Initial Commit

This commit is contained in:
Norman Lansing
2026-01-28 19:08:51 -05:00
commit ecb33115bf
54042 changed files with 9695586 additions and 0 deletions

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "GameFramework/LocalMessage.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeLocalMessage() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UClass* Z_Construct_UClass_UObject();
COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_APlayerController_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_APlayerState_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_ULocalMessage();
ENGINE_API UClass* Z_Construct_UClass_ULocalMessage_NoRegister();
ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FClientReceiveData();
UPackage* Z_Construct_UPackage__Script_Engine();
// ********** End Cross Module References **********************************************************
// ********** Begin ScriptStruct FClientReceiveData ************************************************
struct Z_Construct_UScriptStruct_FClientReceiveData_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FClientReceiveData); }
static inline consteval int16 GetStructAlignment() { return alignof(FClientReceiveData); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "Comment", "/** Handles the many pieces of data passed into Client Receive */" },
{ "ModuleRelativePath", "Classes/GameFramework/LocalMessage.h" },
{ "ToolTip", "Handles the many pieces of data passed into Client Receive" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LocalPC_MetaData[] = {
{ "ModuleRelativePath", "Classes/GameFramework/LocalMessage.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_MessageType_MetaData[] = {
{ "ModuleRelativePath", "Classes/GameFramework/LocalMessage.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_MessageIndex_MetaData[] = {
{ "ModuleRelativePath", "Classes/GameFramework/LocalMessage.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_MessageString_MetaData[] = {
{ "ModuleRelativePath", "Classes/GameFramework/LocalMessage.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_RelatedPlayerState_1_MetaData[] = {
{ "ModuleRelativePath", "Classes/GameFramework/LocalMessage.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_RelatedPlayerState_2_MetaData[] = {
{ "ModuleRelativePath", "Classes/GameFramework/LocalMessage.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OptionalObject_MetaData[] = {
{ "ModuleRelativePath", "Classes/GameFramework/LocalMessage.h" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FClientReceiveData constinit property declarations ****************
static const UECodeGen_Private::FObjectPropertyParams NewProp_LocalPC;
static const UECodeGen_Private::FNamePropertyParams NewProp_MessageType;
static const UECodeGen_Private::FIntPropertyParams NewProp_MessageIndex;
static const UECodeGen_Private::FStrPropertyParams NewProp_MessageString;
static const UECodeGen_Private::FObjectPropertyParams NewProp_RelatedPlayerState_1;
static const UECodeGen_Private::FObjectPropertyParams NewProp_RelatedPlayerState_2;
static const UECodeGen_Private::FObjectPropertyParams NewProp_OptionalObject;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FClientReceiveData constinit property declarations ******************
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FClientReceiveData>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FClientReceiveData_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FClientReceiveData;
class UScriptStruct* FClientReceiveData::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FClientReceiveData.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FClientReceiveData.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FClientReceiveData, (UObject*)Z_Construct_UPackage__Script_Engine(), TEXT("ClientReceiveData"));
}
return Z_Registration_Info_UScriptStruct_FClientReceiveData.OuterSingleton;
}
// ********** Begin ScriptStruct FClientReceiveData Property Definitions ***************************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FClientReceiveData_Statics::NewProp_LocalPC = { "LocalPC", nullptr, (EPropertyFlags)0x0114000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FClientReceiveData, LocalPC), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LocalPC_MetaData), NewProp_LocalPC_MetaData) };
const UECodeGen_Private::FNamePropertyParams Z_Construct_UScriptStruct_FClientReceiveData_Statics::NewProp_MessageType = { "MessageType", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FClientReceiveData, MessageType), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_MessageType_MetaData), NewProp_MessageType_MetaData) };
const UECodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FClientReceiveData_Statics::NewProp_MessageIndex = { "MessageIndex", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FClientReceiveData, MessageIndex), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_MessageIndex_MetaData), NewProp_MessageIndex_MetaData) };
const UECodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FClientReceiveData_Statics::NewProp_MessageString = { "MessageString", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FClientReceiveData, MessageString), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_MessageString_MetaData), NewProp_MessageString_MetaData) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FClientReceiveData_Statics::NewProp_RelatedPlayerState_1 = { "RelatedPlayerState_1", nullptr, (EPropertyFlags)0x0114000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FClientReceiveData, RelatedPlayerState_1), Z_Construct_UClass_APlayerState_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_RelatedPlayerState_1_MetaData), NewProp_RelatedPlayerState_1_MetaData) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FClientReceiveData_Statics::NewProp_RelatedPlayerState_2 = { "RelatedPlayerState_2", nullptr, (EPropertyFlags)0x0114000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FClientReceiveData, RelatedPlayerState_2), Z_Construct_UClass_APlayerState_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_RelatedPlayerState_2_MetaData), NewProp_RelatedPlayerState_2_MetaData) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FClientReceiveData_Statics::NewProp_OptionalObject = { "OptionalObject", nullptr, (EPropertyFlags)0x0114000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FClientReceiveData, OptionalObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OptionalObject_MetaData), NewProp_OptionalObject_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FClientReceiveData_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FClientReceiveData_Statics::NewProp_LocalPC,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FClientReceiveData_Statics::NewProp_MessageType,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FClientReceiveData_Statics::NewProp_MessageIndex,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FClientReceiveData_Statics::NewProp_MessageString,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FClientReceiveData_Statics::NewProp_RelatedPlayerState_1,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FClientReceiveData_Statics::NewProp_RelatedPlayerState_2,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FClientReceiveData_Statics::NewProp_OptionalObject,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FClientReceiveData_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FClientReceiveData Property Definitions *****************************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FClientReceiveData_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_Engine,
nullptr,
&NewStructOps,
"ClientReceiveData",
Z_Construct_UScriptStruct_FClientReceiveData_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FClientReceiveData_Statics::PropPointers),
sizeof(FClientReceiveData),
alignof(FClientReceiveData),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FClientReceiveData_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FClientReceiveData_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FClientReceiveData()
{
if (!Z_Registration_Info_UScriptStruct_FClientReceiveData.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FClientReceiveData.InnerSingleton, Z_Construct_UScriptStruct_FClientReceiveData_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FClientReceiveData.InnerSingleton);
}
// ********** End ScriptStruct FClientReceiveData **************************************************
// ********** Begin Class ULocalMessage ************************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_ULocalMessage;
UClass* ULocalMessage::GetPrivateStaticClass()
{
using TClass = ULocalMessage;
if (!Z_Registration_Info_UClass_ULocalMessage.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("LocalMessage"),
Z_Registration_Info_UClass_ULocalMessage.InnerSingleton,
StaticRegisterNativesULocalMessage,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_ULocalMessage.InnerSingleton;
}
UClass* Z_Construct_UClass_ULocalMessage_NoRegister()
{
return ULocalMessage::GetPrivateStaticClass();
}
struct Z_Construct_UClass_ULocalMessage_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "GameFramework/LocalMessage.h" },
{ "ModuleRelativePath", "Classes/GameFramework/LocalMessage.h" },
};
#endif // WITH_METADATA
// ********** Begin Class ULocalMessage constinit property declarations ****************************
// ********** End Class ULocalMessage constinit property declarations ******************************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<ULocalMessage>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_ULocalMessage_Statics
UObject* (*const Z_Construct_UClass_ULocalMessage_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UObject,
(UObject* (*)())Z_Construct_UPackage__Script_Engine,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ULocalMessage_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_ULocalMessage_Statics::ClassParams = {
&ULocalMessage::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000800A1u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_ULocalMessage_Statics::Class_MetaDataParams), Z_Construct_UClass_ULocalMessage_Statics::Class_MetaDataParams)
};
void ULocalMessage::StaticRegisterNativesULocalMessage()
{
}
UClass* Z_Construct_UClass_ULocalMessage()
{
if (!Z_Registration_Info_UClass_ULocalMessage.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_ULocalMessage.OuterSingleton, Z_Construct_UClass_ULocalMessage_Statics::ClassParams);
}
return Z_Registration_Info_UClass_ULocalMessage.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, ULocalMessage);
ULocalMessage::~ULocalMessage() {}
// ********** End Class ULocalMessage **************************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_GameFramework_LocalMessage_h__Script_Engine_Statics
{
static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
{ FClientReceiveData::StaticStruct, Z_Construct_UScriptStruct_FClientReceiveData_Statics::NewStructOps, TEXT("ClientReceiveData"),&Z_Registration_Info_UScriptStruct_FClientReceiveData, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FClientReceiveData), 46003429U) },
};
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_ULocalMessage, ULocalMessage::StaticClass, TEXT("ULocalMessage"), &Z_Registration_Info_UClass_ULocalMessage, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(ULocalMessage), 2677119797U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_GameFramework_LocalMessage_h__Script_Engine_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_GameFramework_LocalMessage_h__Script_Engine_3493188990{
TEXT("/Script/Engine"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_GameFramework_LocalMessage_h__Script_Engine_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_GameFramework_LocalMessage_h__Script_Engine_Statics::ClassInfo),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_GameFramework_LocalMessage_h__Script_Engine_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_GameFramework_LocalMessage_h__Script_Engine_Statics::ScriptStructInfo),
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS