Initial Commit

This commit is contained in:
Norman Lansing
2026-01-28 19:08:51 -05:00
commit ecb33115bf
54042 changed files with 9695586 additions and 0 deletions

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Preferences/UnrealEdKeyBindings.h"
#ifdef UNREALED_UnrealEdKeyBindings_generated_h
#error "UnrealEdKeyBindings.generated.h already included, missing '#pragma once' in UnrealEdKeyBindings.h"
#endif
#define UNREALED_UnrealEdKeyBindings_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FEditorKeyBinding *************************************************
struct Z_Construct_UScriptStruct_FEditorKeyBinding_Statics;
#define FID_Engine_Source_Editor_UnrealEd_Classes_Preferences_UnrealEdKeyBindings_h_19_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FEditorKeyBinding_Statics; \
UNREALED_API static class UScriptStruct* StaticStruct();
struct FEditorKeyBinding;
// ********** End ScriptStruct FEditorKeyBinding ***************************************************
// ********** Begin Class UUnrealEdKeyBindings *****************************************************
struct Z_Construct_UClass_UUnrealEdKeyBindings_Statics;
UNREALED_API UClass* Z_Construct_UClass_UUnrealEdKeyBindings_NoRegister();
#define FID_Engine_Source_Editor_UnrealEd_Classes_Preferences_UnrealEdKeyBindings_h_46_INCLASS \
private: \
static void StaticRegisterNativesUUnrealEdKeyBindings(); \
friend struct ::Z_Construct_UClass_UUnrealEdKeyBindings_Statics; \
static UClass* GetPrivateStaticClass(); \
friend UNREALED_API UClass* ::Z_Construct_UClass_UUnrealEdKeyBindings_NoRegister(); \
public: \
DECLARE_CLASS2(UUnrealEdKeyBindings, UObject, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/UnrealEd"), Z_Construct_UClass_UUnrealEdKeyBindings_NoRegister) \
DECLARE_SERIALIZER(UUnrealEdKeyBindings) \
static constexpr const TCHAR* StaticConfigName() {return TEXT("EditorKeyBindings");} \
#define FID_Engine_Source_Editor_UnrealEd_Classes_Preferences_UnrealEdKeyBindings_h_46_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UUnrealEdKeyBindings(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UUnrealEdKeyBindings) \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UUnrealEdKeyBindings); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UUnrealEdKeyBindings); \
/** Deleted move- and copy-constructors, should never be used */ \
UUnrealEdKeyBindings(UUnrealEdKeyBindings&&) = delete; \
UUnrealEdKeyBindings(const UUnrealEdKeyBindings&) = delete; \
NO_API virtual ~UUnrealEdKeyBindings();
#define FID_Engine_Source_Editor_UnrealEd_Classes_Preferences_UnrealEdKeyBindings_h_43_PROLOG
#define FID_Engine_Source_Editor_UnrealEd_Classes_Preferences_UnrealEdKeyBindings_h_46_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_UnrealEd_Classes_Preferences_UnrealEdKeyBindings_h_46_INCLASS \
FID_Engine_Source_Editor_UnrealEd_Classes_Preferences_UnrealEdKeyBindings_h_46_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UUnrealEdKeyBindings;
// ********** End Class UUnrealEdKeyBindings *******************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_UnrealEd_Classes_Preferences_UnrealEdKeyBindings_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS