Initial Commit

This commit is contained in:
Norman Lansing
2026-01-28 19:08:51 -05:00
commit ecb33115bf
54042 changed files with 9695586 additions and 0 deletions

View File

@@ -0,0 +1,35 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "VisualGraphEdge.h"
#ifdef VISUALGRAPHUTILS_VisualGraphEdge_generated_h
#error "VisualGraphEdge.generated.h already included, missing '#pragma once' in VisualGraphEdge.h"
#endif
#define VISUALGRAPHUTILS_VisualGraphEdge_generated_h
#include "Templates/IsUEnumClass.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ReflectedTypeAccessors.h"
#include "Templates/NoDestroy.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Developer_VisualGraphUtils_Public_VisualGraphEdge_h
// ********** Begin Enum EVisualGraphEdgeDirection *************************************************
#define FOREACH_ENUM_EVISUALGRAPHEDGEDIRECTION(op) \
op(EVisualGraphEdgeDirection::SourceToTarget) \
op(EVisualGraphEdgeDirection::TargetToSource) \
op(EVisualGraphEdgeDirection::BothWays)
enum class EVisualGraphEdgeDirection : uint8;
template<> struct TIsUEnumClass<EVisualGraphEdgeDirection> { enum { Value = true }; };
template<> VISUALGRAPHUTILS_NON_ATTRIBUTED_API UEnum* StaticEnum<EVisualGraphEdgeDirection>();
// ********** End Enum EVisualGraphEdgeDirection ***************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS