Initial Commit

This commit is contained in:
Norman Lansing
2026-01-28 19:08:51 -05:00
commit ecb33115bf
54042 changed files with 9695586 additions and 0 deletions

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Sound/SoundAttenuationEditorSettings.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeSoundAttenuationEditorSettings() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UClass* Z_Construct_UClass_UObject();
ENGINE_API UClass* Z_Construct_UClass_USoundAttenuationEditorSettings();
ENGINE_API UClass* Z_Construct_UClass_USoundAttenuationEditorSettings_NoRegister();
UPackage* Z_Construct_UPackage__Script_Engine();
// ********** End Cross Module References **********************************************************
// ********** Begin Class USoundAttenuationEditorSettings ******************************************
FClassRegistrationInfo Z_Registration_Info_UClass_USoundAttenuationEditorSettings;
UClass* USoundAttenuationEditorSettings::GetPrivateStaticClass()
{
using TClass = USoundAttenuationEditorSettings;
if (!Z_Registration_Info_UClass_USoundAttenuationEditorSettings.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("SoundAttenuationEditorSettings"),
Z_Registration_Info_UClass_USoundAttenuationEditorSettings.InnerSingleton,
StaticRegisterNativesUSoundAttenuationEditorSettings,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_USoundAttenuationEditorSettings.InnerSingleton;
}
UClass* Z_Construct_UClass_USoundAttenuationEditorSettings_NoRegister()
{
return USoundAttenuationEditorSettings::GetPrivateStaticClass();
}
struct Z_Construct_UClass_USoundAttenuationEditorSettings_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * Implements Editor settings for sound attenuation assets and is used when switching editor modes.\n */" },
{ "IncludePath", "Sound/SoundAttenuationEditorSettings.h" },
{ "ModuleRelativePath", "Classes/Sound/SoundAttenuationEditorSettings.h" },
{ "ToolTip", "Implements Editor settings for sound attenuation assets and is used when switching editor modes." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bEnableReverbSend_MetaData[] = {
{ "Comment", "/** Enables adjusting reverb sends based on distance. */" },
{ "ModuleRelativePath", "Classes/Sound/SoundAttenuationEditorSettings.h" },
{ "ToolTip", "Enables adjusting reverb sends based on distance." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bEnableSendToAudioLink_MetaData[] = {
{ "Comment", "/** Enables/Disables AudioLink on all sources using this attenuation */" },
{ "ModuleRelativePath", "Classes/Sound/SoundAttenuationEditorSettings.h" },
{ "ToolTip", "Enables/Disables AudioLink on all sources using this attenuation" },
};
#endif // WITH_METADATA
// ********** Begin Class USoundAttenuationEditorSettings constinit property declarations **********
static void NewProp_bEnableReverbSend_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bEnableReverbSend;
static void NewProp_bEnableSendToAudioLink_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bEnableSendToAudioLink;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class USoundAttenuationEditorSettings constinit property declarations ************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<USoundAttenuationEditorSettings>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_USoundAttenuationEditorSettings_Statics
// ********** Begin Class USoundAttenuationEditorSettings Property Definitions *********************
void Z_Construct_UClass_USoundAttenuationEditorSettings_Statics::NewProp_bEnableReverbSend_SetBit(void* Obj)
{
((USoundAttenuationEditorSettings*)Obj)->bEnableReverbSend = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_USoundAttenuationEditorSettings_Statics::NewProp_bEnableReverbSend = { "bEnableReverbSend", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(USoundAttenuationEditorSettings), &Z_Construct_UClass_USoundAttenuationEditorSettings_Statics::NewProp_bEnableReverbSend_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bEnableReverbSend_MetaData), NewProp_bEnableReverbSend_MetaData) };
void Z_Construct_UClass_USoundAttenuationEditorSettings_Statics::NewProp_bEnableSendToAudioLink_SetBit(void* Obj)
{
((USoundAttenuationEditorSettings*)Obj)->bEnableSendToAudioLink = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_USoundAttenuationEditorSettings_Statics::NewProp_bEnableSendToAudioLink = { "bEnableSendToAudioLink", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(USoundAttenuationEditorSettings), &Z_Construct_UClass_USoundAttenuationEditorSettings_Statics::NewProp_bEnableSendToAudioLink_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bEnableSendToAudioLink_MetaData), NewProp_bEnableSendToAudioLink_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_USoundAttenuationEditorSettings_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_USoundAttenuationEditorSettings_Statics::NewProp_bEnableReverbSend,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_USoundAttenuationEditorSettings_Statics::NewProp_bEnableSendToAudioLink,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_USoundAttenuationEditorSettings_Statics::PropPointers) < 2048);
// ********** End Class USoundAttenuationEditorSettings Property Definitions ***********************
UObject* (*const Z_Construct_UClass_USoundAttenuationEditorSettings_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UObject,
(UObject* (*)())Z_Construct_UPackage__Script_Engine,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_USoundAttenuationEditorSettings_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_USoundAttenuationEditorSettings_Statics::ClassParams = {
&USoundAttenuationEditorSettings::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_USoundAttenuationEditorSettings_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_USoundAttenuationEditorSettings_Statics::PropPointers),
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_USoundAttenuationEditorSettings_Statics::Class_MetaDataParams), Z_Construct_UClass_USoundAttenuationEditorSettings_Statics::Class_MetaDataParams)
};
void USoundAttenuationEditorSettings::StaticRegisterNativesUSoundAttenuationEditorSettings()
{
}
UClass* Z_Construct_UClass_USoundAttenuationEditorSettings()
{
if (!Z_Registration_Info_UClass_USoundAttenuationEditorSettings.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_USoundAttenuationEditorSettings.OuterSingleton, Z_Construct_UClass_USoundAttenuationEditorSettings_Statics::ClassParams);
}
return Z_Registration_Info_UClass_USoundAttenuationEditorSettings.OuterSingleton;
}
USoundAttenuationEditorSettings::USoundAttenuationEditorSettings(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, USoundAttenuationEditorSettings);
USoundAttenuationEditorSettings::~USoundAttenuationEditorSettings() {}
// ********** End Class USoundAttenuationEditorSettings ********************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Sound_SoundAttenuationEditorSettings_h__Script_Engine_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_USoundAttenuationEditorSettings, USoundAttenuationEditorSettings::StaticClass, TEXT("USoundAttenuationEditorSettings"), &Z_Registration_Info_UClass_USoundAttenuationEditorSettings, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(USoundAttenuationEditorSettings), 3510226640U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Sound_SoundAttenuationEditorSettings_h__Script_Engine_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Sound_SoundAttenuationEditorSettings_h__Script_Engine_3829166844{
TEXT("/Script/Engine"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Sound_SoundAttenuationEditorSettings_h__Script_Engine_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Sound_SoundAttenuationEditorSettings_h__Script_Engine_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS