Initial Commit

This commit is contained in:
Norman Lansing
2026-01-28 19:08:51 -05:00
commit ecb33115bf
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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "BehaviorTree/BehaviorTreeManager.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeBehaviorTreeManager() {}
// ********** Begin Cross Module References ********************************************************
AIMODULE_API UClass* Z_Construct_UClass_UBehaviorTree_NoRegister();
AIMODULE_API UClass* Z_Construct_UClass_UBehaviorTreeComponent_NoRegister();
AIMODULE_API UClass* Z_Construct_UClass_UBehaviorTreeManager();
AIMODULE_API UClass* Z_Construct_UClass_UBehaviorTreeManager_NoRegister();
AIMODULE_API UClass* Z_Construct_UClass_UBTCompositeNode_NoRegister();
AIMODULE_API UScriptStruct* Z_Construct_UScriptStruct_FBehaviorTreeTemplateInfo();
COREUOBJECT_API UClass* Z_Construct_UClass_UObject();
UPackage* Z_Construct_UPackage__Script_AIModule();
// ********** End Cross Module References **********************************************************
// ********** Begin ScriptStruct FBehaviorTreeTemplateInfo *****************************************
struct Z_Construct_UScriptStruct_FBehaviorTreeTemplateInfo_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FBehaviorTreeTemplateInfo); }
static inline consteval int16 GetStructAlignment() { return alignof(FBehaviorTreeTemplateInfo); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "ModuleRelativePath", "Classes/BehaviorTree/BehaviorTreeManager.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Asset_MetaData[] = {
{ "Comment", "/** behavior tree asset */" },
{ "ModuleRelativePath", "Classes/BehaviorTree/BehaviorTreeManager.h" },
{ "ToolTip", "behavior tree asset" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Template_MetaData[] = {
{ "Comment", "/** initialized template */" },
{ "ModuleRelativePath", "Classes/BehaviorTree/BehaviorTreeManager.h" },
{ "ToolTip", "initialized template" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FBehaviorTreeTemplateInfo constinit property declarations *********
static const UECodeGen_Private::FObjectPropertyParams NewProp_Asset;
static const UECodeGen_Private::FObjectPropertyParams NewProp_Template;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FBehaviorTreeTemplateInfo constinit property declarations ***********
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FBehaviorTreeTemplateInfo>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FBehaviorTreeTemplateInfo_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FBehaviorTreeTemplateInfo;
class UScriptStruct* FBehaviorTreeTemplateInfo::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FBehaviorTreeTemplateInfo.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FBehaviorTreeTemplateInfo.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FBehaviorTreeTemplateInfo, (UObject*)Z_Construct_UPackage__Script_AIModule(), TEXT("BehaviorTreeTemplateInfo"));
}
return Z_Registration_Info_UScriptStruct_FBehaviorTreeTemplateInfo.OuterSingleton;
}
// ********** Begin ScriptStruct FBehaviorTreeTemplateInfo Property Definitions ********************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FBehaviorTreeTemplateInfo_Statics::NewProp_Asset = { "Asset", nullptr, (EPropertyFlags)0x0114000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FBehaviorTreeTemplateInfo, Asset), Z_Construct_UClass_UBehaviorTree_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Asset_MetaData), NewProp_Asset_MetaData) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FBehaviorTreeTemplateInfo_Statics::NewProp_Template = { "Template", nullptr, (EPropertyFlags)0x0114000000002000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FBehaviorTreeTemplateInfo, Template), Z_Construct_UClass_UBTCompositeNode_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Template_MetaData), NewProp_Template_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FBehaviorTreeTemplateInfo_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBehaviorTreeTemplateInfo_Statics::NewProp_Asset,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBehaviorTreeTemplateInfo_Statics::NewProp_Template,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBehaviorTreeTemplateInfo_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FBehaviorTreeTemplateInfo Property Definitions **********************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FBehaviorTreeTemplateInfo_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_AIModule,
nullptr,
&NewStructOps,
"BehaviorTreeTemplateInfo",
Z_Construct_UScriptStruct_FBehaviorTreeTemplateInfo_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBehaviorTreeTemplateInfo_Statics::PropPointers),
sizeof(FBehaviorTreeTemplateInfo),
alignof(FBehaviorTreeTemplateInfo),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBehaviorTreeTemplateInfo_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FBehaviorTreeTemplateInfo_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FBehaviorTreeTemplateInfo()
{
if (!Z_Registration_Info_UScriptStruct_FBehaviorTreeTemplateInfo.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FBehaviorTreeTemplateInfo.InnerSingleton, Z_Construct_UScriptStruct_FBehaviorTreeTemplateInfo_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FBehaviorTreeTemplateInfo.InnerSingleton);
}
// ********** End ScriptStruct FBehaviorTreeTemplateInfo *******************************************
// ********** Begin Class UBehaviorTreeManager *****************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UBehaviorTreeManager;
UClass* UBehaviorTreeManager::GetPrivateStaticClass()
{
using TClass = UBehaviorTreeManager;
if (!Z_Registration_Info_UClass_UBehaviorTreeManager.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("BehaviorTreeManager"),
Z_Registration_Info_UClass_UBehaviorTreeManager.InnerSingleton,
StaticRegisterNativesUBehaviorTreeManager,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UBehaviorTreeManager.InnerSingleton;
}
UClass* Z_Construct_UClass_UBehaviorTreeManager_NoRegister()
{
return UBehaviorTreeManager::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UBehaviorTreeManager_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "BehaviorTree/BehaviorTreeManager.h" },
{ "ModuleRelativePath", "Classes/BehaviorTree/BehaviorTreeManager.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_MaxDebuggerSteps_MetaData[] = {
{ "Comment", "/** limit for recording execution steps for debugger */" },
{ "ModuleRelativePath", "Classes/BehaviorTree/BehaviorTreeManager.h" },
{ "ToolTip", "limit for recording execution steps for debugger" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LoadedTemplates_MetaData[] = {
{ "Comment", "/** initialized tree templates */" },
{ "ModuleRelativePath", "Classes/BehaviorTree/BehaviorTreeManager.h" },
{ "ToolTip", "initialized tree templates" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ActiveComponents_MetaData[] = {
{ "EditInline", "true" },
{ "ModuleRelativePath", "Classes/BehaviorTree/BehaviorTreeManager.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UBehaviorTreeManager constinit property declarations *********************
static const UECodeGen_Private::FIntPropertyParams NewProp_MaxDebuggerSteps;
static const UECodeGen_Private::FStructPropertyParams NewProp_LoadedTemplates_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_LoadedTemplates;
static const UECodeGen_Private::FObjectPropertyParams NewProp_ActiveComponents_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_ActiveComponents;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UBehaviorTreeManager constinit property declarations ***********************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UBehaviorTreeManager>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UBehaviorTreeManager_Statics
// ********** Begin Class UBehaviorTreeManager Property Definitions ********************************
const UECodeGen_Private::FIntPropertyParams Z_Construct_UClass_UBehaviorTreeManager_Statics::NewProp_MaxDebuggerSteps = { "MaxDebuggerSteps", nullptr, (EPropertyFlags)0x0010000000004000, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UBehaviorTreeManager, MaxDebuggerSteps), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_MaxDebuggerSteps_MetaData), NewProp_MaxDebuggerSteps_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UBehaviorTreeManager_Statics::NewProp_LoadedTemplates_Inner = { "LoadedTemplates", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FBehaviorTreeTemplateInfo, METADATA_PARAMS(0, nullptr) }; // 2422421516
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UBehaviorTreeManager_Statics::NewProp_LoadedTemplates = { "LoadedTemplates", nullptr, (EPropertyFlags)0x0020080000000000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UBehaviorTreeManager, LoadedTemplates), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LoadedTemplates_MetaData), NewProp_LoadedTemplates_MetaData) }; // 2422421516
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UBehaviorTreeManager_Statics::NewProp_ActiveComponents_Inner = { "ActiveComponents", nullptr, (EPropertyFlags)0x0104000000080008, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_UBehaviorTreeComponent_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UBehaviorTreeManager_Statics::NewProp_ActiveComponents = { "ActiveComponents", nullptr, (EPropertyFlags)0x0124088000000008, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UBehaviorTreeManager, ActiveComponents), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ActiveComponents_MetaData), NewProp_ActiveComponents_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UBehaviorTreeManager_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UBehaviorTreeManager_Statics::NewProp_MaxDebuggerSteps,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UBehaviorTreeManager_Statics::NewProp_LoadedTemplates_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UBehaviorTreeManager_Statics::NewProp_LoadedTemplates,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UBehaviorTreeManager_Statics::NewProp_ActiveComponents_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UBehaviorTreeManager_Statics::NewProp_ActiveComponents,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UBehaviorTreeManager_Statics::PropPointers) < 2048);
// ********** End Class UBehaviorTreeManager Property Definitions **********************************
UObject* (*const Z_Construct_UClass_UBehaviorTreeManager_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UObject,
(UObject* (*)())Z_Construct_UPackage__Script_AIModule,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UBehaviorTreeManager_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UBehaviorTreeManager_Statics::ClassParams = {
&UBehaviorTreeManager::StaticClass,
"Engine",
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UBehaviorTreeManager_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UBehaviorTreeManager_Statics::PropPointers),
0,
0x008800ACu,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UBehaviorTreeManager_Statics::Class_MetaDataParams), Z_Construct_UClass_UBehaviorTreeManager_Statics::Class_MetaDataParams)
};
void UBehaviorTreeManager::StaticRegisterNativesUBehaviorTreeManager()
{
}
UClass* Z_Construct_UClass_UBehaviorTreeManager()
{
if (!Z_Registration_Info_UClass_UBehaviorTreeManager.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UBehaviorTreeManager.OuterSingleton, Z_Construct_UClass_UBehaviorTreeManager_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UBehaviorTreeManager.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UBehaviorTreeManager);
UBehaviorTreeManager::~UBehaviorTreeManager() {}
// ********** End Class UBehaviorTreeManager *******************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AIModule_Classes_BehaviorTree_BehaviorTreeManager_h__Script_AIModule_Statics
{
static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
{ FBehaviorTreeTemplateInfo::StaticStruct, Z_Construct_UScriptStruct_FBehaviorTreeTemplateInfo_Statics::NewStructOps, TEXT("BehaviorTreeTemplateInfo"),&Z_Registration_Info_UScriptStruct_FBehaviorTreeTemplateInfo, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FBehaviorTreeTemplateInfo), 2422421516U) },
};
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UBehaviorTreeManager, UBehaviorTreeManager::StaticClass, TEXT("UBehaviorTreeManager"), &Z_Registration_Info_UClass_UBehaviorTreeManager, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UBehaviorTreeManager), 885706920U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AIModule_Classes_BehaviorTree_BehaviorTreeManager_h__Script_AIModule_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AIModule_Classes_BehaviorTree_BehaviorTreeManager_h__Script_AIModule_357025922{
TEXT("/Script/AIModule"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AIModule_Classes_BehaviorTree_BehaviorTreeManager_h__Script_AIModule_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AIModule_Classes_BehaviorTree_BehaviorTreeManager_h__Script_AIModule_Statics::ClassInfo),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AIModule_Classes_BehaviorTree_BehaviorTreeManager_h__Script_AIModule_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AIModule_Classes_BehaviorTree_BehaviorTreeManager_h__Script_AIModule_Statics::ScriptStructInfo),
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS