Initial Commit

This commit is contained in:
Norman Lansing
2026-01-28 19:08:51 -05:00
commit ecb33115bf
54042 changed files with 9695586 additions and 0 deletions

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "SourceEffects/SourceEffectStereoDelay.h"
#ifdef SYNTHESIS_SourceEffectStereoDelay_generated_h
#error "SourceEffectStereoDelay.generated.h already included, missing '#pragma once' in SourceEffectStereoDelay.h"
#endif
#define SYNTHESIS_SourceEffectStereoDelay_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
struct FSourceEffectStereoDelaySettings;
// ********** Begin ScriptStruct FSourceEffectStereoDelaySettings **********************************
struct Z_Construct_UScriptStruct_FSourceEffectStereoDelaySettings_Statics;
#define FID_Engine_Plugins_Runtime_Synthesis_Source_Synthesis_Classes_SourceEffects_SourceEffectStereoDelay_h_44_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FSourceEffectStereoDelaySettings_Statics; \
SYNTHESIS_API static class UScriptStruct* StaticStruct();
struct FSourceEffectStereoDelaySettings;
// ********** End ScriptStruct FSourceEffectStereoDelaySettings ************************************
// ********** Begin Class USourceEffectStereoDelayPreset *******************************************
#define FID_Engine_Plugins_Runtime_Synthesis_Source_Synthesis_Classes_SourceEffects_SourceEffectStereoDelay_h_106_RPC_WRAPPERS_NO_PURE_DECLS \
DECLARE_FUNCTION(execSetSettings);
struct Z_Construct_UClass_USourceEffectStereoDelayPreset_Statics;
SYNTHESIS_API UClass* Z_Construct_UClass_USourceEffectStereoDelayPreset_NoRegister();
#define FID_Engine_Plugins_Runtime_Synthesis_Source_Synthesis_Classes_SourceEffects_SourceEffectStereoDelay_h_106_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUSourceEffectStereoDelayPreset(); \
friend struct ::Z_Construct_UClass_USourceEffectStereoDelayPreset_Statics; \
static UClass* GetPrivateStaticClass(); \
friend SYNTHESIS_API UClass* ::Z_Construct_UClass_USourceEffectStereoDelayPreset_NoRegister(); \
public: \
DECLARE_CLASS2(USourceEffectStereoDelayPreset, USoundEffectSourcePreset, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Synthesis"), Z_Construct_UClass_USourceEffectStereoDelayPreset_NoRegister) \
DECLARE_SERIALIZER(USourceEffectStereoDelayPreset)
#define FID_Engine_Plugins_Runtime_Synthesis_Source_Synthesis_Classes_SourceEffects_SourceEffectStereoDelay_h_106_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
SYNTHESIS_API USourceEffectStereoDelayPreset(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
USourceEffectStereoDelayPreset(USourceEffectStereoDelayPreset&&) = delete; \
USourceEffectStereoDelayPreset(const USourceEffectStereoDelayPreset&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(SYNTHESIS_API, USourceEffectStereoDelayPreset); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(USourceEffectStereoDelayPreset); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(USourceEffectStereoDelayPreset) \
SYNTHESIS_API virtual ~USourceEffectStereoDelayPreset();
#define FID_Engine_Plugins_Runtime_Synthesis_Source_Synthesis_Classes_SourceEffects_SourceEffectStereoDelay_h_103_PROLOG
#define FID_Engine_Plugins_Runtime_Synthesis_Source_Synthesis_Classes_SourceEffects_SourceEffectStereoDelay_h_106_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Plugins_Runtime_Synthesis_Source_Synthesis_Classes_SourceEffects_SourceEffectStereoDelay_h_106_RPC_WRAPPERS_NO_PURE_DECLS \
FID_Engine_Plugins_Runtime_Synthesis_Source_Synthesis_Classes_SourceEffects_SourceEffectStereoDelay_h_106_INCLASS_NO_PURE_DECLS \
FID_Engine_Plugins_Runtime_Synthesis_Source_Synthesis_Classes_SourceEffects_SourceEffectStereoDelay_h_106_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class USourceEffectStereoDelayPreset;
// ********** End Class USourceEffectStereoDelayPreset *********************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Plugins_Runtime_Synthesis_Source_Synthesis_Classes_SourceEffects_SourceEffectStereoDelay_h
// ********** Begin Enum EStereoDelaySourceEffect **************************************************
#define FOREACH_ENUM_ESTEREODELAYSOURCEEFFECT(op) \
op(EStereoDelaySourceEffect::Normal) \
op(EStereoDelaySourceEffect::Cross) \
op(EStereoDelaySourceEffect::PingPong) \
op(EStereoDelaySourceEffect::Count)
enum class EStereoDelaySourceEffect : uint8;
template<> struct TIsUEnumClass<EStereoDelaySourceEffect> { enum { Value = true }; };
template<> SYNTHESIS_NON_ATTRIBUTED_API UEnum* StaticEnum<EStereoDelaySourceEffect>();
// ********** End Enum EStereoDelaySourceEffect ****************************************************
// ********** Begin Enum EStereoDelayFiltertype ****************************************************
#define FOREACH_ENUM_ESTEREODELAYFILTERTYPE(op) \
op(EStereoDelayFiltertype::Lowpass) \
op(EStereoDelayFiltertype::Highpass) \
op(EStereoDelayFiltertype::Bandpass) \
op(EStereoDelayFiltertype::Notch) \
op(EStereoDelayFiltertype::Count)
enum class EStereoDelayFiltertype : uint8;
template<> struct TIsUEnumClass<EStereoDelayFiltertype> { enum { Value = true }; };
template<> SYNTHESIS_NON_ATTRIBUTED_API UEnum* StaticEnum<EStereoDelayFiltertype>();
// ********** End Enum EStereoDelayFiltertype ******************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS