Initial Commit

This commit is contained in:
Norman Lansing
2026-01-28 19:08:51 -05:00
commit ecb33115bf
54042 changed files with 9695586 additions and 0 deletions

View File

@@ -0,0 +1,169 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Engine/Level.h"
#ifdef ENGINE_Level_generated_h
#error "Level.generated.h already included, missing '#pragma once' in Level.h"
#endif
#define ENGINE_Level_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UActorContainer **********************************************************
struct Z_Construct_UClass_UActorContainer_Statics;
ENGINE_API UClass* Z_Construct_UClass_UActorContainer_NoRegister();
#define FID_Engine_Source_Runtime_Engine_Classes_Engine_Level_h_76_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUActorContainer(); \
friend struct ::Z_Construct_UClass_UActorContainer_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ENGINE_API UClass* ::Z_Construct_UClass_UActorContainer_NoRegister(); \
public: \
DECLARE_CLASS2(UActorContainer, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UActorContainer_NoRegister) \
DECLARE_SERIALIZER(UActorContainer)
#define FID_Engine_Source_Runtime_Engine_Classes_Engine_Level_h_76_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
ENGINE_API UActorContainer(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UActorContainer(UActorContainer&&) = delete; \
UActorContainer(const UActorContainer&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UActorContainer); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UActorContainer); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UActorContainer) \
ENGINE_API virtual ~UActorContainer();
#define FID_Engine_Source_Runtime_Engine_Classes_Engine_Level_h_73_PROLOG
#define FID_Engine_Source_Runtime_Engine_Classes_Engine_Level_h_76_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_Engine_Classes_Engine_Level_h_76_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_Engine_Classes_Engine_Level_h_76_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UActorContainer;
// ********** End Class UActorContainer ************************************************************
// ********** Begin ScriptStruct FActorFolderSet ***************************************************
struct Z_Construct_UScriptStruct_FActorFolderSet_Statics;
#define FID_Engine_Source_Runtime_Engine_Classes_Engine_Level_h_92_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FActorFolderSet_Statics; \
ENGINE_API static class UScriptStruct* StaticStruct();
struct FActorFolderSet;
// ********** End ScriptStruct FActorFolderSet *****************************************************
// ********** Begin ScriptStruct FStreamableTextureInstance ****************************************
struct Z_Construct_UScriptStruct_FStreamableTextureInstance_Statics;
#define FID_Engine_Source_Runtime_Engine_Classes_Engine_Level_h_114_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FStreamableTextureInstance_Statics; \
ENGINE_API static class UScriptStruct* StaticStruct();
struct FStreamableTextureInstance;
// ********** End ScriptStruct FStreamableTextureInstance ******************************************
// ********** Begin ScriptStruct FDynamicTextureInstance *******************************************
struct Z_Construct_UScriptStruct_FDynamicTextureInstance_Statics;
#define FID_Engine_Source_Runtime_Engine_Classes_Engine_Level_h_143_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FDynamicTextureInstance_Statics; \
ENGINE_API static class UScriptStruct* StaticStruct(); \
typedef FStreamableTextureInstance Super;
struct FDynamicTextureInstance;
// ********** End ScriptStruct FDynamicTextureInstance *********************************************
// ********** Begin ScriptStruct FLevelSimplificationDetails ***************************************
struct Z_Construct_UScriptStruct_FLevelSimplificationDetails_Statics;
#define FID_Engine_Source_Runtime_Engine_Classes_Engine_Level_h_334_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FLevelSimplificationDetails_Statics; \
ENGINE_API static class UScriptStruct* StaticStruct();
struct FLevelSimplificationDetails;
// ********** End ScriptStruct FLevelSimplificationDetails *****************************************
// ********** Begin ScriptStruct FReplicatedStaticActorDestructionInfo *****************************
struct Z_Construct_UScriptStruct_FReplicatedStaticActorDestructionInfo_Statics;
#define FID_Engine_Source_Runtime_Engine_Classes_Engine_Level_h_379_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FReplicatedStaticActorDestructionInfo_Statics; \
ENGINE_API static class UScriptStruct* StaticStruct();
struct FReplicatedStaticActorDestructionInfo;
// ********** End ScriptStruct FReplicatedStaticActorDestructionInfo *******************************
// ********** Begin Class ULevel *******************************************************************
#define FID_Engine_Source_Runtime_Engine_Classes_Engine_Level_h_424_ARCHIVESERIALIZER \
DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(ULevel, ENGINE_API)
struct Z_Construct_UClass_ULevel_Statics;
ENGINE_API UClass* Z_Construct_UClass_ULevel_NoRegister();
#define FID_Engine_Source_Runtime_Engine_Classes_Engine_Level_h_424_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesULevel(); \
friend struct ::Z_Construct_UClass_ULevel_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ENGINE_API UClass* ::Z_Construct_UClass_ULevel_NoRegister(); \
public: \
DECLARE_CLASS2(ULevel, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_ULevel, TEXT("/Script/Engine"), Z_Construct_UClass_ULevel_NoRegister) \
DECLARE_SERIALIZER(ULevel) \
FID_Engine_Source_Runtime_Engine_Classes_Engine_Level_h_424_ARCHIVESERIALIZER \
virtual UObject* _getUObject() const override { return const_cast<ULevel*>(this); }
#define FID_Engine_Source_Runtime_Engine_Classes_Engine_Level_h_424_ENHANCED_CONSTRUCTORS \
/** Deleted move- and copy-constructors, should never be used */ \
ULevel(ULevel&&) = delete; \
ULevel(const ULevel&) = delete; \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ULevel); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(ULevel)
#define FID_Engine_Source_Runtime_Engine_Classes_Engine_Level_h_421_PROLOG
#define FID_Engine_Source_Runtime_Engine_Classes_Engine_Level_h_424_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_Engine_Classes_Engine_Level_h_424_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_Engine_Classes_Engine_Level_h_424_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class ULevel;
// ********** End Class ULevel *********************************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Classes_Engine_Level_h
// ********** Begin Enum EActorPackagingScheme *****************************************************
#if WITH_EDITORONLY_DATA
#define FOREACH_ENUM_EACTORPACKAGINGSCHEME(op) \
op(EActorPackagingScheme::Original) \
op(EActorPackagingScheme::Reduced)
enum class EActorPackagingScheme : uint8;
template<> struct TIsUEnumClass<EActorPackagingScheme> { enum { Value = true }; };
template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum<EActorPackagingScheme>();
#endif // WITH_EDITORONLY_DATA
// ********** End Enum EActorPackagingScheme *******************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS