Initial Commit

This commit is contained in:
Norman Lansing
2026-01-28 19:08:51 -05:00
commit ecb33115bf
54042 changed files with 9695586 additions and 0 deletions

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Commandlets/AssetRegUtilCommandlet.h"
#ifdef UNREALED_AssetRegUtilCommandlet_generated_h
#error "AssetRegUtilCommandlet.generated.h already included, missing '#pragma once' in AssetRegUtilCommandlet.h"
#endif
#define UNREALED_AssetRegUtilCommandlet_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UAssetRegUtilCommandlet **************************************************
struct Z_Construct_UClass_UAssetRegUtilCommandlet_Statics;
UNREALED_API UClass* Z_Construct_UClass_UAssetRegUtilCommandlet_NoRegister();
#define FID_Engine_Source_Editor_UnrealEd_Classes_Commandlets_AssetRegUtilCommandlet_h_22_INCLASS \
private: \
static void StaticRegisterNativesUAssetRegUtilCommandlet(); \
friend struct ::Z_Construct_UClass_UAssetRegUtilCommandlet_Statics; \
static UClass* GetPrivateStaticClass(); \
friend UNREALED_API UClass* ::Z_Construct_UClass_UAssetRegUtilCommandlet_NoRegister(); \
public: \
DECLARE_CLASS2(UAssetRegUtilCommandlet, UCommandlet, COMPILED_IN_FLAGS(0 | CLASS_Transient), CASTCLASS_None, TEXT("/Script/UnrealEd"), Z_Construct_UClass_UAssetRegUtilCommandlet_NoRegister) \
DECLARE_SERIALIZER(UAssetRegUtilCommandlet) \
static constexpr const TCHAR* StaticConfigName() {return TEXT("Editor");} \
#define FID_Engine_Source_Editor_UnrealEd_Classes_Commandlets_AssetRegUtilCommandlet_h_22_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UAssetRegUtilCommandlet(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAssetRegUtilCommandlet) \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UAssetRegUtilCommandlet); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAssetRegUtilCommandlet); \
/** Deleted move- and copy-constructors, should never be used */ \
UAssetRegUtilCommandlet(UAssetRegUtilCommandlet&&) = delete; \
UAssetRegUtilCommandlet(const UAssetRegUtilCommandlet&) = delete; \
NO_API virtual ~UAssetRegUtilCommandlet();
#define FID_Engine_Source_Editor_UnrealEd_Classes_Commandlets_AssetRegUtilCommandlet_h_18_PROLOG
#define FID_Engine_Source_Editor_UnrealEd_Classes_Commandlets_AssetRegUtilCommandlet_h_22_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_UnrealEd_Classes_Commandlets_AssetRegUtilCommandlet_h_22_INCLASS \
FID_Engine_Source_Editor_UnrealEd_Classes_Commandlets_AssetRegUtilCommandlet_h_22_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UAssetRegUtilCommandlet;
// ********** End Class UAssetRegUtilCommandlet ****************************************************
// ********** Begin Class UAssetRegistryDumpCommandlet *********************************************
struct Z_Construct_UClass_UAssetRegistryDumpCommandlet_Statics;
UNREALED_API UClass* Z_Construct_UClass_UAssetRegistryDumpCommandlet_NoRegister();
#define FID_Engine_Source_Editor_UnrealEd_Classes_Commandlets_AssetRegUtilCommandlet_h_55_INCLASS \
private: \
static void StaticRegisterNativesUAssetRegistryDumpCommandlet(); \
friend struct ::Z_Construct_UClass_UAssetRegistryDumpCommandlet_Statics; \
static UClass* GetPrivateStaticClass(); \
friend UNREALED_API UClass* ::Z_Construct_UClass_UAssetRegistryDumpCommandlet_NoRegister(); \
public: \
DECLARE_CLASS2(UAssetRegistryDumpCommandlet, UCommandlet, COMPILED_IN_FLAGS(0 | CLASS_Transient), CASTCLASS_None, TEXT("/Script/UnrealEd"), Z_Construct_UClass_UAssetRegistryDumpCommandlet_NoRegister) \
DECLARE_SERIALIZER(UAssetRegistryDumpCommandlet)
#define FID_Engine_Source_Editor_UnrealEd_Classes_Commandlets_AssetRegUtilCommandlet_h_55_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UAssetRegistryDumpCommandlet(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAssetRegistryDumpCommandlet) \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UAssetRegistryDumpCommandlet); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAssetRegistryDumpCommandlet); \
/** Deleted move- and copy-constructors, should never be used */ \
UAssetRegistryDumpCommandlet(UAssetRegistryDumpCommandlet&&) = delete; \
UAssetRegistryDumpCommandlet(const UAssetRegistryDumpCommandlet&) = delete; \
NO_API virtual ~UAssetRegistryDumpCommandlet();
#define FID_Engine_Source_Editor_UnrealEd_Classes_Commandlets_AssetRegUtilCommandlet_h_52_PROLOG
#define FID_Engine_Source_Editor_UnrealEd_Classes_Commandlets_AssetRegUtilCommandlet_h_55_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_UnrealEd_Classes_Commandlets_AssetRegUtilCommandlet_h_55_INCLASS \
FID_Engine_Source_Editor_UnrealEd_Classes_Commandlets_AssetRegUtilCommandlet_h_55_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UAssetRegistryDumpCommandlet;
// ********** End Class UAssetRegistryDumpCommandlet ***********************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_UnrealEd_Classes_Commandlets_AssetRegUtilCommandlet_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS