Initial Commit

This commit is contained in:
Norman Lansing
2026-01-28 19:08:51 -05:00
commit ecb33115bf
54042 changed files with 9695586 additions and 0 deletions

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Engine/Player.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodePlayer() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UClass* Z_Construct_UClass_UObject();
ENGINE_API UClass* Z_Construct_UClass_APlayerController_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_UPlayer();
ENGINE_API UClass* Z_Construct_UClass_UPlayer_NoRegister();
UPackage* Z_Construct_UPackage__Script_Engine();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UPlayer ******************************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UPlayer;
UClass* UPlayer::GetPrivateStaticClass()
{
using TClass = UPlayer;
if (!Z_Registration_Info_UClass_UPlayer.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("Player"),
Z_Registration_Info_UClass_UPlayer.InnerSingleton,
StaticRegisterNativesUPlayer,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UPlayer.InnerSingleton;
}
UClass* Z_Construct_UClass_UPlayer_NoRegister()
{
return UPlayer::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UPlayer_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "Engine/Player.h" },
{ "ModuleRelativePath", "Classes/Engine/Player.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PlayerController_MetaData[] = {
{ "Comment", "/** The actor this player controls. */" },
{ "ModuleRelativePath", "Classes/Engine/Player.h" },
{ "ToolTip", "The actor this player controls." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CurrentNetSpeed_MetaData[] = {
{ "Comment", "/** the current speed of the connection */" },
{ "ModuleRelativePath", "Classes/Engine/Player.h" },
{ "ToolTip", "the current speed of the connection" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ConfiguredInternetSpeed_MetaData[] = {
{ "Comment", "/** @todo document */" },
{ "ModuleRelativePath", "Classes/Engine/Player.h" },
{ "ToolTip", "@todo document" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ConfiguredLanSpeed_MetaData[] = {
{ "Comment", "/** @todo document */" },
{ "ModuleRelativePath", "Classes/Engine/Player.h" },
{ "ToolTip", "@todo document" },
};
#endif // WITH_METADATA
// ********** Begin Class UPlayer constinit property declarations **********************************
static const UECodeGen_Private::FObjectPropertyParams NewProp_PlayerController;
static const UECodeGen_Private::FIntPropertyParams NewProp_CurrentNetSpeed;
static const UECodeGen_Private::FIntPropertyParams NewProp_ConfiguredInternetSpeed;
static const UECodeGen_Private::FIntPropertyParams NewProp_ConfiguredLanSpeed;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UPlayer constinit property declarations ************************************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UPlayer>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UPlayer_Statics
// ********** Begin Class UPlayer Property Definitions *********************************************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UPlayer_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0114000000002000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPlayer, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PlayerController_MetaData), NewProp_PlayerController_MetaData) };
const UECodeGen_Private::FIntPropertyParams Z_Construct_UClass_UPlayer_Statics::NewProp_CurrentNetSpeed = { "CurrentNetSpeed", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPlayer, CurrentNetSpeed), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CurrentNetSpeed_MetaData), NewProp_CurrentNetSpeed_MetaData) };
const UECodeGen_Private::FIntPropertyParams Z_Construct_UClass_UPlayer_Statics::NewProp_ConfiguredInternetSpeed = { "ConfiguredInternetSpeed", nullptr, (EPropertyFlags)0x0010000000044000, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPlayer, ConfiguredInternetSpeed), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ConfiguredInternetSpeed_MetaData), NewProp_ConfiguredInternetSpeed_MetaData) };
const UECodeGen_Private::FIntPropertyParams Z_Construct_UClass_UPlayer_Statics::NewProp_ConfiguredLanSpeed = { "ConfiguredLanSpeed", nullptr, (EPropertyFlags)0x0010000000044000, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPlayer, ConfiguredLanSpeed), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ConfiguredLanSpeed_MetaData), NewProp_ConfiguredLanSpeed_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UPlayer_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPlayer_Statics::NewProp_PlayerController,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPlayer_Statics::NewProp_CurrentNetSpeed,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPlayer_Statics::NewProp_ConfiguredInternetSpeed,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPlayer_Statics::NewProp_ConfiguredLanSpeed,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UPlayer_Statics::PropPointers) < 2048);
// ********** End Class UPlayer Property Definitions ***********************************************
UObject* (*const Z_Construct_UClass_UPlayer_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UObject,
(UObject* (*)())Z_Construct_UPackage__Script_Engine,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UPlayer_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UPlayer_Statics::ClassParams = {
&UPlayer::StaticClass,
"Engine",
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UPlayer_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UPlayer_Statics::PropPointers),
0,
0x000800ACu,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UPlayer_Statics::Class_MetaDataParams), Z_Construct_UClass_UPlayer_Statics::Class_MetaDataParams)
};
void UPlayer::StaticRegisterNativesUPlayer()
{
}
UClass* Z_Construct_UClass_UPlayer()
{
if (!Z_Registration_Info_UClass_UPlayer.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UPlayer.OuterSingleton, Z_Construct_UClass_UPlayer_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UPlayer.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UPlayer);
UPlayer::~UPlayer() {}
// ********** End Class UPlayer ********************************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_Player_h__Script_Engine_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UPlayer, UPlayer::StaticClass, TEXT("UPlayer"), &Z_Registration_Info_UClass_UPlayer, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UPlayer), 1624686655U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_Player_h__Script_Engine_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_Player_h__Script_Engine_2829613604{
TEXT("/Script/Engine"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_Player_h__Script_Engine_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_Player_h__Script_Engine_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS