Initial Commit

This commit is contained in:
Norman Lansing
2026-01-28 19:08:51 -05:00
commit ecb33115bf
54042 changed files with 9695586 additions and 0 deletions

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Nodes/Framing/BaseFramingCameraNode.h"
#include "Core/CameraContextDataTableFwd.h"
#include "Core/CameraParameters.h"
#include "Core/CameraVariableReferences.h"
#include "Nodes/Framing/CameraActorTargetInfo.h"
#include "Nodes/Framing/CameraFramingZone.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeBaseFramingCameraNode() {}
// ********** Begin Cross Module References ********************************************************
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UBaseFramingCameraNode();
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UBaseFramingCameraNode_NoRegister();
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UCameraNode();
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UCustomCameraNodeParameterProvider_NoRegister();
GAMEPLAYCAMERAS_API UScriptStruct* Z_Construct_UScriptStruct_FBooleanCameraParameter();
GAMEPLAYCAMERAS_API UScriptStruct* Z_Construct_UScriptStruct_FCameraActorTargetInfo();
GAMEPLAYCAMERAS_API UScriptStruct* Z_Construct_UScriptStruct_FCameraContextDataID();
GAMEPLAYCAMERAS_API UScriptStruct* Z_Construct_UScriptStruct_FCameraFramingZoneParameter();
GAMEPLAYCAMERAS_API UScriptStruct* Z_Construct_UScriptStruct_FFloatCameraParameter();
GAMEPLAYCAMERAS_API UScriptStruct* Z_Construct_UScriptStruct_FVector2dCameraParameter();
GAMEPLAYCAMERAS_API UScriptStruct* Z_Construct_UScriptStruct_FVector3dCameraVariableReference();
UPackage* Z_Construct_UPackage__Script_GameplayCameras();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UBaseFramingCameraNode ***************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UBaseFramingCameraNode;
UClass* UBaseFramingCameraNode::GetPrivateStaticClass()
{
using TClass = UBaseFramingCameraNode;
if (!Z_Registration_Info_UClass_UBaseFramingCameraNode.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("BaseFramingCameraNode"),
Z_Registration_Info_UClass_UBaseFramingCameraNode.InnerSingleton,
StaticRegisterNativesUBaseFramingCameraNode,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UBaseFramingCameraNode.InnerSingleton;
}
UClass* Z_Construct_UClass_UBaseFramingCameraNode_NoRegister()
{
return UBaseFramingCameraNode::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UBaseFramingCameraNode_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "CameraNodeCategories", "Framing" },
{ "Comment", "/**\n * The base class for a standard scren-space framing camera node.\n */" },
{ "IncludePath", "Nodes/Framing/BaseFramingCameraNode.h" },
{ "ModuleRelativePath", "Public/Nodes/Framing/BaseFramingCameraNode.h" },
{ "ObjectInitializerConstructorDeclared", "" },
{ "ToolTip", "The base class for a standard scren-space framing camera node." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_TargetLocation_MetaData[] = {
{ "Category", "Target" },
{ "Comment", "/** \n\x09 * A variable whose value is the desired target's location in world space.\n\x09 * If set, and if the variable has been set, the obtained value takes priority\n\x09 * over the TargetInfos property.\n\x09 */" },
{ "ModuleRelativePath", "Public/Nodes/Framing/BaseFramingCameraNode.h" },
{ "ToolTip", "A variable whose value is the desired target's location in world space.\nIf set, and if the variable has been set, the obtained value takes priority\nover the TargetInfos property." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_TargetInfos_MetaData[] = {
{ "CameraContextData", "TRUE" },
{ "Category", "Target" },
{ "Comment", "/** Specifies one or more target actors to frame. */" },
{ "ModuleRelativePath", "Public/Nodes/Framing/BaseFramingCameraNode.h" },
{ "ToolTip", "Specifies one or more target actors to frame." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_TargetInfosDataID_MetaData[] = {
{ "ModuleRelativePath", "Public/Nodes/Framing/BaseFramingCameraNode.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SetTargetDistance_MetaData[] = {
{ "Category", "Target" },
{ "Comment", "/**\n\x09 * Whether the camera pose's target distance should be set to the distance between\n\x09 * its location and the effective target's location.\n\x09 */" },
{ "ModuleRelativePath", "Public/Nodes/Framing/BaseFramingCameraNode.h" },
{ "ToolTip", "Whether the camera pose's target distance should be set to the distance between\nits location and the effective target's location." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InitializeWithIdealFraming_MetaData[] = {
{ "Category", "Target" },
{ "Comment", "/**\n\x09 * Whether to frame the target with the ideal framing immediately on the first frame.\n\x09 */" },
{ "ModuleRelativePath", "Public/Nodes/Framing/BaseFramingCameraNode.h" },
{ "ToolTip", "Whether to frame the target with the ideal framing immediately on the first frame." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_IdealFramingLocation_MetaData[] = {
{ "Category", "Framing Target" },
{ "Comment", "/** The ideal horizontal and vertical screen-space position of the target. */" },
{ "ModuleRelativePath", "Public/Nodes/Framing/BaseFramingCameraNode.h" },
{ "ToolTip", "The ideal horizontal and vertical screen-space position of the target." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ReframeDampingFactor_MetaData[] = {
{ "Category", "Framing Target" },
{ "Comment", "/** The damping factor for how fast the framing recenters on the target. */" },
{ "ModuleRelativePath", "Public/Nodes/Framing/BaseFramingCameraNode.h" },
{ "ToolTip", "The damping factor for how fast the framing recenters on the target." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LowReframeDampingFactor_MetaData[] = {
{ "Category", "Framing Target" },
{ "Comment", "/** \n\x09 * If valid, the recentering damping factor will interpolate between LowReframeDampingFactor \n\x09 * and ReframeDampingFactor as the target moves between the ideal target position and the\n\x09 * boundaries of the hard-zone. If invalid, no interpolation occurs and the damping factor\n\x09 * is always equal to ReframeDampingFactor. */" },
{ "ModuleRelativePath", "Public/Nodes/Framing/BaseFramingCameraNode.h" },
{ "ToolTip", "If valid, the recentering damping factor will interpolate between LowReframeDampingFactor\nand ReframeDampingFactor as the target moves between the ideal target position and the\nboundaries of the hard-zone. If invalid, no interpolation occurs and the damping factor\nis always equal to ReframeDampingFactor." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ReengageTime_MetaData[] = {
{ "Category", "Framing Target" },
{ "Comment", "/**\n\x09 * The time spent ramping up the reframing after exiting the dead zone.\n\x09 * If set to zero or a negative value, reframing will immediately restart once the target\n\x09 * has exited the dead zone. Otherwise the ReframeDampingFactor will interpolate from zero to\n\x09 * its desired value over the specified amount of seconds.\n\x09 */" },
{ "ModuleRelativePath", "Public/Nodes/Framing/BaseFramingCameraNode.h" },
{ "ToolTip", "The time spent ramping up the reframing after exiting the dead zone.\nIf set to zero or a negative value, reframing will immediately restart once the target\nhas exited the dead zone. Otherwise the ReframeDampingFactor will interpolate from zero to\nits desired value over the specified amount of seconds." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DisengageTime_MetaData[] = {
{ "Category", "Framing Target" },
{ "Comment", "/**\n\x09 * The time spent ramping down the reframing after entering the dead zone.\n\x09 * If set to zero or a negative value, reframing will immediately stop once the target has \n\x09 * entered the dead zone. Otherwise, the ReframeDampingFactor will interpolate towards zero\n\x09 * over the specified amount of seconds.\n\x09 */" },
{ "ModuleRelativePath", "Public/Nodes/Framing/BaseFramingCameraNode.h" },
{ "ToolTip", "The time spent ramping down the reframing after entering the dead zone.\nIf set to zero or a negative value, reframing will immediately stop once the target has\nentered the dead zone. Otherwise, the ReframeDampingFactor will interpolate towards zero\nover the specified amount of seconds." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_TargetMovementAnticipationTime_MetaData[] = {
{ "Category", "Framing Target" },
{ "ModuleRelativePath", "Public/Nodes/Framing/BaseFramingCameraNode.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DeadZone_MetaData[] = {
{ "Category", "Framing Zones" },
{ "Comment", "/** \n\x09 * The size of the dead zone, i.e. the zone inside which the target can freely move.\n\x09 * Sizes are expressed screen percentages around the desired framing location.\n\x09 */" },
{ "ModuleRelativePath", "Public/Nodes/Framing/BaseFramingCameraNode.h" },
{ "ToolTip", "The size of the dead zone, i.e. the zone inside which the target can freely move.\nSizes are expressed screen percentages around the desired framing location." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SoftZone_MetaData[] = {
{ "Category", "Framing Zones" },
{ "Comment", "/**\n\x09 * The margins of the soft zone, i.e. the zone inside which the reframing will engage, in order\n\x09 * to bring the target back towards the ideal framing position. If the target is outside of the\n\x09 * soft zone, it will be forcibly and immedialy brought back to its edges, so this zone also \n\x09 * defines the \"hard\" or \"safe\" zone of framing.\n\x09 * Sizes are expressed in screen percentages from the edges.\n\x09 */" },
{ "ModuleRelativePath", "Public/Nodes/Framing/BaseFramingCameraNode.h" },
{ "ToolTip", "The margins of the soft zone, i.e. the zone inside which the reframing will engage, in order\nto bring the target back towards the ideal framing position. If the target is outside of the\nsoft zone, it will be forcibly and immedialy brought back to its edges, so this zone also\ndefines the \"hard\" or \"safe\" zone of framing.\nSizes are expressed in screen percentages from the edges." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_TargetInfo_MetaData[] = {
{ "ModuleRelativePath", "Public/Nodes/Framing/BaseFramingCameraNode.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UBaseFramingCameraNode constinit property declarations *******************
static const UECodeGen_Private::FStructPropertyParams NewProp_TargetLocation;
static const UECodeGen_Private::FStructPropertyParams NewProp_TargetInfos_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_TargetInfos;
static const UECodeGen_Private::FStructPropertyParams NewProp_TargetInfosDataID;
static const UECodeGen_Private::FStructPropertyParams NewProp_SetTargetDistance;
static const UECodeGen_Private::FStructPropertyParams NewProp_InitializeWithIdealFraming;
static const UECodeGen_Private::FStructPropertyParams NewProp_IdealFramingLocation;
static const UECodeGen_Private::FStructPropertyParams NewProp_ReframeDampingFactor;
static const UECodeGen_Private::FStructPropertyParams NewProp_LowReframeDampingFactor;
static const UECodeGen_Private::FStructPropertyParams NewProp_ReengageTime;
static const UECodeGen_Private::FStructPropertyParams NewProp_DisengageTime;
static const UECodeGen_Private::FStructPropertyParams NewProp_TargetMovementAnticipationTime;
static const UECodeGen_Private::FStructPropertyParams NewProp_DeadZone;
static const UECodeGen_Private::FStructPropertyParams NewProp_SoftZone;
static const UECodeGen_Private::FStructPropertyParams NewProp_TargetInfo;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UBaseFramingCameraNode constinit property declarations *********************
static UObject* (*const DependentSingletons[])();
static const UECodeGen_Private::FImplementedInterfaceParams InterfaceParams[];
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UBaseFramingCameraNode>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UBaseFramingCameraNode_Statics
// ********** Begin Class UBaseFramingCameraNode Property Definitions ******************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UBaseFramingCameraNode_Statics::NewProp_TargetLocation = { "TargetLocation", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UBaseFramingCameraNode, TargetLocation), Z_Construct_UScriptStruct_FVector3dCameraVariableReference, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_TargetLocation_MetaData), NewProp_TargetLocation_MetaData) }; // 2812702815
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UBaseFramingCameraNode_Statics::NewProp_TargetInfos_Inner = { "TargetInfos", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FCameraActorTargetInfo, METADATA_PARAMS(0, nullptr) }; // 902744006
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UBaseFramingCameraNode_Statics::NewProp_TargetInfos = { "TargetInfos", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UBaseFramingCameraNode, TargetInfos), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_TargetInfos_MetaData), NewProp_TargetInfos_MetaData) }; // 902744006
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UBaseFramingCameraNode_Statics::NewProp_TargetInfosDataID = { "TargetInfosDataID", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UBaseFramingCameraNode, TargetInfosDataID), Z_Construct_UScriptStruct_FCameraContextDataID, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_TargetInfosDataID_MetaData), NewProp_TargetInfosDataID_MetaData) }; // 1378185330
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UBaseFramingCameraNode_Statics::NewProp_SetTargetDistance = { "SetTargetDistance", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UBaseFramingCameraNode, SetTargetDistance), Z_Construct_UScriptStruct_FBooleanCameraParameter, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SetTargetDistance_MetaData), NewProp_SetTargetDistance_MetaData) }; // 3455813431
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UBaseFramingCameraNode_Statics::NewProp_InitializeWithIdealFraming = { "InitializeWithIdealFraming", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UBaseFramingCameraNode, InitializeWithIdealFraming), Z_Construct_UScriptStruct_FBooleanCameraParameter, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InitializeWithIdealFraming_MetaData), NewProp_InitializeWithIdealFraming_MetaData) }; // 3455813431
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UBaseFramingCameraNode_Statics::NewProp_IdealFramingLocation = { "IdealFramingLocation", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UBaseFramingCameraNode, IdealFramingLocation), Z_Construct_UScriptStruct_FVector2dCameraParameter, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_IdealFramingLocation_MetaData), NewProp_IdealFramingLocation_MetaData) }; // 93569523
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UBaseFramingCameraNode_Statics::NewProp_ReframeDampingFactor = { "ReframeDampingFactor", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UBaseFramingCameraNode, ReframeDampingFactor), Z_Construct_UScriptStruct_FFloatCameraParameter, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ReframeDampingFactor_MetaData), NewProp_ReframeDampingFactor_MetaData) }; // 1936936055
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UBaseFramingCameraNode_Statics::NewProp_LowReframeDampingFactor = { "LowReframeDampingFactor", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UBaseFramingCameraNode, LowReframeDampingFactor), Z_Construct_UScriptStruct_FFloatCameraParameter, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LowReframeDampingFactor_MetaData), NewProp_LowReframeDampingFactor_MetaData) }; // 1936936055
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UBaseFramingCameraNode_Statics::NewProp_ReengageTime = { "ReengageTime", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UBaseFramingCameraNode, ReengageTime), Z_Construct_UScriptStruct_FFloatCameraParameter, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ReengageTime_MetaData), NewProp_ReengageTime_MetaData) }; // 1936936055
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UBaseFramingCameraNode_Statics::NewProp_DisengageTime = { "DisengageTime", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UBaseFramingCameraNode, DisengageTime), Z_Construct_UScriptStruct_FFloatCameraParameter, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DisengageTime_MetaData), NewProp_DisengageTime_MetaData) }; // 1936936055
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UBaseFramingCameraNode_Statics::NewProp_TargetMovementAnticipationTime = { "TargetMovementAnticipationTime", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UBaseFramingCameraNode, TargetMovementAnticipationTime), Z_Construct_UScriptStruct_FFloatCameraParameter, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_TargetMovementAnticipationTime_MetaData), NewProp_TargetMovementAnticipationTime_MetaData) }; // 1936936055
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UBaseFramingCameraNode_Statics::NewProp_DeadZone = { "DeadZone", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UBaseFramingCameraNode, DeadZone), Z_Construct_UScriptStruct_FCameraFramingZoneParameter, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DeadZone_MetaData), NewProp_DeadZone_MetaData) }; // 4128403821
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UBaseFramingCameraNode_Statics::NewProp_SoftZone = { "SoftZone", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UBaseFramingCameraNode, SoftZone), Z_Construct_UScriptStruct_FCameraFramingZoneParameter, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SoftZone_MetaData), NewProp_SoftZone_MetaData) }; // 4128403821
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UBaseFramingCameraNode_Statics::NewProp_TargetInfo = { "TargetInfo", nullptr, (EPropertyFlags)0x0040000020000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UBaseFramingCameraNode, TargetInfo_DEPRECATED), Z_Construct_UScriptStruct_FCameraActorTargetInfo, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_TargetInfo_MetaData), NewProp_TargetInfo_MetaData) }; // 902744006
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UBaseFramingCameraNode_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UBaseFramingCameraNode_Statics::NewProp_TargetLocation,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UBaseFramingCameraNode_Statics::NewProp_TargetInfos_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UBaseFramingCameraNode_Statics::NewProp_TargetInfos,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UBaseFramingCameraNode_Statics::NewProp_TargetInfosDataID,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UBaseFramingCameraNode_Statics::NewProp_SetTargetDistance,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UBaseFramingCameraNode_Statics::NewProp_InitializeWithIdealFraming,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UBaseFramingCameraNode_Statics::NewProp_IdealFramingLocation,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UBaseFramingCameraNode_Statics::NewProp_ReframeDampingFactor,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UBaseFramingCameraNode_Statics::NewProp_LowReframeDampingFactor,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UBaseFramingCameraNode_Statics::NewProp_ReengageTime,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UBaseFramingCameraNode_Statics::NewProp_DisengageTime,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UBaseFramingCameraNode_Statics::NewProp_TargetMovementAnticipationTime,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UBaseFramingCameraNode_Statics::NewProp_DeadZone,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UBaseFramingCameraNode_Statics::NewProp_SoftZone,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UBaseFramingCameraNode_Statics::NewProp_TargetInfo,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UBaseFramingCameraNode_Statics::PropPointers) < 2048);
// ********** End Class UBaseFramingCameraNode Property Definitions ********************************
UObject* (*const Z_Construct_UClass_UBaseFramingCameraNode_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UCameraNode,
(UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UBaseFramingCameraNode_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FImplementedInterfaceParams Z_Construct_UClass_UBaseFramingCameraNode_Statics::InterfaceParams[] = {
{ Z_Construct_UClass_UCustomCameraNodeParameterProvider_NoRegister, (int32)VTABLE_OFFSET(UBaseFramingCameraNode, ICustomCameraNodeParameterProvider), false }, // 1469785308
};
const UECodeGen_Private::FClassParams Z_Construct_UClass_UBaseFramingCameraNode_Statics::ClassParams = {
&UBaseFramingCameraNode::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UBaseFramingCameraNode_Statics::PropPointers,
InterfaceParams,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UBaseFramingCameraNode_Statics::PropPointers),
UE_ARRAY_COUNT(InterfaceParams),
0x002810A1u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UBaseFramingCameraNode_Statics::Class_MetaDataParams), Z_Construct_UClass_UBaseFramingCameraNode_Statics::Class_MetaDataParams)
};
void UBaseFramingCameraNode::StaticRegisterNativesUBaseFramingCameraNode()
{
}
UClass* Z_Construct_UClass_UBaseFramingCameraNode()
{
if (!Z_Registration_Info_UClass_UBaseFramingCameraNode.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UBaseFramingCameraNode.OuterSingleton, Z_Construct_UClass_UBaseFramingCameraNode_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UBaseFramingCameraNode.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UBaseFramingCameraNode);
UBaseFramingCameraNode::~UBaseFramingCameraNode() {}
// ********** End Class UBaseFramingCameraNode *****************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Framing_BaseFramingCameraNode_h__Script_GameplayCameras_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UBaseFramingCameraNode, UBaseFramingCameraNode::StaticClass, TEXT("UBaseFramingCameraNode"), &Z_Registration_Info_UClass_UBaseFramingCameraNode, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UBaseFramingCameraNode), 347696860U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Framing_BaseFramingCameraNode_h__Script_GameplayCameras_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Framing_BaseFramingCameraNode_h__Script_GameplayCameras_4125212274{
TEXT("/Script/GameplayCameras"),
Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Framing_BaseFramingCameraNode_h__Script_GameplayCameras_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Framing_BaseFramingCameraNode_h__Script_GameplayCameras_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS