Initial Commit

This commit is contained in:
Norman Lansing
2026-01-28 19:08:51 -05:00
commit ecb33115bf
54042 changed files with 9695586 additions and 0 deletions

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "GameFramework/EngineMessage.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeEngineMessage() {}
// ********** Begin Cross Module References ********************************************************
ENGINE_API UClass* Z_Construct_UClass_UEngineMessage();
ENGINE_API UClass* Z_Construct_UClass_UEngineMessage_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_ULocalMessage();
UPackage* Z_Construct_UPackage__Script_Engine();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UEngineMessage ***********************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UEngineMessage;
UClass* UEngineMessage::GetPrivateStaticClass()
{
using TClass = UEngineMessage;
if (!Z_Registration_Info_UClass_UEngineMessage.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("EngineMessage"),
Z_Registration_Info_UClass_UEngineMessage.InnerSingleton,
StaticRegisterNativesUEngineMessage,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UEngineMessage.InnerSingleton;
}
UClass* Z_Construct_UClass_UEngineMessage_NoRegister()
{
return UEngineMessage::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UEngineMessage_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "GameFramework/EngineMessage.h" },
{ "ModuleRelativePath", "Classes/GameFramework/EngineMessage.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_FailedPlaceMessage_MetaData[] = {
{ "Comment", "/** Message displayed in message dialog when player pawn fails to spawn because no playerstart was available. */" },
{ "ModuleRelativePath", "Classes/GameFramework/EngineMessage.h" },
{ "ToolTip", "Message displayed in message dialog when player pawn fails to spawn because no playerstart was available." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_MaxedOutMessage_MetaData[] = {
{ "Comment", "/** Message when player join attempt is refused because the server is at capacity. */" },
{ "ModuleRelativePath", "Classes/GameFramework/EngineMessage.h" },
{ "ToolTip", "Message when player join attempt is refused because the server is at capacity." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_EnteredMessage_MetaData[] = {
{ "Comment", "/** Message when a new player enters the game. */" },
{ "ModuleRelativePath", "Classes/GameFramework/EngineMessage.h" },
{ "ToolTip", "Message when a new player enters the game." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LeftMessage_MetaData[] = {
{ "Comment", "/** Message when a player leaves the game. */" },
{ "ModuleRelativePath", "Classes/GameFramework/EngineMessage.h" },
{ "ToolTip", "Message when a player leaves the game." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_GlobalNameChange_MetaData[] = {
{ "Comment", "/** Message when a player changes their name. */" },
{ "ModuleRelativePath", "Classes/GameFramework/EngineMessage.h" },
{ "ToolTip", "Message when a player changes their name." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SpecEnteredMessage_MetaData[] = {
{ "Comment", "/** Message when a new spectator enters the server (if spectator has a player name). */" },
{ "ModuleRelativePath", "Classes/GameFramework/EngineMessage.h" },
{ "ToolTip", "Message when a new spectator enters the server (if spectator has a player name)." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_NewPlayerMessage_MetaData[] = {
{ "Comment", "/** Message when a new player enters the server (if player is unnamed). */" },
{ "ModuleRelativePath", "Classes/GameFramework/EngineMessage.h" },
{ "ToolTip", "Message when a new player enters the server (if player is unnamed)." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_NewSpecMessage_MetaData[] = {
{ "Comment", "/** Message when a new spectator enters the server (if spectator is unnamed). */" },
{ "ModuleRelativePath", "Classes/GameFramework/EngineMessage.h" },
{ "ToolTip", "Message when a new spectator enters the server (if spectator is unnamed)." },
};
#endif // WITH_METADATA
// ********** Begin Class UEngineMessage constinit property declarations ***************************
static const UECodeGen_Private::FStrPropertyParams NewProp_FailedPlaceMessage;
static const UECodeGen_Private::FStrPropertyParams NewProp_MaxedOutMessage;
static const UECodeGen_Private::FStrPropertyParams NewProp_EnteredMessage;
static const UECodeGen_Private::FStrPropertyParams NewProp_LeftMessage;
static const UECodeGen_Private::FStrPropertyParams NewProp_GlobalNameChange;
static const UECodeGen_Private::FStrPropertyParams NewProp_SpecEnteredMessage;
static const UECodeGen_Private::FStrPropertyParams NewProp_NewPlayerMessage;
static const UECodeGen_Private::FStrPropertyParams NewProp_NewSpecMessage;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UEngineMessage constinit property declarations *****************************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UEngineMessage>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UEngineMessage_Statics
// ********** Begin Class UEngineMessage Property Definitions **************************************
const UECodeGen_Private::FStrPropertyParams Z_Construct_UClass_UEngineMessage_Statics::NewProp_FailedPlaceMessage = { "FailedPlaceMessage", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UEngineMessage, FailedPlaceMessage), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_FailedPlaceMessage_MetaData), NewProp_FailedPlaceMessage_MetaData) };
const UECodeGen_Private::FStrPropertyParams Z_Construct_UClass_UEngineMessage_Statics::NewProp_MaxedOutMessage = { "MaxedOutMessage", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UEngineMessage, MaxedOutMessage), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_MaxedOutMessage_MetaData), NewProp_MaxedOutMessage_MetaData) };
const UECodeGen_Private::FStrPropertyParams Z_Construct_UClass_UEngineMessage_Statics::NewProp_EnteredMessage = { "EnteredMessage", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UEngineMessage, EnteredMessage), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_EnteredMessage_MetaData), NewProp_EnteredMessage_MetaData) };
const UECodeGen_Private::FStrPropertyParams Z_Construct_UClass_UEngineMessage_Statics::NewProp_LeftMessage = { "LeftMessage", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UEngineMessage, LeftMessage), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LeftMessage_MetaData), NewProp_LeftMessage_MetaData) };
const UECodeGen_Private::FStrPropertyParams Z_Construct_UClass_UEngineMessage_Statics::NewProp_GlobalNameChange = { "GlobalNameChange", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UEngineMessage, GlobalNameChange), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_GlobalNameChange_MetaData), NewProp_GlobalNameChange_MetaData) };
const UECodeGen_Private::FStrPropertyParams Z_Construct_UClass_UEngineMessage_Statics::NewProp_SpecEnteredMessage = { "SpecEnteredMessage", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UEngineMessage, SpecEnteredMessage), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SpecEnteredMessage_MetaData), NewProp_SpecEnteredMessage_MetaData) };
const UECodeGen_Private::FStrPropertyParams Z_Construct_UClass_UEngineMessage_Statics::NewProp_NewPlayerMessage = { "NewPlayerMessage", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UEngineMessage, NewPlayerMessage), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_NewPlayerMessage_MetaData), NewProp_NewPlayerMessage_MetaData) };
const UECodeGen_Private::FStrPropertyParams Z_Construct_UClass_UEngineMessage_Statics::NewProp_NewSpecMessage = { "NewSpecMessage", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UEngineMessage, NewSpecMessage), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_NewSpecMessage_MetaData), NewProp_NewSpecMessage_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UEngineMessage_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UEngineMessage_Statics::NewProp_FailedPlaceMessage,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UEngineMessage_Statics::NewProp_MaxedOutMessage,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UEngineMessage_Statics::NewProp_EnteredMessage,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UEngineMessage_Statics::NewProp_LeftMessage,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UEngineMessage_Statics::NewProp_GlobalNameChange,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UEngineMessage_Statics::NewProp_SpecEnteredMessage,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UEngineMessage_Statics::NewProp_NewPlayerMessage,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UEngineMessage_Statics::NewProp_NewSpecMessage,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UEngineMessage_Statics::PropPointers) < 2048);
// ********** End Class UEngineMessage Property Definitions ****************************************
UObject* (*const Z_Construct_UClass_UEngineMessage_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_ULocalMessage,
(UObject* (*)())Z_Construct_UPackage__Script_Engine,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UEngineMessage_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UEngineMessage_Statics::ClassParams = {
&UEngineMessage::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UEngineMessage_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UEngineMessage_Statics::PropPointers),
0,
0x000800A1u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UEngineMessage_Statics::Class_MetaDataParams), Z_Construct_UClass_UEngineMessage_Statics::Class_MetaDataParams)
};
void UEngineMessage::StaticRegisterNativesUEngineMessage()
{
}
UClass* Z_Construct_UClass_UEngineMessage()
{
if (!Z_Registration_Info_UClass_UEngineMessage.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UEngineMessage.OuterSingleton, Z_Construct_UClass_UEngineMessage_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UEngineMessage.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UEngineMessage);
UEngineMessage::~UEngineMessage() {}
// ********** End Class UEngineMessage *************************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_GameFramework_EngineMessage_h__Script_Engine_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UEngineMessage, UEngineMessage::StaticClass, TEXT("UEngineMessage"), &Z_Registration_Info_UClass_UEngineMessage, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UEngineMessage), 512685806U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_GameFramework_EngineMessage_h__Script_Engine_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_GameFramework_EngineMessage_h__Script_Engine_2580627034{
TEXT("/Script/Engine"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_GameFramework_EngineMessage_h__Script_Engine_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_GameFramework_EngineMessage_h__Script_Engine_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS