Initial Commit

This commit is contained in:
Norman Lansing
2026-01-28 19:08:51 -05:00
commit ecb33115bf
54042 changed files with 9695586 additions and 0 deletions

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "GameFramework/SpectatorPawnMovement.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeSpectatorPawnMovement() {}
// ********** Begin Cross Module References ********************************************************
ENGINE_API UClass* Z_Construct_UClass_UFloatingPawnMovement();
ENGINE_API UClass* Z_Construct_UClass_USpectatorPawnMovement();
ENGINE_API UClass* Z_Construct_UClass_USpectatorPawnMovement_NoRegister();
UPackage* Z_Construct_UPackage__Script_Engine();
// ********** End Cross Module References **********************************************************
// ********** Begin Class USpectatorPawnMovement ***************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_USpectatorPawnMovement;
UClass* USpectatorPawnMovement::GetPrivateStaticClass()
{
using TClass = USpectatorPawnMovement;
if (!Z_Registration_Info_UClass_USpectatorPawnMovement.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("SpectatorPawnMovement"),
Z_Registration_Info_UClass_USpectatorPawnMovement.InnerSingleton,
StaticRegisterNativesUSpectatorPawnMovement,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_USpectatorPawnMovement.InnerSingleton;
}
UClass* Z_Construct_UClass_USpectatorPawnMovement_NoRegister()
{
return USpectatorPawnMovement::GetPrivateStaticClass();
}
struct Z_Construct_UClass_USpectatorPawnMovement_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "GameFramework/SpectatorPawnMovement.h" },
{ "ModuleRelativePath", "Classes/GameFramework/SpectatorPawnMovement.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bIgnoreTimeDilation_MetaData[] = {
{ "Comment", "/** If true, component moves at full speed no matter the time dilation. Default is false. */" },
{ "ModuleRelativePath", "Classes/GameFramework/SpectatorPawnMovement.h" },
{ "ToolTip", "If true, component moves at full speed no matter the time dilation. Default is false." },
};
#endif // WITH_METADATA
// ********** Begin Class USpectatorPawnMovement constinit property declarations *******************
static void NewProp_bIgnoreTimeDilation_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bIgnoreTimeDilation;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class USpectatorPawnMovement constinit property declarations *********************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<USpectatorPawnMovement>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_USpectatorPawnMovement_Statics
// ********** Begin Class USpectatorPawnMovement Property Definitions ******************************
void Z_Construct_UClass_USpectatorPawnMovement_Statics::NewProp_bIgnoreTimeDilation_SetBit(void* Obj)
{
((USpectatorPawnMovement*)Obj)->bIgnoreTimeDilation = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_USpectatorPawnMovement_Statics::NewProp_bIgnoreTimeDilation = { "bIgnoreTimeDilation", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(USpectatorPawnMovement), &Z_Construct_UClass_USpectatorPawnMovement_Statics::NewProp_bIgnoreTimeDilation_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bIgnoreTimeDilation_MetaData), NewProp_bIgnoreTimeDilation_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_USpectatorPawnMovement_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_USpectatorPawnMovement_Statics::NewProp_bIgnoreTimeDilation,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_USpectatorPawnMovement_Statics::PropPointers) < 2048);
// ********** End Class USpectatorPawnMovement Property Definitions ********************************
UObject* (*const Z_Construct_UClass_USpectatorPawnMovement_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UFloatingPawnMovement,
(UObject* (*)())Z_Construct_UPackage__Script_Engine,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_USpectatorPawnMovement_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_USpectatorPawnMovement_Statics::ClassParams = {
&USpectatorPawnMovement::StaticClass,
"Engine",
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_USpectatorPawnMovement_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_USpectatorPawnMovement_Statics::PropPointers),
0,
0x00A800A4u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_USpectatorPawnMovement_Statics::Class_MetaDataParams), Z_Construct_UClass_USpectatorPawnMovement_Statics::Class_MetaDataParams)
};
void USpectatorPawnMovement::StaticRegisterNativesUSpectatorPawnMovement()
{
}
UClass* Z_Construct_UClass_USpectatorPawnMovement()
{
if (!Z_Registration_Info_UClass_USpectatorPawnMovement.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_USpectatorPawnMovement.OuterSingleton, Z_Construct_UClass_USpectatorPawnMovement_Statics::ClassParams);
}
return Z_Registration_Info_UClass_USpectatorPawnMovement.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, USpectatorPawnMovement);
USpectatorPawnMovement::~USpectatorPawnMovement() {}
// ********** End Class USpectatorPawnMovement *****************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_GameFramework_SpectatorPawnMovement_h__Script_Engine_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_USpectatorPawnMovement, USpectatorPawnMovement::StaticClass, TEXT("USpectatorPawnMovement"), &Z_Registration_Info_UClass_USpectatorPawnMovement, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(USpectatorPawnMovement), 2446189450U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_GameFramework_SpectatorPawnMovement_h__Script_Engine_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_GameFramework_SpectatorPawnMovement_h__Script_Engine_1948276717{
TEXT("/Script/Engine"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_GameFramework_SpectatorPawnMovement_h__Script_Engine_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_GameFramework_SpectatorPawnMovement_h__Script_Engine_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS