Initial Commit

This commit is contained in:
Norman Lansing
2026-01-28 19:08:51 -05:00
commit ecb33115bf
54042 changed files with 9695586 additions and 0 deletions

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Perception/AISenseConfig_Blueprint.h"
#ifdef AIMODULE_AISenseConfig_Blueprint_generated_h
#error "AISenseConfig_Blueprint.generated.h already included, missing '#pragma once' in AISenseConfig_Blueprint.h"
#endif
#define AIMODULE_AISenseConfig_Blueprint_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UAISenseConfig_Blueprint *************************************************
struct Z_Construct_UClass_UAISenseConfig_Blueprint_Statics;
AIMODULE_API UClass* Z_Construct_UClass_UAISenseConfig_Blueprint_NoRegister();
#define FID_Engine_Source_Runtime_AIModule_Classes_Perception_AISenseConfig_Blueprint_h_17_INCLASS \
private: \
static void StaticRegisterNativesUAISenseConfig_Blueprint(); \
friend struct ::Z_Construct_UClass_UAISenseConfig_Blueprint_Statics; \
static UClass* GetPrivateStaticClass(); \
friend AIMODULE_API UClass* ::Z_Construct_UClass_UAISenseConfig_Blueprint_NoRegister(); \
public: \
DECLARE_CLASS2(UAISenseConfig_Blueprint, UAISenseConfig, COMPILED_IN_FLAGS(CLASS_Abstract | CLASS_Config), CASTCLASS_None, TEXT("/Script/AIModule"), Z_Construct_UClass_UAISenseConfig_Blueprint_NoRegister) \
DECLARE_SERIALIZER(UAISenseConfig_Blueprint)
#define FID_Engine_Source_Runtime_AIModule_Classes_Perception_AISenseConfig_Blueprint_h_17_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
AIMODULE_API UAISenseConfig_Blueprint(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAISenseConfig_Blueprint) \
DECLARE_VTABLE_PTR_HELPER_CTOR(AIMODULE_API, UAISenseConfig_Blueprint); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAISenseConfig_Blueprint); \
/** Deleted move- and copy-constructors, should never be used */ \
UAISenseConfig_Blueprint(UAISenseConfig_Blueprint&&) = delete; \
UAISenseConfig_Blueprint(const UAISenseConfig_Blueprint&) = delete; \
AIMODULE_API virtual ~UAISenseConfig_Blueprint();
#define FID_Engine_Source_Runtime_AIModule_Classes_Perception_AISenseConfig_Blueprint_h_14_PROLOG
#define FID_Engine_Source_Runtime_AIModule_Classes_Perception_AISenseConfig_Blueprint_h_17_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_AIModule_Classes_Perception_AISenseConfig_Blueprint_h_17_INCLASS \
FID_Engine_Source_Runtime_AIModule_Classes_Perception_AISenseConfig_Blueprint_h_17_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UAISenseConfig_Blueprint;
// ********** End Class UAISenseConfig_Blueprint ***************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_AIModule_Classes_Perception_AISenseConfig_Blueprint_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS