Initial Commit

This commit is contained in:
Norman Lansing
2026-01-28 19:08:51 -05:00
commit ecb33115bf
54042 changed files with 9695586 additions and 0 deletions

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "MovieSceneDynamicBinding.h"
#ifdef MOVIESCENE_MovieSceneDynamicBinding_generated_h
#error "MovieSceneDynamicBinding.generated.h already included, missing '#pragma once' in MovieSceneDynamicBinding.h"
#endif
#define MOVIESCENE_MovieSceneDynamicBinding_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
class UObject;
struct FMovieSceneDynamicBindingResolveResult;
// ********** Begin ScriptStruct FMovieSceneDynamicBindingPayloadVariable **************************
struct Z_Construct_UScriptStruct_FMovieSceneDynamicBindingPayloadVariable_Statics;
#define FID_Engine_Source_Runtime_MovieScene_Public_MovieSceneDynamicBinding_h_22_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FMovieSceneDynamicBindingPayloadVariable_Statics; \
MOVIESCENE_API static class UScriptStruct* StaticStruct();
struct FMovieSceneDynamicBindingPayloadVariable;
// ********** End ScriptStruct FMovieSceneDynamicBindingPayloadVariable ****************************
// ********** Begin ScriptStruct FMovieSceneDynamicBinding *****************************************
struct Z_Construct_UScriptStruct_FMovieSceneDynamicBinding_Statics;
#define FID_Engine_Source_Runtime_MovieScene_Public_MovieSceneDynamicBinding_h_37_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FMovieSceneDynamicBinding_Statics; \
MOVIESCENE_API static class UScriptStruct* StaticStruct();
struct FMovieSceneDynamicBinding;
// ********** End ScriptStruct FMovieSceneDynamicBinding *******************************************
// ********** Begin ScriptStruct FMovieSceneDynamicBindingResolveParams ****************************
struct Z_Construct_UScriptStruct_FMovieSceneDynamicBindingResolveParams_Statics;
#define FID_Engine_Source_Runtime_MovieScene_Public_MovieSceneDynamicBinding_h_74_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FMovieSceneDynamicBindingResolveParams_Statics; \
MOVIESCENE_API static class UScriptStruct* StaticStruct();
struct FMovieSceneDynamicBindingResolveParams;
// ********** End ScriptStruct FMovieSceneDynamicBindingResolveParams ******************************
// ********** Begin ScriptStruct FMovieSceneDynamicBindingResolveResult ****************************
struct Z_Construct_UScriptStruct_FMovieSceneDynamicBindingResolveResult_Statics;
#define FID_Engine_Source_Runtime_MovieScene_Public_MovieSceneDynamicBinding_h_92_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FMovieSceneDynamicBindingResolveResult_Statics; \
MOVIESCENE_API static class UScriptStruct* StaticStruct();
struct FMovieSceneDynamicBindingResolveResult;
// ********** End ScriptStruct FMovieSceneDynamicBindingResolveResult ******************************
// ********** Begin ScriptStruct FMovieSceneDynamicBindingContainer ********************************
struct Z_Construct_UScriptStruct_FMovieSceneDynamicBindingContainer_Statics;
#define FID_Engine_Source_Runtime_MovieScene_Public_MovieSceneDynamicBinding_h_120_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FMovieSceneDynamicBindingContainer_Statics; \
MOVIESCENE_API static class UScriptStruct* StaticStruct();
struct FMovieSceneDynamicBindingContainer;
// ********** End ScriptStruct FMovieSceneDynamicBindingContainer **********************************
// ********** Begin Class UBuiltInDynamicBindingResolverLibrary ************************************
#define FID_Engine_Source_Runtime_MovieScene_Public_MovieSceneDynamicBinding_h_132_RPC_WRAPPERS_NO_PURE_DECLS \
DECLARE_FUNCTION(execResolveToPlayerPawn);
struct Z_Construct_UClass_UBuiltInDynamicBindingResolverLibrary_Statics;
MOVIESCENE_API UClass* Z_Construct_UClass_UBuiltInDynamicBindingResolverLibrary_NoRegister();
#define FID_Engine_Source_Runtime_MovieScene_Public_MovieSceneDynamicBinding_h_132_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUBuiltInDynamicBindingResolverLibrary(); \
friend struct ::Z_Construct_UClass_UBuiltInDynamicBindingResolverLibrary_Statics; \
static UClass* GetPrivateStaticClass(); \
friend MOVIESCENE_API UClass* ::Z_Construct_UClass_UBuiltInDynamicBindingResolverLibrary_NoRegister(); \
public: \
DECLARE_CLASS2(UBuiltInDynamicBindingResolverLibrary, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MovieScene"), Z_Construct_UClass_UBuiltInDynamicBindingResolverLibrary_NoRegister) \
DECLARE_SERIALIZER(UBuiltInDynamicBindingResolverLibrary)
#define FID_Engine_Source_Runtime_MovieScene_Public_MovieSceneDynamicBinding_h_132_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
MOVIESCENE_API UBuiltInDynamicBindingResolverLibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UBuiltInDynamicBindingResolverLibrary(UBuiltInDynamicBindingResolverLibrary&&) = delete; \
UBuiltInDynamicBindingResolverLibrary(const UBuiltInDynamicBindingResolverLibrary&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIESCENE_API, UBuiltInDynamicBindingResolverLibrary); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UBuiltInDynamicBindingResolverLibrary); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UBuiltInDynamicBindingResolverLibrary) \
MOVIESCENE_API virtual ~UBuiltInDynamicBindingResolverLibrary();
#define FID_Engine_Source_Runtime_MovieScene_Public_MovieSceneDynamicBinding_h_129_PROLOG
#define FID_Engine_Source_Runtime_MovieScene_Public_MovieSceneDynamicBinding_h_132_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_MovieScene_Public_MovieSceneDynamicBinding_h_132_RPC_WRAPPERS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_MovieScene_Public_MovieSceneDynamicBinding_h_132_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_MovieScene_Public_MovieSceneDynamicBinding_h_132_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UBuiltInDynamicBindingResolverLibrary;
// ********** End Class UBuiltInDynamicBindingResolverLibrary **************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_MovieScene_Public_MovieSceneDynamicBinding_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS