Initial Commit

This commit is contained in:
Norman Lansing
2026-01-28 19:08:51 -05:00
commit ecb33115bf
54042 changed files with 9695586 additions and 0 deletions

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D:\UE_5_7_1\Engine\Source\Developer\Virtualization\Private\VirtualizationFilterSettings.h

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeVirtualization_init() {}
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); static FPackageRegistrationInfo Z_Registration_Info_UPackage__Script_Virtualization;
FORCENOINLINE UPackage* Z_Construct_UPackage__Script_Virtualization()
{
if (!Z_Registration_Info_UPackage__Script_Virtualization.OuterSingleton)
{
static const UECodeGen_Private::FPackageParams PackageParams = {
"/Script/Virtualization",
nullptr,
0,
PKG_CompiledIn | 0x00000080,
0xFD25C64B,
0x0E83D28D,
METADATA_PARAMS(0, nullptr)
};
UECodeGen_Private::ConstructUPackage(Z_Registration_Info_UPackage__Script_Virtualization.OuterSingleton, PackageParams);
}
return Z_Registration_Info_UPackage__Script_Virtualization.OuterSingleton;
}
static FRegisterCompiledInInfo Z_CompiledInDeferPackage_UPackage__Script_Virtualization(Z_Construct_UPackage__Script_Virtualization, TEXT("/Script/Virtualization"), Z_Registration_Info_UPackage__Script_Virtualization, CONSTRUCT_RELOAD_VERSION_INFO(FPackageReloadVersionInfo, 0xFD25C64B, 0x0E83D28D));
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#pragma once

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "VirtualizationFilterSettings.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeVirtualizationFilterSettings() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UClass* Z_Construct_UClass_UObject();
UPackage* Z_Construct_UPackage__Script_Virtualization();
VIRTUALIZATION_API UClass* Z_Construct_UClass_UVirtualizationFilterSettings();
VIRTUALIZATION_API UClass* Z_Construct_UClass_UVirtualizationFilterSettings_NoRegister();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UVirtualizationFilterSettings ********************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UVirtualizationFilterSettings;
UClass* UVirtualizationFilterSettings::GetPrivateStaticClass()
{
using TClass = UVirtualizationFilterSettings;
if (!Z_Registration_Info_UClass_UVirtualizationFilterSettings.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("VirtualizationFilterSettings"),
Z_Registration_Info_UClass_UVirtualizationFilterSettings.InnerSingleton,
StaticRegisterNativesUVirtualizationFilterSettings,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UVirtualizationFilterSettings.InnerSingleton;
}
UClass* Z_Construct_UClass_UVirtualizationFilterSettings_NoRegister()
{
return UVirtualizationFilterSettings::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UVirtualizationFilterSettings_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/** \n * Settings to use when determining if a package should be included/excluded from the\n * content virtualization process.\n */" },
{ "IncludePath", "VirtualizationFilterSettings.h" },
{ "ModuleRelativePath", "Private/VirtualizationFilterSettings.h" },
{ "ToolTip", "Settings to use when determining if a package should be included/excluded from the\ncontent virtualization process." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ExcludePackagePaths_MetaData[] = {
{ "Comment", "/**\n\x09 * A list of package paths that we should always prevent being virtualized .\n\x09 * Each path can either be a full package path to a specific package or it can be a\n\x09 * path to a directory, in which case all packages under that directory (and subdirectories)\n\x09 * will be excluded from the virtualization process.\n\x09 */" },
{ "ModuleRelativePath", "Private/VirtualizationFilterSettings.h" },
{ "ToolTip", "A list of package paths that we should always prevent being virtualized .\nEach path can either be a full package path to a specific package or it can be a\npath to a directory, in which case all packages under that directory (and subdirectories)\nwill be excluded from the virtualization process." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_IncludePackagePaths_MetaData[] = {
{ "Comment", "/**\n\x09 * A list of package paths that we should always attempt to virtualize.\n\x09 * Each path can either be a full package path to a specific package or it can be a\n\x09 * path to a directory, in which case all packages under that directory (and subdirectories)\n\x09 * will be included in the virtualization process.\n\x09 */" },
{ "ModuleRelativePath", "Private/VirtualizationFilterSettings.h" },
{ "ToolTip", "A list of package paths that we should always attempt to virtualize.\nEach path can either be a full package path to a specific package or it can be a\npath to a directory, in which case all packages under that directory (and subdirectories)\nwill be included in the virtualization process." },
};
#endif // WITH_METADATA
// ********** Begin Class UVirtualizationFilterSettings constinit property declarations ************
static const UECodeGen_Private::FStrPropertyParams NewProp_ExcludePackagePaths_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_ExcludePackagePaths;
static const UECodeGen_Private::FStrPropertyParams NewProp_IncludePackagePaths_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_IncludePackagePaths;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UVirtualizationFilterSettings constinit property declarations **************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UVirtualizationFilterSettings>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UVirtualizationFilterSettings_Statics
// ********** Begin Class UVirtualizationFilterSettings Property Definitions ***********************
const UECodeGen_Private::FStrPropertyParams Z_Construct_UClass_UVirtualizationFilterSettings_Statics::NewProp_ExcludePackagePaths_Inner = { "ExcludePackagePaths", nullptr, (EPropertyFlags)0x0000000000004000, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UVirtualizationFilterSettings_Statics::NewProp_ExcludePackagePaths = { "ExcludePackagePaths", nullptr, (EPropertyFlags)0x0010000000004000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UVirtualizationFilterSettings, ExcludePackagePaths), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ExcludePackagePaths_MetaData), NewProp_ExcludePackagePaths_MetaData) };
const UECodeGen_Private::FStrPropertyParams Z_Construct_UClass_UVirtualizationFilterSettings_Statics::NewProp_IncludePackagePaths_Inner = { "IncludePackagePaths", nullptr, (EPropertyFlags)0x0000000000004000, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UVirtualizationFilterSettings_Statics::NewProp_IncludePackagePaths = { "IncludePackagePaths", nullptr, (EPropertyFlags)0x0010000000004000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UVirtualizationFilterSettings, IncludePackagePaths), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_IncludePackagePaths_MetaData), NewProp_IncludePackagePaths_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UVirtualizationFilterSettings_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UVirtualizationFilterSettings_Statics::NewProp_ExcludePackagePaths_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UVirtualizationFilterSettings_Statics::NewProp_ExcludePackagePaths,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UVirtualizationFilterSettings_Statics::NewProp_IncludePackagePaths_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UVirtualizationFilterSettings_Statics::NewProp_IncludePackagePaths,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UVirtualizationFilterSettings_Statics::PropPointers) < 2048);
// ********** End Class UVirtualizationFilterSettings Property Definitions *************************
UObject* (*const Z_Construct_UClass_UVirtualizationFilterSettings_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UObject,
(UObject* (*)())Z_Construct_UPackage__Script_Virtualization,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UVirtualizationFilterSettings_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UVirtualizationFilterSettings_Statics::ClassParams = {
&UVirtualizationFilterSettings::StaticClass,
"Engine",
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UVirtualizationFilterSettings_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UVirtualizationFilterSettings_Statics::PropPointers),
0,
0x000000A4u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UVirtualizationFilterSettings_Statics::Class_MetaDataParams), Z_Construct_UClass_UVirtualizationFilterSettings_Statics::Class_MetaDataParams)
};
void UVirtualizationFilterSettings::StaticRegisterNativesUVirtualizationFilterSettings()
{
}
UClass* Z_Construct_UClass_UVirtualizationFilterSettings()
{
if (!Z_Registration_Info_UClass_UVirtualizationFilterSettings.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UVirtualizationFilterSettings.OuterSingleton, Z_Construct_UClass_UVirtualizationFilterSettings_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UVirtualizationFilterSettings.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UVirtualizationFilterSettings);
UVirtualizationFilterSettings::~UVirtualizationFilterSettings() {}
// ********** End Class UVirtualizationFilterSettings **********************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Developer_Virtualization_Private_VirtualizationFilterSettings_h__Script_Virtualization_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UVirtualizationFilterSettings, UVirtualizationFilterSettings::StaticClass, TEXT("UVirtualizationFilterSettings"), &Z_Registration_Info_UClass_UVirtualizationFilterSettings, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UVirtualizationFilterSettings), 2717274494U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Developer_Virtualization_Private_VirtualizationFilterSettings_h__Script_Virtualization_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Developer_Virtualization_Private_VirtualizationFilterSettings_h__Script_Virtualization_3774505696{
TEXT("/Script/Virtualization"),
Z_CompiledInDeferFile_FID_Engine_Source_Developer_Virtualization_Private_VirtualizationFilterSettings_h__Script_Virtualization_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Developer_Virtualization_Private_VirtualizationFilterSettings_h__Script_Virtualization_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "VirtualizationFilterSettings.h"
#ifdef VIRTUALIZATION_VirtualizationFilterSettings_generated_h
#error "VirtualizationFilterSettings.generated.h already included, missing '#pragma once' in VirtualizationFilterSettings.h"
#endif
#define VIRTUALIZATION_VirtualizationFilterSettings_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UVirtualizationFilterSettings ********************************************
struct Z_Construct_UClass_UVirtualizationFilterSettings_Statics;
VIRTUALIZATION_API UClass* Z_Construct_UClass_UVirtualizationFilterSettings_NoRegister();
#define FID_Engine_Source_Developer_Virtualization_Private_VirtualizationFilterSettings_h_15_INCLASS \
private: \
static void StaticRegisterNativesUVirtualizationFilterSettings(); \
friend struct ::Z_Construct_UClass_UVirtualizationFilterSettings_Statics; \
static UClass* GetPrivateStaticClass(); \
friend VIRTUALIZATION_API UClass* ::Z_Construct_UClass_UVirtualizationFilterSettings_NoRegister(); \
public: \
DECLARE_CLASS2(UVirtualizationFilterSettings, UObject, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/Virtualization"), Z_Construct_UClass_UVirtualizationFilterSettings_NoRegister) \
DECLARE_SERIALIZER(UVirtualizationFilterSettings)
#define FID_Engine_Source_Developer_Virtualization_Private_VirtualizationFilterSettings_h_15_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UVirtualizationFilterSettings(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UVirtualizationFilterSettings) \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UVirtualizationFilterSettings); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UVirtualizationFilterSettings); \
/** Deleted move- and copy-constructors, should never be used */ \
UVirtualizationFilterSettings(UVirtualizationFilterSettings&&) = delete; \
UVirtualizationFilterSettings(const UVirtualizationFilterSettings&) = delete; \
NO_API virtual ~UVirtualizationFilterSettings();
#define FID_Engine_Source_Developer_Virtualization_Private_VirtualizationFilterSettings_h_12_PROLOG
#define FID_Engine_Source_Developer_Virtualization_Private_VirtualizationFilterSettings_h_15_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Developer_Virtualization_Private_VirtualizationFilterSettings_h_15_INCLASS \
FID_Engine_Source_Developer_Virtualization_Private_VirtualizationFilterSettings_h_15_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UVirtualizationFilterSettings;
// ********** End Class UVirtualizationFilterSettings **********************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Developer_Virtualization_Private_VirtualizationFilterSettings_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS