Initial Commit

This commit is contained in:
Norman Lansing
2026-01-28 19:08:51 -05:00
commit ecb33115bf
54042 changed files with 9695586 additions and 0 deletions

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "CheckForVirtualizedContentCommandlet.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeCheckForVirtualizedContentCommandlet() {}
// ********** Begin Cross Module References ********************************************************
ENGINE_API UClass* Z_Construct_UClass_UCommandlet();
UPackage* Z_Construct_UPackage__Script_VirtualizationEditor();
VIRTUALIZATIONEDITOR_API UClass* Z_Construct_UClass_UCheckForVirtualizedContentCommandlet();
VIRTUALIZATIONEDITOR_API UClass* Z_Construct_UClass_UCheckForVirtualizedContentCommandlet_NoRegister();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UCheckForVirtualizedContentCommandlet ************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UCheckForVirtualizedContentCommandlet;
UClass* UCheckForVirtualizedContentCommandlet::GetPrivateStaticClass()
{
using TClass = UCheckForVirtualizedContentCommandlet;
if (!Z_Registration_Info_UClass_UCheckForVirtualizedContentCommandlet.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("CheckForVirtualizedContentCommandlet"),
Z_Registration_Info_UClass_UCheckForVirtualizedContentCommandlet.InnerSingleton,
StaticRegisterNativesUCheckForVirtualizedContentCommandlet,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UCheckForVirtualizedContentCommandlet.InnerSingleton;
}
UClass* Z_Construct_UClass_UCheckForVirtualizedContentCommandlet_NoRegister()
{
return UCheckForVirtualizedContentCommandlet::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UCheckForVirtualizedContentCommandlet_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * Used to validate that content does not contain virtualized payloads. The current\n * cmdline options are:\n * -CheckEngine\n * Checks all packages currently mounted in the engine\n * -CheckProject\n * Checks all packages currently mounted in the current project\n * -CheckDir=XYZ (XYZ is the path to the directory, use '+' as the delimiter if supplying\n * more than one path)\n * Checks packages in the given directory and all subdirectories\n * any or all of which can be passed to the commandlet.\n *\n * If virtualized payloads are found then the package path (or file path if CheckDir\n * indicates a directory that is not currently mounted by the project) is logged\n * as an error and the commandlet will eventually return 1 as a failure value.\n *\n * Because the commandlet is the VirtualizationEditor module it needs to be invoked\n * with the command line:\n * -run=\"VirtualizationEditor.CheckForVirtualizedContent\"\n *\n * Followed by\n */" },
{ "IncludePath", "CheckForVirtualizedContentCommandlet.h" },
{ "ModuleRelativePath", "Private/CheckForVirtualizedContentCommandlet.h" },
{ "ToolTip", "Used to validate that content does not contain virtualized payloads. The current\ncmdline options are:\n-CheckEngine\n Checks all packages currently mounted in the engine\n-CheckProject\n Checks all packages currently mounted in the current project\n-CheckDir=XYZ (XYZ is the path to the directory, use '+' as the delimiter if supplying\nmore than one path)\n Checks packages in the given directory and all subdirectories\nany or all of which can be passed to the commandlet.\n\nIf virtualized payloads are found then the package path (or file path if CheckDir\nindicates a directory that is not currently mounted by the project) is logged\nas an error and the commandlet will eventually return 1 as a failure value.\n\nBecause the commandlet is the VirtualizationEditor module it needs to be invoked\nwith the command line:\n-run=\"VirtualizationEditor.CheckForVirtualizedContent\"\n\nFollowed by" },
};
#endif // WITH_METADATA
// ********** Begin Class UCheckForVirtualizedContentCommandlet constinit property declarations ****
// ********** End Class UCheckForVirtualizedContentCommandlet constinit property declarations ******
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UCheckForVirtualizedContentCommandlet>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UCheckForVirtualizedContentCommandlet_Statics
UObject* (*const Z_Construct_UClass_UCheckForVirtualizedContentCommandlet_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UCommandlet,
(UObject* (*)())Z_Construct_UPackage__Script_VirtualizationEditor,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UCheckForVirtualizedContentCommandlet_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UCheckForVirtualizedContentCommandlet_Statics::ClassParams = {
&UCheckForVirtualizedContentCommandlet::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000000A8u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UCheckForVirtualizedContentCommandlet_Statics::Class_MetaDataParams), Z_Construct_UClass_UCheckForVirtualizedContentCommandlet_Statics::Class_MetaDataParams)
};
void UCheckForVirtualizedContentCommandlet::StaticRegisterNativesUCheckForVirtualizedContentCommandlet()
{
}
UClass* Z_Construct_UClass_UCheckForVirtualizedContentCommandlet()
{
if (!Z_Registration_Info_UClass_UCheckForVirtualizedContentCommandlet.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UCheckForVirtualizedContentCommandlet.OuterSingleton, Z_Construct_UClass_UCheckForVirtualizedContentCommandlet_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UCheckForVirtualizedContentCommandlet.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UCheckForVirtualizedContentCommandlet);
UCheckForVirtualizedContentCommandlet::~UCheckForVirtualizedContentCommandlet() {}
// ********** End Class UCheckForVirtualizedContentCommandlet **************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_VirtualizationEditor_Private_CheckForVirtualizedContentCommandlet_h__Script_VirtualizationEditor_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UCheckForVirtualizedContentCommandlet, UCheckForVirtualizedContentCommandlet::StaticClass, TEXT("UCheckForVirtualizedContentCommandlet"), &Z_Registration_Info_UClass_UCheckForVirtualizedContentCommandlet, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UCheckForVirtualizedContentCommandlet), 111274576U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_VirtualizationEditor_Private_CheckForVirtualizedContentCommandlet_h__Script_VirtualizationEditor_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_VirtualizationEditor_Private_CheckForVirtualizedContentCommandlet_h__Script_VirtualizationEditor_2675915166{
TEXT("/Script/VirtualizationEditor"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_VirtualizationEditor_Private_CheckForVirtualizedContentCommandlet_h__Script_VirtualizationEditor_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_VirtualizationEditor_Private_CheckForVirtualizedContentCommandlet_h__Script_VirtualizationEditor_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "CheckForVirtualizedContentCommandlet.h"
#ifdef VIRTUALIZATIONEDITOR_CheckForVirtualizedContentCommandlet_generated_h
#error "CheckForVirtualizedContentCommandlet.generated.h already included, missing '#pragma once' in CheckForVirtualizedContentCommandlet.h"
#endif
#define VIRTUALIZATIONEDITOR_CheckForVirtualizedContentCommandlet_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UCheckForVirtualizedContentCommandlet ************************************
struct Z_Construct_UClass_UCheckForVirtualizedContentCommandlet_Statics;
VIRTUALIZATIONEDITOR_API UClass* Z_Construct_UClass_UCheckForVirtualizedContentCommandlet_NoRegister();
#define FID_Engine_Source_Editor_VirtualizationEditor_Private_CheckForVirtualizedContentCommandlet_h_36_INCLASS \
private: \
static void StaticRegisterNativesUCheckForVirtualizedContentCommandlet(); \
friend struct ::Z_Construct_UClass_UCheckForVirtualizedContentCommandlet_Statics; \
static UClass* GetPrivateStaticClass(); \
friend VIRTUALIZATIONEDITOR_API UClass* ::Z_Construct_UClass_UCheckForVirtualizedContentCommandlet_NoRegister(); \
public: \
DECLARE_CLASS2(UCheckForVirtualizedContentCommandlet, UCommandlet, COMPILED_IN_FLAGS(0 | CLASS_Transient), CASTCLASS_None, TEXT("/Script/VirtualizationEditor"), Z_Construct_UClass_UCheckForVirtualizedContentCommandlet_NoRegister) \
DECLARE_SERIALIZER(UCheckForVirtualizedContentCommandlet)
#define FID_Engine_Source_Editor_VirtualizationEditor_Private_CheckForVirtualizedContentCommandlet_h_36_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UCheckForVirtualizedContentCommandlet(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UCheckForVirtualizedContentCommandlet) \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UCheckForVirtualizedContentCommandlet); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UCheckForVirtualizedContentCommandlet); \
/** Deleted move- and copy-constructors, should never be used */ \
UCheckForVirtualizedContentCommandlet(UCheckForVirtualizedContentCommandlet&&) = delete; \
UCheckForVirtualizedContentCommandlet(const UCheckForVirtualizedContentCommandlet&) = delete; \
NO_API virtual ~UCheckForVirtualizedContentCommandlet();
#define FID_Engine_Source_Editor_VirtualizationEditor_Private_CheckForVirtualizedContentCommandlet_h_32_PROLOG
#define FID_Engine_Source_Editor_VirtualizationEditor_Private_CheckForVirtualizedContentCommandlet_h_36_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_VirtualizationEditor_Private_CheckForVirtualizedContentCommandlet_h_36_INCLASS \
FID_Engine_Source_Editor_VirtualizationEditor_Private_CheckForVirtualizedContentCommandlet_h_36_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UCheckForVirtualizedContentCommandlet;
// ********** End Class UCheckForVirtualizedContentCommandlet **************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_VirtualizationEditor_Private_CheckForVirtualizedContentCommandlet_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "GenerateMountPointPayloadManifestCommandlet.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeGenerateMountPointPayloadManifestCommandlet() {}
// ********** Begin Cross Module References ********************************************************
ENGINE_API UClass* Z_Construct_UClass_UCommandlet();
UPackage* Z_Construct_UPackage__Script_VirtualizationEditor();
VIRTUALIZATIONEDITOR_API UClass* Z_Construct_UClass_UGenerateMountPointPayloadManifestCommandlet();
VIRTUALIZATIONEDITOR_API UClass* Z_Construct_UClass_UGenerateMountPointPayloadManifestCommandlet_NoRegister();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UGenerateMountPointPayloadManifestCommandlet *****************************
FClassRegistrationInfo Z_Registration_Info_UClass_UGenerateMountPointPayloadManifestCommandlet;
UClass* UGenerateMountPointPayloadManifestCommandlet::GetPrivateStaticClass()
{
using TClass = UGenerateMountPointPayloadManifestCommandlet;
if (!Z_Registration_Info_UClass_UGenerateMountPointPayloadManifestCommandlet.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("GenerateMountPointPayloadManifestCommandlet"),
Z_Registration_Info_UClass_UGenerateMountPointPayloadManifestCommandlet.InnerSingleton,
StaticRegisterNativesUGenerateMountPointPayloadManifestCommandlet,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UGenerateMountPointPayloadManifestCommandlet.InnerSingleton;
}
UClass* Z_Construct_UClass_UGenerateMountPointPayloadManifestCommandlet_NoRegister()
{
return UGenerateMountPointPayloadManifestCommandlet::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UGenerateMountPointPayloadManifestCommandlet_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * Because the commandlet is the VirtualizationEditor module it needs to be invoked \n * with the command line:\n * -run=\"VirtualizationEditor.GenerateMountPointPayloadManifestCommandlet\"\n * \n * By default the final output will be written to:\n <project root>/saved/PayloadManifest/mountpoints.csv\n * \n * Additional args:\n * \"-DetailedFilterReasons\"\n * This switch will provide a breakdown of how much content per mount point\n * is prevented from being virtualized by a specific filter.\n * \"-ByteFormat=Bytes/MiB/GiB\"\n * This value allows the caller to set how bytes should be formatted to the\n * csv file. The default is to output raw bytes.\n * \"-OutputPath=\"\n * The full path (including filename and extension) of where to write the\n * final output.\n * \"-OutputName=\"\n * The file name (including extension) of where to write the final output.\n * Note that the file will be written to the default output directory.\n */" },
{ "IncludePath", "GenerateMountPointPayloadManifestCommandlet.h" },
{ "ModuleRelativePath", "Private/GenerateMountPointPayloadManifestCommandlet.h" },
{ "ToolTip", "Because the commandlet is the VirtualizationEditor module it needs to be invoked\nwith the command line:\n-run=\"VirtualizationEditor.GenerateMountPointPayloadManifestCommandlet\"\n\nBy default the final output will be written to:\n <project root>/saved/PayloadManifest/mountpoints.csv\n\nAdditional args:\n\"-DetailedFilterReasons\"\n This switch will provide a breakdown of how much content per mount point\n is prevented from being virtualized by a specific filter.\n\"-ByteFormat=Bytes/MiB/GiB\"\n This value allows the caller to set how bytes should be formatted to the\n csv file. The default is to output raw bytes.\n\"-OutputPath=\"\n The full path (including filename and extension) of where to write the\n final output.\n\"-OutputName=\"\n The file name (including extension) of where to write the final output.\n Note that the file will be written to the default output directory." },
};
#endif // WITH_METADATA
// ********** Begin Class UGenerateMountPointPayloadManifestCommandlet constinit property declarations
// ********** End Class UGenerateMountPointPayloadManifestCommandlet constinit property declarations
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UGenerateMountPointPayloadManifestCommandlet>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UGenerateMountPointPayloadManifestCommandlet_Statics
UObject* (*const Z_Construct_UClass_UGenerateMountPointPayloadManifestCommandlet_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UCommandlet,
(UObject* (*)())Z_Construct_UPackage__Script_VirtualizationEditor,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UGenerateMountPointPayloadManifestCommandlet_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UGenerateMountPointPayloadManifestCommandlet_Statics::ClassParams = {
&UGenerateMountPointPayloadManifestCommandlet::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000000A8u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UGenerateMountPointPayloadManifestCommandlet_Statics::Class_MetaDataParams), Z_Construct_UClass_UGenerateMountPointPayloadManifestCommandlet_Statics::Class_MetaDataParams)
};
void UGenerateMountPointPayloadManifestCommandlet::StaticRegisterNativesUGenerateMountPointPayloadManifestCommandlet()
{
}
UClass* Z_Construct_UClass_UGenerateMountPointPayloadManifestCommandlet()
{
if (!Z_Registration_Info_UClass_UGenerateMountPointPayloadManifestCommandlet.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UGenerateMountPointPayloadManifestCommandlet.OuterSingleton, Z_Construct_UClass_UGenerateMountPointPayloadManifestCommandlet_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UGenerateMountPointPayloadManifestCommandlet.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UGenerateMountPointPayloadManifestCommandlet);
UGenerateMountPointPayloadManifestCommandlet::~UGenerateMountPointPayloadManifestCommandlet() {}
// ********** End Class UGenerateMountPointPayloadManifestCommandlet *******************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_VirtualizationEditor_Private_GenerateMountPointPayloadManifestCommandlet_h__Script_VirtualizationEditor_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UGenerateMountPointPayloadManifestCommandlet, UGenerateMountPointPayloadManifestCommandlet::StaticClass, TEXT("UGenerateMountPointPayloadManifestCommandlet"), &Z_Registration_Info_UClass_UGenerateMountPointPayloadManifestCommandlet, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UGenerateMountPointPayloadManifestCommandlet), 2892156669U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_VirtualizationEditor_Private_GenerateMountPointPayloadManifestCommandlet_h__Script_VirtualizationEditor_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_VirtualizationEditor_Private_GenerateMountPointPayloadManifestCommandlet_h__Script_VirtualizationEditor_1415530787{
TEXT("/Script/VirtualizationEditor"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_VirtualizationEditor_Private_GenerateMountPointPayloadManifestCommandlet_h__Script_VirtualizationEditor_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_VirtualizationEditor_Private_GenerateMountPointPayloadManifestCommandlet_h__Script_VirtualizationEditor_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "GenerateMountPointPayloadManifestCommandlet.h"
#ifdef VIRTUALIZATIONEDITOR_GenerateMountPointPayloadManifestCommandlet_generated_h
#error "GenerateMountPointPayloadManifestCommandlet.generated.h already included, missing '#pragma once' in GenerateMountPointPayloadManifestCommandlet.h"
#endif
#define VIRTUALIZATIONEDITOR_GenerateMountPointPayloadManifestCommandlet_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UGenerateMountPointPayloadManifestCommandlet *****************************
struct Z_Construct_UClass_UGenerateMountPointPayloadManifestCommandlet_Statics;
VIRTUALIZATIONEDITOR_API UClass* Z_Construct_UClass_UGenerateMountPointPayloadManifestCommandlet_NoRegister();
#define FID_Engine_Source_Editor_VirtualizationEditor_Private_GenerateMountPointPayloadManifestCommandlet_h_43_INCLASS \
private: \
static void StaticRegisterNativesUGenerateMountPointPayloadManifestCommandlet(); \
friend struct ::Z_Construct_UClass_UGenerateMountPointPayloadManifestCommandlet_Statics; \
static UClass* GetPrivateStaticClass(); \
friend VIRTUALIZATIONEDITOR_API UClass* ::Z_Construct_UClass_UGenerateMountPointPayloadManifestCommandlet_NoRegister(); \
public: \
DECLARE_CLASS2(UGenerateMountPointPayloadManifestCommandlet, UCommandlet, COMPILED_IN_FLAGS(0 | CLASS_Transient), CASTCLASS_None, TEXT("/Script/VirtualizationEditor"), Z_Construct_UClass_UGenerateMountPointPayloadManifestCommandlet_NoRegister) \
DECLARE_SERIALIZER(UGenerateMountPointPayloadManifestCommandlet)
#define FID_Engine_Source_Editor_VirtualizationEditor_Private_GenerateMountPointPayloadManifestCommandlet_h_43_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UGenerateMountPointPayloadManifestCommandlet(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UGenerateMountPointPayloadManifestCommandlet) \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UGenerateMountPointPayloadManifestCommandlet); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UGenerateMountPointPayloadManifestCommandlet); \
/** Deleted move- and copy-constructors, should never be used */ \
UGenerateMountPointPayloadManifestCommandlet(UGenerateMountPointPayloadManifestCommandlet&&) = delete; \
UGenerateMountPointPayloadManifestCommandlet(const UGenerateMountPointPayloadManifestCommandlet&) = delete; \
NO_API virtual ~UGenerateMountPointPayloadManifestCommandlet();
#define FID_Engine_Source_Editor_VirtualizationEditor_Private_GenerateMountPointPayloadManifestCommandlet_h_39_PROLOG
#define FID_Engine_Source_Editor_VirtualizationEditor_Private_GenerateMountPointPayloadManifestCommandlet_h_43_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_VirtualizationEditor_Private_GenerateMountPointPayloadManifestCommandlet_h_43_INCLASS \
FID_Engine_Source_Editor_VirtualizationEditor_Private_GenerateMountPointPayloadManifestCommandlet_h_43_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UGenerateMountPointPayloadManifestCommandlet;
// ********** End Class UGenerateMountPointPayloadManifestCommandlet *******************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_VirtualizationEditor_Private_GenerateMountPointPayloadManifestCommandlet_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "GeneratePayloadManifestCommandlet.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeGeneratePayloadManifestCommandlet() {}
// ********** Begin Cross Module References ********************************************************
ENGINE_API UClass* Z_Construct_UClass_UCommandlet();
UPackage* Z_Construct_UPackage__Script_VirtualizationEditor();
VIRTUALIZATIONEDITOR_API UClass* Z_Construct_UClass_UGeneratePayloadManifestCommandlet();
VIRTUALIZATIONEDITOR_API UClass* Z_Construct_UClass_UGeneratePayloadManifestCommandlet_NoRegister();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UGeneratePayloadManifestCommandlet ***************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UGeneratePayloadManifestCommandlet;
UClass* UGeneratePayloadManifestCommandlet::GetPrivateStaticClass()
{
using TClass = UGeneratePayloadManifestCommandlet;
if (!Z_Registration_Info_UClass_UGeneratePayloadManifestCommandlet.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("GeneratePayloadManifestCommandlet"),
Z_Registration_Info_UClass_UGeneratePayloadManifestCommandlet.InnerSingleton,
StaticRegisterNativesUGeneratePayloadManifestCommandlet,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UGeneratePayloadManifestCommandlet.InnerSingleton;
}
UClass* Z_Construct_UClass_UGeneratePayloadManifestCommandlet_NoRegister()
{
return UGeneratePayloadManifestCommandlet::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UGeneratePayloadManifestCommandlet_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * Creates a csv file containing info about all of the payloads in a set of packages.\n * By default the commandlet will parse the payloads of all packages in the current\n * project but this can be overridden with the cmdline switch -PackageDir=XYZ which\n * will allow the commandlet to parse the payloads of the packages in a given directory.\n * \n * Because the commandlet is the VirtualizationEditor module it needs to be invoked \n * with the command line:\n * -run=\"VirtualizationEditor.GeneratePayloadManifest\"\n */" },
{ "IncludePath", "GeneratePayloadManifestCommandlet.h" },
{ "ModuleRelativePath", "Private/GeneratePayloadManifestCommandlet.h" },
{ "ToolTip", "Creates a csv file containing info about all of the payloads in a set of packages.\nBy default the commandlet will parse the payloads of all packages in the current\nproject but this can be overridden with the cmdline switch -PackageDir=XYZ which\nwill allow the commandlet to parse the payloads of the packages in a given directory.\n\nBecause the commandlet is the VirtualizationEditor module it needs to be invoked\nwith the command line:\n-run=\"VirtualizationEditor.GeneratePayloadManifest\"" },
};
#endif // WITH_METADATA
// ********** Begin Class UGeneratePayloadManifestCommandlet constinit property declarations *******
// ********** End Class UGeneratePayloadManifestCommandlet constinit property declarations *********
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UGeneratePayloadManifestCommandlet>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UGeneratePayloadManifestCommandlet_Statics
UObject* (*const Z_Construct_UClass_UGeneratePayloadManifestCommandlet_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UCommandlet,
(UObject* (*)())Z_Construct_UPackage__Script_VirtualizationEditor,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UGeneratePayloadManifestCommandlet_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UGeneratePayloadManifestCommandlet_Statics::ClassParams = {
&UGeneratePayloadManifestCommandlet::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000000A8u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UGeneratePayloadManifestCommandlet_Statics::Class_MetaDataParams), Z_Construct_UClass_UGeneratePayloadManifestCommandlet_Statics::Class_MetaDataParams)
};
void UGeneratePayloadManifestCommandlet::StaticRegisterNativesUGeneratePayloadManifestCommandlet()
{
}
UClass* Z_Construct_UClass_UGeneratePayloadManifestCommandlet()
{
if (!Z_Registration_Info_UClass_UGeneratePayloadManifestCommandlet.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UGeneratePayloadManifestCommandlet.OuterSingleton, Z_Construct_UClass_UGeneratePayloadManifestCommandlet_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UGeneratePayloadManifestCommandlet.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UGeneratePayloadManifestCommandlet);
UGeneratePayloadManifestCommandlet::~UGeneratePayloadManifestCommandlet() {}
// ********** End Class UGeneratePayloadManifestCommandlet *****************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_VirtualizationEditor_Private_GeneratePayloadManifestCommandlet_h__Script_VirtualizationEditor_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UGeneratePayloadManifestCommandlet, UGeneratePayloadManifestCommandlet::StaticClass, TEXT("UGeneratePayloadManifestCommandlet"), &Z_Registration_Info_UClass_UGeneratePayloadManifestCommandlet, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UGeneratePayloadManifestCommandlet), 318994281U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_VirtualizationEditor_Private_GeneratePayloadManifestCommandlet_h__Script_VirtualizationEditor_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_VirtualizationEditor_Private_GeneratePayloadManifestCommandlet_h__Script_VirtualizationEditor_2070835415{
TEXT("/Script/VirtualizationEditor"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_VirtualizationEditor_Private_GeneratePayloadManifestCommandlet_h__Script_VirtualizationEditor_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_VirtualizationEditor_Private_GeneratePayloadManifestCommandlet_h__Script_VirtualizationEditor_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,63 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "GeneratePayloadManifestCommandlet.h"
#ifdef VIRTUALIZATIONEDITOR_GeneratePayloadManifestCommandlet_generated_h
#error "GeneratePayloadManifestCommandlet.generated.h already included, missing '#pragma once' in GeneratePayloadManifestCommandlet.h"
#endif
#define VIRTUALIZATIONEDITOR_GeneratePayloadManifestCommandlet_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UGeneratePayloadManifestCommandlet ***************************************
struct Z_Construct_UClass_UGeneratePayloadManifestCommandlet_Statics;
VIRTUALIZATIONEDITOR_API UClass* Z_Construct_UClass_UGeneratePayloadManifestCommandlet_NoRegister();
#define FID_Engine_Source_Editor_VirtualizationEditor_Private_GeneratePayloadManifestCommandlet_h_24_INCLASS \
private: \
static void StaticRegisterNativesUGeneratePayloadManifestCommandlet(); \
friend struct ::Z_Construct_UClass_UGeneratePayloadManifestCommandlet_Statics; \
static UClass* GetPrivateStaticClass(); \
friend VIRTUALIZATIONEDITOR_API UClass* ::Z_Construct_UClass_UGeneratePayloadManifestCommandlet_NoRegister(); \
public: \
DECLARE_CLASS2(UGeneratePayloadManifestCommandlet, UCommandlet, COMPILED_IN_FLAGS(0 | CLASS_Transient), CASTCLASS_None, TEXT("/Script/VirtualizationEditor"), Z_Construct_UClass_UGeneratePayloadManifestCommandlet_NoRegister) \
DECLARE_SERIALIZER(UGeneratePayloadManifestCommandlet)
#define FID_Engine_Source_Editor_VirtualizationEditor_Private_GeneratePayloadManifestCommandlet_h_24_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UGeneratePayloadManifestCommandlet(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UGeneratePayloadManifestCommandlet) \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UGeneratePayloadManifestCommandlet); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UGeneratePayloadManifestCommandlet); \
/** Deleted move- and copy-constructors, should never be used */ \
UGeneratePayloadManifestCommandlet(UGeneratePayloadManifestCommandlet&&) = delete; \
UGeneratePayloadManifestCommandlet(const UGeneratePayloadManifestCommandlet&) = delete; \
NO_API virtual ~UGeneratePayloadManifestCommandlet();
#define FID_Engine_Source_Editor_VirtualizationEditor_Private_GeneratePayloadManifestCommandlet_h_20_PROLOG
#define FID_Engine_Source_Editor_VirtualizationEditor_Private_GeneratePayloadManifestCommandlet_h_24_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_VirtualizationEditor_Private_GeneratePayloadManifestCommandlet_h_24_INCLASS \
FID_Engine_Source_Editor_VirtualizationEditor_Private_GeneratePayloadManifestCommandlet_h_24_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UGeneratePayloadManifestCommandlet;
// ********** End Class UGeneratePayloadManifestCommandlet *****************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_VirtualizationEditor_Private_GeneratePayloadManifestCommandlet_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,120 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "PrecachePayloadsCommandlet.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodePrecachePayloadsCommandlet() {}
// ********** Begin Cross Module References ********************************************************
ENGINE_API UClass* Z_Construct_UClass_UCommandlet();
UPackage* Z_Construct_UPackage__Script_VirtualizationEditor();
VIRTUALIZATIONEDITOR_API UClass* Z_Construct_UClass_UPrecachePayloadsCommandlet();
VIRTUALIZATIONEDITOR_API UClass* Z_Construct_UClass_UPrecachePayloadsCommandlet_NoRegister();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UPrecachePayloadsCommandlet **********************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UPrecachePayloadsCommandlet;
UClass* UPrecachePayloadsCommandlet::GetPrivateStaticClass()
{
using TClass = UPrecachePayloadsCommandlet;
if (!Z_Registration_Info_UClass_UPrecachePayloadsCommandlet.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("PrecachePayloadsCommandlet"),
Z_Registration_Info_UClass_UPrecachePayloadsCommandlet.InnerSingleton,
StaticRegisterNativesUPrecachePayloadsCommandlet,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UPrecachePayloadsCommandlet.InnerSingleton;
}
UClass* Z_Construct_UClass_UPrecachePayloadsCommandlet_NoRegister()
{
return UPrecachePayloadsCommandlet::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UPrecachePayloadsCommandlet_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * Attempts to pull all virtualized content in the current project. Since the virtualization\n * system will push any payloads pulled from persistent storage to cached storage this \n * has the side effect of making sure that all payloads are stored in cached storage. This\n * can be used to reduce the cost of virtualized payload access for a user at the cost of\n * disk space.\n *\n *\n * Because the commandlet is the VirtualizationEditor module it needs to be invoked\n * with the command line:\n * -run=\"VirtualizationEditor.PrecachePayloads\"\n */" },
{ "IncludePath", "PrecachePayloadsCommandlet.h" },
{ "ModuleRelativePath", "Private/PrecachePayloadsCommandlet.h" },
{ "ToolTip", "Attempts to pull all virtualized content in the current project. Since the virtualization\nsystem will push any payloads pulled from persistent storage to cached storage this\nhas the side effect of making sure that all payloads are stored in cached storage. This\ncan be used to reduce the cost of virtualized payload access for a user at the cost of\ndisk space.\n\n\nBecause the commandlet is the VirtualizationEditor module it needs to be invoked\nwith the command line:\n-run=\"VirtualizationEditor.PrecachePayloads\"" },
};
#endif // WITH_METADATA
// ********** Begin Class UPrecachePayloadsCommandlet constinit property declarations **************
// ********** End Class UPrecachePayloadsCommandlet constinit property declarations ****************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UPrecachePayloadsCommandlet>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UPrecachePayloadsCommandlet_Statics
UObject* (*const Z_Construct_UClass_UPrecachePayloadsCommandlet_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UCommandlet,
(UObject* (*)())Z_Construct_UPackage__Script_VirtualizationEditor,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UPrecachePayloadsCommandlet_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UPrecachePayloadsCommandlet_Statics::ClassParams = {
&UPrecachePayloadsCommandlet::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000000A8u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UPrecachePayloadsCommandlet_Statics::Class_MetaDataParams), Z_Construct_UClass_UPrecachePayloadsCommandlet_Statics::Class_MetaDataParams)
};
void UPrecachePayloadsCommandlet::StaticRegisterNativesUPrecachePayloadsCommandlet()
{
}
UClass* Z_Construct_UClass_UPrecachePayloadsCommandlet()
{
if (!Z_Registration_Info_UClass_UPrecachePayloadsCommandlet.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UPrecachePayloadsCommandlet.OuterSingleton, Z_Construct_UClass_UPrecachePayloadsCommandlet_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UPrecachePayloadsCommandlet.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UPrecachePayloadsCommandlet);
UPrecachePayloadsCommandlet::~UPrecachePayloadsCommandlet() {}
// ********** End Class UPrecachePayloadsCommandlet ************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_VirtualizationEditor_Private_PrecachePayloadsCommandlet_h__Script_VirtualizationEditor_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UPrecachePayloadsCommandlet, UPrecachePayloadsCommandlet::StaticClass, TEXT("UPrecachePayloadsCommandlet"), &Z_Registration_Info_UClass_UPrecachePayloadsCommandlet, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UPrecachePayloadsCommandlet), 3659279002U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_VirtualizationEditor_Private_PrecachePayloadsCommandlet_h__Script_VirtualizationEditor_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_VirtualizationEditor_Private_PrecachePayloadsCommandlet_h__Script_VirtualizationEditor_2904176407{
TEXT("/Script/VirtualizationEditor"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_VirtualizationEditor_Private_PrecachePayloadsCommandlet_h__Script_VirtualizationEditor_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_VirtualizationEditor_Private_PrecachePayloadsCommandlet_h__Script_VirtualizationEditor_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,63 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "PrecachePayloadsCommandlet.h"
#ifdef VIRTUALIZATIONEDITOR_PrecachePayloadsCommandlet_generated_h
#error "PrecachePayloadsCommandlet.generated.h already included, missing '#pragma once' in PrecachePayloadsCommandlet.h"
#endif
#define VIRTUALIZATIONEDITOR_PrecachePayloadsCommandlet_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UPrecachePayloadsCommandlet **********************************************
struct Z_Construct_UClass_UPrecachePayloadsCommandlet_Statics;
VIRTUALIZATIONEDITOR_API UClass* Z_Construct_UClass_UPrecachePayloadsCommandlet_NoRegister();
#define FID_Engine_Source_Editor_VirtualizationEditor_Private_PrecachePayloadsCommandlet_h_26_INCLASS \
private: \
static void StaticRegisterNativesUPrecachePayloadsCommandlet(); \
friend struct ::Z_Construct_UClass_UPrecachePayloadsCommandlet_Statics; \
static UClass* GetPrivateStaticClass(); \
friend VIRTUALIZATIONEDITOR_API UClass* ::Z_Construct_UClass_UPrecachePayloadsCommandlet_NoRegister(); \
public: \
DECLARE_CLASS2(UPrecachePayloadsCommandlet, UCommandlet, COMPILED_IN_FLAGS(0 | CLASS_Transient), CASTCLASS_None, TEXT("/Script/VirtualizationEditor"), Z_Construct_UClass_UPrecachePayloadsCommandlet_NoRegister) \
DECLARE_SERIALIZER(UPrecachePayloadsCommandlet)
#define FID_Engine_Source_Editor_VirtualizationEditor_Private_PrecachePayloadsCommandlet_h_26_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UPrecachePayloadsCommandlet(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UPrecachePayloadsCommandlet) \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UPrecachePayloadsCommandlet); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UPrecachePayloadsCommandlet); \
/** Deleted move- and copy-constructors, should never be used */ \
UPrecachePayloadsCommandlet(UPrecachePayloadsCommandlet&&) = delete; \
UPrecachePayloadsCommandlet(const UPrecachePayloadsCommandlet&) = delete; \
NO_API virtual ~UPrecachePayloadsCommandlet();
#define FID_Engine_Source_Editor_VirtualizationEditor_Private_PrecachePayloadsCommandlet_h_22_PROLOG
#define FID_Engine_Source_Editor_VirtualizationEditor_Private_PrecachePayloadsCommandlet_h_26_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_VirtualizationEditor_Private_PrecachePayloadsCommandlet_h_26_INCLASS \
FID_Engine_Source_Editor_VirtualizationEditor_Private_PrecachePayloadsCommandlet_h_26_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UPrecachePayloadsCommandlet;
// ********** End Class UPrecachePayloadsCommandlet ************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_VirtualizationEditor_Private_PrecachePayloadsCommandlet_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,120 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "RehydrateProjectCommandlet.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeRehydrateProjectCommandlet() {}
// ********** Begin Cross Module References ********************************************************
ENGINE_API UClass* Z_Construct_UClass_UCommandlet();
UPackage* Z_Construct_UPackage__Script_VirtualizationEditor();
VIRTUALIZATIONEDITOR_API UClass* Z_Construct_UClass_URehydrateProjectCommandlet();
VIRTUALIZATIONEDITOR_API UClass* Z_Construct_UClass_URehydrateProjectCommandlet_NoRegister();
// ********** End Cross Module References **********************************************************
// ********** Begin Class URehydrateProjectCommandlet **********************************************
FClassRegistrationInfo Z_Registration_Info_UClass_URehydrateProjectCommandlet;
UClass* URehydrateProjectCommandlet::GetPrivateStaticClass()
{
using TClass = URehydrateProjectCommandlet;
if (!Z_Registration_Info_UClass_URehydrateProjectCommandlet.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("RehydrateProjectCommandlet"),
Z_Registration_Info_UClass_URehydrateProjectCommandlet.InnerSingleton,
StaticRegisterNativesURehydrateProjectCommandlet,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_URehydrateProjectCommandlet.InnerSingleton;
}
UClass* Z_Construct_UClass_URehydrateProjectCommandlet_NoRegister()
{
return URehydrateProjectCommandlet::GetPrivateStaticClass();
}
struct Z_Construct_UClass_URehydrateProjectCommandlet_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * Finds all packages in the project and attempts to rehydrate them. If revision control\n * is enabled then the commandlet will attempt to checkout the packages that need modification.\n *\n * Because the commandlet is the VirtualizationEditor module it needs to be invoked\n * with the command line:\n * -run=\"VirtualizationEditor.RehydrateProject\"\n */" },
{ "IncludePath", "RehydrateProjectCommandlet.h" },
{ "ModuleRelativePath", "Private/RehydrateProjectCommandlet.h" },
{ "ToolTip", "Finds all packages in the project and attempts to rehydrate them. If revision control\nis enabled then the commandlet will attempt to checkout the packages that need modification.\n\nBecause the commandlet is the VirtualizationEditor module it needs to be invoked\nwith the command line:\n-run=\"VirtualizationEditor.RehydrateProject\"" },
};
#endif // WITH_METADATA
// ********** Begin Class URehydrateProjectCommandlet constinit property declarations **************
// ********** End Class URehydrateProjectCommandlet constinit property declarations ****************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<URehydrateProjectCommandlet>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_URehydrateProjectCommandlet_Statics
UObject* (*const Z_Construct_UClass_URehydrateProjectCommandlet_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UCommandlet,
(UObject* (*)())Z_Construct_UPackage__Script_VirtualizationEditor,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_URehydrateProjectCommandlet_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_URehydrateProjectCommandlet_Statics::ClassParams = {
&URehydrateProjectCommandlet::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000000A8u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_URehydrateProjectCommandlet_Statics::Class_MetaDataParams), Z_Construct_UClass_URehydrateProjectCommandlet_Statics::Class_MetaDataParams)
};
void URehydrateProjectCommandlet::StaticRegisterNativesURehydrateProjectCommandlet()
{
}
UClass* Z_Construct_UClass_URehydrateProjectCommandlet()
{
if (!Z_Registration_Info_UClass_URehydrateProjectCommandlet.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_URehydrateProjectCommandlet.OuterSingleton, Z_Construct_UClass_URehydrateProjectCommandlet_Statics::ClassParams);
}
return Z_Registration_Info_UClass_URehydrateProjectCommandlet.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, URehydrateProjectCommandlet);
URehydrateProjectCommandlet::~URehydrateProjectCommandlet() {}
// ********** End Class URehydrateProjectCommandlet ************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_VirtualizationEditor_Private_RehydrateProjectCommandlet_h__Script_VirtualizationEditor_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_URehydrateProjectCommandlet, URehydrateProjectCommandlet::StaticClass, TEXT("URehydrateProjectCommandlet"), &Z_Registration_Info_UClass_URehydrateProjectCommandlet, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(URehydrateProjectCommandlet), 4032916387U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_VirtualizationEditor_Private_RehydrateProjectCommandlet_h__Script_VirtualizationEditor_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_VirtualizationEditor_Private_RehydrateProjectCommandlet_h__Script_VirtualizationEditor_2373418794{
TEXT("/Script/VirtualizationEditor"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_VirtualizationEditor_Private_RehydrateProjectCommandlet_h__Script_VirtualizationEditor_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_VirtualizationEditor_Private_RehydrateProjectCommandlet_h__Script_VirtualizationEditor_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,63 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "RehydrateProjectCommandlet.h"
#ifdef VIRTUALIZATIONEDITOR_RehydrateProjectCommandlet_generated_h
#error "RehydrateProjectCommandlet.generated.h already included, missing '#pragma once' in RehydrateProjectCommandlet.h"
#endif
#define VIRTUALIZATIONEDITOR_RehydrateProjectCommandlet_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class URehydrateProjectCommandlet **********************************************
struct Z_Construct_UClass_URehydrateProjectCommandlet_Statics;
VIRTUALIZATIONEDITOR_API UClass* Z_Construct_UClass_URehydrateProjectCommandlet_NoRegister();
#define FID_Engine_Source_Editor_VirtualizationEditor_Private_RehydrateProjectCommandlet_h_24_INCLASS \
private: \
static void StaticRegisterNativesURehydrateProjectCommandlet(); \
friend struct ::Z_Construct_UClass_URehydrateProjectCommandlet_Statics; \
static UClass* GetPrivateStaticClass(); \
friend VIRTUALIZATIONEDITOR_API UClass* ::Z_Construct_UClass_URehydrateProjectCommandlet_NoRegister(); \
public: \
DECLARE_CLASS2(URehydrateProjectCommandlet, UCommandlet, COMPILED_IN_FLAGS(0 | CLASS_Transient), CASTCLASS_None, TEXT("/Script/VirtualizationEditor"), Z_Construct_UClass_URehydrateProjectCommandlet_NoRegister) \
DECLARE_SERIALIZER(URehydrateProjectCommandlet)
#define FID_Engine_Source_Editor_VirtualizationEditor_Private_RehydrateProjectCommandlet_h_24_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API URehydrateProjectCommandlet(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(URehydrateProjectCommandlet) \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, URehydrateProjectCommandlet); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(URehydrateProjectCommandlet); \
/** Deleted move- and copy-constructors, should never be used */ \
URehydrateProjectCommandlet(URehydrateProjectCommandlet&&) = delete; \
URehydrateProjectCommandlet(const URehydrateProjectCommandlet&) = delete; \
NO_API virtual ~URehydrateProjectCommandlet();
#define FID_Engine_Source_Editor_VirtualizationEditor_Private_RehydrateProjectCommandlet_h_18_PROLOG
#define FID_Engine_Source_Editor_VirtualizationEditor_Private_RehydrateProjectCommandlet_h_24_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_VirtualizationEditor_Private_RehydrateProjectCommandlet_h_24_INCLASS \
FID_Engine_Source_Editor_VirtualizationEditor_Private_RehydrateProjectCommandlet_h_24_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class URehydrateProjectCommandlet;
// ********** End Class URehydrateProjectCommandlet ************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_VirtualizationEditor_Private_RehydrateProjectCommandlet_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,7 @@
D:\UE_5_7_1\Engine\Source\Editor\VirtualizationEditor\Private\PrecachePayloadsCommandlet.h
D:\UE_5_7_1\Engine\Source\Editor\VirtualizationEditor\Private\GenerateMountPointPayloadManifestCommandlet.h
D:\UE_5_7_1\Engine\Source\Editor\VirtualizationEditor\Private\RehydrateProjectCommandlet.h
D:\UE_5_7_1\Engine\Source\Editor\VirtualizationEditor\Private\VirtualizeProjectCommandlet.h
D:\UE_5_7_1\Engine\Source\Editor\VirtualizationEditor\Private\CheckForVirtualizedContentCommandlet.h
D:\UE_5_7_1\Engine\Source\Editor\VirtualizationEditor\Private\GeneratePayloadManifestCommandlet.h
D:\UE_5_7_1\Engine\Source\Editor\VirtualizationEditor\Private\ValidateVirtualizedContentCommandlet.h

View File

@@ -0,0 +1,120 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "ValidateVirtualizedContentCommandlet.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeValidateVirtualizedContentCommandlet() {}
// ********** Begin Cross Module References ********************************************************
ENGINE_API UClass* Z_Construct_UClass_UCommandlet();
UPackage* Z_Construct_UPackage__Script_VirtualizationEditor();
VIRTUALIZATIONEDITOR_API UClass* Z_Construct_UClass_UValidateVirtualizedContentCommandlet();
VIRTUALIZATIONEDITOR_API UClass* Z_Construct_UClass_UValidateVirtualizedContentCommandlet_NoRegister();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UValidateVirtualizedContentCommandlet ************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UValidateVirtualizedContentCommandlet;
UClass* UValidateVirtualizedContentCommandlet::GetPrivateStaticClass()
{
using TClass = UValidateVirtualizedContentCommandlet;
if (!Z_Registration_Info_UClass_UValidateVirtualizedContentCommandlet.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("ValidateVirtualizedContentCommandlet"),
Z_Registration_Info_UClass_UValidateVirtualizedContentCommandlet.InnerSingleton,
StaticRegisterNativesUValidateVirtualizedContentCommandlet,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UValidateVirtualizedContentCommandlet.InnerSingleton;
}
UClass* Z_Construct_UClass_UValidateVirtualizedContentCommandlet_NoRegister()
{
return UValidateVirtualizedContentCommandlet::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UValidateVirtualizedContentCommandlet_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * Iterates over all of the packages in a project and identifies which packages contain\n * references to virtualized payloads. The commandlet will then check that all virtualized\n * payloads can be found in persistent storage. Error messages will be logged for\n * packages that contain virtualized payloads that cannot be found in one or more persistent\n * storage backend.\n * \n * Because the commandlet is the VirtualizationEditor module it needs to be invoked\n * with the command line:\n * -run=\"VirtualizationEditor.ValidateVirtualizedContent\"\n * \n * Optional Args:\n * bValidateContent:\x09When this switch is set each payload will be pulled from persistent storage\n *\x09\x09\x09\x09\x09\x09""and additional validations will be run to make sure that the payload is\n *\x09\x09\x09\x09\x09\x09not corrupted. This is much slower than just checking that the payload\n *\x09\x09\x09\x09\x09\x09""exists.\n */" },
{ "IncludePath", "ValidateVirtualizedContentCommandlet.h" },
{ "ModuleRelativePath", "Private/ValidateVirtualizedContentCommandlet.h" },
{ "ToolTip", "Iterates over all of the packages in a project and identifies which packages contain\nreferences to virtualized payloads. The commandlet will then check that all virtualized\npayloads can be found in persistent storage. Error messages will be logged for\npackages that contain virtualized payloads that cannot be found in one or more persistent\nstorage backend.\n\nBecause the commandlet is the VirtualizationEditor module it needs to be invoked\nwith the command line:\n-run=\"VirtualizationEditor.ValidateVirtualizedContent\"\n\nOptional Args:\nbValidateContent: When this switch is set each payload will be pulled from persistent storage\n and additional validations will be run to make sure that the payload is\n not corrupted. This is much slower than just checking that the payload\n exists." },
};
#endif // WITH_METADATA
// ********** Begin Class UValidateVirtualizedContentCommandlet constinit property declarations ****
// ********** End Class UValidateVirtualizedContentCommandlet constinit property declarations ******
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UValidateVirtualizedContentCommandlet>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UValidateVirtualizedContentCommandlet_Statics
UObject* (*const Z_Construct_UClass_UValidateVirtualizedContentCommandlet_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UCommandlet,
(UObject* (*)())Z_Construct_UPackage__Script_VirtualizationEditor,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UValidateVirtualizedContentCommandlet_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UValidateVirtualizedContentCommandlet_Statics::ClassParams = {
&UValidateVirtualizedContentCommandlet::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000000A8u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UValidateVirtualizedContentCommandlet_Statics::Class_MetaDataParams), Z_Construct_UClass_UValidateVirtualizedContentCommandlet_Statics::Class_MetaDataParams)
};
void UValidateVirtualizedContentCommandlet::StaticRegisterNativesUValidateVirtualizedContentCommandlet()
{
}
UClass* Z_Construct_UClass_UValidateVirtualizedContentCommandlet()
{
if (!Z_Registration_Info_UClass_UValidateVirtualizedContentCommandlet.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UValidateVirtualizedContentCommandlet.OuterSingleton, Z_Construct_UClass_UValidateVirtualizedContentCommandlet_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UValidateVirtualizedContentCommandlet.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UValidateVirtualizedContentCommandlet);
UValidateVirtualizedContentCommandlet::~UValidateVirtualizedContentCommandlet() {}
// ********** End Class UValidateVirtualizedContentCommandlet **************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_VirtualizationEditor_Private_ValidateVirtualizedContentCommandlet_h__Script_VirtualizationEditor_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UValidateVirtualizedContentCommandlet, UValidateVirtualizedContentCommandlet::StaticClass, TEXT("UValidateVirtualizedContentCommandlet"), &Z_Registration_Info_UClass_UValidateVirtualizedContentCommandlet, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UValidateVirtualizedContentCommandlet), 3854125252U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_VirtualizationEditor_Private_ValidateVirtualizedContentCommandlet_h__Script_VirtualizationEditor_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_VirtualizationEditor_Private_ValidateVirtualizedContentCommandlet_h__Script_VirtualizationEditor_89652264{
TEXT("/Script/VirtualizationEditor"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_VirtualizationEditor_Private_ValidateVirtualizedContentCommandlet_h__Script_VirtualizationEditor_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_VirtualizationEditor_Private_ValidateVirtualizedContentCommandlet_h__Script_VirtualizationEditor_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,63 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "ValidateVirtualizedContentCommandlet.h"
#ifdef VIRTUALIZATIONEDITOR_ValidateVirtualizedContentCommandlet_generated_h
#error "ValidateVirtualizedContentCommandlet.generated.h already included, missing '#pragma once' in ValidateVirtualizedContentCommandlet.h"
#endif
#define VIRTUALIZATIONEDITOR_ValidateVirtualizedContentCommandlet_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UValidateVirtualizedContentCommandlet ************************************
struct Z_Construct_UClass_UValidateVirtualizedContentCommandlet_Statics;
VIRTUALIZATIONEDITOR_API UClass* Z_Construct_UClass_UValidateVirtualizedContentCommandlet_NoRegister();
#define FID_Engine_Source_Editor_VirtualizationEditor_Private_ValidateVirtualizedContentCommandlet_h_38_INCLASS \
private: \
static void StaticRegisterNativesUValidateVirtualizedContentCommandlet(); \
friend struct ::Z_Construct_UClass_UValidateVirtualizedContentCommandlet_Statics; \
static UClass* GetPrivateStaticClass(); \
friend VIRTUALIZATIONEDITOR_API UClass* ::Z_Construct_UClass_UValidateVirtualizedContentCommandlet_NoRegister(); \
public: \
DECLARE_CLASS2(UValidateVirtualizedContentCommandlet, UCommandlet, COMPILED_IN_FLAGS(0 | CLASS_Transient), CASTCLASS_None, TEXT("/Script/VirtualizationEditor"), Z_Construct_UClass_UValidateVirtualizedContentCommandlet_NoRegister) \
DECLARE_SERIALIZER(UValidateVirtualizedContentCommandlet)
#define FID_Engine_Source_Editor_VirtualizationEditor_Private_ValidateVirtualizedContentCommandlet_h_38_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UValidateVirtualizedContentCommandlet(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UValidateVirtualizedContentCommandlet) \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UValidateVirtualizedContentCommandlet); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UValidateVirtualizedContentCommandlet); \
/** Deleted move- and copy-constructors, should never be used */ \
UValidateVirtualizedContentCommandlet(UValidateVirtualizedContentCommandlet&&) = delete; \
UValidateVirtualizedContentCommandlet(const UValidateVirtualizedContentCommandlet&) = delete; \
NO_API virtual ~UValidateVirtualizedContentCommandlet();
#define FID_Engine_Source_Editor_VirtualizationEditor_Private_ValidateVirtualizedContentCommandlet_h_33_PROLOG
#define FID_Engine_Source_Editor_VirtualizationEditor_Private_ValidateVirtualizedContentCommandlet_h_38_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_VirtualizationEditor_Private_ValidateVirtualizedContentCommandlet_h_38_INCLASS \
FID_Engine_Source_Editor_VirtualizationEditor_Private_ValidateVirtualizedContentCommandlet_h_38_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UValidateVirtualizedContentCommandlet;
// ********** End Class UValidateVirtualizedContentCommandlet **************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_VirtualizationEditor_Private_ValidateVirtualizedContentCommandlet_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,29 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeVirtualizationEditor_init() {}
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); static FPackageRegistrationInfo Z_Registration_Info_UPackage__Script_VirtualizationEditor;
FORCENOINLINE UPackage* Z_Construct_UPackage__Script_VirtualizationEditor()
{
if (!Z_Registration_Info_UPackage__Script_VirtualizationEditor.OuterSingleton)
{
static const UECodeGen_Private::FPackageParams PackageParams = {
"/Script/VirtualizationEditor",
nullptr,
0,
PKG_CompiledIn | 0x00000040,
0x1B197870,
0xC3DCED4E,
METADATA_PARAMS(0, nullptr)
};
UECodeGen_Private::ConstructUPackage(Z_Registration_Info_UPackage__Script_VirtualizationEditor.OuterSingleton, PackageParams);
}
return Z_Registration_Info_UPackage__Script_VirtualizationEditor.OuterSingleton;
}
static FRegisterCompiledInInfo Z_CompiledInDeferPackage_UPackage__Script_VirtualizationEditor(Z_Construct_UPackage__Script_VirtualizationEditor, TEXT("/Script/VirtualizationEditor"), Z_Registration_Info_UPackage__Script_VirtualizationEditor, CONSTRUCT_RELOAD_VERSION_INFO(FPackageReloadVersionInfo, 0x1B197870, 0xC3DCED4E));
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,10 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#pragma once

View File

@@ -0,0 +1,120 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "VirtualizeProjectCommandlet.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeVirtualizeProjectCommandlet() {}
// ********** Begin Cross Module References ********************************************************
ENGINE_API UClass* Z_Construct_UClass_UCommandlet();
UPackage* Z_Construct_UPackage__Script_VirtualizationEditor();
VIRTUALIZATIONEDITOR_API UClass* Z_Construct_UClass_UVirtualizeProjectCommandlet();
VIRTUALIZATIONEDITOR_API UClass* Z_Construct_UClass_UVirtualizeProjectCommandlet_NoRegister();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UVirtualizeProjectCommandlet *********************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UVirtualizeProjectCommandlet;
UClass* UVirtualizeProjectCommandlet::GetPrivateStaticClass()
{
using TClass = UVirtualizeProjectCommandlet;
if (!Z_Registration_Info_UClass_UVirtualizeProjectCommandlet.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("VirtualizeProjectCommandlet"),
Z_Registration_Info_UClass_UVirtualizeProjectCommandlet.InnerSingleton,
StaticRegisterNativesUVirtualizeProjectCommandlet,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UVirtualizeProjectCommandlet.InnerSingleton;
}
UClass* Z_Construct_UClass_UVirtualizeProjectCommandlet_NoRegister()
{
return UVirtualizeProjectCommandlet::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UVirtualizeProjectCommandlet_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * Finds all packages in the project and attempts to virtualize their content. If revision control\n * is enabled then the commandlet will attempt to checkout the packages that need modification.\n *\n * Because the commandlet is the VirtualizationEditor module it needs to be invoked\n * with the command line:\n * -run=\"VirtualizationEditor.VirtualizeProject\"\n */" },
{ "IncludePath", "VirtualizeProjectCommandlet.h" },
{ "ModuleRelativePath", "Private/VirtualizeProjectCommandlet.h" },
{ "ToolTip", "Finds all packages in the project and attempts to virtualize their content. If revision control\nis enabled then the commandlet will attempt to checkout the packages that need modification.\n\nBecause the commandlet is the VirtualizationEditor module it needs to be invoked\nwith the command line:\n-run=\"VirtualizationEditor.VirtualizeProject\"" },
};
#endif // WITH_METADATA
// ********** Begin Class UVirtualizeProjectCommandlet constinit property declarations *************
// ********** End Class UVirtualizeProjectCommandlet constinit property declarations ***************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UVirtualizeProjectCommandlet>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UVirtualizeProjectCommandlet_Statics
UObject* (*const Z_Construct_UClass_UVirtualizeProjectCommandlet_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UCommandlet,
(UObject* (*)())Z_Construct_UPackage__Script_VirtualizationEditor,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UVirtualizeProjectCommandlet_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UVirtualizeProjectCommandlet_Statics::ClassParams = {
&UVirtualizeProjectCommandlet::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000000A8u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UVirtualizeProjectCommandlet_Statics::Class_MetaDataParams), Z_Construct_UClass_UVirtualizeProjectCommandlet_Statics::Class_MetaDataParams)
};
void UVirtualizeProjectCommandlet::StaticRegisterNativesUVirtualizeProjectCommandlet()
{
}
UClass* Z_Construct_UClass_UVirtualizeProjectCommandlet()
{
if (!Z_Registration_Info_UClass_UVirtualizeProjectCommandlet.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UVirtualizeProjectCommandlet.OuterSingleton, Z_Construct_UClass_UVirtualizeProjectCommandlet_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UVirtualizeProjectCommandlet.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UVirtualizeProjectCommandlet);
UVirtualizeProjectCommandlet::~UVirtualizeProjectCommandlet() {}
// ********** End Class UVirtualizeProjectCommandlet ***********************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_VirtualizationEditor_Private_VirtualizeProjectCommandlet_h__Script_VirtualizationEditor_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UVirtualizeProjectCommandlet, UVirtualizeProjectCommandlet::StaticClass, TEXT("UVirtualizeProjectCommandlet"), &Z_Registration_Info_UClass_UVirtualizeProjectCommandlet, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UVirtualizeProjectCommandlet), 2198692252U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_VirtualizationEditor_Private_VirtualizeProjectCommandlet_h__Script_VirtualizationEditor_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_VirtualizationEditor_Private_VirtualizeProjectCommandlet_h__Script_VirtualizationEditor_3733983585{
TEXT("/Script/VirtualizationEditor"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_VirtualizationEditor_Private_VirtualizeProjectCommandlet_h__Script_VirtualizationEditor_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_VirtualizationEditor_Private_VirtualizeProjectCommandlet_h__Script_VirtualizationEditor_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,63 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "VirtualizeProjectCommandlet.h"
#ifdef VIRTUALIZATIONEDITOR_VirtualizeProjectCommandlet_generated_h
#error "VirtualizeProjectCommandlet.generated.h already included, missing '#pragma once' in VirtualizeProjectCommandlet.h"
#endif
#define VIRTUALIZATIONEDITOR_VirtualizeProjectCommandlet_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UVirtualizeProjectCommandlet *********************************************
struct Z_Construct_UClass_UVirtualizeProjectCommandlet_Statics;
VIRTUALIZATIONEDITOR_API UClass* Z_Construct_UClass_UVirtualizeProjectCommandlet_NoRegister();
#define FID_Engine_Source_Editor_VirtualizationEditor_Private_VirtualizeProjectCommandlet_h_24_INCLASS \
private: \
static void StaticRegisterNativesUVirtualizeProjectCommandlet(); \
friend struct ::Z_Construct_UClass_UVirtualizeProjectCommandlet_Statics; \
static UClass* GetPrivateStaticClass(); \
friend VIRTUALIZATIONEDITOR_API UClass* ::Z_Construct_UClass_UVirtualizeProjectCommandlet_NoRegister(); \
public: \
DECLARE_CLASS2(UVirtualizeProjectCommandlet, UCommandlet, COMPILED_IN_FLAGS(0 | CLASS_Transient), CASTCLASS_None, TEXT("/Script/VirtualizationEditor"), Z_Construct_UClass_UVirtualizeProjectCommandlet_NoRegister) \
DECLARE_SERIALIZER(UVirtualizeProjectCommandlet)
#define FID_Engine_Source_Editor_VirtualizationEditor_Private_VirtualizeProjectCommandlet_h_24_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UVirtualizeProjectCommandlet(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UVirtualizeProjectCommandlet) \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UVirtualizeProjectCommandlet); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UVirtualizeProjectCommandlet); \
/** Deleted move- and copy-constructors, should never be used */ \
UVirtualizeProjectCommandlet(UVirtualizeProjectCommandlet&&) = delete; \
UVirtualizeProjectCommandlet(const UVirtualizeProjectCommandlet&) = delete; \
NO_API virtual ~UVirtualizeProjectCommandlet();
#define FID_Engine_Source_Editor_VirtualizationEditor_Private_VirtualizeProjectCommandlet_h_18_PROLOG
#define FID_Engine_Source_Editor_VirtualizationEditor_Private_VirtualizeProjectCommandlet_h_24_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_VirtualizationEditor_Private_VirtualizeProjectCommandlet_h_24_INCLASS \
FID_Engine_Source_Editor_VirtualizationEditor_Private_VirtualizeProjectCommandlet_h_24_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UVirtualizeProjectCommandlet;
// ********** End Class UVirtualizeProjectCommandlet ***********************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_VirtualizationEditor_Private_VirtualizeProjectCommandlet_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS