Initial Commit

This commit is contained in:
Norman Lansing
2026-01-28 19:08:51 -05:00
commit ecb33115bf
54042 changed files with 9695586 additions and 0 deletions

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Engine/AssetManagerSettings.h"
#ifdef ENGINE_AssetManagerSettings_generated_h
#error "AssetManagerSettings.generated.h already included, missing '#pragma once' in AssetManagerSettings.h"
#endif
#define ENGINE_AssetManagerSettings_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FAssetManagerRedirect *********************************************
struct Z_Construct_UScriptStruct_FAssetManagerRedirect_Statics;
#define FID_Engine_Source_Runtime_Engine_Classes_Engine_AssetManagerSettings_h_13_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FAssetManagerRedirect_Statics; \
ENGINE_API static class UScriptStruct* StaticStruct();
struct FAssetManagerRedirect;
// ********** End ScriptStruct FAssetManagerRedirect ***********************************************
// ********** Begin ScriptStruct FPrimaryAssetRulesOverride ****************************************
struct Z_Construct_UScriptStruct_FPrimaryAssetRulesOverride_Statics;
#define FID_Engine_Source_Runtime_Engine_Classes_Engine_AssetManagerSettings_h_31_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FPrimaryAssetRulesOverride_Statics; \
ENGINE_API static class UScriptStruct* StaticStruct();
struct FPrimaryAssetRulesOverride;
// ********** End ScriptStruct FPrimaryAssetRulesOverride ******************************************
// ********** Begin ScriptStruct FPrimaryAssetRulesCustomOverride **********************************
struct Z_Construct_UScriptStruct_FPrimaryAssetRulesCustomOverride_Statics;
#define FID_Engine_Source_Runtime_Engine_Classes_Engine_AssetManagerSettings_h_46_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FPrimaryAssetRulesCustomOverride_Statics; \
ENGINE_API static class UScriptStruct* StaticStruct();
struct FPrimaryAssetRulesCustomOverride;
// ********** End ScriptStruct FPrimaryAssetRulesCustomOverride ************************************
// ********** Begin Class UAssetManagerSettings ****************************************************
struct Z_Construct_UClass_UAssetManagerSettings_Statics;
ENGINE_API UClass* Z_Construct_UClass_UAssetManagerSettings_NoRegister();
#define FID_Engine_Source_Runtime_Engine_Classes_Engine_AssetManagerSettings_h_69_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUAssetManagerSettings(); \
friend struct ::Z_Construct_UClass_UAssetManagerSettings_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ENGINE_API UClass* ::Z_Construct_UClass_UAssetManagerSettings_NoRegister(); \
public: \
DECLARE_CLASS2(UAssetManagerSettings, UDeveloperSettings, COMPILED_IN_FLAGS(0 | CLASS_DefaultConfig | CLASS_Config), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UAssetManagerSettings_NoRegister) \
DECLARE_SERIALIZER(UAssetManagerSettings) \
static constexpr const TCHAR* StaticConfigName() {return TEXT("Game");} \
#define FID_Engine_Source_Runtime_Engine_Classes_Engine_AssetManagerSettings_h_69_ENHANCED_CONSTRUCTORS \
/** Deleted move- and copy-constructors, should never be used */ \
UAssetManagerSettings(UAssetManagerSettings&&) = delete; \
UAssetManagerSettings(const UAssetManagerSettings&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UAssetManagerSettings); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAssetManagerSettings); \
DEFINE_DEFAULT_CONSTRUCTOR_CALL(UAssetManagerSettings) \
ENGINE_API virtual ~UAssetManagerSettings();
#define FID_Engine_Source_Runtime_Engine_Classes_Engine_AssetManagerSettings_h_66_PROLOG
#define FID_Engine_Source_Runtime_Engine_Classes_Engine_AssetManagerSettings_h_69_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_Engine_Classes_Engine_AssetManagerSettings_h_69_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_Engine_Classes_Engine_AssetManagerSettings_h_69_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UAssetManagerSettings;
// ********** End Class UAssetManagerSettings ******************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Classes_Engine_AssetManagerSettings_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS