Initial Commit

This commit is contained in:
Norman Lansing
2026-01-28 19:08:51 -05:00
commit ecb33115bf
54042 changed files with 9695586 additions and 0 deletions

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeStatusBar_init() {}
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); static FPackageRegistrationInfo Z_Registration_Info_UPackage__Script_StatusBar;
FORCENOINLINE UPackage* Z_Construct_UPackage__Script_StatusBar()
{
if (!Z_Registration_Info_UPackage__Script_StatusBar.OuterSingleton)
{
static const UECodeGen_Private::FPackageParams PackageParams = {
"/Script/StatusBar",
nullptr,
0,
PKG_CompiledIn | 0x00000040,
0x0E16B479,
0x12C1F7F0,
METADATA_PARAMS(0, nullptr)
};
UECodeGen_Private::ConstructUPackage(Z_Registration_Info_UPackage__Script_StatusBar.OuterSingleton, PackageParams);
}
return Z_Registration_Info_UPackage__Script_StatusBar.OuterSingleton;
}
static FRegisterCompiledInInfo Z_CompiledInDeferPackage_UPackage__Script_StatusBar(Z_Construct_UPackage__Script_StatusBar, TEXT("/Script/StatusBar"), Z_Registration_Info_UPackage__Script_StatusBar, CONSTRUCT_RELOAD_VERSION_INFO(FPackageReloadVersionInfo, 0x0E16B479, 0x12C1F7F0));
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#pragma once

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "StatusBarSubsystem.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeStatusBarSubsystem() {}
// ********** Begin Cross Module References ********************************************************
EDITORSUBSYSTEM_API UClass* Z_Construct_UClass_UEditorSubsystem();
STATUSBAR_API UClass* Z_Construct_UClass_UStatusBarSubsystem();
STATUSBAR_API UClass* Z_Construct_UClass_UStatusBarSubsystem_NoRegister();
UPackage* Z_Construct_UPackage__Script_StatusBar();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UStatusBarSubsystem ******************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UStatusBarSubsystem;
UClass* UStatusBarSubsystem::GetPrivateStaticClass()
{
using TClass = UStatusBarSubsystem;
if (!Z_Registration_Info_UClass_UStatusBarSubsystem.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("StatusBarSubsystem"),
Z_Registration_Info_UClass_UStatusBarSubsystem.InnerSingleton,
StaticRegisterNativesUStatusBarSubsystem,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UStatusBarSubsystem.InnerSingleton;
}
UClass* Z_Construct_UClass_UStatusBarSubsystem_NoRegister()
{
return UStatusBarSubsystem::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UStatusBarSubsystem_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "StatusBarSubsystem.h" },
{ "ModuleRelativePath", "Public/StatusBarSubsystem.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UStatusBarSubsystem constinit property declarations **********************
// ********** End Class UStatusBarSubsystem constinit property declarations ************************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UStatusBarSubsystem>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UStatusBarSubsystem_Statics
UObject* (*const Z_Construct_UClass_UStatusBarSubsystem_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UEditorSubsystem,
(UObject* (*)())Z_Construct_UPackage__Script_StatusBar,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UStatusBarSubsystem_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UStatusBarSubsystem_Statics::ClassParams = {
&UStatusBarSubsystem::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UStatusBarSubsystem_Statics::Class_MetaDataParams), Z_Construct_UClass_UStatusBarSubsystem_Statics::Class_MetaDataParams)
};
void UStatusBarSubsystem::StaticRegisterNativesUStatusBarSubsystem()
{
}
UClass* Z_Construct_UClass_UStatusBarSubsystem()
{
if (!Z_Registration_Info_UClass_UStatusBarSubsystem.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UStatusBarSubsystem.OuterSingleton, Z_Construct_UClass_UStatusBarSubsystem_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UStatusBarSubsystem.OuterSingleton;
}
UStatusBarSubsystem::UStatusBarSubsystem() {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UStatusBarSubsystem);
UStatusBarSubsystem::~UStatusBarSubsystem() {}
// ********** End Class UStatusBarSubsystem ********************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_StatusBar_Public_StatusBarSubsystem_h__Script_StatusBar_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UStatusBarSubsystem, UStatusBarSubsystem::StaticClass, TEXT("UStatusBarSubsystem"), &Z_Registration_Info_UClass_UStatusBarSubsystem, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UStatusBarSubsystem), 2963071419U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_StatusBar_Public_StatusBarSubsystem_h__Script_StatusBar_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_StatusBar_Public_StatusBarSubsystem_h__Script_StatusBar_518250764{
TEXT("/Script/StatusBar"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_StatusBar_Public_StatusBarSubsystem_h__Script_StatusBar_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_StatusBar_Public_StatusBarSubsystem_h__Script_StatusBar_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "StatusBarSubsystem.h"
#ifdef STATUSBAR_StatusBarSubsystem_generated_h
#error "StatusBarSubsystem.generated.h already included, missing '#pragma once' in StatusBarSubsystem.h"
#endif
#define STATUSBAR_StatusBarSubsystem_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UStatusBarSubsystem ******************************************************
struct Z_Construct_UClass_UStatusBarSubsystem_Statics;
STATUSBAR_API UClass* Z_Construct_UClass_UStatusBarSubsystem_NoRegister();
#define FID_Engine_Source_Editor_StatusBar_Public_StatusBarSubsystem_h_80_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUStatusBarSubsystem(); \
friend struct ::Z_Construct_UClass_UStatusBarSubsystem_Statics; \
static UClass* GetPrivateStaticClass(); \
friend STATUSBAR_API UClass* ::Z_Construct_UClass_UStatusBarSubsystem_NoRegister(); \
public: \
DECLARE_CLASS2(UStatusBarSubsystem, UEditorSubsystem, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/StatusBar"), Z_Construct_UClass_UStatusBarSubsystem_NoRegister) \
DECLARE_SERIALIZER(UStatusBarSubsystem)
#define FID_Engine_Source_Editor_StatusBar_Public_StatusBarSubsystem_h_80_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
STATUSBAR_API UStatusBarSubsystem(); \
/** Deleted move- and copy-constructors, should never be used */ \
UStatusBarSubsystem(UStatusBarSubsystem&&) = delete; \
UStatusBarSubsystem(const UStatusBarSubsystem&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(STATUSBAR_API, UStatusBarSubsystem); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UStatusBarSubsystem); \
DEFINE_DEFAULT_CONSTRUCTOR_CALL(UStatusBarSubsystem) \
STATUSBAR_API virtual ~UStatusBarSubsystem();
#define FID_Engine_Source_Editor_StatusBar_Public_StatusBarSubsystem_h_77_PROLOG
#define FID_Engine_Source_Editor_StatusBar_Public_StatusBarSubsystem_h_80_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_StatusBar_Public_StatusBarSubsystem_h_80_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Editor_StatusBar_Public_StatusBarSubsystem_h_80_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UStatusBarSubsystem;
// ********** End Class UStatusBarSubsystem ********************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_StatusBar_Public_StatusBarSubsystem_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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D:\UE_5_7_1\Engine\Source\Editor\StatusBar\Public\StatusBarSubsystem.h