Initial Commit

This commit is contained in:
Norman Lansing
2026-01-28 19:08:51 -05:00
commit ecb33115bf
54042 changed files with 9695586 additions and 0 deletions

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Editor/UnrealEdEngine.h"
#ifdef UNREALED_UnrealEdEngine_generated_h
#error "UnrealEdEngine.generated.h already included, missing '#pragma once' in UnrealEdEngine.h"
#endif
#define UNREALED_UnrealEdEngine_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FClassMoveInfo ****************************************************
struct Z_Construct_UScriptStruct_FClassMoveInfo_Statics;
#define FID_Engine_Source_Editor_UnrealEd_Classes_Editor_UnrealEdEngine_h_57_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FClassMoveInfo_Statics; \
UNREALED_API static class UScriptStruct* StaticStruct();
struct FClassMoveInfo;
// ********** End ScriptStruct FClassMoveInfo ******************************************************
// ********** Begin Class UUnrealEdEngine **********************************************************
#define FID_Engine_Source_Editor_UnrealEd_Classes_Editor_UnrealEdEngine_h_90_ARCHIVESERIALIZER \
DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UUnrealEdEngine, UNREALED_API)
struct Z_Construct_UClass_UUnrealEdEngine_Statics;
UNREALED_API UClass* Z_Construct_UClass_UUnrealEdEngine_NoRegister();
#define FID_Engine_Source_Editor_UnrealEd_Classes_Editor_UnrealEdEngine_h_90_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUUnrealEdEngine(); \
friend struct ::Z_Construct_UClass_UUnrealEdEngine_Statics; \
static UClass* GetPrivateStaticClass(); \
friend UNREALED_API UClass* ::Z_Construct_UClass_UUnrealEdEngine_NoRegister(); \
public: \
DECLARE_CLASS2(UUnrealEdEngine, UEditorEngine, COMPILED_IN_FLAGS(0 | CLASS_Transient | CLASS_DefaultConfig | CLASS_Config), CASTCLASS_None, TEXT("/Script/UnrealEd"), Z_Construct_UClass_UUnrealEdEngine_NoRegister) \
DECLARE_SERIALIZER(UUnrealEdEngine) \
FID_Engine_Source_Editor_UnrealEd_Classes_Editor_UnrealEdEngine_h_90_ARCHIVESERIALIZER
#define FID_Engine_Source_Editor_UnrealEd_Classes_Editor_UnrealEdEngine_h_90_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
UNREALED_API UUnrealEdEngine(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UUnrealEdEngine(UUnrealEdEngine&&) = delete; \
UUnrealEdEngine(const UUnrealEdEngine&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(UNREALED_API, UUnrealEdEngine); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UUnrealEdEngine); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UUnrealEdEngine)
#define FID_Engine_Source_Editor_UnrealEd_Classes_Editor_UnrealEdEngine_h_86_PROLOG
#define FID_Engine_Source_Editor_UnrealEd_Classes_Editor_UnrealEdEngine_h_90_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_UnrealEd_Classes_Editor_UnrealEdEngine_h_90_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Editor_UnrealEd_Classes_Editor_UnrealEdEngine_h_90_ENHANCED_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UUnrealEdEngine;
// ********** End Class UUnrealEdEngine ************************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_UnrealEd_Classes_Editor_UnrealEdEngine_h
// ********** Begin Enum EPackageNotifyState *******************************************************
#define FOREACH_ENUM_EPACKAGENOTIFYSTATE(op) \
op(NS_Updating) \
op(NS_BalloonPrompted) \
op(NS_DialogPrompted) \
op(NS_PendingPrompt) \
op(NS_PendingWarning)
enum EPackageNotifyState : int;
template<> UNREALED_NON_ATTRIBUTED_API UEnum* StaticEnum<EPackageNotifyState>();
// ********** End Enum EPackageNotifyState *********************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS