Initial Commit

This commit is contained in:
Norman Lansing
2026-01-28 19:08:51 -05:00
commit ecb33115bf
54042 changed files with 9695586 additions and 0 deletions

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Settings/ClassViewerSettings.h"
#ifdef UNREALED_ClassViewerSettings_generated_h
#error "ClassViewerSettings.generated.h already included, missing '#pragma once' in ClassViewerSettings.h"
#endif
#define UNREALED_ClassViewerSettings_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UClassViewerSettings *****************************************************
struct Z_Construct_UClass_UClassViewerSettings_Statics;
UNREALED_API UClass* Z_Construct_UClass_UClassViewerSettings_NoRegister();
#define FID_Engine_Source_Editor_UnrealEd_Classes_Settings_ClassViewerSettings_h_34_INCLASS \
private: \
static void StaticRegisterNativesUClassViewerSettings(); \
friend struct ::Z_Construct_UClass_UClassViewerSettings_Statics; \
static UClass* GetPrivateStaticClass(); \
friend UNREALED_API UClass* ::Z_Construct_UClass_UClassViewerSettings_NoRegister(); \
public: \
DECLARE_CLASS2(UClassViewerSettings, UObject, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/UnrealEd"), Z_Construct_UClass_UClassViewerSettings_NoRegister) \
DECLARE_SERIALIZER(UClassViewerSettings) \
static constexpr const TCHAR* StaticConfigName() {return TEXT("EditorPerProjectUserSettings");} \
#define FID_Engine_Source_Editor_UnrealEd_Classes_Settings_ClassViewerSettings_h_34_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
UNREALED_API UClassViewerSettings(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UClassViewerSettings) \
DECLARE_VTABLE_PTR_HELPER_CTOR(UNREALED_API, UClassViewerSettings); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UClassViewerSettings); \
/** Deleted move- and copy-constructors, should never be used */ \
UClassViewerSettings(UClassViewerSettings&&) = delete; \
UClassViewerSettings(const UClassViewerSettings&) = delete; \
UNREALED_API virtual ~UClassViewerSettings();
#define FID_Engine_Source_Editor_UnrealEd_Classes_Settings_ClassViewerSettings_h_30_PROLOG
#define FID_Engine_Source_Editor_UnrealEd_Classes_Settings_ClassViewerSettings_h_34_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_UnrealEd_Classes_Settings_ClassViewerSettings_h_34_INCLASS \
FID_Engine_Source_Editor_UnrealEd_Classes_Settings_ClassViewerSettings_h_34_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UClassViewerSettings;
// ********** End Class UClassViewerSettings *******************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_UnrealEd_Classes_Settings_ClassViewerSettings_h
// ********** Begin Enum EClassViewerDeveloperType *************************************************
#define FOREACH_ENUM_ECLASSVIEWERDEVELOPERTYPE(op) \
op(EClassViewerDeveloperType::CVDT_None) \
op(EClassViewerDeveloperType::CVDT_CurrentUser) \
op(EClassViewerDeveloperType::CVDT_All) \
op(EClassViewerDeveloperType::CVDT_Max)
enum class EClassViewerDeveloperType : uint8;
template<> struct TIsUEnumClass<EClassViewerDeveloperType> { enum { Value = true }; };
template<> UNREALED_NON_ATTRIBUTED_API UEnum* StaticEnum<EClassViewerDeveloperType>();
// ********** End Enum EClassViewerDeveloperType ***************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS