Initial Commit

This commit is contained in:
Norman Lansing
2026-01-28 19:08:51 -05:00
commit ecb33115bf
54042 changed files with 9695586 additions and 0 deletions

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Sound/AudioVolume.h"
#ifdef ENGINE_AudioVolume_generated_h
#error "AudioVolume.generated.h already included, missing '#pragma once' in AudioVolume.h"
#endif
#define ENGINE_AudioVolume_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
struct FAudioVolumeSubmixOverrideSettings;
struct FAudioVolumeSubmixSendSettings;
struct FInteriorSettings;
struct FReverbSettings;
// ********** Begin ScriptStruct FAudioVolumeSubmixSendSettings ************************************
struct Z_Construct_UScriptStruct_FAudioVolumeSubmixSendSettings_Statics;
#define FID_Engine_Source_Runtime_Engine_Classes_Sound_AudioVolume_h_40_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FAudioVolumeSubmixSendSettings_Statics; \
ENGINE_API static class UScriptStruct* StaticStruct();
struct FAudioVolumeSubmixSendSettings;
// ********** End ScriptStruct FAudioVolumeSubmixSendSettings **************************************
// ********** Begin ScriptStruct FAudioVolumeSubmixOverrideSettings ********************************
struct Z_Construct_UScriptStruct_FAudioVolumeSubmixOverrideSettings_Statics;
#define FID_Engine_Source_Runtime_Engine_Classes_Sound_AudioVolume_h_57_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FAudioVolumeSubmixOverrideSettings_Statics; \
ENGINE_API static class UScriptStruct* StaticStruct();
struct FAudioVolumeSubmixOverrideSettings;
// ********** End ScriptStruct FAudioVolumeSubmixOverrideSettings **********************************
// ********** Begin ScriptStruct FInteriorSettings *************************************************
struct Z_Construct_UScriptStruct_FInteriorSettings_Statics;
#define FID_Engine_Source_Runtime_Engine_Classes_Sound_AudioVolume_h_77_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FInteriorSettings_Statics; \
ENGINE_API static class UScriptStruct* StaticStruct();
struct FInteriorSettings;
// ********** End ScriptStruct FInteriorSettings ***************************************************
// ********** Begin Class AAudioVolume *************************************************************
#define FID_Engine_Source_Runtime_Engine_Classes_Sound_AudioVolume_h_154_RPC_WRAPPERS \
DECLARE_FUNCTION(execOnRep_bEnabled); \
DECLARE_FUNCTION(execSetSubmixOverrideSettings); \
DECLARE_FUNCTION(execSetSubmixSendSettings); \
DECLARE_FUNCTION(execSetInteriorSettings); \
DECLARE_FUNCTION(execSetReverbSettings); \
DECLARE_FUNCTION(execSetEnabled); \
DECLARE_FUNCTION(execSetPriority);
struct Z_Construct_UClass_AAudioVolume_Statics;
ENGINE_API UClass* Z_Construct_UClass_AAudioVolume_NoRegister();
#define FID_Engine_Source_Runtime_Engine_Classes_Sound_AudioVolume_h_154_INCLASS \
private: \
static void StaticRegisterNativesAAudioVolume(); \
friend struct ::Z_Construct_UClass_AAudioVolume_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ENGINE_API UClass* ::Z_Construct_UClass_AAudioVolume_NoRegister(); \
public: \
DECLARE_CLASS2(AAudioVolume, AVolume, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_AAudioVolume_NoRegister) \
DECLARE_SERIALIZER(AAudioVolume) \
enum class ENetFields_Private : uint16 \
{ \
NETFIELD_REP_START=(uint16)((int32)Super::ENetFields_Private::NETFIELD_REP_END + (int32)1), \
bEnabled=NETFIELD_REP_START, \
NETFIELD_REP_END=bEnabled }; \
DECLARE_VALIDATE_GENERATED_REP_ENUMS(ENGINE_API)
#define FID_Engine_Source_Runtime_Engine_Classes_Sound_AudioVolume_h_154_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
ENGINE_API AAudioVolume(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(AAudioVolume) \
DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, AAudioVolume); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(AAudioVolume); \
/** Deleted move- and copy-constructors, should never be used */ \
AAudioVolume(AAudioVolume&&) = delete; \
AAudioVolume(const AAudioVolume&) = delete; \
ENGINE_API virtual ~AAudioVolume();
#define FID_Engine_Source_Runtime_Engine_Classes_Sound_AudioVolume_h_151_PROLOG
#define FID_Engine_Source_Runtime_Engine_Classes_Sound_AudioVolume_h_154_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_Engine_Classes_Sound_AudioVolume_h_154_RPC_WRAPPERS \
FID_Engine_Source_Runtime_Engine_Classes_Sound_AudioVolume_h_154_INCLASS \
FID_Engine_Source_Runtime_Engine_Classes_Sound_AudioVolume_h_154_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class AAudioVolume;
// ********** End Class AAudioVolume ***************************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Classes_Sound_AudioVolume_h
// ********** Begin Enum EAudioVolumeLocationState *************************************************
#define FOREACH_ENUM_EAUDIOVOLUMELOCATIONSTATE(op) \
op(EAudioVolumeLocationState::InsideTheVolume) \
op(EAudioVolumeLocationState::OutsideTheVolume)
enum class EAudioVolumeLocationState : uint8;
template<> struct TIsUEnumClass<EAudioVolumeLocationState> { enum { Value = true }; };
template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum<EAudioVolumeLocationState>();
// ********** End Enum EAudioVolumeLocationState ***************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS