Initial Commit

This commit is contained in:
Norman Lansing
2026-01-28 19:08:51 -05:00
commit ecb33115bf
54042 changed files with 9695586 additions and 0 deletions

View File

@@ -0,0 +1,385 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "ImageWriteBlueprintLibrary.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeImageWriteBlueprintLibrary() {}
// ********** Begin Cross Module References ********************************************************
ENGINE_API UClass* Z_Construct_UClass_UBlueprintFunctionLibrary();
ENGINE_API UClass* Z_Construct_UClass_UTexture_NoRegister();
IMAGEWRITEQUEUE_API UClass* Z_Construct_UClass_UImageWriteBlueprintLibrary();
IMAGEWRITEQUEUE_API UClass* Z_Construct_UClass_UImageWriteBlueprintLibrary_NoRegister();
IMAGEWRITEQUEUE_API UEnum* Z_Construct_UEnum_ImageWriteQueue_EDesiredImageFormat();
IMAGEWRITEQUEUE_API UFunction* Z_Construct_UDelegateFunction_ImageWriteQueue_OnImageWriteComplete__DelegateSignature();
IMAGEWRITEQUEUE_API UScriptStruct* Z_Construct_UScriptStruct_FImageWriteOptions();
UPackage* Z_Construct_UPackage__Script_ImageWriteQueue();
// ********** End Cross Module References **********************************************************
// ********** Begin Delegate FOnImageWriteComplete *************************************************
struct Z_Construct_UDelegateFunction_ImageWriteQueue_OnImageWriteComplete__DelegateSignature_Statics
{
struct _Script_ImageWriteQueue_eventOnImageWriteComplete_Parms
{
bool bSuccess;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "ModuleRelativePath", "Public/ImageWriteBlueprintLibrary.h" },
};
#endif // WITH_METADATA
// ********** Begin Delegate FOnImageWriteComplete constinit property declarations *****************
static void NewProp_bSuccess_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bSuccess;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Delegate FOnImageWriteComplete constinit property declarations *******************
static const UECodeGen_Private::FDelegateFunctionParams FuncParams;
};
// ********** Begin Delegate FOnImageWriteComplete Property Definitions ****************************
void Z_Construct_UDelegateFunction_ImageWriteQueue_OnImageWriteComplete__DelegateSignature_Statics::NewProp_bSuccess_SetBit(void* Obj)
{
((_Script_ImageWriteQueue_eventOnImageWriteComplete_Parms*)Obj)->bSuccess = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UDelegateFunction_ImageWriteQueue_OnImageWriteComplete__DelegateSignature_Statics::NewProp_bSuccess = { "bSuccess", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(_Script_ImageWriteQueue_eventOnImageWriteComplete_Parms), &Z_Construct_UDelegateFunction_ImageWriteQueue_OnImageWriteComplete__DelegateSignature_Statics::NewProp_bSuccess_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UDelegateFunction_ImageWriteQueue_OnImageWriteComplete__DelegateSignature_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_ImageWriteQueue_OnImageWriteComplete__DelegateSignature_Statics::NewProp_bSuccess,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_ImageWriteQueue_OnImageWriteComplete__DelegateSignature_Statics::PropPointers) < 2048);
// ********** End Delegate FOnImageWriteComplete Property Definitions ******************************
const UECodeGen_Private::FDelegateFunctionParams Z_Construct_UDelegateFunction_ImageWriteQueue_OnImageWriteComplete__DelegateSignature_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UPackage__Script_ImageWriteQueue, nullptr, "OnImageWriteComplete__DelegateSignature", Z_Construct_UDelegateFunction_ImageWriteQueue_OnImageWriteComplete__DelegateSignature_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_ImageWriteQueue_OnImageWriteComplete__DelegateSignature_Statics::PropPointers),
sizeof(Z_Construct_UDelegateFunction_ImageWriteQueue_OnImageWriteComplete__DelegateSignature_Statics::_Script_ImageWriteQueue_eventOnImageWriteComplete_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00120000, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_ImageWriteQueue_OnImageWriteComplete__DelegateSignature_Statics::Function_MetaDataParams), Z_Construct_UDelegateFunction_ImageWriteQueue_OnImageWriteComplete__DelegateSignature_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UDelegateFunction_ImageWriteQueue_OnImageWriteComplete__DelegateSignature_Statics::_Script_ImageWriteQueue_eventOnImageWriteComplete_Parms) < MAX_uint16);
UFunction* Z_Construct_UDelegateFunction_ImageWriteQueue_OnImageWriteComplete__DelegateSignature()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUDelegateFunction(&ReturnFunction, Z_Construct_UDelegateFunction_ImageWriteQueue_OnImageWriteComplete__DelegateSignature_Statics::FuncParams);
}
return ReturnFunction;
}
void FOnImageWriteComplete_DelegateWrapper(const FScriptDelegate& OnImageWriteComplete, bool bSuccess)
{
struct _Script_ImageWriteQueue_eventOnImageWriteComplete_Parms
{
bool bSuccess;
};
_Script_ImageWriteQueue_eventOnImageWriteComplete_Parms Parms;
Parms.bSuccess=bSuccess ? true : false;
OnImageWriteComplete.ProcessDelegate<UObject>(&Parms);
}
// ********** End Delegate FOnImageWriteComplete ***************************************************
// ********** Begin ScriptStruct FImageWriteOptions ************************************************
struct Z_Construct_UScriptStruct_FImageWriteOptions_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FImageWriteOptions); }
static inline consteval int16 GetStructAlignment() { return alignof(FImageWriteOptions); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "Comment", "/**\n * Options specific to writing image files to disk\n */" },
{ "ModuleRelativePath", "Public/ImageWriteBlueprintLibrary.h" },
{ "ToolTip", "Options specific to writing image files to disk" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Format_MetaData[] = {
{ "Category", "Image" },
{ "Comment", "/** The desired output image format to write to disk */" },
{ "ModuleRelativePath", "Public/ImageWriteBlueprintLibrary.h" },
{ "ToolTip", "The desired output image format to write to disk" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OnComplete_MetaData[] = {
{ "Category", "Image" },
{ "Comment", "/** A callback to invoke when the image has been written, or there was an error */" },
{ "ModuleRelativePath", "Public/ImageWriteBlueprintLibrary.h" },
{ "ToolTip", "A callback to invoke when the image has been written, or there was an error" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CompressionQuality_MetaData[] = {
{ "Category", "Image" },
{ "Comment", "/** An image format specific compression setting. Either 0 (Default) or 1 (Uncompressed) for EXRs, or a value between 0 and 100. */" },
{ "ModuleRelativePath", "Public/ImageWriteBlueprintLibrary.h" },
{ "ToolTip", "An image format specific compression setting. Either 0 (Default) or 1 (Uncompressed) for EXRs, or a value between 0 and 100." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bOverwriteFile_MetaData[] = {
{ "Category", "Image" },
{ "Comment", "/** Whether to overwrite the image if it already exists */" },
{ "ModuleRelativePath", "Public/ImageWriteBlueprintLibrary.h" },
{ "ToolTip", "Whether to overwrite the image if it already exists" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bAsync_MetaData[] = {
{ "Category", "Image" },
{ "Comment", "/** Whether to perform the writing asynchronously, or to block the game thread until it is complete */" },
{ "ModuleRelativePath", "Public/ImageWriteBlueprintLibrary.h" },
{ "ToolTip", "Whether to perform the writing asynchronously, or to block the game thread until it is complete" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FImageWriteOptions constinit property declarations ****************
static const UECodeGen_Private::FBytePropertyParams NewProp_Format_Underlying;
static const UECodeGen_Private::FEnumPropertyParams NewProp_Format;
static const UECodeGen_Private::FDelegatePropertyParams NewProp_OnComplete;
static const UECodeGen_Private::FIntPropertyParams NewProp_CompressionQuality;
static void NewProp_bOverwriteFile_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bOverwriteFile;
static void NewProp_bAsync_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bAsync;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FImageWriteOptions constinit property declarations ******************
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FImageWriteOptions>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FImageWriteOptions_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FImageWriteOptions;
class UScriptStruct* FImageWriteOptions::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FImageWriteOptions.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FImageWriteOptions.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FImageWriteOptions, (UObject*)Z_Construct_UPackage__Script_ImageWriteQueue(), TEXT("ImageWriteOptions"));
}
return Z_Registration_Info_UScriptStruct_FImageWriteOptions.OuterSingleton;
}
// ********** Begin ScriptStruct FImageWriteOptions Property Definitions ***************************
const UECodeGen_Private::FBytePropertyParams Z_Construct_UScriptStruct_FImageWriteOptions_Statics::NewProp_Format_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UScriptStruct_FImageWriteOptions_Statics::NewProp_Format = { "Format", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FImageWriteOptions, Format), Z_Construct_UEnum_ImageWriteQueue_EDesiredImageFormat, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Format_MetaData), NewProp_Format_MetaData) }; // 3496608916
const UECodeGen_Private::FDelegatePropertyParams Z_Construct_UScriptStruct_FImageWriteOptions_Statics::NewProp_OnComplete = { "OnComplete", nullptr, (EPropertyFlags)0x0010000000080004, UECodeGen_Private::EPropertyGenFlags::Delegate, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FImageWriteOptions, OnComplete), Z_Construct_UDelegateFunction_ImageWriteQueue_OnImageWriteComplete__DelegateSignature, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OnComplete_MetaData), NewProp_OnComplete_MetaData) }; // 4285517162
const UECodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FImageWriteOptions_Statics::NewProp_CompressionQuality = { "CompressionQuality", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FImageWriteOptions, CompressionQuality), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CompressionQuality_MetaData), NewProp_CompressionQuality_MetaData) };
void Z_Construct_UScriptStruct_FImageWriteOptions_Statics::NewProp_bOverwriteFile_SetBit(void* Obj)
{
((FImageWriteOptions*)Obj)->bOverwriteFile = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FImageWriteOptions_Statics::NewProp_bOverwriteFile = { "bOverwriteFile", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FImageWriteOptions), &Z_Construct_UScriptStruct_FImageWriteOptions_Statics::NewProp_bOverwriteFile_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bOverwriteFile_MetaData), NewProp_bOverwriteFile_MetaData) };
void Z_Construct_UScriptStruct_FImageWriteOptions_Statics::NewProp_bAsync_SetBit(void* Obj)
{
((FImageWriteOptions*)Obj)->bAsync = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FImageWriteOptions_Statics::NewProp_bAsync = { "bAsync", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FImageWriteOptions), &Z_Construct_UScriptStruct_FImageWriteOptions_Statics::NewProp_bAsync_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bAsync_MetaData), NewProp_bAsync_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FImageWriteOptions_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FImageWriteOptions_Statics::NewProp_Format_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FImageWriteOptions_Statics::NewProp_Format,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FImageWriteOptions_Statics::NewProp_OnComplete,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FImageWriteOptions_Statics::NewProp_CompressionQuality,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FImageWriteOptions_Statics::NewProp_bOverwriteFile,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FImageWriteOptions_Statics::NewProp_bAsync,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FImageWriteOptions_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FImageWriteOptions Property Definitions *****************************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FImageWriteOptions_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_ImageWriteQueue,
nullptr,
&NewStructOps,
"ImageWriteOptions",
Z_Construct_UScriptStruct_FImageWriteOptions_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FImageWriteOptions_Statics::PropPointers),
sizeof(FImageWriteOptions),
alignof(FImageWriteOptions),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000005),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FImageWriteOptions_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FImageWriteOptions_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FImageWriteOptions()
{
if (!Z_Registration_Info_UScriptStruct_FImageWriteOptions.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FImageWriteOptions.InnerSingleton, Z_Construct_UScriptStruct_FImageWriteOptions_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FImageWriteOptions.InnerSingleton);
}
// ********** End ScriptStruct FImageWriteOptions **************************************************
// ********** Begin Class UImageWriteBlueprintLibrary Function ExportToDisk ************************
struct Z_Construct_UFunction_UImageWriteBlueprintLibrary_ExportToDisk_Statics
{
struct ImageWriteBlueprintLibrary_eventExportToDisk_Parms
{
UTexture* Texture;
FString Filename;
FImageWriteOptions Options;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Texture" },
{ "Comment", "/**\n\x09 * Export the specified texture to disk\n\x09 *\n\x09 * @param Texture The texture or render target to export\n\x09 * @param Filename The filename on disk to save as\n\x09 * @param Options Parameters defining the various export options\n\x09 */" },
{ "ModuleRelativePath", "Public/ImageWriteBlueprintLibrary.h" },
{ "ScriptMethod", "" },
{ "ToolTip", "Export the specified texture to disk\n\n@param Texture The texture or render target to export\n@param Filename The filename on disk to save as\n@param Options Parameters defining the various export options" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Filename_MetaData[] = {
{ "NativeConst", "" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Options_MetaData[] = {
{ "NativeConst", "" },
};
#endif // WITH_METADATA
// ********** Begin Function ExportToDisk constinit property declarations **************************
static const UECodeGen_Private::FObjectPropertyParams NewProp_Texture;
static const UECodeGen_Private::FStrPropertyParams NewProp_Filename;
static const UECodeGen_Private::FStructPropertyParams NewProp_Options;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function ExportToDisk constinit property declarations ****************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function ExportToDisk Property Definitions *************************************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UImageWriteBlueprintLibrary_ExportToDisk_Statics::NewProp_Texture = { "Texture", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ImageWriteBlueprintLibrary_eventExportToDisk_Parms, Texture), Z_Construct_UClass_UTexture_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UImageWriteBlueprintLibrary_ExportToDisk_Statics::NewProp_Filename = { "Filename", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ImageWriteBlueprintLibrary_eventExportToDisk_Parms, Filename), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Filename_MetaData), NewProp_Filename_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UImageWriteBlueprintLibrary_ExportToDisk_Statics::NewProp_Options = { "Options", nullptr, (EPropertyFlags)0x0010008008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ImageWriteBlueprintLibrary_eventExportToDisk_Parms, Options), Z_Construct_UScriptStruct_FImageWriteOptions, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Options_MetaData), NewProp_Options_MetaData) }; // 1020905712
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UImageWriteBlueprintLibrary_ExportToDisk_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UImageWriteBlueprintLibrary_ExportToDisk_Statics::NewProp_Texture,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UImageWriteBlueprintLibrary_ExportToDisk_Statics::NewProp_Filename,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UImageWriteBlueprintLibrary_ExportToDisk_Statics::NewProp_Options,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UImageWriteBlueprintLibrary_ExportToDisk_Statics::PropPointers) < 2048);
// ********** End Function ExportToDisk Property Definitions ***************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UImageWriteBlueprintLibrary_ExportToDisk_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UImageWriteBlueprintLibrary, nullptr, "ExportToDisk", Z_Construct_UFunction_UImageWriteBlueprintLibrary_ExportToDisk_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UImageWriteBlueprintLibrary_ExportToDisk_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UImageWriteBlueprintLibrary_ExportToDisk_Statics::ImageWriteBlueprintLibrary_eventExportToDisk_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UImageWriteBlueprintLibrary_ExportToDisk_Statics::Function_MetaDataParams), Z_Construct_UFunction_UImageWriteBlueprintLibrary_ExportToDisk_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UImageWriteBlueprintLibrary_ExportToDisk_Statics::ImageWriteBlueprintLibrary_eventExportToDisk_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UImageWriteBlueprintLibrary_ExportToDisk()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UImageWriteBlueprintLibrary_ExportToDisk_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UImageWriteBlueprintLibrary::execExportToDisk)
{
P_GET_OBJECT(UTexture,Z_Param_Texture);
P_GET_PROPERTY(FStrProperty,Z_Param_Filename);
P_GET_STRUCT_REF(FImageWriteOptions,Z_Param_Out_Options);
P_FINISH;
P_NATIVE_BEGIN;
UImageWriteBlueprintLibrary::ExportToDisk(Z_Param_Texture,Z_Param_Filename,Z_Param_Out_Options);
P_NATIVE_END;
}
// ********** End Class UImageWriteBlueprintLibrary Function ExportToDisk **************************
// ********** Begin Class UImageWriteBlueprintLibrary **********************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UImageWriteBlueprintLibrary;
UClass* UImageWriteBlueprintLibrary::GetPrivateStaticClass()
{
using TClass = UImageWriteBlueprintLibrary;
if (!Z_Registration_Info_UClass_UImageWriteBlueprintLibrary.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("ImageWriteBlueprintLibrary"),
Z_Registration_Info_UClass_UImageWriteBlueprintLibrary.InnerSingleton,
StaticRegisterNativesUImageWriteBlueprintLibrary,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UImageWriteBlueprintLibrary.InnerSingleton;
}
UClass* Z_Construct_UClass_UImageWriteBlueprintLibrary_NoRegister()
{
return UImageWriteBlueprintLibrary::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UImageWriteBlueprintLibrary_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * Function library containing utility methods for writing images on a global async queue\n */" },
{ "IncludePath", "ImageWriteBlueprintLibrary.h" },
{ "ModuleRelativePath", "Public/ImageWriteBlueprintLibrary.h" },
{ "ToolTip", "Function library containing utility methods for writing images on a global async queue" },
};
#endif // WITH_METADATA
// ********** Begin Class UImageWriteBlueprintLibrary constinit property declarations **************
// ********** End Class UImageWriteBlueprintLibrary constinit property declarations ****************
static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = {
{ .NameUTF8 = UTF8TEXT("ExportToDisk"), .Pointer = &UImageWriteBlueprintLibrary::execExportToDisk },
};
static UObject* (*const DependentSingletons[])();
static constexpr FClassFunctionLinkInfo FuncInfo[] = {
{ &Z_Construct_UFunction_UImageWriteBlueprintLibrary_ExportToDisk, "ExportToDisk" }, // 2619953554
};
static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048);
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UImageWriteBlueprintLibrary>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UImageWriteBlueprintLibrary_Statics
UObject* (*const Z_Construct_UClass_UImageWriteBlueprintLibrary_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UBlueprintFunctionLibrary,
(UObject* (*)())Z_Construct_UPackage__Script_ImageWriteQueue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UImageWriteBlueprintLibrary_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UImageWriteBlueprintLibrary_Statics::ClassParams = {
&UImageWriteBlueprintLibrary::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
FuncInfo,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
UE_ARRAY_COUNT(FuncInfo),
0,
0,
0x000000A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UImageWriteBlueprintLibrary_Statics::Class_MetaDataParams), Z_Construct_UClass_UImageWriteBlueprintLibrary_Statics::Class_MetaDataParams)
};
void UImageWriteBlueprintLibrary::StaticRegisterNativesUImageWriteBlueprintLibrary()
{
UClass* Class = UImageWriteBlueprintLibrary::StaticClass();
FNativeFunctionRegistrar::RegisterFunctions(Class, MakeConstArrayView(Z_Construct_UClass_UImageWriteBlueprintLibrary_Statics::Funcs));
}
UClass* Z_Construct_UClass_UImageWriteBlueprintLibrary()
{
if (!Z_Registration_Info_UClass_UImageWriteBlueprintLibrary.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UImageWriteBlueprintLibrary.OuterSingleton, Z_Construct_UClass_UImageWriteBlueprintLibrary_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UImageWriteBlueprintLibrary.OuterSingleton;
}
UImageWriteBlueprintLibrary::UImageWriteBlueprintLibrary(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UImageWriteBlueprintLibrary);
UImageWriteBlueprintLibrary::~UImageWriteBlueprintLibrary() {}
// ********** End Class UImageWriteBlueprintLibrary ************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_ImageWriteQueue_Public_ImageWriteBlueprintLibrary_h__Script_ImageWriteQueue_Statics
{
static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
{ FImageWriteOptions::StaticStruct, Z_Construct_UScriptStruct_FImageWriteOptions_Statics::NewStructOps, TEXT("ImageWriteOptions"),&Z_Registration_Info_UScriptStruct_FImageWriteOptions, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FImageWriteOptions), 1020905712U) },
};
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UImageWriteBlueprintLibrary, UImageWriteBlueprintLibrary::StaticClass, TEXT("UImageWriteBlueprintLibrary"), &Z_Registration_Info_UClass_UImageWriteBlueprintLibrary, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UImageWriteBlueprintLibrary), 855954992U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_ImageWriteQueue_Public_ImageWriteBlueprintLibrary_h__Script_ImageWriteQueue_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_ImageWriteQueue_Public_ImageWriteBlueprintLibrary_h__Script_ImageWriteQueue_3555971628{
TEXT("/Script/ImageWriteQueue"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_ImageWriteQueue_Public_ImageWriteBlueprintLibrary_h__Script_ImageWriteQueue_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_ImageWriteQueue_Public_ImageWriteBlueprintLibrary_h__Script_ImageWriteQueue_Statics::ClassInfo),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_ImageWriteQueue_Public_ImageWriteBlueprintLibrary_h__Script_ImageWriteQueue_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_ImageWriteQueue_Public_ImageWriteBlueprintLibrary_h__Script_ImageWriteQueue_Statics::ScriptStructInfo),
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,87 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "ImageWriteBlueprintLibrary.h"
#ifdef IMAGEWRITEQUEUE_ImageWriteBlueprintLibrary_generated_h
#error "ImageWriteBlueprintLibrary.generated.h already included, missing '#pragma once' in ImageWriteBlueprintLibrary.h"
#endif
#define IMAGEWRITEQUEUE_ImageWriteBlueprintLibrary_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
class UTexture;
struct FImageWriteOptions;
// ********** Begin Delegate FOnImageWriteComplete *************************************************
#define FID_Engine_Source_Runtime_ImageWriteQueue_Public_ImageWriteBlueprintLibrary_h_14_DELEGATE \
IMAGEWRITEQUEUE_API void FOnImageWriteComplete_DelegateWrapper(const FScriptDelegate& OnImageWriteComplete, bool bSuccess);
// ********** End Delegate FOnImageWriteComplete ***************************************************
// ********** Begin ScriptStruct FImageWriteOptions ************************************************
struct Z_Construct_UScriptStruct_FImageWriteOptions_Statics;
#define FID_Engine_Source_Runtime_ImageWriteQueue_Public_ImageWriteBlueprintLibrary_h_22_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FImageWriteOptions_Statics; \
IMAGEWRITEQUEUE_API static class UScriptStruct* StaticStruct();
struct FImageWriteOptions;
// ********** End ScriptStruct FImageWriteOptions **************************************************
// ********** Begin Class UImageWriteBlueprintLibrary **********************************************
#define FID_Engine_Source_Runtime_ImageWriteQueue_Public_ImageWriteBlueprintLibrary_h_64_RPC_WRAPPERS_NO_PURE_DECLS \
DECLARE_FUNCTION(execExportToDisk);
struct Z_Construct_UClass_UImageWriteBlueprintLibrary_Statics;
IMAGEWRITEQUEUE_API UClass* Z_Construct_UClass_UImageWriteBlueprintLibrary_NoRegister();
#define FID_Engine_Source_Runtime_ImageWriteQueue_Public_ImageWriteBlueprintLibrary_h_64_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUImageWriteBlueprintLibrary(); \
friend struct ::Z_Construct_UClass_UImageWriteBlueprintLibrary_Statics; \
static UClass* GetPrivateStaticClass(); \
friend IMAGEWRITEQUEUE_API UClass* ::Z_Construct_UClass_UImageWriteBlueprintLibrary_NoRegister(); \
public: \
DECLARE_CLASS2(UImageWriteBlueprintLibrary, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/ImageWriteQueue"), Z_Construct_UClass_UImageWriteBlueprintLibrary_NoRegister) \
DECLARE_SERIALIZER(UImageWriteBlueprintLibrary)
#define FID_Engine_Source_Runtime_ImageWriteQueue_Public_ImageWriteBlueprintLibrary_h_64_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UImageWriteBlueprintLibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UImageWriteBlueprintLibrary(UImageWriteBlueprintLibrary&&) = delete; \
UImageWriteBlueprintLibrary(const UImageWriteBlueprintLibrary&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UImageWriteBlueprintLibrary); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UImageWriteBlueprintLibrary); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UImageWriteBlueprintLibrary) \
NO_API virtual ~UImageWriteBlueprintLibrary();
#define FID_Engine_Source_Runtime_ImageWriteQueue_Public_ImageWriteBlueprintLibrary_h_59_PROLOG
#define FID_Engine_Source_Runtime_ImageWriteQueue_Public_ImageWriteBlueprintLibrary_h_64_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_ImageWriteQueue_Public_ImageWriteBlueprintLibrary_h_64_RPC_WRAPPERS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_ImageWriteQueue_Public_ImageWriteBlueprintLibrary_h_64_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_ImageWriteQueue_Public_ImageWriteBlueprintLibrary_h_64_ENHANCED_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UImageWriteBlueprintLibrary;
// ********** End Class UImageWriteBlueprintLibrary ************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_ImageWriteQueue_Public_ImageWriteBlueprintLibrary_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,33 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeImageWriteQueue_init() {}
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); IMAGEWRITEQUEUE_API UFunction* Z_Construct_UDelegateFunction_ImageWriteQueue_OnImageWriteComplete__DelegateSignature();
static FPackageRegistrationInfo Z_Registration_Info_UPackage__Script_ImageWriteQueue;
FORCENOINLINE UPackage* Z_Construct_UPackage__Script_ImageWriteQueue()
{
if (!Z_Registration_Info_UPackage__Script_ImageWriteQueue.OuterSingleton)
{
static UObject* (*const SingletonFuncArray[])() = {
(UObject* (*)())Z_Construct_UDelegateFunction_ImageWriteQueue_OnImageWriteComplete__DelegateSignature,
};
static const UECodeGen_Private::FPackageParams PackageParams = {
"/Script/ImageWriteQueue",
SingletonFuncArray,
UE_ARRAY_COUNT(SingletonFuncArray),
PKG_CompiledIn | 0x00000000,
0xE6888BF8,
0xE61E73BD,
METADATA_PARAMS(0, nullptr)
};
UECodeGen_Private::ConstructUPackage(Z_Registration_Info_UPackage__Script_ImageWriteQueue.OuterSingleton, PackageParams);
}
return Z_Registration_Info_UPackage__Script_ImageWriteQueue.OuterSingleton;
}
static FRegisterCompiledInInfo Z_CompiledInDeferPackage_UPackage__Script_ImageWriteQueue(Z_Construct_UPackage__Script_ImageWriteQueue, TEXT("/Script/ImageWriteQueue"), Z_Registration_Info_UPackage__Script_ImageWriteQueue, CONSTRUCT_RELOAD_VERSION_INFO(FPackageReloadVersionInfo, 0xE6888BF8, 0xE61E73BD));
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,10 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#pragma once

View File

@@ -0,0 +1,89 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "ImageWriteTypes.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeImageWriteTypes() {}
// ********** Begin Cross Module References ********************************************************
IMAGEWRITEQUEUE_API UEnum* Z_Construct_UEnum_ImageWriteQueue_EDesiredImageFormat();
UPackage* Z_Construct_UPackage__Script_ImageWriteQueue();
// ********** End Cross Module References **********************************************************
// ********** Begin Enum EDesiredImageFormat *******************************************************
static FEnumRegistrationInfo Z_Registration_Info_UEnum_EDesiredImageFormat;
static UEnum* EDesiredImageFormat_StaticEnum()
{
if (!Z_Registration_Info_UEnum_EDesiredImageFormat.OuterSingleton)
{
Z_Registration_Info_UEnum_EDesiredImageFormat.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_ImageWriteQueue_EDesiredImageFormat, (UObject*)Z_Construct_UPackage__Script_ImageWriteQueue(), TEXT("EDesiredImageFormat"));
}
return Z_Registration_Info_UEnum_EDesiredImageFormat.OuterSingleton;
}
template<> IMAGEWRITEQUEUE_NON_ATTRIBUTED_API UEnum* StaticEnum<EDesiredImageFormat>()
{
return EDesiredImageFormat_StaticEnum();
}
struct Z_Construct_UEnum_ImageWriteQueue_EDesiredImageFormat_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = {
{ "BMP.Name", "EDesiredImageFormat::BMP" },
{ "EXR.Name", "EDesiredImageFormat::EXR" },
{ "JPG.Name", "EDesiredImageFormat::JPG" },
{ "ModuleRelativePath", "Public/ImageWriteTypes.h" },
{ "PNG.Name", "EDesiredImageFormat::PNG" },
};
#endif // WITH_METADATA
static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = {
{ "EDesiredImageFormat::PNG", (int64)EDesiredImageFormat::PNG },
{ "EDesiredImageFormat::JPG", (int64)EDesiredImageFormat::JPG },
{ "EDesiredImageFormat::BMP", (int64)EDesiredImageFormat::BMP },
{ "EDesiredImageFormat::EXR", (int64)EDesiredImageFormat::EXR },
};
static const UECodeGen_Private::FEnumParams EnumParams;
}; // struct Z_Construct_UEnum_ImageWriteQueue_EDesiredImageFormat_Statics
const UECodeGen_Private::FEnumParams Z_Construct_UEnum_ImageWriteQueue_EDesiredImageFormat_Statics::EnumParams = {
(UObject*(*)())Z_Construct_UPackage__Script_ImageWriteQueue,
nullptr,
"EDesiredImageFormat",
"EDesiredImageFormat",
Z_Construct_UEnum_ImageWriteQueue_EDesiredImageFormat_Statics::Enumerators,
RF_Public|RF_Transient|RF_MarkAsNative,
UE_ARRAY_COUNT(Z_Construct_UEnum_ImageWriteQueue_EDesiredImageFormat_Statics::Enumerators),
EEnumFlags::None,
(uint8)UEnum::ECppForm::EnumClass,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_ImageWriteQueue_EDesiredImageFormat_Statics::Enum_MetaDataParams), Z_Construct_UEnum_ImageWriteQueue_EDesiredImageFormat_Statics::Enum_MetaDataParams)
};
UEnum* Z_Construct_UEnum_ImageWriteQueue_EDesiredImageFormat()
{
if (!Z_Registration_Info_UEnum_EDesiredImageFormat.InnerSingleton)
{
UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_EDesiredImageFormat.InnerSingleton, Z_Construct_UEnum_ImageWriteQueue_EDesiredImageFormat_Statics::EnumParams);
}
return Z_Registration_Info_UEnum_EDesiredImageFormat.InnerSingleton;
}
// ********** End Enum EDesiredImageFormat *********************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_ImageWriteQueue_Public_ImageWriteTypes_h__Script_ImageWriteQueue_Statics
{
static constexpr FEnumRegisterCompiledInInfo EnumInfo[] = {
{ EDesiredImageFormat_StaticEnum, TEXT("EDesiredImageFormat"), &Z_Registration_Info_UEnum_EDesiredImageFormat, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 3496608916U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_ImageWriteQueue_Public_ImageWriteTypes_h__Script_ImageWriteQueue_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_ImageWriteQueue_Public_ImageWriteTypes_h__Script_ImageWriteQueue_359489896{
TEXT("/Script/ImageWriteQueue"),
nullptr, 0,
nullptr, 0,
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_ImageWriteQueue_Public_ImageWriteTypes_h__Script_ImageWriteQueue_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_ImageWriteQueue_Public_ImageWriteTypes_h__Script_ImageWriteQueue_Statics::EnumInfo),
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,36 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "ImageWriteTypes.h"
#ifdef IMAGEWRITEQUEUE_ImageWriteTypes_generated_h
#error "ImageWriteTypes.generated.h already included, missing '#pragma once' in ImageWriteTypes.h"
#endif
#define IMAGEWRITEQUEUE_ImageWriteTypes_generated_h
#include "Templates/IsUEnumClass.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ReflectedTypeAccessors.h"
#include "Templates/NoDestroy.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_ImageWriteQueue_Public_ImageWriteTypes_h
// ********** Begin Enum EDesiredImageFormat *******************************************************
#define FOREACH_ENUM_EDESIREDIMAGEFORMAT(op) \
op(EDesiredImageFormat::PNG) \
op(EDesiredImageFormat::JPG) \
op(EDesiredImageFormat::BMP) \
op(EDesiredImageFormat::EXR)
enum class EDesiredImageFormat : uint8;
template<> struct TIsUEnumClass<EDesiredImageFormat> { enum { Value = true }; };
template<> IMAGEWRITEQUEUE_NON_ATTRIBUTED_API UEnum* StaticEnum<EDesiredImageFormat>();
// ********** End Enum EDesiredImageFormat *********************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,2 @@
D:\UE_5_7_1\Engine\Source\Runtime\ImageWriteQueue\Public\ImageWriteBlueprintLibrary.h
D:\UE_5_7_1\Engine\Source\Runtime\ImageWriteQueue\Public\ImageWriteTypes.h