Initial Commit

This commit is contained in:
Norman Lansing
2026-01-28 19:08:51 -05:00
commit ecb33115bf
54042 changed files with 9695586 additions and 0 deletions

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Particles/Collision/ParticleModuleCollisionGPU.h"
#include "Distributions/DistributionFloat.h"
#include "Particles/ParticleSystem.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeParticleModuleCollisionGPU() {}
// ********** Begin Cross Module References ********************************************************
ENGINE_API UClass* Z_Construct_UClass_UParticleModuleCollisionBase();
ENGINE_API UClass* Z_Construct_UClass_UParticleModuleCollisionGPU();
ENGINE_API UClass* Z_Construct_UClass_UParticleModuleCollisionGPU_NoRegister();
ENGINE_API UEnum* Z_Construct_UEnum_Engine_EParticleCollisionMode();
ENGINE_API UEnum* Z_Construct_UEnum_Engine_EParticleCollisionResponse();
ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FRawDistributionFloat();
UPackage* Z_Construct_UPackage__Script_Engine();
// ********** End Cross Module References **********************************************************
// ********** Begin Enum EParticleCollisionResponse ************************************************
static FEnumRegistrationInfo Z_Registration_Info_UEnum_EParticleCollisionResponse;
static UEnum* EParticleCollisionResponse_StaticEnum()
{
if (!Z_Registration_Info_UEnum_EParticleCollisionResponse.OuterSingleton)
{
Z_Registration_Info_UEnum_EParticleCollisionResponse.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_Engine_EParticleCollisionResponse, (UObject*)Z_Construct_UPackage__Script_Engine(), TEXT("EParticleCollisionResponse"));
}
return Z_Registration_Info_UEnum_EParticleCollisionResponse.OuterSingleton;
}
template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum<EParticleCollisionResponse::Type>()
{
return EParticleCollisionResponse_StaticEnum();
}
struct Z_Construct_UEnum_Engine_EParticleCollisionResponse_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = {
{ "Bounce.Comment", "/** The particle will bounce off of the surface. */" },
{ "Bounce.Name", "EParticleCollisionResponse::Bounce" },
{ "Bounce.ToolTip", "The particle will bounce off of the surface." },
{ "Comment", "/**\n * How particles respond to collision events.\n */" },
{ "Kill.Comment", "/** The particle will be killed. */" },
{ "Kill.Name", "EParticleCollisionResponse::Kill" },
{ "Kill.ToolTip", "The particle will be killed." },
{ "ModuleRelativePath", "Classes/Particles/Collision/ParticleModuleCollisionGPU.h" },
{ "Stop.Comment", "/** The particle will stop on the surface. */" },
{ "Stop.Name", "EParticleCollisionResponse::Stop" },
{ "Stop.ToolTip", "The particle will stop on the surface." },
{ "ToolTip", "How particles respond to collision events." },
};
#endif // WITH_METADATA
static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = {
{ "EParticleCollisionResponse::Bounce", (int64)EParticleCollisionResponse::Bounce },
{ "EParticleCollisionResponse::Stop", (int64)EParticleCollisionResponse::Stop },
{ "EParticleCollisionResponse::Kill", (int64)EParticleCollisionResponse::Kill },
};
static const UECodeGen_Private::FEnumParams EnumParams;
}; // struct Z_Construct_UEnum_Engine_EParticleCollisionResponse_Statics
const UECodeGen_Private::FEnumParams Z_Construct_UEnum_Engine_EParticleCollisionResponse_Statics::EnumParams = {
(UObject*(*)())Z_Construct_UPackage__Script_Engine,
nullptr,
"EParticleCollisionResponse",
"EParticleCollisionResponse::Type",
Z_Construct_UEnum_Engine_EParticleCollisionResponse_Statics::Enumerators,
RF_Public|RF_Transient|RF_MarkAsNative,
UE_ARRAY_COUNT(Z_Construct_UEnum_Engine_EParticleCollisionResponse_Statics::Enumerators),
EEnumFlags::None,
(uint8)UEnum::ECppForm::Namespaced,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_Engine_EParticleCollisionResponse_Statics::Enum_MetaDataParams), Z_Construct_UEnum_Engine_EParticleCollisionResponse_Statics::Enum_MetaDataParams)
};
UEnum* Z_Construct_UEnum_Engine_EParticleCollisionResponse()
{
if (!Z_Registration_Info_UEnum_EParticleCollisionResponse.InnerSingleton)
{
UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_EParticleCollisionResponse.InnerSingleton, Z_Construct_UEnum_Engine_EParticleCollisionResponse_Statics::EnumParams);
}
return Z_Registration_Info_UEnum_EParticleCollisionResponse.InnerSingleton;
}
// ********** End Enum EParticleCollisionResponse **************************************************
// ********** Begin Class UParticleModuleCollisionGPU **********************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UParticleModuleCollisionGPU;
UClass* UParticleModuleCollisionGPU::GetPrivateStaticClass()
{
using TClass = UParticleModuleCollisionGPU;
if (!Z_Registration_Info_UClass_UParticleModuleCollisionGPU.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("ParticleModuleCollisionGPU"),
Z_Registration_Info_UClass_UParticleModuleCollisionGPU.InnerSingleton,
StaticRegisterNativesUParticleModuleCollisionGPU,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UParticleModuleCollisionGPU.InnerSingleton;
}
UClass* Z_Construct_UClass_UParticleModuleCollisionGPU_NoRegister()
{
return UParticleModuleCollisionGPU::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UParticleModuleCollisionGPU_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "DisplayName", "Collision" },
{ "HideCategories", "Object Object Object" },
{ "IncludePath", "Particles/Collision/ParticleModuleCollisionGPU.h" },
{ "ModuleRelativePath", "Classes/Particles/Collision/ParticleModuleCollisionGPU.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Resilience_MetaData[] = {
{ "Category", "Collision" },
{ "ModuleRelativePath", "Classes/Particles/Collision/ParticleModuleCollisionGPU.h" },
{ "ToolTip", "The bounciness of the particle." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ResilienceScaleOverLife_MetaData[] = {
{ "Category", "Collision" },
{ "ModuleRelativePath", "Classes/Particles/Collision/ParticleModuleCollisionGPU.h" },
{ "ToolTip", "Scales the bounciness of the particle over its life." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Friction_MetaData[] = {
{ "Category", "Collision" },
{ "Comment", "/** \n\x09 * Friction applied to all particles during a collision or while moving\n\x09 * along a surface.\n\x09 */" },
{ "ModuleRelativePath", "Classes/Particles/Collision/ParticleModuleCollisionGPU.h" },
{ "ToolTip", "Friction applied to all particles during a collision or while moving\nalong a surface." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_RandomSpread_MetaData[] = {
{ "Category", "Collision" },
{ "ClampMax", "1" },
{ "ClampMin", "0" },
{ "Comment", "/** \n\x09 * Controls how wide the bouncing particles are distributed (0 = disabled).\n\x09 */" },
{ "ModuleRelativePath", "Classes/Particles/Collision/ParticleModuleCollisionGPU.h" },
{ "ToolTip", "Controls how wide the bouncing particles are distributed (0 = disabled)." },
{ "UIMax", "1" },
{ "UIMin", "0" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_RandomDistribution_MetaData[] = {
{ "Category", "Collision" },
{ "ClampMin", "1" },
{ "Comment", "/** \n\x09 * Controls bouncing particles distribution (1 = uniform distribution; 2 = squared distribution).\n\x09 */" },
{ "ModuleRelativePath", "Classes/Particles/Collision/ParticleModuleCollisionGPU.h" },
{ "ToolTip", "Controls bouncing particles distribution (1 = uniform distribution; 2 = squared distribution)." },
{ "UIMin", "1" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_RadiusScale_MetaData[] = {
{ "Category", "Collision" },
{ "Comment", "/**\n\x09 * Scale applied to the size of the particle to obtain the collision radius.\n\x09 */" },
{ "ModuleRelativePath", "Classes/Particles/Collision/ParticleModuleCollisionGPU.h" },
{ "ToolTip", "Scale applied to the size of the particle to obtain the collision radius." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_RadiusBias_MetaData[] = {
{ "Category", "Collision" },
{ "Comment", "/**\n\x09 * Bias applied to the collision radius.\n\x09 */" },
{ "ModuleRelativePath", "Classes/Particles/Collision/ParticleModuleCollisionGPU.h" },
{ "ToolTip", "Bias applied to the collision radius." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Response_MetaData[] = {
{ "Category", "Collision" },
{ "Comment", "/**\n\x09 * How particles respond to a collision event.\n\x09 */" },
{ "ModuleRelativePath", "Classes/Particles/Collision/ParticleModuleCollisionGPU.h" },
{ "ToolTip", "How particles respond to a collision event." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CollisionMode_MetaData[] = {
{ "Category", "Collision" },
{ "ModuleRelativePath", "Classes/Particles/Collision/ParticleModuleCollisionGPU.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UParticleModuleCollisionGPU constinit property declarations **************
static const UECodeGen_Private::FStructPropertyParams NewProp_Resilience;
static const UECodeGen_Private::FStructPropertyParams NewProp_ResilienceScaleOverLife;
static const UECodeGen_Private::FFloatPropertyParams NewProp_Friction;
static const UECodeGen_Private::FFloatPropertyParams NewProp_RandomSpread;
static const UECodeGen_Private::FFloatPropertyParams NewProp_RandomDistribution;
static const UECodeGen_Private::FFloatPropertyParams NewProp_RadiusScale;
static const UECodeGen_Private::FFloatPropertyParams NewProp_RadiusBias;
static const UECodeGen_Private::FBytePropertyParams NewProp_Response;
static const UECodeGen_Private::FBytePropertyParams NewProp_CollisionMode;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UParticleModuleCollisionGPU constinit property declarations ****************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UParticleModuleCollisionGPU>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UParticleModuleCollisionGPU_Statics
// ********** Begin Class UParticleModuleCollisionGPU Property Definitions *************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UParticleModuleCollisionGPU_Statics::NewProp_Resilience = { "Resilience", nullptr, (EPropertyFlags)0x0010008000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UParticleModuleCollisionGPU, Resilience), Z_Construct_UScriptStruct_FRawDistributionFloat, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Resilience_MetaData), NewProp_Resilience_MetaData) }; // 336113398
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UParticleModuleCollisionGPU_Statics::NewProp_ResilienceScaleOverLife = { "ResilienceScaleOverLife", nullptr, (EPropertyFlags)0x0010008000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UParticleModuleCollisionGPU, ResilienceScaleOverLife), Z_Construct_UScriptStruct_FRawDistributionFloat, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ResilienceScaleOverLife_MetaData), NewProp_ResilienceScaleOverLife_MetaData) }; // 336113398
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UParticleModuleCollisionGPU_Statics::NewProp_Friction = { "Friction", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UParticleModuleCollisionGPU, Friction), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Friction_MetaData), NewProp_Friction_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UParticleModuleCollisionGPU_Statics::NewProp_RandomSpread = { "RandomSpread", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UParticleModuleCollisionGPU, RandomSpread), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_RandomSpread_MetaData), NewProp_RandomSpread_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UParticleModuleCollisionGPU_Statics::NewProp_RandomDistribution = { "RandomDistribution", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UParticleModuleCollisionGPU, RandomDistribution), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_RandomDistribution_MetaData), NewProp_RandomDistribution_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UParticleModuleCollisionGPU_Statics::NewProp_RadiusScale = { "RadiusScale", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UParticleModuleCollisionGPU, RadiusScale), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_RadiusScale_MetaData), NewProp_RadiusScale_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UParticleModuleCollisionGPU_Statics::NewProp_RadiusBias = { "RadiusBias", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UParticleModuleCollisionGPU, RadiusBias), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_RadiusBias_MetaData), NewProp_RadiusBias_MetaData) };
const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UParticleModuleCollisionGPU_Statics::NewProp_Response = { "Response", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UParticleModuleCollisionGPU, Response), Z_Construct_UEnum_Engine_EParticleCollisionResponse, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Response_MetaData), NewProp_Response_MetaData) }; // 748679392
const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UParticleModuleCollisionGPU_Statics::NewProp_CollisionMode = { "CollisionMode", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UParticleModuleCollisionGPU, CollisionMode), Z_Construct_UEnum_Engine_EParticleCollisionMode, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CollisionMode_MetaData), NewProp_CollisionMode_MetaData) }; // 152627735
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UParticleModuleCollisionGPU_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UParticleModuleCollisionGPU_Statics::NewProp_Resilience,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UParticleModuleCollisionGPU_Statics::NewProp_ResilienceScaleOverLife,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UParticleModuleCollisionGPU_Statics::NewProp_Friction,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UParticleModuleCollisionGPU_Statics::NewProp_RandomSpread,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UParticleModuleCollisionGPU_Statics::NewProp_RandomDistribution,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UParticleModuleCollisionGPU_Statics::NewProp_RadiusScale,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UParticleModuleCollisionGPU_Statics::NewProp_RadiusBias,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UParticleModuleCollisionGPU_Statics::NewProp_Response,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UParticleModuleCollisionGPU_Statics::NewProp_CollisionMode,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UParticleModuleCollisionGPU_Statics::PropPointers) < 2048);
// ********** End Class UParticleModuleCollisionGPU Property Definitions ***************************
UObject* (*const Z_Construct_UClass_UParticleModuleCollisionGPU_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UParticleModuleCollisionBase,
(UObject* (*)())Z_Construct_UPackage__Script_Engine,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UParticleModuleCollisionGPU_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UParticleModuleCollisionGPU_Statics::ClassParams = {
&UParticleModuleCollisionGPU::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UParticleModuleCollisionGPU_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UParticleModuleCollisionGPU_Statics::PropPointers),
0,
0x008810A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UParticleModuleCollisionGPU_Statics::Class_MetaDataParams), Z_Construct_UClass_UParticleModuleCollisionGPU_Statics::Class_MetaDataParams)
};
void UParticleModuleCollisionGPU::StaticRegisterNativesUParticleModuleCollisionGPU()
{
}
UClass* Z_Construct_UClass_UParticleModuleCollisionGPU()
{
if (!Z_Registration_Info_UClass_UParticleModuleCollisionGPU.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UParticleModuleCollisionGPU.OuterSingleton, Z_Construct_UClass_UParticleModuleCollisionGPU_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UParticleModuleCollisionGPU.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UParticleModuleCollisionGPU);
UParticleModuleCollisionGPU::~UParticleModuleCollisionGPU() {}
// ********** End Class UParticleModuleCollisionGPU ************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Particles_Collision_ParticleModuleCollisionGPU_h__Script_Engine_Statics
{
static constexpr FEnumRegisterCompiledInInfo EnumInfo[] = {
{ EParticleCollisionResponse_StaticEnum, TEXT("EParticleCollisionResponse"), &Z_Registration_Info_UEnum_EParticleCollisionResponse, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 748679392U) },
};
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UParticleModuleCollisionGPU, UParticleModuleCollisionGPU::StaticClass, TEXT("UParticleModuleCollisionGPU"), &Z_Registration_Info_UClass_UParticleModuleCollisionGPU, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UParticleModuleCollisionGPU), 1712304857U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Particles_Collision_ParticleModuleCollisionGPU_h__Script_Engine_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Particles_Collision_ParticleModuleCollisionGPU_h__Script_Engine_1911720165{
TEXT("/Script/Engine"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Particles_Collision_ParticleModuleCollisionGPU_h__Script_Engine_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Particles_Collision_ParticleModuleCollisionGPU_h__Script_Engine_Statics::ClassInfo),
nullptr, 0,
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Particles_Collision_ParticleModuleCollisionGPU_h__Script_Engine_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Particles_Collision_ParticleModuleCollisionGPU_h__Script_Engine_Statics::EnumInfo),
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS