Initial Commit

This commit is contained in:
Norman Lansing
2026-01-28 19:08:51 -05:00
commit ecb33115bf
54042 changed files with 9695586 additions and 0 deletions

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Evaluation/MovieSceneSegment.h"
#ifdef MOVIESCENE_MovieSceneSegment_generated_h
#error "MovieSceneSegment.generated.h already included, missing '#pragma once' in MovieSceneSegment.h"
#endif
#define MOVIESCENE_MovieSceneSegment_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FMovieSceneSegmentIdentifier **************************************
struct Z_Construct_UScriptStruct_FMovieSceneSegmentIdentifier_Statics;
#define FID_Engine_Source_Runtime_MovieScene_Public_Evaluation_MovieSceneSegment_h_36_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FMovieSceneSegmentIdentifier_Statics; \
MOVIESCENE_API static class UScriptStruct* StaticStruct();
struct FMovieSceneSegmentIdentifier;
// ********** End ScriptStruct FMovieSceneSegmentIdentifier ****************************************
// ********** Begin ScriptStruct FSectionEvaluationData ********************************************
struct Z_Construct_UScriptStruct_FSectionEvaluationData_Statics;
#define FID_Engine_Source_Runtime_MovieScene_Public_Evaluation_MovieSceneSegment_h_84_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FSectionEvaluationData_Statics; \
MOVIESCENE_API static class UScriptStruct* StaticStruct();
struct FSectionEvaluationData;
// ********** End ScriptStruct FSectionEvaluationData **********************************************
// ********** Begin ScriptStruct FMovieSceneSegment ************************************************
struct Z_Construct_UScriptStruct_FMovieSceneSegment_Statics;
#define FID_Engine_Source_Runtime_MovieScene_Public_Evaluation_MovieSceneSegment_h_145_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FMovieSceneSegment_Statics; \
MOVIESCENE_API static class UScriptStruct* StaticStruct();
struct FMovieSceneSegment;
// ********** End ScriptStruct FMovieSceneSegment **************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_MovieScene_Public_Evaluation_MovieSceneSegment_h
// ********** Begin Enum ESectionEvaluationFlags ***************************************************
#define FOREACH_ENUM_ESECTIONEVALUATIONFLAGS(op) \
op(ESectionEvaluationFlags::None) \
op(ESectionEvaluationFlags::PreRoll) \
op(ESectionEvaluationFlags::PostRoll) \
op(ESectionEvaluationFlags::ForceKeepState) \
op(ESectionEvaluationFlags::ForceRestoreState)
enum class ESectionEvaluationFlags : uint8;
template<> struct TIsUEnumClass<ESectionEvaluationFlags> { enum { Value = true }; };
template<> MOVIESCENE_NON_ATTRIBUTED_API UEnum* StaticEnum<ESectionEvaluationFlags>();
// ********** End Enum ESectionEvaluationFlags *****************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS