Initial Commit

This commit is contained in:
Norman Lansing
2026-01-28 19:08:51 -05:00
commit ecb33115bf
54042 changed files with 9695586 additions and 0 deletions

View File

@@ -0,0 +1,67 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeUnrealEd_init() {}
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); UNREALED_API UFunction* Z_Construct_UDelegateFunction_UEditorAssetSubsystem_OnExtractAssetFromFileDynamic__DelegateSignature();
UNREALED_API UFunction* Z_Construct_UDelegateFunction_UImportSubsystem_OnAssetPostImport_Dyn__DelegateSignature();
UNREALED_API UFunction* Z_Construct_UDelegateFunction_UImportSubsystem_OnAssetPostLODImport_Dyn__DelegateSignature();
UNREALED_API UFunction* Z_Construct_UDelegateFunction_UImportSubsystem_OnAssetPreImport_Dyn__DelegateSignature();
UNREALED_API UFunction* Z_Construct_UDelegateFunction_UImportSubsystem_OnAssetReimport_Dyn__DelegateSignature();
UNREALED_API UFunction* Z_Construct_UDelegateFunction_UnrealEd_OnActorLabelChanged__DelegateSignature();
UNREALED_API UFunction* Z_Construct_UDelegateFunction_UnrealEd_OnDeleteActorsBegin__DelegateSignature();
UNREALED_API UFunction* Z_Construct_UDelegateFunction_UnrealEd_OnDeleteActorsEnd__DelegateSignature();
UNREALED_API UFunction* Z_Construct_UDelegateFunction_UnrealEd_OnDuplicateActorsBegin__DelegateSignature();
UNREALED_API UFunction* Z_Construct_UDelegateFunction_UnrealEd_OnDuplicateActorsEnd__DelegateSignature();
UNREALED_API UFunction* Z_Construct_UDelegateFunction_UnrealEd_OnEditCopyActorsBegin__DelegateSignature();
UNREALED_API UFunction* Z_Construct_UDelegateFunction_UnrealEd_OnEditCopyActorsEnd__DelegateSignature();
UNREALED_API UFunction* Z_Construct_UDelegateFunction_UnrealEd_OnEditCutActorsBegin__DelegateSignature();
UNREALED_API UFunction* Z_Construct_UDelegateFunction_UnrealEd_OnEditCutActorsEnd__DelegateSignature();
UNREALED_API UFunction* Z_Construct_UDelegateFunction_UnrealEd_OnEditNewActorsDropped__DelegateSignature();
UNREALED_API UFunction* Z_Construct_UDelegateFunction_UnrealEd_OnEditNewActorsPlaced__DelegateSignature();
UNREALED_API UFunction* Z_Construct_UDelegateFunction_UnrealEd_OnEditPasteActorsBegin__DelegateSignature();
UNREALED_API UFunction* Z_Construct_UDelegateFunction_UnrealEd_OnEditPasteActorsEnd__DelegateSignature();
static FPackageRegistrationInfo Z_Registration_Info_UPackage__Script_UnrealEd;
FORCENOINLINE UPackage* Z_Construct_UPackage__Script_UnrealEd()
{
if (!Z_Registration_Info_UPackage__Script_UnrealEd.OuterSingleton)
{
static UObject* (*const SingletonFuncArray[])() = {
(UObject* (*)())Z_Construct_UDelegateFunction_UEditorAssetSubsystem_OnExtractAssetFromFileDynamic__DelegateSignature,
(UObject* (*)())Z_Construct_UDelegateFunction_UImportSubsystem_OnAssetPostImport_Dyn__DelegateSignature,
(UObject* (*)())Z_Construct_UDelegateFunction_UImportSubsystem_OnAssetPostLODImport_Dyn__DelegateSignature,
(UObject* (*)())Z_Construct_UDelegateFunction_UImportSubsystem_OnAssetPreImport_Dyn__DelegateSignature,
(UObject* (*)())Z_Construct_UDelegateFunction_UImportSubsystem_OnAssetReimport_Dyn__DelegateSignature,
(UObject* (*)())Z_Construct_UDelegateFunction_UnrealEd_OnActorLabelChanged__DelegateSignature,
(UObject* (*)())Z_Construct_UDelegateFunction_UnrealEd_OnDeleteActorsBegin__DelegateSignature,
(UObject* (*)())Z_Construct_UDelegateFunction_UnrealEd_OnDeleteActorsEnd__DelegateSignature,
(UObject* (*)())Z_Construct_UDelegateFunction_UnrealEd_OnDuplicateActorsBegin__DelegateSignature,
(UObject* (*)())Z_Construct_UDelegateFunction_UnrealEd_OnDuplicateActorsEnd__DelegateSignature,
(UObject* (*)())Z_Construct_UDelegateFunction_UnrealEd_OnEditCopyActorsBegin__DelegateSignature,
(UObject* (*)())Z_Construct_UDelegateFunction_UnrealEd_OnEditCopyActorsEnd__DelegateSignature,
(UObject* (*)())Z_Construct_UDelegateFunction_UnrealEd_OnEditCutActorsBegin__DelegateSignature,
(UObject* (*)())Z_Construct_UDelegateFunction_UnrealEd_OnEditCutActorsEnd__DelegateSignature,
(UObject* (*)())Z_Construct_UDelegateFunction_UnrealEd_OnEditNewActorsDropped__DelegateSignature,
(UObject* (*)())Z_Construct_UDelegateFunction_UnrealEd_OnEditNewActorsPlaced__DelegateSignature,
(UObject* (*)())Z_Construct_UDelegateFunction_UnrealEd_OnEditPasteActorsBegin__DelegateSignature,
(UObject* (*)())Z_Construct_UDelegateFunction_UnrealEd_OnEditPasteActorsEnd__DelegateSignature,
};
static const UECodeGen_Private::FPackageParams PackageParams = {
"/Script/UnrealEd",
SingletonFuncArray,
UE_ARRAY_COUNT(SingletonFuncArray),
PKG_CompiledIn | 0x00000040,
0xD0F19A5B,
0xEB994EAD,
METADATA_PARAMS(0, nullptr)
};
UECodeGen_Private::ConstructUPackage(Z_Registration_Info_UPackage__Script_UnrealEd.OuterSingleton, PackageParams);
}
return Z_Registration_Info_UPackage__Script_UnrealEd.OuterSingleton;
}
static FRegisterCompiledInInfo Z_CompiledInDeferPackage_UPackage__Script_UnrealEd(Z_Construct_UPackage__Script_UnrealEd, TEXT("/Script/UnrealEd"), Z_Registration_Info_UPackage__Script_UnrealEd, CONSTRUCT_RELOAD_VERSION_INFO(FPackageReloadVersionInfo, 0xD0F19A5B, 0xEB994EAD));
PRAGMA_ENABLE_DEPRECATION_WARNINGS