Initial Commit

This commit is contained in:
Norman Lansing
2026-01-28 19:08:51 -05:00
commit ecb33115bf
54042 changed files with 9695586 additions and 0 deletions

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "GameFramework/ForceFeedbackEffect.h"
#include "Curves/CurveFloat.h"
#include "GameFramework/InputDevicePropertyHandle.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeForceFeedbackEffect() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UClass* Z_Construct_UClass_UObject();
ENGINE_API UClass* Z_Construct_UClass_UForceFeedbackEffect();
ENGINE_API UClass* Z_Construct_UClass_UForceFeedbackEffect_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_UInputDeviceProperty_NoRegister();
ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FActiveForceFeedbackEffect();
ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FForceFeedbackChannelDetails();
ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FForceFeedbackEffectOverridenChannelDetails();
ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FInputDevicePropertyHandle();
ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FRuntimeFloatCurve();
UPackage* Z_Construct_UPackage__Script_Engine();
// ********** End Cross Module References **********************************************************
// ********** Begin ScriptStruct FForceFeedbackChannelDetails **************************************
struct Z_Construct_UScriptStruct_FForceFeedbackChannelDetails_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FForceFeedbackChannelDetails); }
static inline consteval int16 GetStructAlignment() { return alignof(FForceFeedbackChannelDetails); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "ModuleRelativePath", "Classes/GameFramework/ForceFeedbackEffect.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bAffectsLeftLarge_MetaData[] = {
{ "Category", "ChannelDetails" },
{ "Comment", "/** Please note the final channel mapping depends on the software and hardware capabilities of the platform used to run the engine or the game. Refer to documentation for more information. */" },
{ "ModuleRelativePath", "Classes/GameFramework/ForceFeedbackEffect.h" },
{ "ToolTip", "Please note the final channel mapping depends on the software and hardware capabilities of the platform used to run the engine or the game. Refer to documentation for more information." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bAffectsLeftSmall_MetaData[] = {
{ "Category", "ChannelDetails" },
{ "Comment", "/** Please note the final channel mapping depends on the software and hardware capabilities of the platform used to run the engine or the game. Refer to documentation for more information. */" },
{ "ModuleRelativePath", "Classes/GameFramework/ForceFeedbackEffect.h" },
{ "ToolTip", "Please note the final channel mapping depends on the software and hardware capabilities of the platform used to run the engine or the game. Refer to documentation for more information." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bAffectsRightLarge_MetaData[] = {
{ "Category", "ChannelDetails" },
{ "Comment", "/** Please note the final channel mapping depends on the software and hardware capabilities of the platform used to run the engine or the game. Refer to documentation for more information. */" },
{ "ModuleRelativePath", "Classes/GameFramework/ForceFeedbackEffect.h" },
{ "ToolTip", "Please note the final channel mapping depends on the software and hardware capabilities of the platform used to run the engine or the game. Refer to documentation for more information." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bAffectsRightSmall_MetaData[] = {
{ "Category", "ChannelDetails" },
{ "Comment", "/** Please note the final channel mapping depends on the software and hardware capabilities of the platform used to run the engine or the game. Refer to documentation for more information. */" },
{ "ModuleRelativePath", "Classes/GameFramework/ForceFeedbackEffect.h" },
{ "ToolTip", "Please note the final channel mapping depends on the software and hardware capabilities of the platform used to run the engine or the game. Refer to documentation for more information." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Curve_MetaData[] = {
{ "Category", "ChannelDetails" },
{ "ModuleRelativePath", "Classes/GameFramework/ForceFeedbackEffect.h" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FForceFeedbackChannelDetails constinit property declarations ******
static void NewProp_bAffectsLeftLarge_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bAffectsLeftLarge;
static void NewProp_bAffectsLeftSmall_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bAffectsLeftSmall;
static void NewProp_bAffectsRightLarge_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bAffectsRightLarge;
static void NewProp_bAffectsRightSmall_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bAffectsRightSmall;
static const UECodeGen_Private::FStructPropertyParams NewProp_Curve;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FForceFeedbackChannelDetails constinit property declarations ********
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FForceFeedbackChannelDetails>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FForceFeedbackChannelDetails_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FForceFeedbackChannelDetails;
class UScriptStruct* FForceFeedbackChannelDetails::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FForceFeedbackChannelDetails.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FForceFeedbackChannelDetails.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FForceFeedbackChannelDetails, (UObject*)Z_Construct_UPackage__Script_Engine(), TEXT("ForceFeedbackChannelDetails"));
}
return Z_Registration_Info_UScriptStruct_FForceFeedbackChannelDetails.OuterSingleton;
}
// ********** Begin ScriptStruct FForceFeedbackChannelDetails Property Definitions *****************
void Z_Construct_UScriptStruct_FForceFeedbackChannelDetails_Statics::NewProp_bAffectsLeftLarge_SetBit(void* Obj)
{
((FForceFeedbackChannelDetails*)Obj)->bAffectsLeftLarge = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FForceFeedbackChannelDetails_Statics::NewProp_bAffectsLeftLarge = { "bAffectsLeftLarge", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(FForceFeedbackChannelDetails), &Z_Construct_UScriptStruct_FForceFeedbackChannelDetails_Statics::NewProp_bAffectsLeftLarge_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bAffectsLeftLarge_MetaData), NewProp_bAffectsLeftLarge_MetaData) };
void Z_Construct_UScriptStruct_FForceFeedbackChannelDetails_Statics::NewProp_bAffectsLeftSmall_SetBit(void* Obj)
{
((FForceFeedbackChannelDetails*)Obj)->bAffectsLeftSmall = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FForceFeedbackChannelDetails_Statics::NewProp_bAffectsLeftSmall = { "bAffectsLeftSmall", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(FForceFeedbackChannelDetails), &Z_Construct_UScriptStruct_FForceFeedbackChannelDetails_Statics::NewProp_bAffectsLeftSmall_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bAffectsLeftSmall_MetaData), NewProp_bAffectsLeftSmall_MetaData) };
void Z_Construct_UScriptStruct_FForceFeedbackChannelDetails_Statics::NewProp_bAffectsRightLarge_SetBit(void* Obj)
{
((FForceFeedbackChannelDetails*)Obj)->bAffectsRightLarge = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FForceFeedbackChannelDetails_Statics::NewProp_bAffectsRightLarge = { "bAffectsRightLarge", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(FForceFeedbackChannelDetails), &Z_Construct_UScriptStruct_FForceFeedbackChannelDetails_Statics::NewProp_bAffectsRightLarge_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bAffectsRightLarge_MetaData), NewProp_bAffectsRightLarge_MetaData) };
void Z_Construct_UScriptStruct_FForceFeedbackChannelDetails_Statics::NewProp_bAffectsRightSmall_SetBit(void* Obj)
{
((FForceFeedbackChannelDetails*)Obj)->bAffectsRightSmall = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FForceFeedbackChannelDetails_Statics::NewProp_bAffectsRightSmall = { "bAffectsRightSmall", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(FForceFeedbackChannelDetails), &Z_Construct_UScriptStruct_FForceFeedbackChannelDetails_Statics::NewProp_bAffectsRightSmall_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bAffectsRightSmall_MetaData), NewProp_bAffectsRightSmall_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FForceFeedbackChannelDetails_Statics::NewProp_Curve = { "Curve", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FForceFeedbackChannelDetails, Curve), Z_Construct_UScriptStruct_FRuntimeFloatCurve, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Curve_MetaData), NewProp_Curve_MetaData) }; // 2560417949
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FForceFeedbackChannelDetails_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FForceFeedbackChannelDetails_Statics::NewProp_bAffectsLeftLarge,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FForceFeedbackChannelDetails_Statics::NewProp_bAffectsLeftSmall,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FForceFeedbackChannelDetails_Statics::NewProp_bAffectsRightLarge,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FForceFeedbackChannelDetails_Statics::NewProp_bAffectsRightSmall,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FForceFeedbackChannelDetails_Statics::NewProp_Curve,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FForceFeedbackChannelDetails_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FForceFeedbackChannelDetails Property Definitions *******************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FForceFeedbackChannelDetails_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_Engine,
nullptr,
&NewStructOps,
"ForceFeedbackChannelDetails",
Z_Construct_UScriptStruct_FForceFeedbackChannelDetails_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FForceFeedbackChannelDetails_Statics::PropPointers),
sizeof(FForceFeedbackChannelDetails),
alignof(FForceFeedbackChannelDetails),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FForceFeedbackChannelDetails_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FForceFeedbackChannelDetails_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FForceFeedbackChannelDetails()
{
if (!Z_Registration_Info_UScriptStruct_FForceFeedbackChannelDetails.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FForceFeedbackChannelDetails.InnerSingleton, Z_Construct_UScriptStruct_FForceFeedbackChannelDetails_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FForceFeedbackChannelDetails.InnerSingleton);
}
// ********** End ScriptStruct FForceFeedbackChannelDetails ****************************************
// ********** Begin ScriptStruct FActiveForceFeedbackEffect ****************************************
struct Z_Construct_UScriptStruct_FActiveForceFeedbackEffect_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FActiveForceFeedbackEffect); }
static inline consteval int16 GetStructAlignment() { return alignof(FActiveForceFeedbackEffect); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "ModuleRelativePath", "Classes/GameFramework/ForceFeedbackEffect.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ForceFeedbackEffect_MetaData[] = {
{ "ModuleRelativePath", "Classes/GameFramework/ForceFeedbackEffect.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ActiveDeviceProperties_MetaData[] = {
{ "Comment", "/** Array of device properties that have been activated by this force feedback effect */" },
{ "ModuleRelativePath", "Classes/GameFramework/ForceFeedbackEffect.h" },
{ "ToolTip", "Array of device properties that have been activated by this force feedback effect" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FActiveForceFeedbackEffect constinit property declarations ********
static const UECodeGen_Private::FObjectPropertyParams NewProp_ForceFeedbackEffect;
static const UECodeGen_Private::FStructPropertyParams NewProp_ActiveDeviceProperties_ElementProp;
static const UECodeGen_Private::FSetPropertyParams NewProp_ActiveDeviceProperties;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FActiveForceFeedbackEffect constinit property declarations **********
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FActiveForceFeedbackEffect>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FActiveForceFeedbackEffect_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FActiveForceFeedbackEffect;
class UScriptStruct* FActiveForceFeedbackEffect::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FActiveForceFeedbackEffect.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FActiveForceFeedbackEffect.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FActiveForceFeedbackEffect, (UObject*)Z_Construct_UPackage__Script_Engine(), TEXT("ActiveForceFeedbackEffect"));
}
return Z_Registration_Info_UScriptStruct_FActiveForceFeedbackEffect.OuterSingleton;
}
// ********** Begin ScriptStruct FActiveForceFeedbackEffect Property Definitions *******************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FActiveForceFeedbackEffect_Statics::NewProp_ForceFeedbackEffect = { "ForceFeedbackEffect", nullptr, (EPropertyFlags)0x0114000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FActiveForceFeedbackEffect, ForceFeedbackEffect), Z_Construct_UClass_UForceFeedbackEffect_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ForceFeedbackEffect_MetaData), NewProp_ForceFeedbackEffect_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FActiveForceFeedbackEffect_Statics::NewProp_ActiveDeviceProperties_ElementProp = { "ActiveDeviceProperties", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FInputDevicePropertyHandle, METADATA_PARAMS(0, nullptr) }; // 3505371275
static_assert(TModels_V<CGetTypeHashable, FInputDevicePropertyHandle>, "The structure 'FInputDevicePropertyHandle' is used in a TSet but does not have a GetValueTypeHash defined");
const UECodeGen_Private::FSetPropertyParams Z_Construct_UScriptStruct_FActiveForceFeedbackEffect_Statics::NewProp_ActiveDeviceProperties = { "ActiveDeviceProperties", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Set, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FActiveForceFeedbackEffect, ActiveDeviceProperties), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ActiveDeviceProperties_MetaData), NewProp_ActiveDeviceProperties_MetaData) }; // 3505371275
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FActiveForceFeedbackEffect_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FActiveForceFeedbackEffect_Statics::NewProp_ForceFeedbackEffect,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FActiveForceFeedbackEffect_Statics::NewProp_ActiveDeviceProperties_ElementProp,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FActiveForceFeedbackEffect_Statics::NewProp_ActiveDeviceProperties,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FActiveForceFeedbackEffect_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FActiveForceFeedbackEffect Property Definitions *********************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FActiveForceFeedbackEffect_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_Engine,
nullptr,
&NewStructOps,
"ActiveForceFeedbackEffect",
Z_Construct_UScriptStruct_FActiveForceFeedbackEffect_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FActiveForceFeedbackEffect_Statics::PropPointers),
sizeof(FActiveForceFeedbackEffect),
alignof(FActiveForceFeedbackEffect),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FActiveForceFeedbackEffect_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FActiveForceFeedbackEffect_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FActiveForceFeedbackEffect()
{
if (!Z_Registration_Info_UScriptStruct_FActiveForceFeedbackEffect.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FActiveForceFeedbackEffect.InnerSingleton, Z_Construct_UScriptStruct_FActiveForceFeedbackEffect_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FActiveForceFeedbackEffect.InnerSingleton);
}
// ********** End ScriptStruct FActiveForceFeedbackEffect ******************************************
// ********** Begin ScriptStruct FForceFeedbackEffectOverridenChannelDetails ***********************
struct Z_Construct_UScriptStruct_FForceFeedbackEffectOverridenChannelDetails_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FForceFeedbackEffectOverridenChannelDetails); }
static inline consteval int16 GetStructAlignment() { return alignof(FForceFeedbackEffectOverridenChannelDetails); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "Comment", "/** A wrapper struct for setting channel details on a per-platform basis */" },
{ "ModuleRelativePath", "Classes/GameFramework/ForceFeedbackEffect.h" },
{ "ToolTip", "A wrapper struct for setting channel details on a per-platform basis" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ChannelDetails_MetaData[] = {
{ "Category", "ForceFeedbackEffect" },
{ "ModuleRelativePath", "Classes/GameFramework/ForceFeedbackEffect.h" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FForceFeedbackEffectOverridenChannelDetails constinit property declarations
static const UECodeGen_Private::FStructPropertyParams NewProp_ChannelDetails_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_ChannelDetails;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FForceFeedbackEffectOverridenChannelDetails constinit property declarations
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FForceFeedbackEffectOverridenChannelDetails>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FForceFeedbackEffectOverridenChannelDetails_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FForceFeedbackEffectOverridenChannelDetails;
class UScriptStruct* FForceFeedbackEffectOverridenChannelDetails::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FForceFeedbackEffectOverridenChannelDetails.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FForceFeedbackEffectOverridenChannelDetails.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FForceFeedbackEffectOverridenChannelDetails, (UObject*)Z_Construct_UPackage__Script_Engine(), TEXT("ForceFeedbackEffectOverridenChannelDetails"));
}
return Z_Registration_Info_UScriptStruct_FForceFeedbackEffectOverridenChannelDetails.OuterSingleton;
}
// ********** Begin ScriptStruct FForceFeedbackEffectOverridenChannelDetails Property Definitions **
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FForceFeedbackEffectOverridenChannelDetails_Statics::NewProp_ChannelDetails_Inner = { "ChannelDetails", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FForceFeedbackChannelDetails, METADATA_PARAMS(0, nullptr) }; // 497677149
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FForceFeedbackEffectOverridenChannelDetails_Statics::NewProp_ChannelDetails = { "ChannelDetails", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FForceFeedbackEffectOverridenChannelDetails, ChannelDetails), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ChannelDetails_MetaData), NewProp_ChannelDetails_MetaData) }; // 497677149
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FForceFeedbackEffectOverridenChannelDetails_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FForceFeedbackEffectOverridenChannelDetails_Statics::NewProp_ChannelDetails_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FForceFeedbackEffectOverridenChannelDetails_Statics::NewProp_ChannelDetails,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FForceFeedbackEffectOverridenChannelDetails_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FForceFeedbackEffectOverridenChannelDetails Property Definitions ****
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FForceFeedbackEffectOverridenChannelDetails_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_Engine,
nullptr,
&NewStructOps,
"ForceFeedbackEffectOverridenChannelDetails",
Z_Construct_UScriptStruct_FForceFeedbackEffectOverridenChannelDetails_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FForceFeedbackEffectOverridenChannelDetails_Statics::PropPointers),
sizeof(FForceFeedbackEffectOverridenChannelDetails),
alignof(FForceFeedbackEffectOverridenChannelDetails),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FForceFeedbackEffectOverridenChannelDetails_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FForceFeedbackEffectOverridenChannelDetails_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FForceFeedbackEffectOverridenChannelDetails()
{
if (!Z_Registration_Info_UScriptStruct_FForceFeedbackEffectOverridenChannelDetails.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FForceFeedbackEffectOverridenChannelDetails.InnerSingleton, Z_Construct_UScriptStruct_FForceFeedbackEffectOverridenChannelDetails_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FForceFeedbackEffectOverridenChannelDetails.InnerSingleton);
}
// ********** End ScriptStruct FForceFeedbackEffectOverridenChannelDetails *************************
// ********** Begin Class UForceFeedbackEffect *****************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UForceFeedbackEffect;
UClass* UForceFeedbackEffect::GetPrivateStaticClass()
{
using TClass = UForceFeedbackEffect;
if (!Z_Registration_Info_UClass_UForceFeedbackEffect.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("ForceFeedbackEffect"),
Z_Registration_Info_UClass_UForceFeedbackEffect.InnerSingleton,
StaticRegisterNativesUForceFeedbackEffect,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UForceFeedbackEffect.InnerSingleton;
}
UClass* Z_Construct_UClass_UForceFeedbackEffect_NoRegister()
{
return UForceFeedbackEffect::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UForceFeedbackEffect_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "Comment", "/**\n * A predefined force-feedback effect to be played on a controller\n */" },
{ "IncludePath", "GameFramework/ForceFeedbackEffect.h" },
{ "ModuleRelativePath", "Classes/GameFramework/ForceFeedbackEffect.h" },
{ "ToolTip", "A predefined force-feedback effect to be played on a controller" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ChannelDetails_MetaData[] = {
{ "Category", "ForceFeedbackEffect" },
{ "ModuleRelativePath", "Classes/GameFramework/ForceFeedbackEffect.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PerDeviceOverrides_MetaData[] = {
{ "Category", "ForceFeedbackEffect" },
{ "Comment", "/** A map of platform name -> ForceFeedback channel details */" },
{ "GetOptions", "Engine.InputPlatformSettings.GetAllHardwareDeviceNames" },
{ "ModuleRelativePath", "Classes/GameFramework/ForceFeedbackEffect.h" },
{ "ToolTip", "A map of platform name -> ForceFeedback channel details" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DeviceProperties_Inner_MetaData[] = {
{ "Category", "ForceFeedbackEffect" },
{ "Comment", "/** A map of input device properties that we want to set while this effect is playing */" },
{ "EditInline", "true" },
{ "ModuleRelativePath", "Classes/GameFramework/ForceFeedbackEffect.h" },
{ "ToolTip", "A map of input device properties that we want to set while this effect is playing" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DeviceProperties_MetaData[] = {
{ "Category", "ForceFeedbackEffect" },
{ "Comment", "/** A map of input device properties that we want to set while this effect is playing */" },
{ "EditInline", "true" },
{ "ModuleRelativePath", "Classes/GameFramework/ForceFeedbackEffect.h" },
{ "ToolTip", "A map of input device properties that we want to set while this effect is playing" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Duration_MetaData[] = {
{ "Category", "Info" },
{ "Comment", "/** Duration of force feedback pattern in seconds. */" },
{ "ModuleRelativePath", "Classes/GameFramework/ForceFeedbackEffect.h" },
{ "ToolTip", "Duration of force feedback pattern in seconds." },
};
#endif // WITH_METADATA
// ********** Begin Class UForceFeedbackEffect constinit property declarations *********************
static const UECodeGen_Private::FStructPropertyParams NewProp_ChannelDetails_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_ChannelDetails;
static const UECodeGen_Private::FStructPropertyParams NewProp_PerDeviceOverrides_ValueProp;
static const UECodeGen_Private::FNamePropertyParams NewProp_PerDeviceOverrides_Key_KeyProp;
static const UECodeGen_Private::FMapPropertyParams NewProp_PerDeviceOverrides;
static const UECodeGen_Private::FObjectPropertyParams NewProp_DeviceProperties_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_DeviceProperties;
static const UECodeGen_Private::FFloatPropertyParams NewProp_Duration;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UForceFeedbackEffect constinit property declarations ***********************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UForceFeedbackEffect>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UForceFeedbackEffect_Statics
// ********** Begin Class UForceFeedbackEffect Property Definitions ********************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UForceFeedbackEffect_Statics::NewProp_ChannelDetails_Inner = { "ChannelDetails", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FForceFeedbackChannelDetails, METADATA_PARAMS(0, nullptr) }; // 497677149
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UForceFeedbackEffect_Statics::NewProp_ChannelDetails = { "ChannelDetails", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UForceFeedbackEffect, ChannelDetails), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ChannelDetails_MetaData), NewProp_ChannelDetails_MetaData) }; // 497677149
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UForceFeedbackEffect_Statics::NewProp_PerDeviceOverrides_ValueProp = { "PerDeviceOverrides", nullptr, (EPropertyFlags)0x0000000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 1, Z_Construct_UScriptStruct_FForceFeedbackEffectOverridenChannelDetails, METADATA_PARAMS(0, nullptr) }; // 3872714857
const UECodeGen_Private::FNamePropertyParams Z_Construct_UClass_UForceFeedbackEffect_Statics::NewProp_PerDeviceOverrides_Key_KeyProp = { "PerDeviceOverrides_Key", nullptr, (EPropertyFlags)0x0000000000000001, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FMapPropertyParams Z_Construct_UClass_UForceFeedbackEffect_Statics::NewProp_PerDeviceOverrides = { "PerDeviceOverrides", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Map, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UForceFeedbackEffect, PerDeviceOverrides), EMapPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PerDeviceOverrides_MetaData), NewProp_PerDeviceOverrides_MetaData) }; // 3872714857
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UForceFeedbackEffect_Statics::NewProp_DeviceProperties_Inner = { "DeviceProperties", nullptr, (EPropertyFlags)0x0106000000080008, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_UInputDeviceProperty_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DeviceProperties_Inner_MetaData), NewProp_DeviceProperties_Inner_MetaData) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UForceFeedbackEffect_Statics::NewProp_DeviceProperties = { "DeviceProperties", nullptr, (EPropertyFlags)0x0114008000000009, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UForceFeedbackEffect, DeviceProperties), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DeviceProperties_MetaData), NewProp_DeviceProperties_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UForceFeedbackEffect_Statics::NewProp_Duration = { "Duration", nullptr, (EPropertyFlags)0x0010010000020015, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UForceFeedbackEffect, Duration), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Duration_MetaData), NewProp_Duration_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UForceFeedbackEffect_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UForceFeedbackEffect_Statics::NewProp_ChannelDetails_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UForceFeedbackEffect_Statics::NewProp_ChannelDetails,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UForceFeedbackEffect_Statics::NewProp_PerDeviceOverrides_ValueProp,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UForceFeedbackEffect_Statics::NewProp_PerDeviceOverrides_Key_KeyProp,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UForceFeedbackEffect_Statics::NewProp_PerDeviceOverrides,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UForceFeedbackEffect_Statics::NewProp_DeviceProperties_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UForceFeedbackEffect_Statics::NewProp_DeviceProperties,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UForceFeedbackEffect_Statics::NewProp_Duration,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UForceFeedbackEffect_Statics::PropPointers) < 2048);
// ********** End Class UForceFeedbackEffect Property Definitions **********************************
UObject* (*const Z_Construct_UClass_UForceFeedbackEffect_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UObject,
(UObject* (*)())Z_Construct_UPackage__Script_Engine,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UForceFeedbackEffect_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UForceFeedbackEffect_Statics::ClassParams = {
&UForceFeedbackEffect::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UForceFeedbackEffect_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UForceFeedbackEffect_Statics::PropPointers),
0,
0x008800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UForceFeedbackEffect_Statics::Class_MetaDataParams), Z_Construct_UClass_UForceFeedbackEffect_Statics::Class_MetaDataParams)
};
void UForceFeedbackEffect::StaticRegisterNativesUForceFeedbackEffect()
{
}
UClass* Z_Construct_UClass_UForceFeedbackEffect()
{
if (!Z_Registration_Info_UClass_UForceFeedbackEffect.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UForceFeedbackEffect.OuterSingleton, Z_Construct_UClass_UForceFeedbackEffect_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UForceFeedbackEffect.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UForceFeedbackEffect);
UForceFeedbackEffect::~UForceFeedbackEffect() {}
// ********** End Class UForceFeedbackEffect *******************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_GameFramework_ForceFeedbackEffect_h__Script_Engine_Statics
{
static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
{ FForceFeedbackChannelDetails::StaticStruct, Z_Construct_UScriptStruct_FForceFeedbackChannelDetails_Statics::NewStructOps, TEXT("ForceFeedbackChannelDetails"),&Z_Registration_Info_UScriptStruct_FForceFeedbackChannelDetails, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FForceFeedbackChannelDetails), 497677149U) },
{ FActiveForceFeedbackEffect::StaticStruct, Z_Construct_UScriptStruct_FActiveForceFeedbackEffect_Statics::NewStructOps, TEXT("ActiveForceFeedbackEffect"),&Z_Registration_Info_UScriptStruct_FActiveForceFeedbackEffect, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FActiveForceFeedbackEffect), 1780246946U) },
{ FForceFeedbackEffectOverridenChannelDetails::StaticStruct, Z_Construct_UScriptStruct_FForceFeedbackEffectOverridenChannelDetails_Statics::NewStructOps, TEXT("ForceFeedbackEffectOverridenChannelDetails"),&Z_Registration_Info_UScriptStruct_FForceFeedbackEffectOverridenChannelDetails, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FForceFeedbackEffectOverridenChannelDetails), 3872714857U) },
};
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UForceFeedbackEffect, UForceFeedbackEffect::StaticClass, TEXT("UForceFeedbackEffect"), &Z_Registration_Info_UClass_UForceFeedbackEffect, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UForceFeedbackEffect), 3347036070U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_GameFramework_ForceFeedbackEffect_h__Script_Engine_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_GameFramework_ForceFeedbackEffect_h__Script_Engine_1327493849{
TEXT("/Script/Engine"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_GameFramework_ForceFeedbackEffect_h__Script_Engine_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_GameFramework_ForceFeedbackEffect_h__Script_Engine_Statics::ClassInfo),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_GameFramework_ForceFeedbackEffect_h__Script_Engine_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_GameFramework_ForceFeedbackEffect_h__Script_Engine_Statics::ScriptStructInfo),
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS