Initial Commit

This commit is contained in:
Norman Lansing
2026-01-28 19:08:51 -05:00
commit ecb33115bf
54042 changed files with 9695586 additions and 0 deletions

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "ISMPartition/ISMComponentDescriptor.h"
#ifdef ENGINE_ISMComponentDescriptor_generated_h
#error "ISMComponentDescriptor.generated.h already included, missing '#pragma once' in ISMComponentDescriptor.h"
#endif
#define ENGINE_ISMComponentDescriptor_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FISMComponentDescriptorBase ***************************************
struct Z_Construct_UScriptStruct_FISMComponentDescriptorBase_Statics;
#define FID_Engine_Source_Runtime_Engine_Public_ISMPartition_ISMComponentDescriptor_h_20_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FISMComponentDescriptorBase_Statics; \
ENGINE_API static class UScriptStruct* StaticStruct();
struct FISMComponentDescriptorBase;
// ********** End ScriptStruct FISMComponentDescriptorBase *****************************************
// ********** Begin ScriptStruct FISMComponentDescriptor *******************************************
struct Z_Construct_UScriptStruct_FISMComponentDescriptor_Statics;
#define FID_Engine_Source_Runtime_Engine_Public_ISMPartition_ISMComponentDescriptor_h_258_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FISMComponentDescriptor_Statics; \
ENGINE_API static class UScriptStruct* StaticStruct(); \
typedef FISMComponentDescriptorBase Super;
struct FISMComponentDescriptor;
// ********** End ScriptStruct FISMComponentDescriptor *********************************************
// ********** Begin ScriptStruct FSoftISMComponentDescriptor ***************************************
struct Z_Construct_UScriptStruct_FSoftISMComponentDescriptor_Statics;
#define FID_Engine_Source_Runtime_Engine_Public_ISMPartition_ISMComponentDescriptor_h_307_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FSoftISMComponentDescriptor_Statics; \
ENGINE_API static class UScriptStruct* StaticStruct(); \
typedef FISMComponentDescriptorBase Super;
struct FSoftISMComponentDescriptor;
// ********** End ScriptStruct FSoftISMComponentDescriptor *****************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Public_ISMPartition_ISMComponentDescriptor_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS