static FPackageRegistrationInfo Z_Registration_Info_UPackage__Script_NNE;
FORCENOINLINE UPackage* Z_Construct_UPackage__Script_NNE()
{
if (!Z_Registration_Info_UPackage__Script_NNE.OuterSingleton)
{
static const UECodeGen_Private::FPackageParams PackageParams = {
"/Script/NNE",
nullptr,
0,
PKG_CompiledIn | 0x00000000,
0x593768F6,
0x16CCB693,
METADATA_PARAMS(0, nullptr)
};
UECodeGen_Private::ConstructUPackage(Z_Registration_Info_UPackage__Script_NNE.OuterSingleton, PackageParams);
}
return Z_Registration_Info_UPackage__Script_NNE.OuterSingleton;
}
static FRegisterCompiledInInfo Z_CompiledInDeferPackage_UPackage__Script_NNE(Z_Construct_UPackage__Script_NNE, TEXT("/Script/NNE"), Z_Registration_Info_UPackage__Script_NNE, CONSTRUCT_RELOAD_VERSION_INFO(FPackageReloadVersionInfo, 0x593768F6, 0x16CCB693));
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#pragma once

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "NNEModelData.h"
#include "Serialization/ArchiveUObjectFromStructuredArchive.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeNNEModelData() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UClass* Z_Construct_UClass_UObject();
NNE_API UClass* Z_Construct_UClass_UNNEModelData();
NNE_API UClass* Z_Construct_UClass_UNNEModelData_NoRegister();
UPackage* Z_Construct_UPackage__Script_NNE();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UNNEModelData ************************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UNNEModelData;
UClass* UNNEModelData::GetPrivateStaticClass()
{
using TClass = UNNEModelData;
if (!Z_Registration_Info_UClass_UNNEModelData.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("NNEModelData"),
Z_Registration_Info_UClass_UNNEModelData.InnerSingleton,
StaticRegisterNativesUNNEModelData,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UNNEModelData.InnerSingleton;
}
UClass* Z_Construct_UClass_UNNEModelData_NoRegister()
{
return UNNEModelData::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UNNEModelData_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "Category", "NNE" },
{ "Comment", "/**\n * This class represents assets that store neural network model data.\n *\n * Neural network models typically consist of a graph of operations and corresponding parameters as e.g. weights.\n * UNNEModelData assets store such model data as imported e.g. by the UNNEModelDataFactory class.\n * An INNERuntime object retrieved by UE::NNE::GetRuntime<T>(const FString& Name) can be used to create an inferable neural network model.\n */" },
{ "IncludePath", "NNEModelData.h" },
{ "ModuleRelativePath", "Public/NNEModelData.h" },
{ "ToolTip", "This class represents assets that store neural network model data.\n\nNeural network models typically consist of a graph of operations and corresponding parameters as e.g. weights.\nUNNEModelData assets store such model data as imported e.g. by the UNNEModelDataFactory class.\nAn INNERuntime object retrieved by UE::NNE::GetRuntime<T>(const FString& Name) can be used to create an inferable neural network model." },
};
#endif // WITH_METADATA
// ********** Begin Class UNNEModelData constinit property declarations ****************************
// ********** End Class UNNEModelData constinit property declarations ******************************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UNNEModelData>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UNNEModelData_Statics
UObject* (*const Z_Construct_UClass_UNNEModelData_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UObject,
(UObject* (*)())Z_Construct_UPackage__Script_NNE,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UNNEModelData_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UNNEModelData_Statics::ClassParams = {
&UNNEModelData::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UNNEModelData_Statics::Class_MetaDataParams), Z_Construct_UClass_UNNEModelData_Statics::Class_MetaDataParams)
};
void UNNEModelData::StaticRegisterNativesUNNEModelData()
{
}
UClass* Z_Construct_UClass_UNNEModelData()
{
if (!Z_Registration_Info_UClass_UNNEModelData.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UNNEModelData.OuterSingleton, Z_Construct_UClass_UNNEModelData_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UNNEModelData.OuterSingleton;
}
UNNEModelData::UNNEModelData(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UNNEModelData);
UNNEModelData::~UNNEModelData() {}
IMPLEMENT_FSTRUCTUREDARCHIVE_SERIALIZER(UNNEModelData)
// ********** End Class UNNEModelData **************************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_NNE_Public_NNEModelData_h__Script_NNE_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UNNEModelData, UNNEModelData::StaticClass, TEXT("UNNEModelData"), &Z_Registration_Info_UClass_UNNEModelData, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UNNEModelData), 149044426U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_NNE_Public_NNEModelData_h__Script_NNE_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_NNE_Public_NNEModelData_h__Script_NNE_2342877307{
TEXT("/Script/NNE"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_NNE_Public_NNEModelData_h__Script_NNE_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_NNE_Public_NNEModelData_h__Script_NNE_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "NNEModelData.h"
#ifdef NNE_NNEModelData_generated_h
#error "NNEModelData.generated.h already included, missing '#pragma once' in NNEModelData.h"
#endif
#define NNE_NNEModelData_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UNNEModelData ************************************************************
#define FID_Engine_Source_Runtime_NNE_Public_NNEModelData_h_75_ARCHIVESERIALIZER \
DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UNNEModelData, NNE_API)
struct Z_Construct_UClass_UNNEModelData_Statics;
NNE_API UClass* Z_Construct_UClass_UNNEModelData_NoRegister();
#define FID_Engine_Source_Runtime_NNE_Public_NNEModelData_h_75_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUNNEModelData(); \
friend struct ::Z_Construct_UClass_UNNEModelData_Statics; \
static UClass* GetPrivateStaticClass(); \
friend NNE_API UClass* ::Z_Construct_UClass_UNNEModelData_NoRegister(); \
public: \
DECLARE_CLASS2(UNNEModelData, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/NNE"), Z_Construct_UClass_UNNEModelData_NoRegister) \
DECLARE_SERIALIZER(UNNEModelData) \
FID_Engine_Source_Runtime_NNE_Public_NNEModelData_h_75_ARCHIVESERIALIZER
#define FID_Engine_Source_Runtime_NNE_Public_NNEModelData_h_75_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NNE_API UNNEModelData(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UNNEModelData(UNNEModelData&&) = delete; \
UNNEModelData(const UNNEModelData&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(NNE_API, UNNEModelData); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UNNEModelData); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UNNEModelData) \
NNE_API virtual ~UNNEModelData();
#define FID_Engine_Source_Runtime_NNE_Public_NNEModelData_h_72_PROLOG
#define FID_Engine_Source_Runtime_NNE_Public_NNEModelData_h_75_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_NNE_Public_NNEModelData_h_75_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_NNE_Public_NNEModelData_h_75_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UNNEModelData;
// ********** End Class UNNEModelData **************************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_NNE_Public_NNEModelData_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "NNERuntime.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeNNERuntime() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UClass* Z_Construct_UClass_UInterface();
NNE_API UClass* Z_Construct_UClass_UNNERuntime();
NNE_API UClass* Z_Construct_UClass_UNNERuntime_NoRegister();
UPackage* Z_Construct_UPackage__Script_NNE();
// ********** End Cross Module References **********************************************************
// ********** Begin Interface UNNERuntime **********************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UNNERuntime;
UClass* UNNERuntime::GetPrivateStaticClass()
{
using TClass = UNNERuntime;
if (!Z_Registration_Info_UClass_UNNERuntime.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("NNERuntime"),
Z_Registration_Info_UClass_UNNERuntime.InnerSingleton,
StaticRegisterNativesUNNERuntime,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UNNERuntime.InnerSingleton;
}
UClass* Z_Construct_UClass_UNNERuntime_NoRegister()
{
return UNNERuntime::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UNNERuntime_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "ModuleRelativePath", "Public/NNERuntime.h" },
};
#endif // WITH_METADATA
// ********** Begin Interface UNNERuntime constinit property declarations **************************
// ********** End Interface UNNERuntime constinit property declarations ****************************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<INNERuntime>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UNNERuntime_Statics
UObject* (*const Z_Construct_UClass_UNNERuntime_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UInterface,
(UObject* (*)())Z_Construct_UPackage__Script_NNE,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UNNERuntime_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UNNERuntime_Statics::ClassParams = {
&UNNERuntime::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000840A1u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UNNERuntime_Statics::Class_MetaDataParams), Z_Construct_UClass_UNNERuntime_Statics::Class_MetaDataParams)
};
void UNNERuntime::StaticRegisterNativesUNNERuntime()
{
}
UClass* Z_Construct_UClass_UNNERuntime()
{
if (!Z_Registration_Info_UClass_UNNERuntime.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UNNERuntime.OuterSingleton, Z_Construct_UClass_UNNERuntime_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UNNERuntime.OuterSingleton;
}
UNNERuntime::UNNERuntime(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UNNERuntime);
// ********** End Interface UNNERuntime ************************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_NNE_Public_NNERuntime_h__Script_NNE_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UNNERuntime, UNNERuntime::StaticClass, TEXT("UNNERuntime"), &Z_Registration_Info_UClass_UNNERuntime, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UNNERuntime), 380945072U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_NNE_Public_NNERuntime_h__Script_NNE_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_NNE_Public_NNERuntime_h__Script_NNE_3372374998{
TEXT("/Script/NNE"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_NNE_Public_NNERuntime_h__Script_NNE_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_NNE_Public_NNERuntime_h__Script_NNE_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "NNERuntime.h"
#ifdef NNE_NNERuntime_generated_h
#error "NNERuntime.generated.h already included, missing '#pragma once' in NNERuntime.h"
#endif
#define NNE_NNERuntime_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Interface UNNERuntime **********************************************************
struct Z_Construct_UClass_UNNERuntime_Statics;
NNE_API UClass* Z_Construct_UClass_UNNERuntime_NoRegister();
#define FID_Engine_Source_Runtime_NNE_Public_NNERuntime_h_22_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NNE_API UNNERuntime(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UNNERuntime(UNNERuntime&&) = delete; \
UNNERuntime(const UNNERuntime&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(NNE_API, UNNERuntime); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UNNERuntime); \
DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UNNERuntime) \
virtual ~UNNERuntime() = default;
#define FID_Engine_Source_Runtime_NNE_Public_NNERuntime_h_22_GENERATED_UINTERFACE_BODY() \
private: \
static void StaticRegisterNativesUNNERuntime(); \
friend struct ::Z_Construct_UClass_UNNERuntime_Statics; \
static UClass* GetPrivateStaticClass(); \
friend NNE_API UClass* ::Z_Construct_UClass_UNNERuntime_NoRegister(); \
public: \
DECLARE_CLASS2(UNNERuntime, UInterface, COMPILED_IN_FLAGS(CLASS_Abstract | CLASS_Interface), CASTCLASS_None, TEXT("/Script/NNE"), Z_Construct_UClass_UNNERuntime_NoRegister) \
DECLARE_SERIALIZER(UNNERuntime)
#define FID_Engine_Source_Runtime_NNE_Public_NNERuntime_h_22_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
FID_Engine_Source_Runtime_NNE_Public_NNERuntime_h_22_GENERATED_UINTERFACE_BODY() \
FID_Engine_Source_Runtime_NNE_Public_NNERuntime_h_22_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
#define FID_Engine_Source_Runtime_NNE_Public_NNERuntime_h_22_INCLASS_IINTERFACE_NO_PURE_DECLS \
protected: \
virtual ~INNERuntime() {} \
public: \
typedef UNNERuntime UClassType; \
typedef INNERuntime ThisClass; \
virtual UObject* _getUObject() const { return nullptr; }
#define FID_Engine_Source_Runtime_NNE_Public_NNERuntime_h_19_PROLOG
#define FID_Engine_Source_Runtime_NNE_Public_NNERuntime_h_34_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_NNE_Public_NNERuntime_h_22_INCLASS_IINTERFACE_NO_PURE_DECLS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UNNERuntime;
// ********** End Interface UNNERuntime ************************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_NNE_Public_NNERuntime_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "NNERuntimeCPU.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeNNERuntimeCPU() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UClass* Z_Construct_UClass_UInterface();
NNE_API UClass* Z_Construct_UClass_UNNERuntimeCPU();
NNE_API UClass* Z_Construct_UClass_UNNERuntimeCPU_NoRegister();
UPackage* Z_Construct_UPackage__Script_NNE();
// ********** End Cross Module References **********************************************************
// ********** Begin Interface UNNERuntimeCPU *******************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UNNERuntimeCPU;
UClass* UNNERuntimeCPU::GetPrivateStaticClass()
{
using TClass = UNNERuntimeCPU;
if (!Z_Registration_Info_UClass_UNNERuntimeCPU.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("NNERuntimeCPU"),
Z_Registration_Info_UClass_UNNERuntimeCPU.InnerSingleton,
StaticRegisterNativesUNNERuntimeCPU,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UNNERuntimeCPU.InnerSingleton;
}
UClass* Z_Construct_UClass_UNNERuntimeCPU_NoRegister()
{
return UNNERuntimeCPU::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UNNERuntimeCPU_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "ModuleRelativePath", "Public/NNERuntimeCPU.h" },
};
#endif // WITH_METADATA
// ********** Begin Interface UNNERuntimeCPU constinit property declarations ***********************
// ********** End Interface UNNERuntimeCPU constinit property declarations *************************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<INNERuntimeCPU>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UNNERuntimeCPU_Statics
UObject* (*const Z_Construct_UClass_UNNERuntimeCPU_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UInterface,
(UObject* (*)())Z_Construct_UPackage__Script_NNE,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UNNERuntimeCPU_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UNNERuntimeCPU_Statics::ClassParams = {
&UNNERuntimeCPU::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000840A1u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UNNERuntimeCPU_Statics::Class_MetaDataParams), Z_Construct_UClass_UNNERuntimeCPU_Statics::Class_MetaDataParams)
};
void UNNERuntimeCPU::StaticRegisterNativesUNNERuntimeCPU()
{
}
UClass* Z_Construct_UClass_UNNERuntimeCPU()
{
if (!Z_Registration_Info_UClass_UNNERuntimeCPU.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UNNERuntimeCPU.OuterSingleton, Z_Construct_UClass_UNNERuntimeCPU_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UNNERuntimeCPU.OuterSingleton;
}
UNNERuntimeCPU::UNNERuntimeCPU(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UNNERuntimeCPU);
// ********** End Interface UNNERuntimeCPU *********************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_NNE_Public_NNERuntimeCPU_h__Script_NNE_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UNNERuntimeCPU, UNNERuntimeCPU::StaticClass, TEXT("UNNERuntimeCPU"), &Z_Registration_Info_UClass_UNNERuntimeCPU, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UNNERuntimeCPU), 1446447762U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_NNE_Public_NNERuntimeCPU_h__Script_NNE_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_NNE_Public_NNERuntimeCPU_h__Script_NNE_1923668778{
TEXT("/Script/NNE"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_NNE_Public_NNERuntimeCPU_h__Script_NNE_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_NNE_Public_NNERuntimeCPU_h__Script_NNE_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "NNERuntimeCPU.h"
#ifdef NNE_NNERuntimeCPU_generated_h
#error "NNERuntimeCPU.generated.h already included, missing '#pragma once' in NNERuntimeCPU.h"
#endif
#define NNE_NNERuntimeCPU_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Interface UNNERuntimeCPU *******************************************************
struct Z_Construct_UClass_UNNERuntimeCPU_Statics;
NNE_API UClass* Z_Construct_UClass_UNNERuntimeCPU_NoRegister();
#define FID_Engine_Source_Runtime_NNE_Public_NNERuntimeCPU_h_53_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NNE_API UNNERuntimeCPU(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UNNERuntimeCPU(UNNERuntimeCPU&&) = delete; \
UNNERuntimeCPU(const UNNERuntimeCPU&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(NNE_API, UNNERuntimeCPU); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UNNERuntimeCPU); \
DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UNNERuntimeCPU) \
virtual ~UNNERuntimeCPU() = default;
#define FID_Engine_Source_Runtime_NNE_Public_NNERuntimeCPU_h_53_GENERATED_UINTERFACE_BODY() \
private: \
static void StaticRegisterNativesUNNERuntimeCPU(); \
friend struct ::Z_Construct_UClass_UNNERuntimeCPU_Statics; \
static UClass* GetPrivateStaticClass(); \
friend NNE_API UClass* ::Z_Construct_UClass_UNNERuntimeCPU_NoRegister(); \
public: \
DECLARE_CLASS2(UNNERuntimeCPU, UInterface, COMPILED_IN_FLAGS(CLASS_Abstract | CLASS_Interface), CASTCLASS_None, TEXT("/Script/NNE"), Z_Construct_UClass_UNNERuntimeCPU_NoRegister) \
DECLARE_SERIALIZER(UNNERuntimeCPU)
#define FID_Engine_Source_Runtime_NNE_Public_NNERuntimeCPU_h_53_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
FID_Engine_Source_Runtime_NNE_Public_NNERuntimeCPU_h_53_GENERATED_UINTERFACE_BODY() \
FID_Engine_Source_Runtime_NNE_Public_NNERuntimeCPU_h_53_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
#define FID_Engine_Source_Runtime_NNE_Public_NNERuntimeCPU_h_53_INCLASS_IINTERFACE_NO_PURE_DECLS \
protected: \
virtual ~INNERuntimeCPU() {} \
public: \
typedef UNNERuntimeCPU UClassType; \
typedef INNERuntimeCPU ThisClass; \
virtual UObject* _getUObject() const { return nullptr; }
#define FID_Engine_Source_Runtime_NNE_Public_NNERuntimeCPU_h_50_PROLOG
#define FID_Engine_Source_Runtime_NNE_Public_NNERuntimeCPU_h_63_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_NNE_Public_NNERuntimeCPU_h_53_INCLASS_IINTERFACE_NO_PURE_DECLS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UNNERuntimeCPU;
// ********** End Interface UNNERuntimeCPU *********************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_NNE_Public_NNERuntimeCPU_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,117 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "NNERuntimeGPU.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeNNERuntimeGPU() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UClass* Z_Construct_UClass_UInterface();
NNE_API UClass* Z_Construct_UClass_UNNERuntimeGPU();
NNE_API UClass* Z_Construct_UClass_UNNERuntimeGPU_NoRegister();
UPackage* Z_Construct_UPackage__Script_NNE();
// ********** End Cross Module References **********************************************************
// ********** Begin Interface UNNERuntimeGPU *******************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UNNERuntimeGPU;
UClass* UNNERuntimeGPU::GetPrivateStaticClass()
{
using TClass = UNNERuntimeGPU;
if (!Z_Registration_Info_UClass_UNNERuntimeGPU.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("NNERuntimeGPU"),
Z_Registration_Info_UClass_UNNERuntimeGPU.InnerSingleton,
StaticRegisterNativesUNNERuntimeGPU,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UNNERuntimeGPU.InnerSingleton;
}
UClass* Z_Construct_UClass_UNNERuntimeGPU_NoRegister()
{
return UNNERuntimeGPU::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UNNERuntimeGPU_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "ModuleRelativePath", "Public/NNERuntimeGPU.h" },
};
#endif // WITH_METADATA
// ********** Begin Interface UNNERuntimeGPU constinit property declarations ***********************
// ********** End Interface UNNERuntimeGPU constinit property declarations *************************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<INNERuntimeGPU>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UNNERuntimeGPU_Statics
UObject* (*const Z_Construct_UClass_UNNERuntimeGPU_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UInterface,
(UObject* (*)())Z_Construct_UPackage__Script_NNE,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UNNERuntimeGPU_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UNNERuntimeGPU_Statics::ClassParams = {
&UNNERuntimeGPU::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000840A1u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UNNERuntimeGPU_Statics::Class_MetaDataParams), Z_Construct_UClass_UNNERuntimeGPU_Statics::Class_MetaDataParams)
};
void UNNERuntimeGPU::StaticRegisterNativesUNNERuntimeGPU()
{
}
UClass* Z_Construct_UClass_UNNERuntimeGPU()
{
if (!Z_Registration_Info_UClass_UNNERuntimeGPU.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UNNERuntimeGPU.OuterSingleton, Z_Construct_UClass_UNNERuntimeGPU_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UNNERuntimeGPU.OuterSingleton;
}
UNNERuntimeGPU::UNNERuntimeGPU(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UNNERuntimeGPU);
// ********** End Interface UNNERuntimeGPU *********************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_NNE_Public_NNERuntimeGPU_h__Script_NNE_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UNNERuntimeGPU, UNNERuntimeGPU::StaticClass, TEXT("UNNERuntimeGPU"), &Z_Registration_Info_UClass_UNNERuntimeGPU, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UNNERuntimeGPU), 2435064096U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_NNE_Public_NNERuntimeGPU_h__Script_NNE_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_NNE_Public_NNERuntimeGPU_h__Script_NNE_3188815603{
TEXT("/Script/NNE"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_NNE_Public_NNERuntimeGPU_h__Script_NNE_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_NNE_Public_NNERuntimeGPU_h__Script_NNE_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,79 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "NNERuntimeGPU.h"
#ifdef NNE_NNERuntimeGPU_generated_h
#error "NNERuntimeGPU.generated.h already included, missing '#pragma once' in NNERuntimeGPU.h"
#endif
#define NNE_NNERuntimeGPU_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Interface UNNERuntimeGPU *******************************************************
struct Z_Construct_UClass_UNNERuntimeGPU_Statics;
NNE_API UClass* Z_Construct_UClass_UNNERuntimeGPU_NoRegister();
#define FID_Engine_Source_Runtime_NNE_Public_NNERuntimeGPU_h_55_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NNE_API UNNERuntimeGPU(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UNNERuntimeGPU(UNNERuntimeGPU&&) = delete; \
UNNERuntimeGPU(const UNNERuntimeGPU&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(NNE_API, UNNERuntimeGPU); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UNNERuntimeGPU); \
DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UNNERuntimeGPU) \
virtual ~UNNERuntimeGPU() = default;
#define FID_Engine_Source_Runtime_NNE_Public_NNERuntimeGPU_h_55_GENERATED_UINTERFACE_BODY() \
private: \
static void StaticRegisterNativesUNNERuntimeGPU(); \
friend struct ::Z_Construct_UClass_UNNERuntimeGPU_Statics; \
static UClass* GetPrivateStaticClass(); \
friend NNE_API UClass* ::Z_Construct_UClass_UNNERuntimeGPU_NoRegister(); \
public: \
DECLARE_CLASS2(UNNERuntimeGPU, UInterface, COMPILED_IN_FLAGS(CLASS_Abstract | CLASS_Interface), CASTCLASS_None, TEXT("/Script/NNE"), Z_Construct_UClass_UNNERuntimeGPU_NoRegister) \
DECLARE_SERIALIZER(UNNERuntimeGPU)
#define FID_Engine_Source_Runtime_NNE_Public_NNERuntimeGPU_h_55_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
FID_Engine_Source_Runtime_NNE_Public_NNERuntimeGPU_h_55_GENERATED_UINTERFACE_BODY() \
FID_Engine_Source_Runtime_NNE_Public_NNERuntimeGPU_h_55_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
#define FID_Engine_Source_Runtime_NNE_Public_NNERuntimeGPU_h_55_INCLASS_IINTERFACE_NO_PURE_DECLS \
protected: \
virtual ~INNERuntimeGPU() {} \
public: \
typedef UNNERuntimeGPU UClassType; \
typedef INNERuntimeGPU ThisClass; \
virtual UObject* _getUObject() const { return nullptr; }
#define FID_Engine_Source_Runtime_NNE_Public_NNERuntimeGPU_h_52_PROLOG
#define FID_Engine_Source_Runtime_NNE_Public_NNERuntimeGPU_h_65_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_NNE_Public_NNERuntimeGPU_h_55_INCLASS_IINTERFACE_NO_PURE_DECLS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UNNERuntimeGPU;
// ********** End Interface UNNERuntimeGPU *********************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_NNE_Public_NNERuntimeGPU_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,117 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "NNERuntimeNPU.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeNNERuntimeNPU() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UClass* Z_Construct_UClass_UInterface();
NNE_API UClass* Z_Construct_UClass_UNNERuntimeNPU();
NNE_API UClass* Z_Construct_UClass_UNNERuntimeNPU_NoRegister();
UPackage* Z_Construct_UPackage__Script_NNE();
// ********** End Cross Module References **********************************************************
// ********** Begin Interface UNNERuntimeNPU *******************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UNNERuntimeNPU;
UClass* UNNERuntimeNPU::GetPrivateStaticClass()
{
using TClass = UNNERuntimeNPU;
if (!Z_Registration_Info_UClass_UNNERuntimeNPU.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("NNERuntimeNPU"),
Z_Registration_Info_UClass_UNNERuntimeNPU.InnerSingleton,
StaticRegisterNativesUNNERuntimeNPU,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UNNERuntimeNPU.InnerSingleton;
}
UClass* Z_Construct_UClass_UNNERuntimeNPU_NoRegister()
{
return UNNERuntimeNPU::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UNNERuntimeNPU_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "ModuleRelativePath", "Public/NNERuntimeNPU.h" },
};
#endif // WITH_METADATA
// ********** Begin Interface UNNERuntimeNPU constinit property declarations ***********************
// ********** End Interface UNNERuntimeNPU constinit property declarations *************************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<INNERuntimeNPU>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UNNERuntimeNPU_Statics
UObject* (*const Z_Construct_UClass_UNNERuntimeNPU_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UInterface,
(UObject* (*)())Z_Construct_UPackage__Script_NNE,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UNNERuntimeNPU_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UNNERuntimeNPU_Statics::ClassParams = {
&UNNERuntimeNPU::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000840A1u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UNNERuntimeNPU_Statics::Class_MetaDataParams), Z_Construct_UClass_UNNERuntimeNPU_Statics::Class_MetaDataParams)
};
void UNNERuntimeNPU::StaticRegisterNativesUNNERuntimeNPU()
{
}
UClass* Z_Construct_UClass_UNNERuntimeNPU()
{
if (!Z_Registration_Info_UClass_UNNERuntimeNPU.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UNNERuntimeNPU.OuterSingleton, Z_Construct_UClass_UNNERuntimeNPU_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UNNERuntimeNPU.OuterSingleton;
}
UNNERuntimeNPU::UNNERuntimeNPU(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UNNERuntimeNPU);
// ********** End Interface UNNERuntimeNPU *********************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_NNE_Public_NNERuntimeNPU_h__Script_NNE_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UNNERuntimeNPU, UNNERuntimeNPU::StaticClass, TEXT("UNNERuntimeNPU"), &Z_Registration_Info_UClass_UNNERuntimeNPU, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UNNERuntimeNPU), 511460838U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_NNE_Public_NNERuntimeNPU_h__Script_NNE_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_NNE_Public_NNERuntimeNPU_h__Script_NNE_2923965865{
TEXT("/Script/NNE"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_NNE_Public_NNERuntimeNPU_h__Script_NNE_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_NNE_Public_NNERuntimeNPU_h__Script_NNE_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,79 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "NNERuntimeNPU.h"
#ifdef NNE_NNERuntimeNPU_generated_h
#error "NNERuntimeNPU.generated.h already included, missing '#pragma once' in NNERuntimeNPU.h"
#endif
#define NNE_NNERuntimeNPU_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Interface UNNERuntimeNPU *******************************************************
struct Z_Construct_UClass_UNNERuntimeNPU_Statics;
NNE_API UClass* Z_Construct_UClass_UNNERuntimeNPU_NoRegister();
#define FID_Engine_Source_Runtime_NNE_Public_NNERuntimeNPU_h_53_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NNE_API UNNERuntimeNPU(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UNNERuntimeNPU(UNNERuntimeNPU&&) = delete; \
UNNERuntimeNPU(const UNNERuntimeNPU&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(NNE_API, UNNERuntimeNPU); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UNNERuntimeNPU); \
DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UNNERuntimeNPU) \
virtual ~UNNERuntimeNPU() = default;
#define FID_Engine_Source_Runtime_NNE_Public_NNERuntimeNPU_h_53_GENERATED_UINTERFACE_BODY() \
private: \
static void StaticRegisterNativesUNNERuntimeNPU(); \
friend struct ::Z_Construct_UClass_UNNERuntimeNPU_Statics; \
static UClass* GetPrivateStaticClass(); \
friend NNE_API UClass* ::Z_Construct_UClass_UNNERuntimeNPU_NoRegister(); \
public: \
DECLARE_CLASS2(UNNERuntimeNPU, UInterface, COMPILED_IN_FLAGS(CLASS_Abstract | CLASS_Interface), CASTCLASS_None, TEXT("/Script/NNE"), Z_Construct_UClass_UNNERuntimeNPU_NoRegister) \
DECLARE_SERIALIZER(UNNERuntimeNPU)
#define FID_Engine_Source_Runtime_NNE_Public_NNERuntimeNPU_h_53_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
FID_Engine_Source_Runtime_NNE_Public_NNERuntimeNPU_h_53_GENERATED_UINTERFACE_BODY() \
FID_Engine_Source_Runtime_NNE_Public_NNERuntimeNPU_h_53_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
#define FID_Engine_Source_Runtime_NNE_Public_NNERuntimeNPU_h_53_INCLASS_IINTERFACE_NO_PURE_DECLS \
protected: \
virtual ~INNERuntimeNPU() {} \
public: \
typedef UNNERuntimeNPU UClassType; \
typedef INNERuntimeNPU ThisClass; \
virtual UObject* _getUObject() const { return nullptr; }
#define FID_Engine_Source_Runtime_NNE_Public_NNERuntimeNPU_h_50_PROLOG
#define FID_Engine_Source_Runtime_NNE_Public_NNERuntimeNPU_h_63_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_NNE_Public_NNERuntimeNPU_h_53_INCLASS_IINTERFACE_NO_PURE_DECLS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UNNERuntimeNPU;
// ********** End Interface UNNERuntimeNPU *********************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_NNE_Public_NNERuntimeNPU_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,117 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "NNERuntimeRDG.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeNNERuntimeRDG() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UClass* Z_Construct_UClass_UInterface();
NNE_API UClass* Z_Construct_UClass_UNNERuntimeRDG();
NNE_API UClass* Z_Construct_UClass_UNNERuntimeRDG_NoRegister();
UPackage* Z_Construct_UPackage__Script_NNE();
// ********** End Cross Module References **********************************************************
// ********** Begin Interface UNNERuntimeRDG *******************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UNNERuntimeRDG;
UClass* UNNERuntimeRDG::GetPrivateStaticClass()
{
using TClass = UNNERuntimeRDG;
if (!Z_Registration_Info_UClass_UNNERuntimeRDG.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("NNERuntimeRDG"),
Z_Registration_Info_UClass_UNNERuntimeRDG.InnerSingleton,
StaticRegisterNativesUNNERuntimeRDG,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UNNERuntimeRDG.InnerSingleton;
}
UClass* Z_Construct_UClass_UNNERuntimeRDG_NoRegister()
{
return UNNERuntimeRDG::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UNNERuntimeRDG_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "ModuleRelativePath", "Public/NNERuntimeRDG.h" },
};
#endif // WITH_METADATA
// ********** Begin Interface UNNERuntimeRDG constinit property declarations ***********************
// ********** End Interface UNNERuntimeRDG constinit property declarations *************************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<INNERuntimeRDG>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UNNERuntimeRDG_Statics
UObject* (*const Z_Construct_UClass_UNNERuntimeRDG_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UInterface,
(UObject* (*)())Z_Construct_UPackage__Script_NNE,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UNNERuntimeRDG_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UNNERuntimeRDG_Statics::ClassParams = {
&UNNERuntimeRDG::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000840A1u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UNNERuntimeRDG_Statics::Class_MetaDataParams), Z_Construct_UClass_UNNERuntimeRDG_Statics::Class_MetaDataParams)
};
void UNNERuntimeRDG::StaticRegisterNativesUNNERuntimeRDG()
{
}
UClass* Z_Construct_UClass_UNNERuntimeRDG()
{
if (!Z_Registration_Info_UClass_UNNERuntimeRDG.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UNNERuntimeRDG.OuterSingleton, Z_Construct_UClass_UNNERuntimeRDG_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UNNERuntimeRDG.OuterSingleton;
}
UNNERuntimeRDG::UNNERuntimeRDG(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UNNERuntimeRDG);
// ********** End Interface UNNERuntimeRDG *********************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_NNE_Public_NNERuntimeRDG_h__Script_NNE_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UNNERuntimeRDG, UNNERuntimeRDG::StaticClass, TEXT("UNNERuntimeRDG"), &Z_Registration_Info_UClass_UNNERuntimeRDG, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UNNERuntimeRDG), 1153963584U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_NNE_Public_NNERuntimeRDG_h__Script_NNE_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_NNE_Public_NNERuntimeRDG_h__Script_NNE_3730796129{
TEXT("/Script/NNE"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_NNE_Public_NNERuntimeRDG_h__Script_NNE_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_NNE_Public_NNERuntimeRDG_h__Script_NNE_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "NNERuntimeRDG.h"
#ifdef NNE_NNERuntimeRDG_generated_h
#error "NNERuntimeRDG.generated.h already included, missing '#pragma once' in NNERuntimeRDG.h"
#endif
#define NNE_NNERuntimeRDG_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Interface UNNERuntimeRDG *******************************************************
struct Z_Construct_UClass_UNNERuntimeRDG_Statics;
NNE_API UClass* Z_Construct_UClass_UNNERuntimeRDG_NoRegister();
#define FID_Engine_Source_Runtime_NNE_Public_NNERuntimeRDG_h_135_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NNE_API UNNERuntimeRDG(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UNNERuntimeRDG(UNNERuntimeRDG&&) = delete; \
UNNERuntimeRDG(const UNNERuntimeRDG&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(NNE_API, UNNERuntimeRDG); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UNNERuntimeRDG); \
DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UNNERuntimeRDG) \
virtual ~UNNERuntimeRDG() = default;
#define FID_Engine_Source_Runtime_NNE_Public_NNERuntimeRDG_h_135_GENERATED_UINTERFACE_BODY() \
private: \
static void StaticRegisterNativesUNNERuntimeRDG(); \
friend struct ::Z_Construct_UClass_UNNERuntimeRDG_Statics; \
static UClass* GetPrivateStaticClass(); \
friend NNE_API UClass* ::Z_Construct_UClass_UNNERuntimeRDG_NoRegister(); \
public: \
DECLARE_CLASS2(UNNERuntimeRDG, UInterface, COMPILED_IN_FLAGS(CLASS_Abstract | CLASS_Interface), CASTCLASS_None, TEXT("/Script/NNE"), Z_Construct_UClass_UNNERuntimeRDG_NoRegister) \
DECLARE_SERIALIZER(UNNERuntimeRDG)
#define FID_Engine_Source_Runtime_NNE_Public_NNERuntimeRDG_h_135_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
FID_Engine_Source_Runtime_NNE_Public_NNERuntimeRDG_h_135_GENERATED_UINTERFACE_BODY() \
FID_Engine_Source_Runtime_NNE_Public_NNERuntimeRDG_h_135_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
#define FID_Engine_Source_Runtime_NNE_Public_NNERuntimeRDG_h_135_INCLASS_IINTERFACE_NO_PURE_DECLS \
protected: \
virtual ~INNERuntimeRDG() {} \
public: \
typedef UNNERuntimeRDG UClassType; \
typedef INNERuntimeRDG ThisClass; \
virtual UObject* _getUObject() const { return nullptr; }
#define FID_Engine_Source_Runtime_NNE_Public_NNERuntimeRDG_h_132_PROLOG
#define FID_Engine_Source_Runtime_NNE_Public_NNERuntimeRDG_h_145_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_NNE_Public_NNERuntimeRDG_h_135_INCLASS_IINTERFACE_NO_PURE_DECLS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UNNERuntimeRDG;
// ********** End Interface UNNERuntimeRDG *********************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_NNE_Public_NNERuntimeRDG_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,149 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "NNETypes.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeNNETypes() {}
// ********** Begin Cross Module References ********************************************************
NNE_API UEnum* Z_Construct_UEnum_NNE_ENNETensorDataType();
UPackage* Z_Construct_UPackage__Script_NNE();
// ********** End Cross Module References **********************************************************
// ********** Begin Enum ENNETensorDataType ********************************************************
static FEnumRegistrationInfo Z_Registration_Info_UEnum_ENNETensorDataType;
static UEnum* ENNETensorDataType_StaticEnum()
{
if (!Z_Registration_Info_UEnum_ENNETensorDataType.OuterSingleton)
{
Z_Registration_Info_UEnum_ENNETensorDataType.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_NNE_ENNETensorDataType, (UObject*)Z_Construct_UPackage__Script_NNE(), TEXT("ENNETensorDataType"));
}
return Z_Registration_Info_UEnum_ENNETensorDataType.OuterSingleton;
}
template<> NNE_NON_ATTRIBUTED_API UEnum* StaticEnum<ENNETensorDataType>()
{
return ENNETensorDataType_StaticEnum();
}
struct Z_Construct_UEnum_NNE_ENNETensorDataType_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = {
{ "BFloat16.Comment", "//!< 128-bit Complex Number\n" },
{ "BFloat16.Name", "ENNETensorDataType::BFloat16" },
{ "BFloat16.ToolTip", "!< 128-bit Complex Number" },
{ "Boolean.Comment", "//!< Character type\n" },
{ "Boolean.Name", "ENNETensorDataType::Boolean" },
{ "Boolean.ToolTip", "!< Character type" },
{ "Char.Comment", "//!< For empty tensors\n" },
{ "Char.Name", "ENNETensorDataType::Char" },
{ "Char.ToolTip", "!< For empty tensors" },
{ "Comment", "/**\n * The enum lists all tensor data types used in NNE.\n *\n * See UE::NNE::GetTensorDataTypeSizeInBytes(ENNETensorDataType InType) to get the size of each data type in bytes.\n */" },
{ "Complex128.Comment", "//!< 64-bit Complex Number\n" },
{ "Complex128.Name", "ENNETensorDataType::Complex128" },
{ "Complex128.ToolTip", "!< 64-bit Complex Number" },
{ "Complex64.Comment", "//!< 64-bit unsigned integer\n" },
{ "Complex64.Name", "ENNETensorDataType::Complex64" },
{ "Complex64.ToolTip", "!< 64-bit unsigned integer" },
{ "Double.Comment", "//!< 32-bit floating number\n" },
{ "Double.Name", "ENNETensorDataType::Double" },
{ "Double.ToolTip", "!< 32-bit floating number" },
{ "Float.Comment", "//!< 16-bit floating number\n" },
{ "Float.Name", "ENNETensorDataType::Float" },
{ "Float.ToolTip", "!< 16-bit floating number" },
{ "Half.Comment", "//!< Boolean type\n" },
{ "Half.Name", "ENNETensorDataType::Half" },
{ "Half.ToolTip", "!< Boolean type" },
{ "Int16.Comment", "//!< 8-bit signed integer\n" },
{ "Int16.Name", "ENNETensorDataType::Int16" },
{ "Int16.ToolTip", "!< 8-bit signed integer" },
{ "Int32.Comment", "//!< 16-bit signed integer\n" },
{ "Int32.Name", "ENNETensorDataType::Int32" },
{ "Int32.ToolTip", "!< 16-bit signed integer" },
{ "Int64.Comment", "//!< 32-bit signed integer\n" },
{ "Int64.Name", "ENNETensorDataType::Int64" },
{ "Int64.ToolTip", "!< 32-bit signed integer" },
{ "Int8.Comment", "//!< 64-bit floating number\n" },
{ "Int8.Name", "ENNETensorDataType::Int8" },
{ "Int8.ToolTip", "!< 64-bit floating number" },
{ "ModuleRelativePath", "Public/NNETypes.h" },
{ "None.Name", "ENNETensorDataType::None" },
{ "ToolTip", "The enum lists all tensor data types used in NNE.\n\nSee UE::NNE::GetTensorDataTypeSizeInBytes(ENNETensorDataType InType) to get the size of each data type in bytes." },
{ "UInt16.Comment", "//!< 8-bit unsigned integer\n" },
{ "UInt16.Name", "ENNETensorDataType::UInt16" },
{ "UInt16.ToolTip", "!< 8-bit unsigned integer" },
{ "UInt32.Comment", "//!< 16-bit unsigned integer\n" },
{ "UInt32.Name", "ENNETensorDataType::UInt32" },
{ "UInt32.ToolTip", "!< 16-bit unsigned integer" },
{ "UInt64.Comment", "//!< 32-bit unsigned integer\n" },
{ "UInt64.Name", "ENNETensorDataType::UInt64" },
{ "UInt64.ToolTip", "!< 32-bit unsigned integer" },
{ "UInt8.Comment", "//!< 64-bit signed integer\n" },
{ "UInt8.Name", "ENNETensorDataType::UInt8" },
{ "UInt8.ToolTip", "!< 64-bit signed integer" },
};
#endif // WITH_METADATA
static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = {
{ "ENNETensorDataType::None", (int64)ENNETensorDataType::None },
{ "ENNETensorDataType::Char", (int64)ENNETensorDataType::Char },
{ "ENNETensorDataType::Boolean", (int64)ENNETensorDataType::Boolean },
{ "ENNETensorDataType::Half", (int64)ENNETensorDataType::Half },
{ "ENNETensorDataType::Float", (int64)ENNETensorDataType::Float },
{ "ENNETensorDataType::Double", (int64)ENNETensorDataType::Double },
{ "ENNETensorDataType::Int8", (int64)ENNETensorDataType::Int8 },
{ "ENNETensorDataType::Int16", (int64)ENNETensorDataType::Int16 },
{ "ENNETensorDataType::Int32", (int64)ENNETensorDataType::Int32 },
{ "ENNETensorDataType::Int64", (int64)ENNETensorDataType::Int64 },
{ "ENNETensorDataType::UInt8", (int64)ENNETensorDataType::UInt8 },
{ "ENNETensorDataType::UInt16", (int64)ENNETensorDataType::UInt16 },
{ "ENNETensorDataType::UInt32", (int64)ENNETensorDataType::UInt32 },
{ "ENNETensorDataType::UInt64", (int64)ENNETensorDataType::UInt64 },
{ "ENNETensorDataType::Complex64", (int64)ENNETensorDataType::Complex64 },
{ "ENNETensorDataType::Complex128", (int64)ENNETensorDataType::Complex128 },
{ "ENNETensorDataType::BFloat16", (int64)ENNETensorDataType::BFloat16 },
};
static const UECodeGen_Private::FEnumParams EnumParams;
}; // struct Z_Construct_UEnum_NNE_ENNETensorDataType_Statics
const UECodeGen_Private::FEnumParams Z_Construct_UEnum_NNE_ENNETensorDataType_Statics::EnumParams = {
(UObject*(*)())Z_Construct_UPackage__Script_NNE,
nullptr,
"ENNETensorDataType",
"ENNETensorDataType",
Z_Construct_UEnum_NNE_ENNETensorDataType_Statics::Enumerators,
RF_Public|RF_Transient|RF_MarkAsNative,
UE_ARRAY_COUNT(Z_Construct_UEnum_NNE_ENNETensorDataType_Statics::Enumerators),
EEnumFlags::None,
(uint8)UEnum::ECppForm::EnumClass,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_NNE_ENNETensorDataType_Statics::Enum_MetaDataParams), Z_Construct_UEnum_NNE_ENNETensorDataType_Statics::Enum_MetaDataParams)
};
UEnum* Z_Construct_UEnum_NNE_ENNETensorDataType()
{
if (!Z_Registration_Info_UEnum_ENNETensorDataType.InnerSingleton)
{
UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_ENNETensorDataType.InnerSingleton, Z_Construct_UEnum_NNE_ENNETensorDataType_Statics::EnumParams);
}
return Z_Registration_Info_UEnum_ENNETensorDataType.InnerSingleton;
}
// ********** End Enum ENNETensorDataType **********************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_NNE_Public_NNETypes_h__Script_NNE_Statics
{
static constexpr FEnumRegisterCompiledInInfo EnumInfo[] = {
{ ENNETensorDataType_StaticEnum, TEXT("ENNETensorDataType"), &Z_Registration_Info_UEnum_ENNETensorDataType, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 1073088089U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_NNE_Public_NNETypes_h__Script_NNE_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_NNE_Public_NNETypes_h__Script_NNE_2121114278{
TEXT("/Script/NNE"),
nullptr, 0,
nullptr, 0,
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_NNE_Public_NNETypes_h__Script_NNE_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_NNE_Public_NNETypes_h__Script_NNE_Statics::EnumInfo),
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,49 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "NNETypes.h"
#ifdef NNE_NNETypes_generated_h
#error "NNETypes.generated.h already included, missing '#pragma once' in NNETypes.h"
#endif
#define NNE_NNETypes_generated_h
#include "Templates/IsUEnumClass.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ReflectedTypeAccessors.h"
#include "Templates/NoDestroy.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_NNE_Public_NNETypes_h
// ********** Begin Enum ENNETensorDataType ********************************************************
#define FOREACH_ENUM_ENNETENSORDATATYPE(op) \
op(ENNETensorDataType::None) \
op(ENNETensorDataType::Char) \
op(ENNETensorDataType::Boolean) \
op(ENNETensorDataType::Half) \
op(ENNETensorDataType::Float) \
op(ENNETensorDataType::Double) \
op(ENNETensorDataType::Int8) \
op(ENNETensorDataType::Int16) \
op(ENNETensorDataType::Int32) \
op(ENNETensorDataType::Int64) \
op(ENNETensorDataType::UInt8) \
op(ENNETensorDataType::UInt16) \
op(ENNETensorDataType::UInt32) \
op(ENNETensorDataType::UInt64) \
op(ENNETensorDataType::Complex64) \
op(ENNETensorDataType::Complex128) \
op(ENNETensorDataType::BFloat16)
enum class ENNETensorDataType : uint8;
template<> struct TIsUEnumClass<ENNETensorDataType> { enum { Value = true }; };
template<> NNE_NON_ATTRIBUTED_API UEnum* StaticEnum<ENNETensorDataType>();
// ********** End Enum ENNETensorDataType **********************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,7 @@
D:\UE_5_7_1\Engine\Source\Runtime\NNE\Public\NNEModelData.h
D:\UE_5_7_1\Engine\Source\Runtime\NNE\Public\NNERuntime.h
D:\UE_5_7_1\Engine\Source\Runtime\NNE\Public\NNERuntimeGPU.h
D:\UE_5_7_1\Engine\Source\Runtime\NNE\Public\NNERuntimeCPU.h
D:\UE_5_7_1\Engine\Source\Runtime\NNE\Public\NNERuntimeNPU.h
D:\UE_5_7_1\Engine\Source\Runtime\NNE\Public\NNERuntimeRDG.h
D:\UE_5_7_1\Engine\Source\Runtime\NNE\Public\NNETypes.h