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This commit is contained in:
Norman Lansing
2026-01-28 19:08:51 -05:00
commit ecb33115bf
54042 changed files with 9695586 additions and 0 deletions

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Animation/AnimNotifies/AnimNotify_PlayParticleEffect.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeAnimNotify_PlayParticleEffect() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FRotator();
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FVector();
ENGINE_API UClass* Z_Construct_UClass_UAnimNotify();
ENGINE_API UClass* Z_Construct_UClass_UAnimNotify_PlayParticleEffect();
ENGINE_API UClass* Z_Construct_UClass_UAnimNotify_PlayParticleEffect_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_UParticleSystem_NoRegister();
UPackage* Z_Construct_UPackage__Script_Engine();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UAnimNotify_PlayParticleEffect *******************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UAnimNotify_PlayParticleEffect;
UClass* UAnimNotify_PlayParticleEffect::GetPrivateStaticClass()
{
using TClass = UAnimNotify_PlayParticleEffect;
if (!Z_Registration_Info_UClass_UAnimNotify_PlayParticleEffect.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("AnimNotify_PlayParticleEffect"),
Z_Registration_Info_UClass_UAnimNotify_PlayParticleEffect.InnerSingleton,
StaticRegisterNativesUAnimNotify_PlayParticleEffect,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UAnimNotify_PlayParticleEffect.InnerSingleton;
}
UClass* Z_Construct_UClass_UAnimNotify_PlayParticleEffect_NoRegister()
{
return UAnimNotify_PlayParticleEffect::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UAnimNotify_PlayParticleEffect_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "DisplayName", "Play Particle Effect" },
{ "HideCategories", "Object Object" },
{ "IncludePath", "Animation/AnimNotifies/AnimNotify_PlayParticleEffect.h" },
{ "ModuleRelativePath", "Classes/Animation/AnimNotifies/AnimNotify_PlayParticleEffect.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PSTemplate_MetaData[] = {
{ "Category", "AnimNotify" },
{ "Comment", "// Particle System to Spawn\n" },
{ "DisplayName", "Particle System" },
{ "ModuleRelativePath", "Classes/Animation/AnimNotifies/AnimNotify_PlayParticleEffect.h" },
{ "ToolTip", "Particle System to Spawn" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LocationOffset_MetaData[] = {
{ "Category", "AnimNotify" },
{ "Comment", "// Location offset from the socket\n" },
{ "ModuleRelativePath", "Classes/Animation/AnimNotifies/AnimNotify_PlayParticleEffect.h" },
{ "ToolTip", "Location offset from the socket" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_RotationOffset_MetaData[] = {
{ "Category", "AnimNotify" },
{ "Comment", "// Rotation offset from socket\n" },
{ "ModuleRelativePath", "Classes/Animation/AnimNotifies/AnimNotify_PlayParticleEffect.h" },
{ "ToolTip", "Rotation offset from socket" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Scale_MetaData[] = {
{ "Category", "AnimNotify" },
{ "Comment", "// Scale to spawn the particle system at\n" },
{ "ModuleRelativePath", "Classes/Animation/AnimNotifies/AnimNotify_PlayParticleEffect.h" },
{ "ToolTip", "Scale to spawn the particle system at" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Attached_MetaData[] = {
{ "Category", "AnimNotify" },
{ "Comment", "// Should attach to the bone/socket\n" },
{ "ModuleRelativePath", "Classes/Animation/AnimNotifies/AnimNotify_PlayParticleEffect.h" },
{ "ToolTip", "Should attach to the bone/socket" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SocketName_MetaData[] = {
{ "Category", "AnimNotify" },
{ "Comment", "// SocketName to attach to\n" },
{ "ModuleRelativePath", "Classes/Animation/AnimNotifies/AnimNotify_PlayParticleEffect.h" },
{ "ToolTip", "SocketName to attach to" },
};
#endif // WITH_METADATA
// ********** Begin Class UAnimNotify_PlayParticleEffect constinit property declarations ***********
static const UECodeGen_Private::FObjectPropertyParams NewProp_PSTemplate;
static const UECodeGen_Private::FStructPropertyParams NewProp_LocationOffset;
static const UECodeGen_Private::FStructPropertyParams NewProp_RotationOffset;
static const UECodeGen_Private::FStructPropertyParams NewProp_Scale;
static void NewProp_Attached_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_Attached;
static const UECodeGen_Private::FNamePropertyParams NewProp_SocketName;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UAnimNotify_PlayParticleEffect constinit property declarations *************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UAnimNotify_PlayParticleEffect>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UAnimNotify_PlayParticleEffect_Statics
// ********** Begin Class UAnimNotify_PlayParticleEffect Property Definitions **********************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UAnimNotify_PlayParticleEffect_Statics::NewProp_PSTemplate = { "PSTemplate", nullptr, (EPropertyFlags)0x0114000000000015, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimNotify_PlayParticleEffect, PSTemplate), Z_Construct_UClass_UParticleSystem_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PSTemplate_MetaData), NewProp_PSTemplate_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UAnimNotify_PlayParticleEffect_Statics::NewProp_LocationOffset = { "LocationOffset", nullptr, (EPropertyFlags)0x0010000000000015, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimNotify_PlayParticleEffect, LocationOffset), Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LocationOffset_MetaData), NewProp_LocationOffset_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UAnimNotify_PlayParticleEffect_Statics::NewProp_RotationOffset = { "RotationOffset", nullptr, (EPropertyFlags)0x0010000000000015, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimNotify_PlayParticleEffect, RotationOffset), Z_Construct_UScriptStruct_FRotator, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_RotationOffset_MetaData), NewProp_RotationOffset_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UAnimNotify_PlayParticleEffect_Statics::NewProp_Scale = { "Scale", nullptr, (EPropertyFlags)0x0010000000000011, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimNotify_PlayParticleEffect, Scale), Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Scale_MetaData), NewProp_Scale_MetaData) };
void Z_Construct_UClass_UAnimNotify_PlayParticleEffect_Statics::NewProp_Attached_SetBit(void* Obj)
{
((UAnimNotify_PlayParticleEffect*)Obj)->Attached = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UAnimNotify_PlayParticleEffect_Statics::NewProp_Attached = { "Attached", nullptr, (EPropertyFlags)0x0010000000000015, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(UAnimNotify_PlayParticleEffect), &Z_Construct_UClass_UAnimNotify_PlayParticleEffect_Statics::NewProp_Attached_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Attached_MetaData), NewProp_Attached_MetaData) };
const UECodeGen_Private::FNamePropertyParams Z_Construct_UClass_UAnimNotify_PlayParticleEffect_Statics::NewProp_SocketName = { "SocketName", nullptr, (EPropertyFlags)0x0010000000000015, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimNotify_PlayParticleEffect, SocketName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SocketName_MetaData), NewProp_SocketName_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UAnimNotify_PlayParticleEffect_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimNotify_PlayParticleEffect_Statics::NewProp_PSTemplate,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimNotify_PlayParticleEffect_Statics::NewProp_LocationOffset,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimNotify_PlayParticleEffect_Statics::NewProp_RotationOffset,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimNotify_PlayParticleEffect_Statics::NewProp_Scale,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimNotify_PlayParticleEffect_Statics::NewProp_Attached,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimNotify_PlayParticleEffect_Statics::NewProp_SocketName,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimNotify_PlayParticleEffect_Statics::PropPointers) < 2048);
// ********** End Class UAnimNotify_PlayParticleEffect Property Definitions ************************
UObject* (*const Z_Construct_UClass_UAnimNotify_PlayParticleEffect_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UAnimNotify,
(UObject* (*)())Z_Construct_UPackage__Script_Engine,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimNotify_PlayParticleEffect_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UAnimNotify_PlayParticleEffect_Statics::ClassParams = {
&UAnimNotify_PlayParticleEffect::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UAnimNotify_PlayParticleEffect_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UAnimNotify_PlayParticleEffect_Statics::PropPointers),
0,
0x000920A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimNotify_PlayParticleEffect_Statics::Class_MetaDataParams), Z_Construct_UClass_UAnimNotify_PlayParticleEffect_Statics::Class_MetaDataParams)
};
void UAnimNotify_PlayParticleEffect::StaticRegisterNativesUAnimNotify_PlayParticleEffect()
{
}
UClass* Z_Construct_UClass_UAnimNotify_PlayParticleEffect()
{
if (!Z_Registration_Info_UClass_UAnimNotify_PlayParticleEffect.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAnimNotify_PlayParticleEffect.OuterSingleton, Z_Construct_UClass_UAnimNotify_PlayParticleEffect_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UAnimNotify_PlayParticleEffect.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UAnimNotify_PlayParticleEffect);
UAnimNotify_PlayParticleEffect::~UAnimNotify_PlayParticleEffect() {}
// ********** End Class UAnimNotify_PlayParticleEffect *********************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimNotifies_AnimNotify_PlayParticleEffect_h__Script_Engine_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UAnimNotify_PlayParticleEffect, UAnimNotify_PlayParticleEffect::StaticClass, TEXT("UAnimNotify_PlayParticleEffect"), &Z_Registration_Info_UClass_UAnimNotify_PlayParticleEffect, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAnimNotify_PlayParticleEffect), 626815733U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimNotifies_AnimNotify_PlayParticleEffect_h__Script_Engine_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimNotifies_AnimNotify_PlayParticleEffect_h__Script_Engine_1147575935{
TEXT("/Script/Engine"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimNotifies_AnimNotify_PlayParticleEffect_h__Script_Engine_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimNotifies_AnimNotify_PlayParticleEffect_h__Script_Engine_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS