Initial Commit

This commit is contained in:
Norman Lansing
2026-01-28 19:08:51 -05:00
commit ecb33115bf
54042 changed files with 9695586 additions and 0 deletions

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "AssetDefinition_StateTree.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeAssetDefinition_StateTree() {}
// ********** Begin Cross Module References ********************************************************
STATETREEEDITORMODULE_API UClass* Z_Construct_UClass_UAssetDefinition_StateTree();
STATETREEEDITORMODULE_API UClass* Z_Construct_UClass_UAssetDefinition_StateTree_NoRegister();
UNREALED_API UClass* Z_Construct_UClass_UAssetDefinitionDefault();
UPackage* Z_Construct_UPackage__Script_StateTreeEditorModule();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UAssetDefinition_StateTree ***********************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UAssetDefinition_StateTree;
UClass* UAssetDefinition_StateTree::GetPrivateStaticClass()
{
using TClass = UAssetDefinition_StateTree;
if (!Z_Registration_Info_UClass_UAssetDefinition_StateTree.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("AssetDefinition_StateTree"),
Z_Registration_Info_UClass_UAssetDefinition_StateTree.InnerSingleton,
StaticRegisterNativesUAssetDefinition_StateTree,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UAssetDefinition_StateTree.InnerSingleton;
}
UClass* Z_Construct_UClass_UAssetDefinition_StateTree_NoRegister()
{
return UAssetDefinition_StateTree::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UAssetDefinition_StateTree_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "AssetDefinition_StateTree.h" },
{ "ModuleRelativePath", "Private/AssetDefinition_StateTree.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UAssetDefinition_StateTree constinit property declarations ***************
// ********** End Class UAssetDefinition_StateTree constinit property declarations *****************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UAssetDefinition_StateTree>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UAssetDefinition_StateTree_Statics
UObject* (*const Z_Construct_UClass_UAssetDefinition_StateTree_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UAssetDefinitionDefault,
(UObject* (*)())Z_Construct_UPackage__Script_StateTreeEditorModule,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAssetDefinition_StateTree_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UAssetDefinition_StateTree_Statics::ClassParams = {
&UAssetDefinition_StateTree::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000000A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAssetDefinition_StateTree_Statics::Class_MetaDataParams), Z_Construct_UClass_UAssetDefinition_StateTree_Statics::Class_MetaDataParams)
};
void UAssetDefinition_StateTree::StaticRegisterNativesUAssetDefinition_StateTree()
{
}
UClass* Z_Construct_UClass_UAssetDefinition_StateTree()
{
if (!Z_Registration_Info_UClass_UAssetDefinition_StateTree.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAssetDefinition_StateTree.OuterSingleton, Z_Construct_UClass_UAssetDefinition_StateTree_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UAssetDefinition_StateTree.OuterSingleton;
}
UAssetDefinition_StateTree::UAssetDefinition_StateTree() {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UAssetDefinition_StateTree);
UAssetDefinition_StateTree::~UAssetDefinition_StateTree() {}
// ********** End Class UAssetDefinition_StateTree *************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Private_AssetDefinition_StateTree_h__Script_StateTreeEditorModule_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UAssetDefinition_StateTree, UAssetDefinition_StateTree::StaticClass, TEXT("UAssetDefinition_StateTree"), &Z_Registration_Info_UClass_UAssetDefinition_StateTree, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAssetDefinition_StateTree), 1327361195U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Private_AssetDefinition_StateTree_h__Script_StateTreeEditorModule_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Private_AssetDefinition_StateTree_h__Script_StateTreeEditorModule_981551626{
TEXT("/Script/StateTreeEditorModule"),
Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Private_AssetDefinition_StateTree_h__Script_StateTreeEditorModule_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Private_AssetDefinition_StateTree_h__Script_StateTreeEditorModule_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "AssetDefinition_StateTree.h"
#ifdef STATETREEEDITORMODULE_AssetDefinition_StateTree_generated_h
#error "AssetDefinition_StateTree.generated.h already included, missing '#pragma once' in AssetDefinition_StateTree.h"
#endif
#define STATETREEEDITORMODULE_AssetDefinition_StateTree_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UAssetDefinition_StateTree ***********************************************
struct Z_Construct_UClass_UAssetDefinition_StateTree_Statics;
STATETREEEDITORMODULE_API UClass* Z_Construct_UClass_UAssetDefinition_StateTree_NoRegister();
#define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Private_AssetDefinition_StateTree_h_11_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUAssetDefinition_StateTree(); \
friend struct ::Z_Construct_UClass_UAssetDefinition_StateTree_Statics; \
static UClass* GetPrivateStaticClass(); \
friend STATETREEEDITORMODULE_API UClass* ::Z_Construct_UClass_UAssetDefinition_StateTree_NoRegister(); \
public: \
DECLARE_CLASS2(UAssetDefinition_StateTree, UAssetDefinitionDefault, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/StateTreeEditorModule"), Z_Construct_UClass_UAssetDefinition_StateTree_NoRegister) \
DECLARE_SERIALIZER(UAssetDefinition_StateTree)
#define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Private_AssetDefinition_StateTree_h_11_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UAssetDefinition_StateTree(); \
/** Deleted move- and copy-constructors, should never be used */ \
UAssetDefinition_StateTree(UAssetDefinition_StateTree&&) = delete; \
UAssetDefinition_StateTree(const UAssetDefinition_StateTree&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UAssetDefinition_StateTree); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAssetDefinition_StateTree); \
DEFINE_DEFAULT_CONSTRUCTOR_CALL(UAssetDefinition_StateTree) \
NO_API virtual ~UAssetDefinition_StateTree();
#define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Private_AssetDefinition_StateTree_h_8_PROLOG
#define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Private_AssetDefinition_StateTree_h_11_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Private_AssetDefinition_StateTree_h_11_INCLASS_NO_PURE_DECLS \
FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Private_AssetDefinition_StateTree_h_11_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UAssetDefinition_StateTree;
// ********** End Class UAssetDefinition_StateTree *************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Private_AssetDefinition_StateTree_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "IStateTreeEditorHost.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeIStateTreeEditorHost() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UClass* Z_Construct_UClass_UObject();
STATETREEEDITORMODULE_API UClass* Z_Construct_UClass_UStateTreeEditorContext();
STATETREEEDITORMODULE_API UClass* Z_Construct_UClass_UStateTreeEditorContext_NoRegister();
UPackage* Z_Construct_UPackage__Script_StateTreeEditorModule();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UStateTreeEditorContext **************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UStateTreeEditorContext;
UClass* UStateTreeEditorContext::GetPrivateStaticClass()
{
using TClass = UStateTreeEditorContext;
if (!Z_Registration_Info_UClass_UStateTreeEditorContext.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("StateTreeEditorContext"),
Z_Registration_Info_UClass_UStateTreeEditorContext.InnerSingleton,
StaticRegisterNativesUStateTreeEditorContext,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UStateTreeEditorContext.InnerSingleton;
}
UClass* Z_Construct_UClass_UStateTreeEditorContext_NoRegister()
{
return UStateTreeEditorContext::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UStateTreeEditorContext_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "IStateTreeEditorHost.h" },
{ "ModuleRelativePath", "Public/IStateTreeEditorHost.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UStateTreeEditorContext constinit property declarations ******************
// ********** End Class UStateTreeEditorContext constinit property declarations ********************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UStateTreeEditorContext>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UStateTreeEditorContext_Statics
UObject* (*const Z_Construct_UClass_UStateTreeEditorContext_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UObject,
(UObject* (*)())Z_Construct_UPackage__Script_StateTreeEditorModule,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UStateTreeEditorContext_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UStateTreeEditorContext_Statics::ClassParams = {
&UStateTreeEditorContext::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UStateTreeEditorContext_Statics::Class_MetaDataParams), Z_Construct_UClass_UStateTreeEditorContext_Statics::Class_MetaDataParams)
};
void UStateTreeEditorContext::StaticRegisterNativesUStateTreeEditorContext()
{
}
UClass* Z_Construct_UClass_UStateTreeEditorContext()
{
if (!Z_Registration_Info_UClass_UStateTreeEditorContext.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UStateTreeEditorContext.OuterSingleton, Z_Construct_UClass_UStateTreeEditorContext_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UStateTreeEditorContext.OuterSingleton;
}
UStateTreeEditorContext::UStateTreeEditorContext(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UStateTreeEditorContext);
UStateTreeEditorContext::~UStateTreeEditorContext() {}
// ********** End Class UStateTreeEditorContext ****************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_IStateTreeEditorHost_h__Script_StateTreeEditorModule_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UStateTreeEditorContext, UStateTreeEditorContext::StaticClass, TEXT("UStateTreeEditorContext"), &Z_Registration_Info_UClass_UStateTreeEditorContext, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UStateTreeEditorContext), 4292842578U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_IStateTreeEditorHost_h__Script_StateTreeEditorModule_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_IStateTreeEditorHost_h__Script_StateTreeEditorModule_2957956711{
TEXT("/Script/StateTreeEditorModule"),
Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_IStateTreeEditorHost_h__Script_StateTreeEditorModule_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_IStateTreeEditorHost_h__Script_StateTreeEditorModule_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "IStateTreeEditorHost.h"
#ifdef STATETREEEDITORMODULE_IStateTreeEditorHost_generated_h
#error "IStateTreeEditorHost.generated.h already included, missing '#pragma once' in IStateTreeEditorHost.h"
#endif
#define STATETREEEDITORMODULE_IStateTreeEditorHost_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UStateTreeEditorContext **************************************************
struct Z_Construct_UClass_UStateTreeEditorContext_Statics;
STATETREEEDITORMODULE_API UClass* Z_Construct_UClass_UStateTreeEditorContext_NoRegister();
#define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_IStateTreeEditorHost_h_42_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUStateTreeEditorContext(); \
friend struct ::Z_Construct_UClass_UStateTreeEditorContext_Statics; \
static UClass* GetPrivateStaticClass(); \
friend STATETREEEDITORMODULE_API UClass* ::Z_Construct_UClass_UStateTreeEditorContext_NoRegister(); \
public: \
DECLARE_CLASS2(UStateTreeEditorContext, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/StateTreeEditorModule"), Z_Construct_UClass_UStateTreeEditorContext_NoRegister) \
DECLARE_SERIALIZER(UStateTreeEditorContext)
#define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_IStateTreeEditorHost_h_42_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
STATETREEEDITORMODULE_API UStateTreeEditorContext(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UStateTreeEditorContext(UStateTreeEditorContext&&) = delete; \
UStateTreeEditorContext(const UStateTreeEditorContext&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(STATETREEEDITORMODULE_API, UStateTreeEditorContext); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UStateTreeEditorContext); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UStateTreeEditorContext) \
STATETREEEDITORMODULE_API virtual ~UStateTreeEditorContext();
#define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_IStateTreeEditorHost_h_39_PROLOG
#define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_IStateTreeEditorHost_h_42_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_IStateTreeEditorHost_h_42_INCLASS_NO_PURE_DECLS \
FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_IStateTreeEditorHost_h_42_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UStateTreeEditorContext;
// ********** End Class UStateTreeEditorContext ****************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_IStateTreeEditorHost_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "K2Node_StateTreeBlueprintPropertyRef.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeK2Node_StateTreeBlueprintPropertyRef() {}
// ********** Begin Cross Module References ********************************************************
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node();
STATETREEEDITORMODULE_API UClass* Z_Construct_UClass_UK2Node_StateTreeBlueprintPropertyRef();
STATETREEEDITORMODULE_API UClass* Z_Construct_UClass_UK2Node_StateTreeBlueprintPropertyRef_NoRegister();
UPackage* Z_Construct_UPackage__Script_StateTreeEditorModule();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UK2Node_StateTreeBlueprintPropertyRef ************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UK2Node_StateTreeBlueprintPropertyRef;
UClass* UK2Node_StateTreeBlueprintPropertyRef::GetPrivateStaticClass()
{
using TClass = UK2Node_StateTreeBlueprintPropertyRef;
if (!Z_Registration_Info_UClass_UK2Node_StateTreeBlueprintPropertyRef.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("K2Node_StateTreeBlueprintPropertyRef"),
Z_Registration_Info_UClass_UK2Node_StateTreeBlueprintPropertyRef.InnerSingleton,
StaticRegisterNativesUK2Node_StateTreeBlueprintPropertyRef,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UK2Node_StateTreeBlueprintPropertyRef.InnerSingleton;
}
UClass* Z_Construct_UClass_UK2Node_StateTreeBlueprintPropertyRef_NoRegister()
{
return UK2Node_StateTreeBlueprintPropertyRef::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UK2Node_StateTreeBlueprintPropertyRef_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "K2Node_StateTreeBlueprintPropertyRef.h" },
{ "ModuleRelativePath", "Private/K2Node_StateTreeBlueprintPropertyRef.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UK2Node_StateTreeBlueprintPropertyRef constinit property declarations ****
// ********** End Class UK2Node_StateTreeBlueprintPropertyRef constinit property declarations ******
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UK2Node_StateTreeBlueprintPropertyRef>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UK2Node_StateTreeBlueprintPropertyRef_Statics
UObject* (*const Z_Construct_UClass_UK2Node_StateTreeBlueprintPropertyRef_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UK2Node,
(UObject* (*)())Z_Construct_UPackage__Script_StateTreeEditorModule,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_StateTreeBlueprintPropertyRef_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UK2Node_StateTreeBlueprintPropertyRef_Statics::ClassParams = {
&UK2Node_StateTreeBlueprintPropertyRef::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000000A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_StateTreeBlueprintPropertyRef_Statics::Class_MetaDataParams), Z_Construct_UClass_UK2Node_StateTreeBlueprintPropertyRef_Statics::Class_MetaDataParams)
};
void UK2Node_StateTreeBlueprintPropertyRef::StaticRegisterNativesUK2Node_StateTreeBlueprintPropertyRef()
{
}
UClass* Z_Construct_UClass_UK2Node_StateTreeBlueprintPropertyRef()
{
if (!Z_Registration_Info_UClass_UK2Node_StateTreeBlueprintPropertyRef.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UK2Node_StateTreeBlueprintPropertyRef.OuterSingleton, Z_Construct_UClass_UK2Node_StateTreeBlueprintPropertyRef_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UK2Node_StateTreeBlueprintPropertyRef.OuterSingleton;
}
UK2Node_StateTreeBlueprintPropertyRef::UK2Node_StateTreeBlueprintPropertyRef(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UK2Node_StateTreeBlueprintPropertyRef);
UK2Node_StateTreeBlueprintPropertyRef::~UK2Node_StateTreeBlueprintPropertyRef() {}
// ********** End Class UK2Node_StateTreeBlueprintPropertyRef **************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Private_K2Node_StateTreeBlueprintPropertyRef_h__Script_StateTreeEditorModule_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UK2Node_StateTreeBlueprintPropertyRef, UK2Node_StateTreeBlueprintPropertyRef::StaticClass, TEXT("UK2Node_StateTreeBlueprintPropertyRef"), &Z_Registration_Info_UClass_UK2Node_StateTreeBlueprintPropertyRef, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UK2Node_StateTreeBlueprintPropertyRef), 2004867054U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Private_K2Node_StateTreeBlueprintPropertyRef_h__Script_StateTreeEditorModule_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Private_K2Node_StateTreeBlueprintPropertyRef_h__Script_StateTreeEditorModule_3519481491{
TEXT("/Script/StateTreeEditorModule"),
Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Private_K2Node_StateTreeBlueprintPropertyRef_h__Script_StateTreeEditorModule_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Private_K2Node_StateTreeBlueprintPropertyRef_h__Script_StateTreeEditorModule_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "K2Node_StateTreeBlueprintPropertyRef.h"
#ifdef STATETREEEDITORMODULE_K2Node_StateTreeBlueprintPropertyRef_generated_h
#error "K2Node_StateTreeBlueprintPropertyRef.generated.h already included, missing '#pragma once' in K2Node_StateTreeBlueprintPropertyRef.h"
#endif
#define STATETREEEDITORMODULE_K2Node_StateTreeBlueprintPropertyRef_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UK2Node_StateTreeBlueprintPropertyRef ************************************
struct Z_Construct_UClass_UK2Node_StateTreeBlueprintPropertyRef_Statics;
STATETREEEDITORMODULE_API UClass* Z_Construct_UClass_UK2Node_StateTreeBlueprintPropertyRef_NoRegister();
#define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Private_K2Node_StateTreeBlueprintPropertyRef_h_22_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUK2Node_StateTreeBlueprintPropertyRef(); \
friend struct ::Z_Construct_UClass_UK2Node_StateTreeBlueprintPropertyRef_Statics; \
static UClass* GetPrivateStaticClass(); \
friend STATETREEEDITORMODULE_API UClass* ::Z_Construct_UClass_UK2Node_StateTreeBlueprintPropertyRef_NoRegister(); \
public: \
DECLARE_CLASS2(UK2Node_StateTreeBlueprintPropertyRef, UK2Node, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/StateTreeEditorModule"), Z_Construct_UClass_UK2Node_StateTreeBlueprintPropertyRef_NoRegister) \
DECLARE_SERIALIZER(UK2Node_StateTreeBlueprintPropertyRef)
#define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Private_K2Node_StateTreeBlueprintPropertyRef_h_22_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UK2Node_StateTreeBlueprintPropertyRef(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UK2Node_StateTreeBlueprintPropertyRef(UK2Node_StateTreeBlueprintPropertyRef&&) = delete; \
UK2Node_StateTreeBlueprintPropertyRef(const UK2Node_StateTreeBlueprintPropertyRef&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UK2Node_StateTreeBlueprintPropertyRef); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UK2Node_StateTreeBlueprintPropertyRef); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UK2Node_StateTreeBlueprintPropertyRef) \
NO_API virtual ~UK2Node_StateTreeBlueprintPropertyRef();
#define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Private_K2Node_StateTreeBlueprintPropertyRef_h_19_PROLOG
#define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Private_K2Node_StateTreeBlueprintPropertyRef_h_22_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Private_K2Node_StateTreeBlueprintPropertyRef_h_22_INCLASS_NO_PURE_DECLS \
FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Private_K2Node_StateTreeBlueprintPropertyRef_h_22_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UK2Node_StateTreeBlueprintPropertyRef;
// ********** End Class UK2Node_StateTreeBlueprintPropertyRef **************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Private_K2Node_StateTreeBlueprintPropertyRef_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,141 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "K2Node_StateTreeNodeGetPropertyDescription.h"
#include "Engine/MemberReference.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeK2Node_StateTreeNodeGetPropertyDescription() {}
// ********** Begin Cross Module References ********************************************************
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node();
ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FMemberReference();
STATETREEEDITORMODULE_API UClass* Z_Construct_UClass_UK2Node_StateTreeNodeGetPropertyDescription();
STATETREEEDITORMODULE_API UClass* Z_Construct_UClass_UK2Node_StateTreeNodeGetPropertyDescription_NoRegister();
UPackage* Z_Construct_UPackage__Script_StateTreeEditorModule();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UK2Node_StateTreeNodeGetPropertyDescription ******************************
FClassRegistrationInfo Z_Registration_Info_UClass_UK2Node_StateTreeNodeGetPropertyDescription;
UClass* UK2Node_StateTreeNodeGetPropertyDescription::GetPrivateStaticClass()
{
using TClass = UK2Node_StateTreeNodeGetPropertyDescription;
if (!Z_Registration_Info_UClass_UK2Node_StateTreeNodeGetPropertyDescription.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("K2Node_StateTreeNodeGetPropertyDescription"),
Z_Registration_Info_UClass_UK2Node_StateTreeNodeGetPropertyDescription.InnerSingleton,
StaticRegisterNativesUK2Node_StateTreeNodeGetPropertyDescription,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UK2Node_StateTreeNodeGetPropertyDescription.InnerSingleton;
}
UClass* Z_Construct_UClass_UK2Node_StateTreeNodeGetPropertyDescription_NoRegister()
{
return UK2Node_StateTreeNodeGetPropertyDescription::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UK2Node_StateTreeNodeGetPropertyDescription_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * Returns description for a specific property in the class.\n * If the property has a binding, the binding string will be returned.\n * Otherwise the current value of the property is returned.\n */" },
{ "IncludePath", "K2Node_StateTreeNodeGetPropertyDescription.h" },
{ "ModuleRelativePath", "Private/K2Node_StateTreeNodeGetPropertyDescription.h" },
{ "ToolTip", "Returns description for a specific property in the class.\nIf the property has a binding, the binding string will be returned.\nOtherwise the current value of the property is returned." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Variable_MetaData[] = {
{ "AllowOnlyVisibleProperties", "" },
{ "Category", "Node" },
{ "Comment", "/** Property of the class to describe. */" },
{ "ModuleRelativePath", "Private/K2Node_StateTreeNodeGetPropertyDescription.h" },
{ "PropertyReference", "" },
{ "ToolTip", "Property of the class to describe." },
};
#endif // WITH_METADATA
// ********** Begin Class UK2Node_StateTreeNodeGetPropertyDescription constinit property declarations
static const UECodeGen_Private::FStructPropertyParams NewProp_Variable;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UK2Node_StateTreeNodeGetPropertyDescription constinit property declarations
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UK2Node_StateTreeNodeGetPropertyDescription>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UK2Node_StateTreeNodeGetPropertyDescription_Statics
// ********** Begin Class UK2Node_StateTreeNodeGetPropertyDescription Property Definitions *********
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UK2Node_StateTreeNodeGetPropertyDescription_Statics::NewProp_Variable = { "Variable", nullptr, (EPropertyFlags)0x0020080000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UK2Node_StateTreeNodeGetPropertyDescription, Variable), Z_Construct_UScriptStruct_FMemberReference, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Variable_MetaData), NewProp_Variable_MetaData) }; // 2754398181
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UK2Node_StateTreeNodeGetPropertyDescription_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UK2Node_StateTreeNodeGetPropertyDescription_Statics::NewProp_Variable,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_StateTreeNodeGetPropertyDescription_Statics::PropPointers) < 2048);
// ********** End Class UK2Node_StateTreeNodeGetPropertyDescription Property Definitions ***********
UObject* (*const Z_Construct_UClass_UK2Node_StateTreeNodeGetPropertyDescription_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UK2Node,
(UObject* (*)())Z_Construct_UPackage__Script_StateTreeEditorModule,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_StateTreeNodeGetPropertyDescription_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UK2Node_StateTreeNodeGetPropertyDescription_Statics::ClassParams = {
&UK2Node_StateTreeNodeGetPropertyDescription::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UK2Node_StateTreeNodeGetPropertyDescription_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_StateTreeNodeGetPropertyDescription_Statics::PropPointers),
0,
0x000000A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_StateTreeNodeGetPropertyDescription_Statics::Class_MetaDataParams), Z_Construct_UClass_UK2Node_StateTreeNodeGetPropertyDescription_Statics::Class_MetaDataParams)
};
void UK2Node_StateTreeNodeGetPropertyDescription::StaticRegisterNativesUK2Node_StateTreeNodeGetPropertyDescription()
{
}
UClass* Z_Construct_UClass_UK2Node_StateTreeNodeGetPropertyDescription()
{
if (!Z_Registration_Info_UClass_UK2Node_StateTreeNodeGetPropertyDescription.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UK2Node_StateTreeNodeGetPropertyDescription.OuterSingleton, Z_Construct_UClass_UK2Node_StateTreeNodeGetPropertyDescription_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UK2Node_StateTreeNodeGetPropertyDescription.OuterSingleton;
}
UK2Node_StateTreeNodeGetPropertyDescription::UK2Node_StateTreeNodeGetPropertyDescription(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UK2Node_StateTreeNodeGetPropertyDescription);
UK2Node_StateTreeNodeGetPropertyDescription::~UK2Node_StateTreeNodeGetPropertyDescription() {}
// ********** End Class UK2Node_StateTreeNodeGetPropertyDescription ********************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Private_K2Node_StateTreeNodeGetPropertyDescription_h__Script_StateTreeEditorModule_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UK2Node_StateTreeNodeGetPropertyDescription, UK2Node_StateTreeNodeGetPropertyDescription::StaticClass, TEXT("UK2Node_StateTreeNodeGetPropertyDescription"), &Z_Registration_Info_UClass_UK2Node_StateTreeNodeGetPropertyDescription, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UK2Node_StateTreeNodeGetPropertyDescription), 2360635344U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Private_K2Node_StateTreeNodeGetPropertyDescription_h__Script_StateTreeEditorModule_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Private_K2Node_StateTreeNodeGetPropertyDescription_h__Script_StateTreeEditorModule_1569968107{
TEXT("/Script/StateTreeEditorModule"),
Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Private_K2Node_StateTreeNodeGetPropertyDescription_h__Script_StateTreeEditorModule_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Private_K2Node_StateTreeNodeGetPropertyDescription_h__Script_StateTreeEditorModule_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,63 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "K2Node_StateTreeNodeGetPropertyDescription.h"
#ifdef STATETREEEDITORMODULE_K2Node_StateTreeNodeGetPropertyDescription_generated_h
#error "K2Node_StateTreeNodeGetPropertyDescription.generated.h already included, missing '#pragma once' in K2Node_StateTreeNodeGetPropertyDescription.h"
#endif
#define STATETREEEDITORMODULE_K2Node_StateTreeNodeGetPropertyDescription_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UK2Node_StateTreeNodeGetPropertyDescription ******************************
struct Z_Construct_UClass_UK2Node_StateTreeNodeGetPropertyDescription_Statics;
STATETREEEDITORMODULE_API UClass* Z_Construct_UClass_UK2Node_StateTreeNodeGetPropertyDescription_NoRegister();
#define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Private_K2Node_StateTreeNodeGetPropertyDescription_h_18_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUK2Node_StateTreeNodeGetPropertyDescription(); \
friend struct ::Z_Construct_UClass_UK2Node_StateTreeNodeGetPropertyDescription_Statics; \
static UClass* GetPrivateStaticClass(); \
friend STATETREEEDITORMODULE_API UClass* ::Z_Construct_UClass_UK2Node_StateTreeNodeGetPropertyDescription_NoRegister(); \
public: \
DECLARE_CLASS2(UK2Node_StateTreeNodeGetPropertyDescription, UK2Node, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/StateTreeEditorModule"), Z_Construct_UClass_UK2Node_StateTreeNodeGetPropertyDescription_NoRegister) \
DECLARE_SERIALIZER(UK2Node_StateTreeNodeGetPropertyDescription)
#define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Private_K2Node_StateTreeNodeGetPropertyDescription_h_18_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UK2Node_StateTreeNodeGetPropertyDescription(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UK2Node_StateTreeNodeGetPropertyDescription(UK2Node_StateTreeNodeGetPropertyDescription&&) = delete; \
UK2Node_StateTreeNodeGetPropertyDescription(const UK2Node_StateTreeNodeGetPropertyDescription&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UK2Node_StateTreeNodeGetPropertyDescription); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UK2Node_StateTreeNodeGetPropertyDescription); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UK2Node_StateTreeNodeGetPropertyDescription) \
NO_API virtual ~UK2Node_StateTreeNodeGetPropertyDescription();
#define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Private_K2Node_StateTreeNodeGetPropertyDescription_h_15_PROLOG
#define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Private_K2Node_StateTreeNodeGetPropertyDescription_h_18_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Private_K2Node_StateTreeNodeGetPropertyDescription_h_18_INCLASS_NO_PURE_DECLS \
FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Private_K2Node_StateTreeNodeGetPropertyDescription_h_18_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UK2Node_StateTreeNodeGetPropertyDescription;
// ********** End Class UK2Node_StateTreeNodeGetPropertyDescription ********************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Private_K2Node_StateTreeNodeGetPropertyDescription_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,147 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "K2Node_StateTreeReference.h"
#include "K2Node.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeK2Node_StateTreeReference() {}
// ********** Begin Cross Module References ********************************************************
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node();
BLUEPRINTGRAPH_API UScriptStruct* Z_Construct_UScriptStruct_FOptionalPinFromProperty();
STATETREEEDITORMODULE_API UClass* Z_Construct_UClass_UK2Node_MakeStateTreeReference();
STATETREEEDITORMODULE_API UClass* Z_Construct_UClass_UK2Node_MakeStateTreeReference_NoRegister();
STATETREEMODULE_API UClass* Z_Construct_UClass_UStateTree_NoRegister();
UPackage* Z_Construct_UPackage__Script_StateTreeEditorModule();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UK2Node_MakeStateTreeReference *******************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UK2Node_MakeStateTreeReference;
UClass* UK2Node_MakeStateTreeReference::GetPrivateStaticClass()
{
using TClass = UK2Node_MakeStateTreeReference;
if (!Z_Registration_Info_UClass_UK2Node_MakeStateTreeReference.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("K2Node_MakeStateTreeReference"),
Z_Registration_Info_UClass_UK2Node_MakeStateTreeReference.InnerSingleton,
StaticRegisterNativesUK2Node_MakeStateTreeReference,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UK2Node_MakeStateTreeReference.InnerSingleton;
}
UClass* Z_Construct_UClass_UK2Node_MakeStateTreeReference_NoRegister()
{
return UK2Node_MakeStateTreeReference::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UK2Node_MakeStateTreeReference_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "K2Node_StateTreeReference.h" },
{ "ModuleRelativePath", "Private/K2Node_StateTreeReference.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ShowPinForProperties_MetaData[] = {
{ "Comment", "/** Created pins from the state tree properties */" },
{ "ModuleRelativePath", "Private/K2Node_StateTreeReference.h" },
{ "ToolTip", "Created pins from the state tree properties" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_StateTree_MetaData[] = {
{ "Comment", "/** State tree asset set in the pin and saved here to rebuild the property pins.*/" },
{ "ModuleRelativePath", "Private/K2Node_StateTreeReference.h" },
{ "ToolTip", "State tree asset set in the pin and saved here to rebuild the property pins." },
};
#endif // WITH_METADATA
// ********** Begin Class UK2Node_MakeStateTreeReference constinit property declarations ***********
static const UECodeGen_Private::FStructPropertyParams NewProp_ShowPinForProperties_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_ShowPinForProperties;
static const UECodeGen_Private::FObjectPropertyParams NewProp_StateTree;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UK2Node_MakeStateTreeReference constinit property declarations *************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UK2Node_MakeStateTreeReference>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UK2Node_MakeStateTreeReference_Statics
// ********** Begin Class UK2Node_MakeStateTreeReference Property Definitions **********************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UK2Node_MakeStateTreeReference_Statics::NewProp_ShowPinForProperties_Inner = { "ShowPinForProperties", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FOptionalPinFromProperty, METADATA_PARAMS(0, nullptr) }; // 4137344045
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UK2Node_MakeStateTreeReference_Statics::NewProp_ShowPinForProperties = { "ShowPinForProperties", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UK2Node_MakeStateTreeReference, ShowPinForProperties), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ShowPinForProperties_MetaData), NewProp_ShowPinForProperties_MetaData) }; // 4137344045
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UK2Node_MakeStateTreeReference_Statics::NewProp_StateTree = { "StateTree", nullptr, (EPropertyFlags)0x0144000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UK2Node_MakeStateTreeReference, StateTree), Z_Construct_UClass_UStateTree_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_StateTree_MetaData), NewProp_StateTree_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UK2Node_MakeStateTreeReference_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UK2Node_MakeStateTreeReference_Statics::NewProp_ShowPinForProperties_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UK2Node_MakeStateTreeReference_Statics::NewProp_ShowPinForProperties,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UK2Node_MakeStateTreeReference_Statics::NewProp_StateTree,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_MakeStateTreeReference_Statics::PropPointers) < 2048);
// ********** End Class UK2Node_MakeStateTreeReference Property Definitions ************************
UObject* (*const Z_Construct_UClass_UK2Node_MakeStateTreeReference_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UK2Node,
(UObject* (*)())Z_Construct_UPackage__Script_StateTreeEditorModule,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_MakeStateTreeReference_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UK2Node_MakeStateTreeReference_Statics::ClassParams = {
&UK2Node_MakeStateTreeReference::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UK2Node_MakeStateTreeReference_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_MakeStateTreeReference_Statics::PropPointers),
0,
0x000000A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_MakeStateTreeReference_Statics::Class_MetaDataParams), Z_Construct_UClass_UK2Node_MakeStateTreeReference_Statics::Class_MetaDataParams)
};
void UK2Node_MakeStateTreeReference::StaticRegisterNativesUK2Node_MakeStateTreeReference()
{
}
UClass* Z_Construct_UClass_UK2Node_MakeStateTreeReference()
{
if (!Z_Registration_Info_UClass_UK2Node_MakeStateTreeReference.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UK2Node_MakeStateTreeReference.OuterSingleton, Z_Construct_UClass_UK2Node_MakeStateTreeReference_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UK2Node_MakeStateTreeReference.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UK2Node_MakeStateTreeReference);
UK2Node_MakeStateTreeReference::~UK2Node_MakeStateTreeReference() {}
// ********** End Class UK2Node_MakeStateTreeReference *********************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Private_K2Node_StateTreeReference_h__Script_StateTreeEditorModule_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UK2Node_MakeStateTreeReference, UK2Node_MakeStateTreeReference::StaticClass, TEXT("UK2Node_MakeStateTreeReference"), &Z_Registration_Info_UClass_UK2Node_MakeStateTreeReference, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UK2Node_MakeStateTreeReference), 797120012U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Private_K2Node_StateTreeReference_h__Script_StateTreeEditorModule_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Private_K2Node_StateTreeReference_h__Script_StateTreeEditorModule_507609884{
TEXT("/Script/StateTreeEditorModule"),
Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Private_K2Node_StateTreeReference_h__Script_StateTreeEditorModule_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Private_K2Node_StateTreeReference_h__Script_StateTreeEditorModule_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,61 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "K2Node_StateTreeReference.h"
#ifdef STATETREEEDITORMODULE_K2Node_StateTreeReference_generated_h
#error "K2Node_StateTreeReference.generated.h already included, missing '#pragma once' in K2Node_StateTreeReference.h"
#endif
#define STATETREEEDITORMODULE_K2Node_StateTreeReference_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UK2Node_MakeStateTreeReference *******************************************
struct Z_Construct_UClass_UK2Node_MakeStateTreeReference_Statics;
STATETREEEDITORMODULE_API UClass* Z_Construct_UClass_UK2Node_MakeStateTreeReference_NoRegister();
#define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Private_K2Node_StateTreeReference_h_15_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUK2Node_MakeStateTreeReference(); \
friend struct ::Z_Construct_UClass_UK2Node_MakeStateTreeReference_Statics; \
static UClass* GetPrivateStaticClass(); \
friend STATETREEEDITORMODULE_API UClass* ::Z_Construct_UClass_UK2Node_MakeStateTreeReference_NoRegister(); \
public: \
DECLARE_CLASS2(UK2Node_MakeStateTreeReference, UK2Node, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/StateTreeEditorModule"), Z_Construct_UClass_UK2Node_MakeStateTreeReference_NoRegister) \
DECLARE_SERIALIZER(UK2Node_MakeStateTreeReference)
#define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Private_K2Node_StateTreeReference_h_15_ENHANCED_CONSTRUCTORS \
/** Deleted move- and copy-constructors, should never be used */ \
UK2Node_MakeStateTreeReference(UK2Node_MakeStateTreeReference&&) = delete; \
UK2Node_MakeStateTreeReference(const UK2Node_MakeStateTreeReference&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UK2Node_MakeStateTreeReference); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UK2Node_MakeStateTreeReference); \
DEFINE_DEFAULT_CONSTRUCTOR_CALL(UK2Node_MakeStateTreeReference) \
NO_API virtual ~UK2Node_MakeStateTreeReference();
#define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Private_K2Node_StateTreeReference_h_12_PROLOG
#define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Private_K2Node_StateTreeReference_h_15_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Private_K2Node_StateTreeReference_h_15_INCLASS_NO_PURE_DECLS \
FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Private_K2Node_StateTreeReference_h_15_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UK2Node_MakeStateTreeReference;
// ********** End Class UK2Node_MakeStateTreeReference *********************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Private_K2Node_StateTreeReference_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,87 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Customizations/Widgets/SCompactTreeEditorView.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeSCompactTreeEditorView() {}
// ********** Begin Cross Module References ********************************************************
STATETREEDEVELOPER_API UScriptStruct* Z_Construct_UScriptStruct_FStateItemCustomData();
STATETREEEDITORMODULE_API UScriptStruct* Z_Construct_UScriptStruct_FStateItemLinkData();
UPackage* Z_Construct_UPackage__Script_StateTreeEditorModule();
// ********** End Cross Module References **********************************************************
// ********** Begin ScriptStruct FStateItemLinkData ************************************************
struct Z_Construct_UScriptStruct_FStateItemLinkData_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(UE::StateTree::CompactTreeView::FStateItemLinkData); }
static inline consteval int16 GetStructAlignment() { return alignof(UE::StateTree::CompactTreeView::FStateItemLinkData); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "ModuleRelativePath", "Private/Customizations/Widgets/SCompactTreeEditorView.h" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FStateItemLinkData constinit property declarations ****************
// ********** End ScriptStruct FStateItemLinkData constinit property declarations ******************
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<UE::StateTree::CompactTreeView::FStateItemLinkData>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FStateItemLinkData_Statics
static_assert(std::is_polymorphic<UE::StateTree::CompactTreeView::FStateItemLinkData>() == std::is_polymorphic<UE::StateTree::CompactTreeView::FStateItemCustomData>(), "USTRUCT UE::StateTree::CompactTreeView::FStateItemLinkData cannot be polymorphic unless super UE::StateTree::CompactTreeView::FStateItemCustomData is polymorphic");
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FStateItemLinkData;
class UScriptStruct* UE::StateTree::CompactTreeView::FStateItemLinkData::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FStateItemLinkData.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FStateItemLinkData.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FStateItemLinkData, (UObject*)Z_Construct_UPackage__Script_StateTreeEditorModule(), TEXT("StateItemLinkData"));
}
return Z_Registration_Info_UScriptStruct_FStateItemLinkData.OuterSingleton;
}
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FStateItemLinkData_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_StateTreeEditorModule,
Z_Construct_UScriptStruct_FStateItemCustomData,
&NewStructOps,
"StateItemLinkData",
nullptr,
0,
sizeof(UE::StateTree::CompactTreeView::FStateItemLinkData),
alignof(UE::StateTree::CompactTreeView::FStateItemLinkData),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FStateItemLinkData_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FStateItemLinkData_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FStateItemLinkData()
{
if (!Z_Registration_Info_UScriptStruct_FStateItemLinkData.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FStateItemLinkData.InnerSingleton, Z_Construct_UScriptStruct_FStateItemLinkData_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FStateItemLinkData.InnerSingleton);
}
// ********** End ScriptStruct FStateItemLinkData **************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Private_Customizations_Widgets_SCompactTreeEditorView_h__Script_StateTreeEditorModule_Statics
{
static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
{ UE::StateTree::CompactTreeView::FStateItemLinkData::StaticStruct, Z_Construct_UScriptStruct_FStateItemLinkData_Statics::NewStructOps, TEXT("StateItemLinkData"),&Z_Registration_Info_UScriptStruct_FStateItemLinkData, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(UE::StateTree::CompactTreeView::FStateItemLinkData), 1039370632U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Private_Customizations_Widgets_SCompactTreeEditorView_h__Script_StateTreeEditorModule_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Private_Customizations_Widgets_SCompactTreeEditorView_h__Script_StateTreeEditorModule_894613546{
TEXT("/Script/StateTreeEditorModule"),
nullptr, 0,
Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Private_Customizations_Widgets_SCompactTreeEditorView_h__Script_StateTreeEditorModule_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Private_Customizations_Widgets_SCompactTreeEditorView_h__Script_StateTreeEditorModule_Statics::ScriptStructInfo),
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,33 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Customizations/Widgets/SCompactTreeEditorView.h"
#ifdef STATETREEEDITORMODULE_SCompactTreeEditorView_generated_h
#error "SCompactTreeEditorView.generated.h already included, missing '#pragma once' in SCompactTreeEditorView.h"
#endif
#define STATETREEEDITORMODULE_SCompactTreeEditorView_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FStateItemLinkData ************************************************
struct Z_Construct_UScriptStruct_FStateItemLinkData_Statics;
#define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Private_Customizations_Widgets_SCompactTreeEditorView_h_29_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FStateItemLinkData_Statics; \
STATETREEEDITORMODULE_API static class UScriptStruct* StaticStruct(); \
typedef FStateItemCustomData Super;
namespace UE::StateTree::CompactTreeView { struct FStateItemLinkData; }
// ********** End ScriptStruct FStateItemLinkData **************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Private_Customizations_Widgets_SCompactTreeEditorView_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,121 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Customizations/StateTreeBlueprintPropertyRefDetails.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeStateTreeBlueprintPropertyRefDetails() {}
// ********** Begin Cross Module References ********************************************************
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UEdGraphSchema_K2();
STATETREEEDITORMODULE_API UClass* Z_Construct_UClass_UStateTreePropertyRefSchema();
STATETREEEDITORMODULE_API UClass* Z_Construct_UClass_UStateTreePropertyRefSchema_NoRegister();
UPackage* Z_Construct_UPackage__Script_StateTreeEditorModule();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UStateTreePropertyRefSchema **********************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UStateTreePropertyRefSchema;
UClass* UStateTreePropertyRefSchema::GetPrivateStaticClass()
{
using TClass = UStateTreePropertyRefSchema;
if (!Z_Registration_Info_UClass_UStateTreePropertyRefSchema.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("StateTreePropertyRefSchema"),
Z_Registration_Info_UClass_UStateTreePropertyRefSchema.InnerSingleton,
StaticRegisterNativesUStateTreePropertyRefSchema,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UStateTreePropertyRefSchema.InnerSingleton;
}
UClass* Z_Construct_UClass_UStateTreePropertyRefSchema_NoRegister()
{
return UStateTreePropertyRefSchema::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UStateTreePropertyRefSchema_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * Specific property ref schema to allow customizing the requirements (e.g. supported containers).\n */" },
{ "IncludePath", "Customizations/StateTreeBlueprintPropertyRefDetails.h" },
{ "ModuleRelativePath", "Private/Customizations/StateTreeBlueprintPropertyRefDetails.h" },
{ "ToolTip", "Specific property ref schema to allow customizing the requirements (e.g. supported containers)." },
};
#endif // WITH_METADATA
// ********** Begin Class UStateTreePropertyRefSchema constinit property declarations **************
// ********** End Class UStateTreePropertyRefSchema constinit property declarations ****************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UStateTreePropertyRefSchema>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UStateTreePropertyRefSchema_Statics
UObject* (*const Z_Construct_UClass_UStateTreePropertyRefSchema_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UEdGraphSchema_K2,
(UObject* (*)())Z_Construct_UPackage__Script_StateTreeEditorModule,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UStateTreePropertyRefSchema_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UStateTreePropertyRefSchema_Statics::ClassParams = {
&UStateTreePropertyRefSchema::StaticClass,
"Editor",
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000800A4u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UStateTreePropertyRefSchema_Statics::Class_MetaDataParams), Z_Construct_UClass_UStateTreePropertyRefSchema_Statics::Class_MetaDataParams)
};
void UStateTreePropertyRefSchema::StaticRegisterNativesUStateTreePropertyRefSchema()
{
}
UClass* Z_Construct_UClass_UStateTreePropertyRefSchema()
{
if (!Z_Registration_Info_UClass_UStateTreePropertyRefSchema.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UStateTreePropertyRefSchema.OuterSingleton, Z_Construct_UClass_UStateTreePropertyRefSchema_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UStateTreePropertyRefSchema.OuterSingleton;
}
UStateTreePropertyRefSchema::UStateTreePropertyRefSchema(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UStateTreePropertyRefSchema);
UStateTreePropertyRefSchema::~UStateTreePropertyRefSchema() {}
// ********** End Class UStateTreePropertyRefSchema ************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Private_Customizations_StateTreeBlueprintPropertyRefDetails_h__Script_StateTreeEditorModule_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UStateTreePropertyRefSchema, UStateTreePropertyRefSchema::StaticClass, TEXT("UStateTreePropertyRefSchema"), &Z_Registration_Info_UClass_UStateTreePropertyRefSchema, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UStateTreePropertyRefSchema), 3573506599U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Private_Customizations_StateTreeBlueprintPropertyRefDetails_h__Script_StateTreeEditorModule_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Private_Customizations_StateTreeBlueprintPropertyRefDetails_h__Script_StateTreeEditorModule_402668741{
TEXT("/Script/StateTreeEditorModule"),
Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Private_Customizations_StateTreeBlueprintPropertyRefDetails_h__Script_StateTreeEditorModule_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Private_Customizations_StateTreeBlueprintPropertyRefDetails_h__Script_StateTreeEditorModule_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,63 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Customizations/StateTreeBlueprintPropertyRefDetails.h"
#ifdef STATETREEEDITORMODULE_StateTreeBlueprintPropertyRefDetails_generated_h
#error "StateTreeBlueprintPropertyRefDetails.generated.h already included, missing '#pragma once' in StateTreeBlueprintPropertyRefDetails.h"
#endif
#define STATETREEEDITORMODULE_StateTreeBlueprintPropertyRefDetails_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UStateTreePropertyRefSchema **********************************************
struct Z_Construct_UClass_UStateTreePropertyRefSchema_Statics;
STATETREEEDITORMODULE_API UClass* Z_Construct_UClass_UStateTreePropertyRefSchema_NoRegister();
#define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Private_Customizations_StateTreeBlueprintPropertyRefDetails_h_36_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUStateTreePropertyRefSchema(); \
friend struct ::Z_Construct_UClass_UStateTreePropertyRefSchema_Statics; \
static UClass* GetPrivateStaticClass(); \
friend STATETREEEDITORMODULE_API UClass* ::Z_Construct_UClass_UStateTreePropertyRefSchema_NoRegister(); \
public: \
DECLARE_CLASS2(UStateTreePropertyRefSchema, UEdGraphSchema_K2, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/StateTreeEditorModule"), Z_Construct_UClass_UStateTreePropertyRefSchema_NoRegister) \
DECLARE_SERIALIZER(UStateTreePropertyRefSchema)
#define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Private_Customizations_StateTreeBlueprintPropertyRefDetails_h_36_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
STATETREEEDITORMODULE_API UStateTreePropertyRefSchema(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UStateTreePropertyRefSchema(UStateTreePropertyRefSchema&&) = delete; \
UStateTreePropertyRefSchema(const UStateTreePropertyRefSchema&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(STATETREEEDITORMODULE_API, UStateTreePropertyRefSchema); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UStateTreePropertyRefSchema); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UStateTreePropertyRefSchema) \
STATETREEEDITORMODULE_API virtual ~UStateTreePropertyRefSchema();
#define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Private_Customizations_StateTreeBlueprintPropertyRefDetails_h_33_PROLOG
#define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Private_Customizations_StateTreeBlueprintPropertyRefDetails_h_36_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Private_Customizations_StateTreeBlueprintPropertyRefDetails_h_36_INCLASS_NO_PURE_DECLS \
FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Private_Customizations_StateTreeBlueprintPropertyRefDetails_h_36_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UStateTreePropertyRefSchema;
// ********** End Class UStateTreePropertyRefSchema ************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Private_Customizations_StateTreeBlueprintPropertyRefDetails_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,121 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Commandlets/StateTreeCompileAllCommandlet.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeStateTreeCompileAllCommandlet() {}
// ********** Begin Cross Module References ********************************************************
ENGINE_API UClass* Z_Construct_UClass_UCommandlet();
STATETREEEDITORMODULE_API UClass* Z_Construct_UClass_UStateTreeCompileAllCommandlet();
STATETREEEDITORMODULE_API UClass* Z_Construct_UClass_UStateTreeCompileAllCommandlet_NoRegister();
UPackage* Z_Construct_UPackage__Script_StateTreeEditorModule();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UStateTreeCompileAllCommandlet *******************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UStateTreeCompileAllCommandlet;
UClass* UStateTreeCompileAllCommandlet::GetPrivateStaticClass()
{
using TClass = UStateTreeCompileAllCommandlet;
if (!Z_Registration_Info_UClass_UStateTreeCompileAllCommandlet.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("StateTreeCompileAllCommandlet"),
Z_Registration_Info_UClass_UStateTreeCompileAllCommandlet.InnerSingleton,
StaticRegisterNativesUStateTreeCompileAllCommandlet,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UStateTreeCompileAllCommandlet.InnerSingleton;
}
UClass* Z_Construct_UClass_UStateTreeCompileAllCommandlet_NoRegister()
{
return UStateTreeCompileAllCommandlet::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UStateTreeCompileAllCommandlet_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * Commandlet to recompile all StateTree assets in the project\n */" },
{ "IncludePath", "Commandlets/StateTreeCompileAllCommandlet.h" },
{ "ModuleRelativePath", "Private/Commandlets/StateTreeCompileAllCommandlet.h" },
{ "ObjectInitializerConstructorDeclared", "" },
{ "ToolTip", "Commandlet to recompile all StateTree assets in the project" },
};
#endif // WITH_METADATA
// ********** Begin Class UStateTreeCompileAllCommandlet constinit property declarations ***********
// ********** End Class UStateTreeCompileAllCommandlet constinit property declarations *************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UStateTreeCompileAllCommandlet>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UStateTreeCompileAllCommandlet_Statics
UObject* (*const Z_Construct_UClass_UStateTreeCompileAllCommandlet_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UCommandlet,
(UObject* (*)())Z_Construct_UPackage__Script_StateTreeEditorModule,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UStateTreeCompileAllCommandlet_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UStateTreeCompileAllCommandlet_Statics::ClassParams = {
&UStateTreeCompileAllCommandlet::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000000A8u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UStateTreeCompileAllCommandlet_Statics::Class_MetaDataParams), Z_Construct_UClass_UStateTreeCompileAllCommandlet_Statics::Class_MetaDataParams)
};
void UStateTreeCompileAllCommandlet::StaticRegisterNativesUStateTreeCompileAllCommandlet()
{
}
UClass* Z_Construct_UClass_UStateTreeCompileAllCommandlet()
{
if (!Z_Registration_Info_UClass_UStateTreeCompileAllCommandlet.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UStateTreeCompileAllCommandlet.OuterSingleton, Z_Construct_UClass_UStateTreeCompileAllCommandlet_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UStateTreeCompileAllCommandlet.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UStateTreeCompileAllCommandlet);
UStateTreeCompileAllCommandlet::~UStateTreeCompileAllCommandlet() {}
// ********** End Class UStateTreeCompileAllCommandlet *********************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Private_Commandlets_StateTreeCompileAllCommandlet_h__Script_StateTreeEditorModule_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UStateTreeCompileAllCommandlet, UStateTreeCompileAllCommandlet::StaticClass, TEXT("UStateTreeCompileAllCommandlet"), &Z_Registration_Info_UClass_UStateTreeCompileAllCommandlet, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UStateTreeCompileAllCommandlet), 3286867372U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Private_Commandlets_StateTreeCompileAllCommandlet_h__Script_StateTreeEditorModule_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Private_Commandlets_StateTreeCompileAllCommandlet_h__Script_StateTreeEditorModule_1551355645{
TEXT("/Script/StateTreeEditorModule"),
Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Private_Commandlets_StateTreeCompileAllCommandlet_h__Script_StateTreeEditorModule_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Private_Commandlets_StateTreeCompileAllCommandlet_h__Script_StateTreeEditorModule_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,61 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Commandlets/StateTreeCompileAllCommandlet.h"
#ifdef STATETREEEDITORMODULE_StateTreeCompileAllCommandlet_generated_h
#error "StateTreeCompileAllCommandlet.generated.h already included, missing '#pragma once' in StateTreeCompileAllCommandlet.h"
#endif
#define STATETREEEDITORMODULE_StateTreeCompileAllCommandlet_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UStateTreeCompileAllCommandlet *******************************************
struct Z_Construct_UClass_UStateTreeCompileAllCommandlet_Statics;
STATETREEEDITORMODULE_API UClass* Z_Construct_UClass_UStateTreeCompileAllCommandlet_NoRegister();
#define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Private_Commandlets_StateTreeCompileAllCommandlet_h_18_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUStateTreeCompileAllCommandlet(); \
friend struct ::Z_Construct_UClass_UStateTreeCompileAllCommandlet_Statics; \
static UClass* GetPrivateStaticClass(); \
friend STATETREEEDITORMODULE_API UClass* ::Z_Construct_UClass_UStateTreeCompileAllCommandlet_NoRegister(); \
public: \
DECLARE_CLASS2(UStateTreeCompileAllCommandlet, UCommandlet, COMPILED_IN_FLAGS(0 | CLASS_Transient), CASTCLASS_None, TEXT("/Script/StateTreeEditorModule"), Z_Construct_UClass_UStateTreeCompileAllCommandlet_NoRegister) \
DECLARE_SERIALIZER(UStateTreeCompileAllCommandlet)
#define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Private_Commandlets_StateTreeCompileAllCommandlet_h_18_ENHANCED_CONSTRUCTORS \
/** Deleted move- and copy-constructors, should never be used */ \
UStateTreeCompileAllCommandlet(UStateTreeCompileAllCommandlet&&) = delete; \
UStateTreeCompileAllCommandlet(const UStateTreeCompileAllCommandlet&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UStateTreeCompileAllCommandlet); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UStateTreeCompileAllCommandlet); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UStateTreeCompileAllCommandlet) \
NO_API virtual ~UStateTreeCompileAllCommandlet();
#define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Private_Commandlets_StateTreeCompileAllCommandlet_h_15_PROLOG
#define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Private_Commandlets_StateTreeCompileAllCommandlet_h_18_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Private_Commandlets_StateTreeCompileAllCommandlet_h_18_INCLASS_NO_PURE_DECLS \
FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Private_Commandlets_StateTreeCompileAllCommandlet_h_18_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UStateTreeCompileAllCommandlet;
// ********** End Class UStateTreeCompileAllCommandlet *********************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Private_Commandlets_StateTreeCompileAllCommandlet_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,210 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "StateTreeCompilerLog.h"
#include "StateTreePropertyBindings.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeStateTreeCompilerLog() {}
// ********** Begin Cross Module References ********************************************************
STATETREEEDITORMODULE_API UClass* Z_Construct_UClass_UStateTreeState_NoRegister();
STATETREEEDITORMODULE_API UScriptStruct* Z_Construct_UScriptStruct_FStateTreeCompilerLog();
STATETREEEDITORMODULE_API UScriptStruct* Z_Construct_UScriptStruct_FStateTreeCompilerLogMessage();
STATETREEMODULE_API UScriptStruct* Z_Construct_UScriptStruct_FStateTreeBindableStructDesc();
UPackage* Z_Construct_UPackage__Script_StateTreeEditorModule();
// ********** End Cross Module References **********************************************************
// ********** Begin ScriptStruct FStateTreeCompilerLogMessage **************************************
struct Z_Construct_UScriptStruct_FStateTreeCompilerLogMessage_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FStateTreeCompilerLogMessage); }
static inline consteval int16 GetStructAlignment() { return alignof(FStateTreeCompilerLogMessage); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "Comment", "/** StateTree compiler log message */" },
{ "ModuleRelativePath", "Public/StateTreeCompilerLog.h" },
{ "ToolTip", "StateTree compiler log message" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Severity_MetaData[] = {
{ "Comment", "/** Severity of the message. */" },
{ "ModuleRelativePath", "Public/StateTreeCompilerLog.h" },
{ "ToolTip", "Severity of the message." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_State_MetaData[] = {
{ "Comment", "/** (optional) The StateTree state the message refers to. */" },
{ "ModuleRelativePath", "Public/StateTreeCompilerLog.h" },
{ "NativeConstTemplateArg", "" },
{ "ToolTip", "(optional) The StateTree state the message refers to." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Item_MetaData[] = {
{ "Comment", "/** (optional) The State tee item (condition/evaluator/task) the message refers to. */" },
{ "ModuleRelativePath", "Public/StateTreeCompilerLog.h" },
{ "ToolTip", "(optional) The State tee item (condition/evaluator/task) the message refers to." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Message_MetaData[] = {
{ "Comment", "/** The message */" },
{ "ModuleRelativePath", "Public/StateTreeCompilerLog.h" },
{ "ToolTip", "The message" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FStateTreeCompilerLogMessage constinit property declarations ******
static const UECodeGen_Private::FIntPropertyParams NewProp_Severity;
static const UECodeGen_Private::FObjectPropertyParams NewProp_State;
static const UECodeGen_Private::FStructPropertyParams NewProp_Item;
static const UECodeGen_Private::FStrPropertyParams NewProp_Message;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FStateTreeCompilerLogMessage constinit property declarations ********
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FStateTreeCompilerLogMessage>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FStateTreeCompilerLogMessage_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FStateTreeCompilerLogMessage;
class UScriptStruct* FStateTreeCompilerLogMessage::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FStateTreeCompilerLogMessage.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FStateTreeCompilerLogMessage.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FStateTreeCompilerLogMessage, (UObject*)Z_Construct_UPackage__Script_StateTreeEditorModule(), TEXT("StateTreeCompilerLogMessage"));
}
return Z_Registration_Info_UScriptStruct_FStateTreeCompilerLogMessage.OuterSingleton;
}
// ********** Begin ScriptStruct FStateTreeCompilerLogMessage Property Definitions *****************
const UECodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FStateTreeCompilerLogMessage_Statics::NewProp_Severity = { "Severity", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FStateTreeCompilerLogMessage, Severity), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Severity_MetaData), NewProp_Severity_MetaData) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FStateTreeCompilerLogMessage_Statics::NewProp_State = { "State", nullptr, (EPropertyFlags)0x0114000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FStateTreeCompilerLogMessage, State), Z_Construct_UClass_UStateTreeState_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_State_MetaData), NewProp_State_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FStateTreeCompilerLogMessage_Statics::NewProp_Item = { "Item", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FStateTreeCompilerLogMessage, Item), Z_Construct_UScriptStruct_FStateTreeBindableStructDesc, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Item_MetaData), NewProp_Item_MetaData) }; // 2638685837
const UECodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FStateTreeCompilerLogMessage_Statics::NewProp_Message = { "Message", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FStateTreeCompilerLogMessage, Message), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Message_MetaData), NewProp_Message_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FStateTreeCompilerLogMessage_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FStateTreeCompilerLogMessage_Statics::NewProp_Severity,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FStateTreeCompilerLogMessage_Statics::NewProp_State,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FStateTreeCompilerLogMessage_Statics::NewProp_Item,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FStateTreeCompilerLogMessage_Statics::NewProp_Message,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FStateTreeCompilerLogMessage_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FStateTreeCompilerLogMessage Property Definitions *******************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FStateTreeCompilerLogMessage_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_StateTreeEditorModule,
nullptr,
&NewStructOps,
"StateTreeCompilerLogMessage",
Z_Construct_UScriptStruct_FStateTreeCompilerLogMessage_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FStateTreeCompilerLogMessage_Statics::PropPointers),
sizeof(FStateTreeCompilerLogMessage),
alignof(FStateTreeCompilerLogMessage),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FStateTreeCompilerLogMessage_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FStateTreeCompilerLogMessage_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FStateTreeCompilerLogMessage()
{
if (!Z_Registration_Info_UScriptStruct_FStateTreeCompilerLogMessage.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FStateTreeCompilerLogMessage.InnerSingleton, Z_Construct_UScriptStruct_FStateTreeCompilerLogMessage_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FStateTreeCompilerLogMessage.InnerSingleton);
}
// ********** End ScriptStruct FStateTreeCompilerLogMessage ****************************************
// ********** Begin ScriptStruct FStateTreeCompilerLog *********************************************
struct Z_Construct_UScriptStruct_FStateTreeCompilerLog_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FStateTreeCompilerLog); }
static inline consteval int16 GetStructAlignment() { return alignof(FStateTreeCompilerLog); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "Comment", "/** Message log for StateTree compilation */" },
{ "ModuleRelativePath", "Public/StateTreeCompilerLog.h" },
{ "ToolTip", "Message log for StateTree compilation" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_StateStack_MetaData[] = {
{ "ModuleRelativePath", "Public/StateTreeCompilerLog.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Messages_MetaData[] = {
{ "ModuleRelativePath", "Public/StateTreeCompilerLog.h" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FStateTreeCompilerLog constinit property declarations *************
static const UECodeGen_Private::FObjectPropertyParams NewProp_StateStack_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_StateStack;
static const UECodeGen_Private::FStructPropertyParams NewProp_Messages_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_Messages;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FStateTreeCompilerLog constinit property declarations ***************
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FStateTreeCompilerLog>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FStateTreeCompilerLog_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FStateTreeCompilerLog;
class UScriptStruct* FStateTreeCompilerLog::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FStateTreeCompilerLog.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FStateTreeCompilerLog.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FStateTreeCompilerLog, (UObject*)Z_Construct_UPackage__Script_StateTreeEditorModule(), TEXT("StateTreeCompilerLog"));
}
return Z_Registration_Info_UScriptStruct_FStateTreeCompilerLog.OuterSingleton;
}
// ********** Begin ScriptStruct FStateTreeCompilerLog Property Definitions ************************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FStateTreeCompilerLog_Statics::NewProp_StateStack_Inner = { "StateStack", nullptr, (EPropertyFlags)0x0104000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_UStateTreeState_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FStateTreeCompilerLog_Statics::NewProp_StateStack = { "StateStack", nullptr, (EPropertyFlags)0x0124080000000000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FStateTreeCompilerLog, StateStack), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_StateStack_MetaData), NewProp_StateStack_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FStateTreeCompilerLog_Statics::NewProp_Messages_Inner = { "Messages", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FStateTreeCompilerLogMessage, METADATA_PARAMS(0, nullptr) }; // 3732143010
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FStateTreeCompilerLog_Statics::NewProp_Messages = { "Messages", nullptr, (EPropertyFlags)0x0020080000000000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FStateTreeCompilerLog, Messages), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Messages_MetaData), NewProp_Messages_MetaData) }; // 3732143010
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FStateTreeCompilerLog_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FStateTreeCompilerLog_Statics::NewProp_StateStack_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FStateTreeCompilerLog_Statics::NewProp_StateStack,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FStateTreeCompilerLog_Statics::NewProp_Messages_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FStateTreeCompilerLog_Statics::NewProp_Messages,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FStateTreeCompilerLog_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FStateTreeCompilerLog Property Definitions **************************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FStateTreeCompilerLog_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_StateTreeEditorModule,
nullptr,
&NewStructOps,
"StateTreeCompilerLog",
Z_Construct_UScriptStruct_FStateTreeCompilerLog_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FStateTreeCompilerLog_Statics::PropPointers),
sizeof(FStateTreeCompilerLog),
alignof(FStateTreeCompilerLog),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FStateTreeCompilerLog_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FStateTreeCompilerLog_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FStateTreeCompilerLog()
{
if (!Z_Registration_Info_UScriptStruct_FStateTreeCompilerLog.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FStateTreeCompilerLog.InnerSingleton, Z_Construct_UScriptStruct_FStateTreeCompilerLog_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FStateTreeCompilerLog.InnerSingleton);
}
// ********** End ScriptStruct FStateTreeCompilerLog ***********************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeCompilerLog_h__Script_StateTreeEditorModule_Statics
{
static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
{ FStateTreeCompilerLogMessage::StaticStruct, Z_Construct_UScriptStruct_FStateTreeCompilerLogMessage_Statics::NewStructOps, TEXT("StateTreeCompilerLogMessage"),&Z_Registration_Info_UScriptStruct_FStateTreeCompilerLogMessage, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FStateTreeCompilerLogMessage), 3732143010U) },
{ FStateTreeCompilerLog::StaticStruct, Z_Construct_UScriptStruct_FStateTreeCompilerLog_Statics::NewStructOps, TEXT("StateTreeCompilerLog"),&Z_Registration_Info_UScriptStruct_FStateTreeCompilerLog, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FStateTreeCompilerLog), 1447364771U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeCompilerLog_h__Script_StateTreeEditorModule_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeCompilerLog_h__Script_StateTreeEditorModule_4135219691{
TEXT("/Script/StateTreeEditorModule"),
nullptr, 0,
Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeCompilerLog_h__Script_StateTreeEditorModule_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeCompilerLog_h__Script_StateTreeEditorModule_Statics::ScriptStructInfo),
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,42 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "StateTreeCompilerLog.h"
#ifdef STATETREEEDITORMODULE_StateTreeCompilerLog_generated_h
#error "StateTreeCompilerLog.generated.h already included, missing '#pragma once' in StateTreeCompilerLog.h"
#endif
#define STATETREEEDITORMODULE_StateTreeCompilerLog_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FStateTreeCompilerLogMessage **************************************
struct Z_Construct_UScriptStruct_FStateTreeCompilerLogMessage_Statics;
#define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeCompilerLog_h_17_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FStateTreeCompilerLogMessage_Statics; \
STATETREEEDITORMODULE_API static class UScriptStruct* StaticStruct();
struct FStateTreeCompilerLogMessage;
// ********** End ScriptStruct FStateTreeCompilerLogMessage ****************************************
// ********** Begin ScriptStruct FStateTreeCompilerLog *********************************************
struct Z_Construct_UScriptStruct_FStateTreeCompilerLog_Statics;
#define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeCompilerLog_h_49_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FStateTreeCompilerLog_Statics; \
STATETREEEDITORMODULE_API static class UScriptStruct* StaticStruct();
struct FStateTreeCompilerLog;
// ********** End ScriptStruct FStateTreeCompilerLog ***********************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeCompilerLog_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,118 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "StateTreeEditingSubsystem.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeStateTreeEditingSubsystem() {}
// ********** Begin Cross Module References ********************************************************
EDITORSUBSYSTEM_API UClass* Z_Construct_UClass_UEditorSubsystem();
STATETREEEDITORMODULE_API UClass* Z_Construct_UClass_UStateTreeEditingSubsystem();
STATETREEEDITORMODULE_API UClass* Z_Construct_UClass_UStateTreeEditingSubsystem_NoRegister();
UPackage* Z_Construct_UPackage__Script_StateTreeEditorModule();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UStateTreeEditingSubsystem ***********************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UStateTreeEditingSubsystem;
UClass* UStateTreeEditingSubsystem::GetPrivateStaticClass()
{
using TClass = UStateTreeEditingSubsystem;
if (!Z_Registration_Info_UClass_UStateTreeEditingSubsystem.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("StateTreeEditingSubsystem"),
Z_Registration_Info_UClass_UStateTreeEditingSubsystem.InnerSingleton,
StaticRegisterNativesUStateTreeEditingSubsystem,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UStateTreeEditingSubsystem.InnerSingleton;
}
UClass* Z_Construct_UClass_UStateTreeEditingSubsystem_NoRegister()
{
return UStateTreeEditingSubsystem::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UStateTreeEditingSubsystem_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "StateTreeEditingSubsystem.h" },
{ "ModuleRelativePath", "Public/StateTreeEditingSubsystem.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UStateTreeEditingSubsystem constinit property declarations ***************
// ********** End Class UStateTreeEditingSubsystem constinit property declarations *****************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UStateTreeEditingSubsystem>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UStateTreeEditingSubsystem_Statics
UObject* (*const Z_Construct_UClass_UStateTreeEditingSubsystem_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UEditorSubsystem,
(UObject* (*)())Z_Construct_UPackage__Script_StateTreeEditorModule,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UStateTreeEditingSubsystem_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UStateTreeEditingSubsystem_Statics::ClassParams = {
&UStateTreeEditingSubsystem::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UStateTreeEditingSubsystem_Statics::Class_MetaDataParams), Z_Construct_UClass_UStateTreeEditingSubsystem_Statics::Class_MetaDataParams)
};
void UStateTreeEditingSubsystem::StaticRegisterNativesUStateTreeEditingSubsystem()
{
}
UClass* Z_Construct_UClass_UStateTreeEditingSubsystem()
{
if (!Z_Registration_Info_UClass_UStateTreeEditingSubsystem.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UStateTreeEditingSubsystem.OuterSingleton, Z_Construct_UClass_UStateTreeEditingSubsystem_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UStateTreeEditingSubsystem.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UStateTreeEditingSubsystem);
UStateTreeEditingSubsystem::~UStateTreeEditingSubsystem() {}
// ********** End Class UStateTreeEditingSubsystem *************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeEditingSubsystem_h__Script_StateTreeEditorModule_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UStateTreeEditingSubsystem, UStateTreeEditingSubsystem::StaticClass, TEXT("UStateTreeEditingSubsystem"), &Z_Registration_Info_UClass_UStateTreeEditingSubsystem, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UStateTreeEditingSubsystem), 3533766346U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeEditingSubsystem_h__Script_StateTreeEditorModule_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeEditingSubsystem_h__Script_StateTreeEditorModule_3143910547{
TEXT("/Script/StateTreeEditorModule"),
Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeEditingSubsystem_h__Script_StateTreeEditorModule_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeEditingSubsystem_h__Script_StateTreeEditorModule_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,61 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "StateTreeEditingSubsystem.h"
#ifdef STATETREEEDITORMODULE_StateTreeEditingSubsystem_generated_h
#error "StateTreeEditingSubsystem.generated.h already included, missing '#pragma once' in StateTreeEditingSubsystem.h"
#endif
#define STATETREEEDITORMODULE_StateTreeEditingSubsystem_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UStateTreeEditingSubsystem ***********************************************
struct Z_Construct_UClass_UStateTreeEditingSubsystem_Statics;
STATETREEEDITORMODULE_API UClass* Z_Construct_UClass_UStateTreeEditingSubsystem_NoRegister();
#define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeEditingSubsystem_h_22_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUStateTreeEditingSubsystem(); \
friend struct ::Z_Construct_UClass_UStateTreeEditingSubsystem_Statics; \
static UClass* GetPrivateStaticClass(); \
friend STATETREEEDITORMODULE_API UClass* ::Z_Construct_UClass_UStateTreeEditingSubsystem_NoRegister(); \
public: \
DECLARE_CLASS2(UStateTreeEditingSubsystem, UEditorSubsystem, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/StateTreeEditorModule"), Z_Construct_UClass_UStateTreeEditingSubsystem_NoRegister) \
DECLARE_SERIALIZER(UStateTreeEditingSubsystem)
#define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeEditingSubsystem_h_22_ENHANCED_CONSTRUCTORS \
/** Deleted move- and copy-constructors, should never be used */ \
UStateTreeEditingSubsystem(UStateTreeEditingSubsystem&&) = delete; \
UStateTreeEditingSubsystem(const UStateTreeEditingSubsystem&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(STATETREEEDITORMODULE_API, UStateTreeEditingSubsystem); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UStateTreeEditingSubsystem); \
DEFINE_DEFAULT_CONSTRUCTOR_CALL(UStateTreeEditingSubsystem) \
STATETREEEDITORMODULE_API virtual ~UStateTreeEditingSubsystem();
#define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeEditingSubsystem_h_19_PROLOG
#define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeEditingSubsystem_h_22_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeEditingSubsystem_h_22_INCLASS_NO_PURE_DECLS \
FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeEditingSubsystem_h_22_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UStateTreeEditingSubsystem;
// ********** End Class UStateTreeEditingSubsystem *************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeEditingSubsystem_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,607 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "StateTreeEditorData.h"
#include "Serialization/ArchiveUObjectFromStructuredArchive.h"
#include "StateTree.h"
#include "StateTreeEditorNode.h"
#include "StateTreeEditorPropertyBindings.h"
#include "StateTreeEditorTypes.h"
#include "StateTreeState.h"
#include "StructUtils/PropertyBag.h"
#include "UObject/Class.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeStateTreeEditorData() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UClass* Z_Construct_UClass_UClass_NoRegister();
COREUOBJECT_API UClass* Z_Construct_UClass_UObject();
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FGuid();
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FInstancedPropertyBag();
STATETREEEDITORMODULE_API UClass* Z_Construct_UClass_UQAStateTreeEditorData();
STATETREEEDITORMODULE_API UClass* Z_Construct_UClass_UQAStateTreeEditorData_NoRegister();
STATETREEEDITORMODULE_API UClass* Z_Construct_UClass_UStateTreeEditorData();
STATETREEEDITORMODULE_API UClass* Z_Construct_UClass_UStateTreeEditorData_NoRegister();
STATETREEEDITORMODULE_API UClass* Z_Construct_UClass_UStateTreeEditorDataExtension_NoRegister();
STATETREEEDITORMODULE_API UClass* Z_Construct_UClass_UStateTreeEditorPropertyBindingsOwner_NoRegister();
STATETREEEDITORMODULE_API UClass* Z_Construct_UClass_UStateTreeEditorSchema_NoRegister();
STATETREEEDITORMODULE_API UClass* Z_Construct_UClass_UStateTreeState_NoRegister();
STATETREEEDITORMODULE_API UEnum* Z_Construct_UEnum_StateTreeEditorModule_EStateTreeVisitor();
STATETREEEDITORMODULE_API UScriptStruct* Z_Construct_UScriptStruct_FStateTreeEditorBreakpoint();
STATETREEEDITORMODULE_API UScriptStruct* Z_Construct_UScriptStruct_FStateTreeEditorColor();
STATETREEEDITORMODULE_API UScriptStruct* Z_Construct_UScriptStruct_FStateTreeEditorDelegateDispatcherCompiledBinding();
STATETREEEDITORMODULE_API UScriptStruct* Z_Construct_UScriptStruct_FStateTreeEditorNode();
STATETREEEDITORMODULE_API UScriptStruct* Z_Construct_UScriptStruct_FStateTreeEditorPropertyBindings();
STATETREEEDITORMODULE_API UScriptStruct* Z_Construct_UScriptStruct_FStateTreeStateParameters();
STATETREEMODULE_API UClass* Z_Construct_UClass_UStateTreeSchema_NoRegister();
STATETREEMODULE_API UEnum* Z_Construct_UEnum_StateTreeModule_EStateTreeBreakpointType();
STATETREEMODULE_API UEnum* Z_Construct_UEnum_StateTreeModule_EStateTreeTaskCompletionType();
UPackage* Z_Construct_UPackage__Script_StateTreeEditorModule();
// ********** End Cross Module References **********************************************************
// ********** Begin ScriptStruct FStateTreeEditorBreakpoint ****************************************
struct Z_Construct_UScriptStruct_FStateTreeEditorBreakpoint_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FStateTreeEditorBreakpoint); }
static inline consteval int16 GetStructAlignment() { return alignof(FStateTreeEditorBreakpoint); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "ModuleRelativePath", "Public/StateTreeEditorData.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ID_MetaData[] = {
{ "Comment", "/** Unique Id of the Node or State associated to the breakpoint. */" },
{ "ModuleRelativePath", "Public/StateTreeEditorData.h" },
{ "ToolTip", "Unique Id of the Node or State associated to the breakpoint." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_BreakpointType_MetaData[] = {
{ "Comment", "/** The event type that should trigger the breakpoint (e.g. OnEnter, OnExit, etc.). */" },
{ "ModuleRelativePath", "Public/StateTreeEditorData.h" },
{ "ToolTip", "The event type that should trigger the breakpoint (e.g. OnEnter, OnExit, etc.)." },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FStateTreeEditorBreakpoint constinit property declarations ********
static const UECodeGen_Private::FStructPropertyParams NewProp_ID;
static const UECodeGen_Private::FBytePropertyParams NewProp_BreakpointType_Underlying;
static const UECodeGen_Private::FEnumPropertyParams NewProp_BreakpointType;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FStateTreeEditorBreakpoint constinit property declarations **********
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FStateTreeEditorBreakpoint>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FStateTreeEditorBreakpoint_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FStateTreeEditorBreakpoint;
class UScriptStruct* FStateTreeEditorBreakpoint::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FStateTreeEditorBreakpoint.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FStateTreeEditorBreakpoint.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FStateTreeEditorBreakpoint, (UObject*)Z_Construct_UPackage__Script_StateTreeEditorModule(), TEXT("StateTreeEditorBreakpoint"));
}
return Z_Registration_Info_UScriptStruct_FStateTreeEditorBreakpoint.OuterSingleton;
}
// ********** Begin ScriptStruct FStateTreeEditorBreakpoint Property Definitions *******************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FStateTreeEditorBreakpoint_Statics::NewProp_ID = { "ID", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FStateTreeEditorBreakpoint, ID), Z_Construct_UScriptStruct_FGuid, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ID_MetaData), NewProp_ID_MetaData) };
const UECodeGen_Private::FBytePropertyParams Z_Construct_UScriptStruct_FStateTreeEditorBreakpoint_Statics::NewProp_BreakpointType_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UScriptStruct_FStateTreeEditorBreakpoint_Statics::NewProp_BreakpointType = { "BreakpointType", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FStateTreeEditorBreakpoint, BreakpointType), Z_Construct_UEnum_StateTreeModule_EStateTreeBreakpointType, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_BreakpointType_MetaData), NewProp_BreakpointType_MetaData) }; // 1475265438
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FStateTreeEditorBreakpoint_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FStateTreeEditorBreakpoint_Statics::NewProp_ID,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FStateTreeEditorBreakpoint_Statics::NewProp_BreakpointType_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FStateTreeEditorBreakpoint_Statics::NewProp_BreakpointType,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FStateTreeEditorBreakpoint_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FStateTreeEditorBreakpoint Property Definitions *********************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FStateTreeEditorBreakpoint_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_StateTreeEditorModule,
nullptr,
&NewStructOps,
"StateTreeEditorBreakpoint",
Z_Construct_UScriptStruct_FStateTreeEditorBreakpoint_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FStateTreeEditorBreakpoint_Statics::PropPointers),
sizeof(FStateTreeEditorBreakpoint),
alignof(FStateTreeEditorBreakpoint),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FStateTreeEditorBreakpoint_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FStateTreeEditorBreakpoint_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FStateTreeEditorBreakpoint()
{
if (!Z_Registration_Info_UScriptStruct_FStateTreeEditorBreakpoint.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FStateTreeEditorBreakpoint.InnerSingleton, Z_Construct_UScriptStruct_FStateTreeEditorBreakpoint_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FStateTreeEditorBreakpoint.InnerSingleton);
}
// ********** End ScriptStruct FStateTreeEditorBreakpoint ******************************************
// ********** Begin Enum EStateTreeVisitor *********************************************************
static FEnumRegistrationInfo Z_Registration_Info_UEnum_EStateTreeVisitor;
static UEnum* EStateTreeVisitor_StaticEnum()
{
if (!Z_Registration_Info_UEnum_EStateTreeVisitor.OuterSingleton)
{
Z_Registration_Info_UEnum_EStateTreeVisitor.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_StateTreeEditorModule_EStateTreeVisitor, (UObject*)Z_Construct_UPackage__Script_StateTreeEditorModule(), TEXT("EStateTreeVisitor"));
}
return Z_Registration_Info_UEnum_EStateTreeVisitor.OuterSingleton;
}
template<> STATETREEEDITORMODULE_NON_ATTRIBUTED_API UEnum* StaticEnum<EStateTreeVisitor>()
{
return EStateTreeVisitor_StaticEnum();
}
struct Z_Construct_UEnum_StateTreeEditorModule_EStateTreeVisitor_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = {
{ "Break.Name", "EStateTreeVisitor::Break" },
{ "Continue.Name", "EStateTreeVisitor::Continue" },
{ "ModuleRelativePath", "Public/StateTreeEditorData.h" },
};
#endif // WITH_METADATA
static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = {
{ "EStateTreeVisitor::Continue", (int64)EStateTreeVisitor::Continue },
{ "EStateTreeVisitor::Break", (int64)EStateTreeVisitor::Break },
};
static const UECodeGen_Private::FEnumParams EnumParams;
}; // struct Z_Construct_UEnum_StateTreeEditorModule_EStateTreeVisitor_Statics
const UECodeGen_Private::FEnumParams Z_Construct_UEnum_StateTreeEditorModule_EStateTreeVisitor_Statics::EnumParams = {
(UObject*(*)())Z_Construct_UPackage__Script_StateTreeEditorModule,
nullptr,
"EStateTreeVisitor",
"EStateTreeVisitor",
Z_Construct_UEnum_StateTreeEditorModule_EStateTreeVisitor_Statics::Enumerators,
RF_Public|RF_Transient|RF_MarkAsNative,
UE_ARRAY_COUNT(Z_Construct_UEnum_StateTreeEditorModule_EStateTreeVisitor_Statics::Enumerators),
EEnumFlags::None,
(uint8)UEnum::ECppForm::EnumClass,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_StateTreeEditorModule_EStateTreeVisitor_Statics::Enum_MetaDataParams), Z_Construct_UEnum_StateTreeEditorModule_EStateTreeVisitor_Statics::Enum_MetaDataParams)
};
UEnum* Z_Construct_UEnum_StateTreeEditorModule_EStateTreeVisitor()
{
if (!Z_Registration_Info_UEnum_EStateTreeVisitor.InnerSingleton)
{
UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_EStateTreeVisitor.InnerSingleton, Z_Construct_UEnum_StateTreeEditorModule_EStateTreeVisitor_Statics::EnumParams);
}
return Z_Registration_Info_UEnum_EStateTreeVisitor.InnerSingleton;
}
// ********** End Enum EStateTreeVisitor ***********************************************************
// ********** Begin Class UStateTreeEditorData Function K2_GetExtension ****************************
struct Z_Construct_UFunction_UStateTreeEditorData_K2_GetExtension_Statics
{
struct StateTreeEditorData_eventK2_GetExtension_Parms
{
TSubclassOf<UStateTreeEditorDataExtension> ExtensionType;
UStateTreeEditorDataExtension* ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "StateTree|Extension" },
{ "Comment", "/** Find the first extension of the requested type. */" },
{ "DeterminesOutputType", "ExtensionType" },
{ "DisplayName", "Get Extension" },
{ "ModuleRelativePath", "Public/StateTreeEditorData.h" },
{ "ToolTip", "Find the first extension of the requested type." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ReturnValue_MetaData[] = {
{ "EditInline", "true" },
};
#endif // WITH_METADATA
// ********** Begin Function K2_GetExtension constinit property declarations ***********************
static const UECodeGen_Private::FClassPropertyParams NewProp_ExtensionType;
static const UECodeGen_Private::FObjectPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function K2_GetExtension constinit property declarations *************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function K2_GetExtension Property Definitions **********************************
const UECodeGen_Private::FClassPropertyParams Z_Construct_UFunction_UStateTreeEditorData_K2_GetExtension_Statics::NewProp_ExtensionType = { "ExtensionType", nullptr, (EPropertyFlags)0x0014000000000080, UECodeGen_Private::EPropertyGenFlags::Class, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(StateTreeEditorData_eventK2_GetExtension_Parms, ExtensionType), Z_Construct_UClass_UClass_NoRegister, Z_Construct_UClass_UStateTreeEditorDataExtension_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UStateTreeEditorData_K2_GetExtension_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000080588, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(StateTreeEditorData_eventK2_GetExtension_Parms, ReturnValue), Z_Construct_UClass_UStateTreeEditorDataExtension_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ReturnValue_MetaData), NewProp_ReturnValue_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UStateTreeEditorData_K2_GetExtension_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UStateTreeEditorData_K2_GetExtension_Statics::NewProp_ExtensionType,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UStateTreeEditorData_K2_GetExtension_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UStateTreeEditorData_K2_GetExtension_Statics::PropPointers) < 2048);
// ********** End Function K2_GetExtension Property Definitions ************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UStateTreeEditorData_K2_GetExtension_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UStateTreeEditorData, nullptr, "K2_GetExtension", Z_Construct_UFunction_UStateTreeEditorData_K2_GetExtension_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UStateTreeEditorData_K2_GetExtension_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UStateTreeEditorData_K2_GetExtension_Statics::StateTreeEditorData_eventK2_GetExtension_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UStateTreeEditorData_K2_GetExtension_Statics::Function_MetaDataParams), Z_Construct_UFunction_UStateTreeEditorData_K2_GetExtension_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UStateTreeEditorData_K2_GetExtension_Statics::StateTreeEditorData_eventK2_GetExtension_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UStateTreeEditorData_K2_GetExtension()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UStateTreeEditorData_K2_GetExtension_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UStateTreeEditorData::execK2_GetExtension)
{
P_GET_OBJECT(UClass,Z_Param_ExtensionType);
P_FINISH;
P_NATIVE_BEGIN;
*(UStateTreeEditorDataExtension**)Z_Param__Result=P_THIS->K2_GetExtension(Z_Param_ExtensionType);
P_NATIVE_END;
}
// ********** End Class UStateTreeEditorData Function K2_GetExtension ******************************
// ********** Begin Class UStateTreeEditorData *****************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UStateTreeEditorData;
UClass* UStateTreeEditorData::GetPrivateStaticClass()
{
using TClass = UStateTreeEditorData;
if (!Z_Registration_Info_UClass_UStateTreeEditorData.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("StateTreeEditorData"),
Z_Registration_Info_UClass_UStateTreeEditorData.InnerSingleton,
StaticRegisterNativesUStateTreeEditorData,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UStateTreeEditorData.InnerSingleton;
}
UClass* Z_Construct_UClass_UStateTreeEditorData_NoRegister()
{
return UStateTreeEditorData::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UStateTreeEditorData_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "Comment", "/**\n * Edit time data for StateTree asset. This data gets baked into runtime format before being used by the StateTreeInstance.\n */" },
{ "DisallowLevelActorReference", "TRUE" },
{ "IncludePath", "StateTreeEditorData.h" },
{ "ModuleRelativePath", "Public/StateTreeEditorData.h" },
{ "ToolTip", "Edit time data for StateTree asset. This data gets baked into runtime format before being used by the StateTreeInstance." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Schema_MetaData[] = {
{ "Category", "Common" },
{ "Comment", "/** Schema describing which inputs, evaluators, and tasks a StateTree can contain. */" },
{ "EditInline", "true" },
{ "ModuleRelativePath", "Public/StateTreeEditorData.h" },
{ "ToolTip", "Schema describing which inputs, evaluators, and tasks a StateTree can contain." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_EditorSchema_MetaData[] = {
{ "Comment", "/** Schema describing how the editor schema is customized. */" },
{ "EditInline", "true" },
{ "ModuleRelativePath", "Public/StateTreeEditorData.h" },
{ "ToolTip", "Schema describing how the editor schema is customized." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Extensions_Inner_MetaData[] = {
{ "Category", "Extension" },
{ "Comment", "/** The editor data extensions. A place to add extra information for plugins. */" },
{ "EditInline", "true" },
{ "ModuleRelativePath", "Public/StateTreeEditorData.h" },
{ "ToolTip", "The editor data extensions. A place to add extra information for plugins." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Extensions_MetaData[] = {
{ "Category", "Extension" },
{ "Comment", "/** The editor data extensions. A place to add extra information for plugins. */" },
{ "EditInline", "true" },
{ "ModuleRelativePath", "Public/StateTreeEditorData.h" },
{ "ToolTip", "The editor data extensions. A place to add extra information for plugins." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_RootParameters_MetaData[] = {
{ "DeprecatedProperty", "" },
{ "ModuleRelativePath", "Public/StateTreeEditorData.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_RootParametersGuid_MetaData[] = {
{ "Comment", "/** Public parameters ID that could be used for bindings within the Tree. */" },
{ "ModuleRelativePath", "Public/StateTreeEditorData.h" },
{ "ToolTip", "Public parameters ID that could be used for bindings within the Tree." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_RootParameterPropertyBag_MetaData[] = {
{ "Category", "Parameters" },
{ "Comment", "/** Public parameters property bag that could be used for bindings within the Tree. */" },
{ "ModuleRelativePath", "Public/StateTreeEditorData.h" },
{ "ToolTip", "Public parameters property bag that could be used for bindings within the Tree." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Evaluators_MetaData[] = {
{ "BaseClass", "/Script/StateTreeModule.StateTreeEvaluatorBlueprintBase" },
{ "BaseStruct", "/Script/StateTreeModule.StateTreeEvaluatorBase" },
{ "Category", "Evaluators" },
{ "ModuleRelativePath", "Public/StateTreeEditorData.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_GlobalTasks_MetaData[] = {
{ "BaseClass", "/Script/StateTreeModule.StateTreeTaskBlueprintBase" },
{ "BaseStruct", "/Script/StateTreeModule.StateTreeTaskBase" },
{ "Category", "Global Tasks" },
{ "ModuleRelativePath", "Public/StateTreeEditorData.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_GlobalTasksCompletion_MetaData[] = {
{ "Category", "Global Tasks" },
{ "ModuleRelativePath", "Public/StateTreeEditorData.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_EditorBindings_MetaData[] = {
{ "ModuleRelativePath", "Public/StateTreeEditorData.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Colors_MetaData[] = {
{ "Category", "Theme" },
{ "Comment", "/** Color Options to assign to a State */" },
{ "ModuleRelativePath", "Public/StateTreeEditorData.h" },
{ "ToolTip", "Color Options to assign to a State" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SubTrees_Inner_MetaData[] = {
{ "Comment", "/** Top level States. */" },
{ "EditInline", "true" },
{ "ModuleRelativePath", "Public/StateTreeEditorData.h" },
{ "ToolTip", "Top level States." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SubTrees_MetaData[] = {
{ "Comment", "/** Top level States. */" },
{ "EditInline", "true" },
{ "ModuleRelativePath", "Public/StateTreeEditorData.h" },
{ "ToolTip", "Top level States." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Breakpoints_MetaData[] = {
{ "Comment", "/**\n\x09 * Transient list of breakpoints added in the debugging session.\n\x09 * These will be lost if the asset gets reloaded.\n\x09 * If there is eventually a change to make those persist with the asset\n\x09 * we need to prune all dangling breakpoints after states/tasks got removed.\n\x09 */" },
{ "ModuleRelativePath", "Public/StateTreeEditorData.h" },
{ "ToolTip", "Transient list of breakpoints added in the debugging session.\nThese will be lost if the asset gets reloaded.\nIf there is eventually a change to make those persist with the asset\nwe need to prune all dangling breakpoints after states/tasks got removed." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CompiledDispatchers_MetaData[] = {
{ "Comment", "/**\n\x09 * List of the previous compiled delegate dispatchers.\n\x09 * Saved in the editor data to be duplicated transient.\n\x09 */" },
{ "ModuleRelativePath", "Public/StateTreeEditorData.h" },
{ "ToolTip", "List of the previous compiled delegate dispatchers.\nSaved in the editor data to be duplicated transient." },
};
#endif // WITH_METADATA
// ********** Begin Class UStateTreeEditorData constinit property declarations *********************
static const UECodeGen_Private::FObjectPropertyParams NewProp_Schema;
static const UECodeGen_Private::FObjectPropertyParams NewProp_EditorSchema;
static const UECodeGen_Private::FObjectPropertyParams NewProp_Extensions_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_Extensions;
static const UECodeGen_Private::FStructPropertyParams NewProp_RootParameters;
static const UECodeGen_Private::FStructPropertyParams NewProp_RootParametersGuid;
static const UECodeGen_Private::FStructPropertyParams NewProp_RootParameterPropertyBag;
static const UECodeGen_Private::FStructPropertyParams NewProp_Evaluators_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_Evaluators;
static const UECodeGen_Private::FStructPropertyParams NewProp_GlobalTasks_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_GlobalTasks;
static const UECodeGen_Private::FBytePropertyParams NewProp_GlobalTasksCompletion_Underlying;
static const UECodeGen_Private::FEnumPropertyParams NewProp_GlobalTasksCompletion;
static const UECodeGen_Private::FStructPropertyParams NewProp_EditorBindings;
static const UECodeGen_Private::FStructPropertyParams NewProp_Colors_ElementProp;
static const UECodeGen_Private::FSetPropertyParams NewProp_Colors;
static const UECodeGen_Private::FObjectPropertyParams NewProp_SubTrees_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_SubTrees;
static const UECodeGen_Private::FStructPropertyParams NewProp_Breakpoints_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_Breakpoints;
static const UECodeGen_Private::FStructPropertyParams NewProp_CompiledDispatchers_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_CompiledDispatchers;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UStateTreeEditorData constinit property declarations ***********************
static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = {
{ .NameUTF8 = UTF8TEXT("K2_GetExtension"), .Pointer = &UStateTreeEditorData::execK2_GetExtension },
};
static UObject* (*const DependentSingletons[])();
static constexpr FClassFunctionLinkInfo FuncInfo[] = {
{ &Z_Construct_UFunction_UStateTreeEditorData_K2_GetExtension, "K2_GetExtension" }, // 638467397
};
static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048);
static const UECodeGen_Private::FImplementedInterfaceParams InterfaceParams[];
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UStateTreeEditorData>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UStateTreeEditorData_Statics
// ********** Begin Class UStateTreeEditorData Property Definitions ********************************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UStateTreeEditorData_Statics::NewProp_Schema = { "Schema", nullptr, (EPropertyFlags)0x0116000002090009, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UStateTreeEditorData, Schema), Z_Construct_UClass_UStateTreeSchema_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Schema_MetaData), NewProp_Schema_MetaData) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UStateTreeEditorData_Statics::NewProp_EditorSchema = { "EditorSchema", nullptr, (EPropertyFlags)0x0116000002080008, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UStateTreeEditorData, EditorSchema), Z_Construct_UClass_UStateTreeEditorSchema_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_EditorSchema_MetaData), NewProp_EditorSchema_MetaData) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UStateTreeEditorData_Statics::NewProp_Extensions_Inner = { "Extensions", nullptr, (EPropertyFlags)0x0106000000080008, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_UStateTreeEditorDataExtension_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Extensions_Inner_MetaData), NewProp_Extensions_Inner_MetaData) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UStateTreeEditorData_Statics::NewProp_Extensions = { "Extensions", nullptr, (EPropertyFlags)0x0114008002010009, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UStateTreeEditorData, Extensions), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Extensions_MetaData), NewProp_Extensions_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UStateTreeEditorData_Statics::NewProp_RootParameters = { "RootParameters", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UStateTreeEditorData, RootParameters), Z_Construct_UScriptStruct_FStateTreeStateParameters, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_RootParameters_MetaData), NewProp_RootParameters_MetaData) }; // 321051970
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UStateTreeEditorData_Statics::NewProp_RootParametersGuid = { "RootParametersGuid", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UStateTreeEditorData, RootParametersGuid), Z_Construct_UScriptStruct_FGuid, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_RootParametersGuid_MetaData), NewProp_RootParametersGuid_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UStateTreeEditorData_Statics::NewProp_RootParameterPropertyBag = { "RootParameterPropertyBag", nullptr, (EPropertyFlags)0x0040000000010001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UStateTreeEditorData, RootParameterPropertyBag), Z_Construct_UScriptStruct_FInstancedPropertyBag, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_RootParameterPropertyBag_MetaData), NewProp_RootParameterPropertyBag_MetaData) }; // 1261298821
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UStateTreeEditorData_Statics::NewProp_Evaluators_Inner = { "Evaluators", nullptr, (EPropertyFlags)0x0000008000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FStateTreeEditorNode, METADATA_PARAMS(0, nullptr) }; // 3662794423
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UStateTreeEditorData_Statics::NewProp_Evaluators = { "Evaluators", nullptr, (EPropertyFlags)0x0010008000010001, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UStateTreeEditorData, Evaluators), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Evaluators_MetaData), NewProp_Evaluators_MetaData) }; // 3662794423
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UStateTreeEditorData_Statics::NewProp_GlobalTasks_Inner = { "GlobalTasks", nullptr, (EPropertyFlags)0x0000008000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FStateTreeEditorNode, METADATA_PARAMS(0, nullptr) }; // 3662794423
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UStateTreeEditorData_Statics::NewProp_GlobalTasks = { "GlobalTasks", nullptr, (EPropertyFlags)0x0010008000010001, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UStateTreeEditorData, GlobalTasks), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_GlobalTasks_MetaData), NewProp_GlobalTasks_MetaData) }; // 3662794423
const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UStateTreeEditorData_Statics::NewProp_GlobalTasksCompletion_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UStateTreeEditorData_Statics::NewProp_GlobalTasksCompletion = { "GlobalTasksCompletion", nullptr, (EPropertyFlags)0x0010000000010001, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UStateTreeEditorData, GlobalTasksCompletion), Z_Construct_UEnum_StateTreeModule_EStateTreeTaskCompletionType, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_GlobalTasksCompletion_MetaData), NewProp_GlobalTasksCompletion_MetaData) }; // 39993417
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UStateTreeEditorData_Statics::NewProp_EditorBindings = { "EditorBindings", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UStateTreeEditorData, EditorBindings), Z_Construct_UScriptStruct_FStateTreeEditorPropertyBindings, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_EditorBindings_MetaData), NewProp_EditorBindings_MetaData) }; // 1989174164
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UStateTreeEditorData_Statics::NewProp_Colors_ElementProp = { "Colors", nullptr, (EPropertyFlags)0x0000000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FStateTreeEditorColor, METADATA_PARAMS(0, nullptr) }; // 2041438859
static_assert(TModels_V<CGetTypeHashable, FStateTreeEditorColor>, "The structure 'FStateTreeEditorColor' is used in a TSet but does not have a GetValueTypeHash defined");
const UECodeGen_Private::FSetPropertyParams Z_Construct_UClass_UStateTreeEditorData_Statics::NewProp_Colors = { "Colors", nullptr, (EPropertyFlags)0x0010000000010001, UECodeGen_Private::EPropertyGenFlags::Set, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UStateTreeEditorData, Colors), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Colors_MetaData), NewProp_Colors_MetaData) }; // 2041438859
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UStateTreeEditorData_Statics::NewProp_SubTrees_Inner = { "SubTrees", nullptr, (EPropertyFlags)0x0106000000080008, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_UStateTreeState_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SubTrees_Inner_MetaData), NewProp_SubTrees_Inner_MetaData) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UStateTreeEditorData_Statics::NewProp_SubTrees = { "SubTrees", nullptr, (EPropertyFlags)0x0114008000000008, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UStateTreeEditorData, SubTrees), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SubTrees_MetaData), NewProp_SubTrees_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UStateTreeEditorData_Statics::NewProp_Breakpoints_Inner = { "Breakpoints", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FStateTreeEditorBreakpoint, METADATA_PARAMS(0, nullptr) }; // 2448067283
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UStateTreeEditorData_Statics::NewProp_Breakpoints = { "Breakpoints", nullptr, (EPropertyFlags)0x0010000000002000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UStateTreeEditorData, Breakpoints), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Breakpoints_MetaData), NewProp_Breakpoints_MetaData) }; // 2448067283
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UStateTreeEditorData_Statics::NewProp_CompiledDispatchers_Inner = { "CompiledDispatchers", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FStateTreeEditorDelegateDispatcherCompiledBinding, METADATA_PARAMS(0, nullptr) }; // 3605919990
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UStateTreeEditorData_Statics::NewProp_CompiledDispatchers = { "CompiledDispatchers", nullptr, (EPropertyFlags)0x0010000000200000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UStateTreeEditorData, CompiledDispatchers), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CompiledDispatchers_MetaData), NewProp_CompiledDispatchers_MetaData) }; // 3605919990
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UStateTreeEditorData_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStateTreeEditorData_Statics::NewProp_Schema,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStateTreeEditorData_Statics::NewProp_EditorSchema,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStateTreeEditorData_Statics::NewProp_Extensions_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStateTreeEditorData_Statics::NewProp_Extensions,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStateTreeEditorData_Statics::NewProp_RootParameters,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStateTreeEditorData_Statics::NewProp_RootParametersGuid,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStateTreeEditorData_Statics::NewProp_RootParameterPropertyBag,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStateTreeEditorData_Statics::NewProp_Evaluators_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStateTreeEditorData_Statics::NewProp_Evaluators,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStateTreeEditorData_Statics::NewProp_GlobalTasks_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStateTreeEditorData_Statics::NewProp_GlobalTasks,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStateTreeEditorData_Statics::NewProp_GlobalTasksCompletion_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStateTreeEditorData_Statics::NewProp_GlobalTasksCompletion,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStateTreeEditorData_Statics::NewProp_EditorBindings,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStateTreeEditorData_Statics::NewProp_Colors_ElementProp,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStateTreeEditorData_Statics::NewProp_Colors,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStateTreeEditorData_Statics::NewProp_SubTrees_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStateTreeEditorData_Statics::NewProp_SubTrees,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStateTreeEditorData_Statics::NewProp_Breakpoints_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStateTreeEditorData_Statics::NewProp_Breakpoints,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStateTreeEditorData_Statics::NewProp_CompiledDispatchers_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStateTreeEditorData_Statics::NewProp_CompiledDispatchers,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UStateTreeEditorData_Statics::PropPointers) < 2048);
// ********** End Class UStateTreeEditorData Property Definitions **********************************
UObject* (*const Z_Construct_UClass_UStateTreeEditorData_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UObject,
(UObject* (*)())Z_Construct_UPackage__Script_StateTreeEditorModule,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UStateTreeEditorData_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FImplementedInterfaceParams Z_Construct_UClass_UStateTreeEditorData_Statics::InterfaceParams[] = {
{ Z_Construct_UClass_UStateTreeEditorPropertyBindingsOwner_NoRegister, (int32)VTABLE_OFFSET(UStateTreeEditorData, IStateTreeEditorPropertyBindingsOwner), false }, // 2737921825
};
const UECodeGen_Private::FClassParams Z_Construct_UClass_UStateTreeEditorData_Statics::ClassParams = {
&UStateTreeEditorData::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
FuncInfo,
Z_Construct_UClass_UStateTreeEditorData_Statics::PropPointers,
InterfaceParams,
UE_ARRAY_COUNT(DependentSingletons),
UE_ARRAY_COUNT(FuncInfo),
UE_ARRAY_COUNT(Z_Construct_UClass_UStateTreeEditorData_Statics::PropPointers),
UE_ARRAY_COUNT(InterfaceParams),
0x008830A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UStateTreeEditorData_Statics::Class_MetaDataParams), Z_Construct_UClass_UStateTreeEditorData_Statics::Class_MetaDataParams)
};
void UStateTreeEditorData::StaticRegisterNativesUStateTreeEditorData()
{
UClass* Class = UStateTreeEditorData::StaticClass();
FNativeFunctionRegistrar::RegisterFunctions(Class, MakeConstArrayView(Z_Construct_UClass_UStateTreeEditorData_Statics::Funcs));
}
UClass* Z_Construct_UClass_UStateTreeEditorData()
{
if (!Z_Registration_Info_UClass_UStateTreeEditorData.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UStateTreeEditorData.OuterSingleton, Z_Construct_UClass_UStateTreeEditorData_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UStateTreeEditorData.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UStateTreeEditorData);
UStateTreeEditorData::~UStateTreeEditorData() {}
IMPLEMENT_FSTRUCTUREDARCHIVE_SERIALIZER(UStateTreeEditorData)
// ********** End Class UStateTreeEditorData *******************************************************
// ********** Begin Class UQAStateTreeEditorData ***************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UQAStateTreeEditorData;
UClass* UQAStateTreeEditorData::GetPrivateStaticClass()
{
using TClass = UQAStateTreeEditorData;
if (!Z_Registration_Info_UClass_UQAStateTreeEditorData.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("QAStateTreeEditorData"),
Z_Registration_Info_UClass_UQAStateTreeEditorData.InnerSingleton,
StaticRegisterNativesUQAStateTreeEditorData,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UQAStateTreeEditorData.InnerSingleton;
}
UClass* Z_Construct_UClass_UQAStateTreeEditorData_NoRegister()
{
return UQAStateTreeEditorData::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UQAStateTreeEditorData_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "StateTreeEditorData.h" },
{ "ModuleRelativePath", "Public/StateTreeEditorData.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UQAStateTreeEditorData constinit property declarations *******************
// ********** End Class UQAStateTreeEditorData constinit property declarations *********************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UQAStateTreeEditorData>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UQAStateTreeEditorData_Statics
UObject* (*const Z_Construct_UClass_UQAStateTreeEditorData_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UStateTreeEditorData,
(UObject* (*)())Z_Construct_UPackage__Script_StateTreeEditorModule,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UQAStateTreeEditorData_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UQAStateTreeEditorData_Statics::ClassParams = {
&UQAStateTreeEditorData::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x008030A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UQAStateTreeEditorData_Statics::Class_MetaDataParams), Z_Construct_UClass_UQAStateTreeEditorData_Statics::Class_MetaDataParams)
};
void UQAStateTreeEditorData::StaticRegisterNativesUQAStateTreeEditorData()
{
}
UClass* Z_Construct_UClass_UQAStateTreeEditorData()
{
if (!Z_Registration_Info_UClass_UQAStateTreeEditorData.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UQAStateTreeEditorData.OuterSingleton, Z_Construct_UClass_UQAStateTreeEditorData_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UQAStateTreeEditorData.OuterSingleton;
}
UQAStateTreeEditorData::UQAStateTreeEditorData() {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UQAStateTreeEditorData);
UQAStateTreeEditorData::~UQAStateTreeEditorData() {}
// ********** End Class UQAStateTreeEditorData *****************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeEditorData_h__Script_StateTreeEditorModule_Statics
{
static constexpr FEnumRegisterCompiledInInfo EnumInfo[] = {
{ EStateTreeVisitor_StaticEnum, TEXT("EStateTreeVisitor"), &Z_Registration_Info_UEnum_EStateTreeVisitor, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 603253503U) },
};
static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
{ FStateTreeEditorBreakpoint::StaticStruct, Z_Construct_UScriptStruct_FStateTreeEditorBreakpoint_Statics::NewStructOps, TEXT("StateTreeEditorBreakpoint"),&Z_Registration_Info_UScriptStruct_FStateTreeEditorBreakpoint, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FStateTreeEditorBreakpoint), 2448067283U) },
};
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UStateTreeEditorData, UStateTreeEditorData::StaticClass, TEXT("UStateTreeEditorData"), &Z_Registration_Info_UClass_UStateTreeEditorData, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UStateTreeEditorData), 4107490097U) },
{ Z_Construct_UClass_UQAStateTreeEditorData, UQAStateTreeEditorData::StaticClass, TEXT("UQAStateTreeEditorData"), &Z_Registration_Info_UClass_UQAStateTreeEditorData, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UQAStateTreeEditorData), 1697561708U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeEditorData_h__Script_StateTreeEditorModule_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeEditorData_h__Script_StateTreeEditorModule_1185385346{
TEXT("/Script/StateTreeEditorModule"),
Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeEditorData_h__Script_StateTreeEditorModule_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeEditorData_h__Script_StateTreeEditorModule_Statics::ClassInfo),
Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeEditorData_h__Script_StateTreeEditorModule_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeEditorData_h__Script_StateTreeEditorModule_Statics::ScriptStructInfo),
Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeEditorData_h__Script_StateTreeEditorModule_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeEditorData_h__Script_StateTreeEditorModule_Statics::EnumInfo),
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,136 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "StateTreeEditorData.h"
#ifdef STATETREEEDITORMODULE_StateTreeEditorData_generated_h
#error "StateTreeEditorData.generated.h already included, missing '#pragma once' in StateTreeEditorData.h"
#endif
#define STATETREEEDITORMODULE_StateTreeEditorData_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
class UClass;
class UStateTreeEditorDataExtension;
// ********** Begin ScriptStruct FStateTreeEditorBreakpoint ****************************************
struct Z_Construct_UScriptStruct_FStateTreeEditorBreakpoint_Statics;
#define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeEditorData_h_36_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FStateTreeEditorBreakpoint_Statics; \
STATETREEEDITORMODULE_API static class UScriptStruct* StaticStruct();
struct FStateTreeEditorBreakpoint;
// ********** End ScriptStruct FStateTreeEditorBreakpoint ******************************************
// ********** Begin Class UStateTreeEditorData *****************************************************
#define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeEditorData_h_67_RPC_WRAPPERS_NO_PURE_DECLS \
DECLARE_FUNCTION(execK2_GetExtension);
#define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeEditorData_h_67_ARCHIVESERIALIZER \
DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UStateTreeEditorData, STATETREEEDITORMODULE_API)
struct Z_Construct_UClass_UStateTreeEditorData_Statics;
STATETREEEDITORMODULE_API UClass* Z_Construct_UClass_UStateTreeEditorData_NoRegister();
#define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeEditorData_h_67_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUStateTreeEditorData(); \
friend struct ::Z_Construct_UClass_UStateTreeEditorData_Statics; \
static UClass* GetPrivateStaticClass(); \
friend STATETREEEDITORMODULE_API UClass* ::Z_Construct_UClass_UStateTreeEditorData_NoRegister(); \
public: \
DECLARE_CLASS2(UStateTreeEditorData, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/StateTreeEditorModule"), Z_Construct_UClass_UStateTreeEditorData_NoRegister) \
DECLARE_SERIALIZER(UStateTreeEditorData) \
FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeEditorData_h_67_ARCHIVESERIALIZER \
DECLARE_WITHIN(UStateTree) \
virtual UObject* _getUObject() const override { return const_cast<UStateTreeEditorData*>(this); }
#define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeEditorData_h_67_ENHANCED_CONSTRUCTORS \
/** Deleted move- and copy-constructors, should never be used */ \
UStateTreeEditorData(UStateTreeEditorData&&) = delete; \
UStateTreeEditorData(const UStateTreeEditorData&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(STATETREEEDITORMODULE_API, UStateTreeEditorData); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UStateTreeEditorData); \
DEFINE_DEFAULT_CONSTRUCTOR_CALL(UStateTreeEditorData) \
STATETREEEDITORMODULE_API virtual ~UStateTreeEditorData();
#define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeEditorData_h_64_PROLOG
#define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeEditorData_h_67_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeEditorData_h_67_RPC_WRAPPERS_NO_PURE_DECLS \
FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeEditorData_h_67_INCLASS_NO_PURE_DECLS \
FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeEditorData_h_67_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UStateTreeEditorData;
// ********** End Class UStateTreeEditorData *******************************************************
// ********** Begin Class UQAStateTreeEditorData ***************************************************
struct Z_Construct_UClass_UQAStateTreeEditorData_Statics;
STATETREEEDITORMODULE_API UClass* Z_Construct_UClass_UQAStateTreeEditorData_NoRegister();
#define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeEditorData_h_444_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUQAStateTreeEditorData(); \
friend struct ::Z_Construct_UClass_UQAStateTreeEditorData_Statics; \
static UClass* GetPrivateStaticClass(); \
friend STATETREEEDITORMODULE_API UClass* ::Z_Construct_UClass_UQAStateTreeEditorData_NoRegister(); \
public: \
DECLARE_CLASS2(UQAStateTreeEditorData, UStateTreeEditorData, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/StateTreeEditorModule"), Z_Construct_UClass_UQAStateTreeEditorData_NoRegister) \
DECLARE_SERIALIZER(UQAStateTreeEditorData)
#define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeEditorData_h_444_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UQAStateTreeEditorData(); \
/** Deleted move- and copy-constructors, should never be used */ \
UQAStateTreeEditorData(UQAStateTreeEditorData&&) = delete; \
UQAStateTreeEditorData(const UQAStateTreeEditorData&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UQAStateTreeEditorData); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UQAStateTreeEditorData); \
DEFINE_DEFAULT_CONSTRUCTOR_CALL(UQAStateTreeEditorData) \
NO_API virtual ~UQAStateTreeEditorData();
#define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeEditorData_h_441_PROLOG
#define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeEditorData_h_444_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeEditorData_h_444_INCLASS_NO_PURE_DECLS \
FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeEditorData_h_444_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UQAStateTreeEditorData;
// ********** End Class UQAStateTreeEditorData *****************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeEditorData_h
// ********** Begin Enum EStateTreeVisitor *********************************************************
#define FOREACH_ENUM_ESTATETREEVISITOR(op) \
op(EStateTreeVisitor::Continue) \
op(EStateTreeVisitor::Break)
enum class EStateTreeVisitor : uint8;
template<> struct TIsUEnumClass<EStateTreeVisitor> { enum { Value = true }; };
template<> STATETREEEDITORMODULE_NON_ATTRIBUTED_API UEnum* StaticEnum<EStateTreeVisitor>();
// ********** End Enum EStateTreeVisitor ***********************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,125 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "StateTreeEditorDataClipboardHelpers.h"
#include "StateTreeEditorNode.h"
#include "StateTreePropertyBindings.h"
#include "StateTreeState.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeStateTreeEditorDataClipboardHelpers() {}
// ********** Begin Cross Module References ********************************************************
STATETREEEDITORMODULE_API UScriptStruct* Z_Construct_UScriptStruct_FClipboardEditorData();
STATETREEEDITORMODULE_API UScriptStruct* Z_Construct_UScriptStruct_FStateTreeEditorNode();
STATETREEEDITORMODULE_API UScriptStruct* Z_Construct_UScriptStruct_FStateTreeTransition();
STATETREEMODULE_API UScriptStruct* Z_Construct_UScriptStruct_FStateTreePropertyPathBinding();
UPackage* Z_Construct_UPackage__Script_StateTreeEditorModule();
// ********** End Cross Module References **********************************************************
// ********** Begin ScriptStruct FClipboardEditorData **********************************************
struct Z_Construct_UScriptStruct_FClipboardEditorData_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(UE::StateTreeEditor::FClipboardEditorData); }
static inline consteval int16 GetStructAlignment() { return alignof(UE::StateTreeEditor::FClipboardEditorData); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "ModuleRelativePath", "Private/StateTreeEditorDataClipboardHelpers.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_EditorNodesBuffer_MetaData[] = {
{ "ModuleRelativePath", "Private/StateTreeEditorDataClipboardHelpers.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_TransitionsBuffer_MetaData[] = {
{ "ModuleRelativePath", "Private/StateTreeEditorDataClipboardHelpers.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_BindingsBuffer_MetaData[] = {
{ "ModuleRelativePath", "Private/StateTreeEditorDataClipboardHelpers.h" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FClipboardEditorData constinit property declarations **************
static const UECodeGen_Private::FStructPropertyParams NewProp_EditorNodesBuffer_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_EditorNodesBuffer;
static const UECodeGen_Private::FStructPropertyParams NewProp_TransitionsBuffer_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_TransitionsBuffer;
static const UECodeGen_Private::FStructPropertyParams NewProp_BindingsBuffer_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_BindingsBuffer;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FClipboardEditorData constinit property declarations ****************
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<UE::StateTreeEditor::FClipboardEditorData>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FClipboardEditorData_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FClipboardEditorData;
class UScriptStruct* UE::StateTreeEditor::FClipboardEditorData::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FClipboardEditorData.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FClipboardEditorData.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FClipboardEditorData, (UObject*)Z_Construct_UPackage__Script_StateTreeEditorModule(), TEXT("ClipboardEditorData"));
}
return Z_Registration_Info_UScriptStruct_FClipboardEditorData.OuterSingleton;
}
// ********** Begin ScriptStruct FClipboardEditorData Property Definitions *************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FClipboardEditorData_Statics::NewProp_EditorNodesBuffer_Inner = { "EditorNodesBuffer", nullptr, (EPropertyFlags)0x0000008000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FStateTreeEditorNode, METADATA_PARAMS(0, nullptr) }; // 3662794423
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FClipboardEditorData_Statics::NewProp_EditorNodesBuffer = { "EditorNodesBuffer", nullptr, (EPropertyFlags)0x0040008000000000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UE::StateTreeEditor::FClipboardEditorData, EditorNodesBuffer), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_EditorNodesBuffer_MetaData), NewProp_EditorNodesBuffer_MetaData) }; // 3662794423
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FClipboardEditorData_Statics::NewProp_TransitionsBuffer_Inner = { "TransitionsBuffer", nullptr, (EPropertyFlags)0x0000008000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FStateTreeTransition, METADATA_PARAMS(0, nullptr) }; // 817718297
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FClipboardEditorData_Statics::NewProp_TransitionsBuffer = { "TransitionsBuffer", nullptr, (EPropertyFlags)0x0040008000000000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UE::StateTreeEditor::FClipboardEditorData, TransitionsBuffer), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_TransitionsBuffer_MetaData), NewProp_TransitionsBuffer_MetaData) }; // 817718297
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FClipboardEditorData_Statics::NewProp_BindingsBuffer_Inner = { "BindingsBuffer", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FStateTreePropertyPathBinding, METADATA_PARAMS(0, nullptr) }; // 2612430632
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FClipboardEditorData_Statics::NewProp_BindingsBuffer = { "BindingsBuffer", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UE::StateTreeEditor::FClipboardEditorData, BindingsBuffer), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_BindingsBuffer_MetaData), NewProp_BindingsBuffer_MetaData) }; // 2612430632
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FClipboardEditorData_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FClipboardEditorData_Statics::NewProp_EditorNodesBuffer_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FClipboardEditorData_Statics::NewProp_EditorNodesBuffer,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FClipboardEditorData_Statics::NewProp_TransitionsBuffer_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FClipboardEditorData_Statics::NewProp_TransitionsBuffer,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FClipboardEditorData_Statics::NewProp_BindingsBuffer_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FClipboardEditorData_Statics::NewProp_BindingsBuffer,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FClipboardEditorData_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FClipboardEditorData Property Definitions ***************************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FClipboardEditorData_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_StateTreeEditorModule,
nullptr,
&NewStructOps,
"ClipboardEditorData",
Z_Construct_UScriptStruct_FClipboardEditorData_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FClipboardEditorData_Statics::PropPointers),
sizeof(UE::StateTreeEditor::FClipboardEditorData),
alignof(UE::StateTreeEditor::FClipboardEditorData),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000005),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FClipboardEditorData_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FClipboardEditorData_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FClipboardEditorData()
{
if (!Z_Registration_Info_UScriptStruct_FClipboardEditorData.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FClipboardEditorData.InnerSingleton, Z_Construct_UScriptStruct_FClipboardEditorData_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FClipboardEditorData.InnerSingleton);
}
// ********** End ScriptStruct FClipboardEditorData ************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Private_StateTreeEditorDataClipboardHelpers_h__Script_StateTreeEditorModule_Statics
{
static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
{ UE::StateTreeEditor::FClipboardEditorData::StaticStruct, Z_Construct_UScriptStruct_FClipboardEditorData_Statics::NewStructOps, TEXT("ClipboardEditorData"),&Z_Registration_Info_UScriptStruct_FClipboardEditorData, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(UE::StateTreeEditor::FClipboardEditorData), 1303970430U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Private_StateTreeEditorDataClipboardHelpers_h__Script_StateTreeEditorModule_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Private_StateTreeEditorDataClipboardHelpers_h__Script_StateTreeEditorModule_4037192370{
TEXT("/Script/StateTreeEditorModule"),
nullptr, 0,
Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Private_StateTreeEditorDataClipboardHelpers_h__Script_StateTreeEditorModule_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Private_StateTreeEditorDataClipboardHelpers_h__Script_StateTreeEditorModule_Statics::ScriptStructInfo),
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,32 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "StateTreeEditorDataClipboardHelpers.h"
#ifdef STATETREEEDITORMODULE_StateTreeEditorDataClipboardHelpers_generated_h
#error "StateTreeEditorDataClipboardHelpers.generated.h already included, missing '#pragma once' in StateTreeEditorDataClipboardHelpers.h"
#endif
#define STATETREEEDITORMODULE_StateTreeEditorDataClipboardHelpers_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FClipboardEditorData **********************************************
struct Z_Construct_UScriptStruct_FClipboardEditorData_Statics;
#define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Private_StateTreeEditorDataClipboardHelpers_h_33_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FClipboardEditorData_Statics; \
STATETREEEDITORMODULE_API static class UScriptStruct* StaticStruct();
namespace UE::StateTreeEditor { struct FClipboardEditorData; }
// ********** End ScriptStruct FClipboardEditorData ************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Private_StateTreeEditorDataClipboardHelpers_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,122 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "StateTreeEditorDataExtension.h"
#include "StateTreeEditorData.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeStateTreeEditorDataExtension() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UClass* Z_Construct_UClass_UObject();
STATETREEEDITORMODULE_API UClass* Z_Construct_UClass_UStateTreeEditorDataExtension();
STATETREEEDITORMODULE_API UClass* Z_Construct_UClass_UStateTreeEditorDataExtension_NoRegister();
UPackage* Z_Construct_UPackage__Script_StateTreeEditorModule();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UStateTreeEditorDataExtension ********************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UStateTreeEditorDataExtension;
UClass* UStateTreeEditorDataExtension::GetPrivateStaticClass()
{
using TClass = UStateTreeEditorDataExtension;
if (!Z_Registration_Info_UClass_UStateTreeEditorDataExtension.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("StateTreeEditorDataExtension"),
Z_Registration_Info_UClass_UStateTreeEditorDataExtension.InnerSingleton,
StaticRegisterNativesUStateTreeEditorDataExtension,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UStateTreeEditorDataExtension.InnerSingleton;
}
UClass* Z_Construct_UClass_UStateTreeEditorDataExtension_NoRegister()
{
return UStateTreeEditorDataExtension::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UStateTreeEditorDataExtension_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * Extension for the editor data of the state tree asset.\n */" },
{ "IncludePath", "StateTreeEditorDataExtension.h" },
{ "ModuleRelativePath", "Public/StateTreeEditorDataExtension.h" },
{ "ToolTip", "Extension for the editor data of the state tree asset." },
};
#endif // WITH_METADATA
// ********** Begin Class UStateTreeEditorDataExtension constinit property declarations ************
// ********** End Class UStateTreeEditorDataExtension constinit property declarations **************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UStateTreeEditorDataExtension>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UStateTreeEditorDataExtension_Statics
UObject* (*const Z_Construct_UClass_UStateTreeEditorDataExtension_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UObject,
(UObject* (*)())Z_Construct_UPackage__Script_StateTreeEditorModule,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UStateTreeEditorDataExtension_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UStateTreeEditorDataExtension_Statics::ClassParams = {
&UStateTreeEditorDataExtension::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x002810A1u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UStateTreeEditorDataExtension_Statics::Class_MetaDataParams), Z_Construct_UClass_UStateTreeEditorDataExtension_Statics::Class_MetaDataParams)
};
void UStateTreeEditorDataExtension::StaticRegisterNativesUStateTreeEditorDataExtension()
{
}
UClass* Z_Construct_UClass_UStateTreeEditorDataExtension()
{
if (!Z_Registration_Info_UClass_UStateTreeEditorDataExtension.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UStateTreeEditorDataExtension.OuterSingleton, Z_Construct_UClass_UStateTreeEditorDataExtension_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UStateTreeEditorDataExtension.OuterSingleton;
}
UStateTreeEditorDataExtension::UStateTreeEditorDataExtension(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UStateTreeEditorDataExtension);
UStateTreeEditorDataExtension::~UStateTreeEditorDataExtension() {}
// ********** End Class UStateTreeEditorDataExtension **********************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeEditorDataExtension_h__Script_StateTreeEditorModule_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UStateTreeEditorDataExtension, UStateTreeEditorDataExtension::StaticClass, TEXT("UStateTreeEditorDataExtension"), &Z_Registration_Info_UClass_UStateTreeEditorDataExtension, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UStateTreeEditorDataExtension), 3921832581U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeEditorDataExtension_h__Script_StateTreeEditorModule_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeEditorDataExtension_h__Script_StateTreeEditorModule_3581470604{
TEXT("/Script/StateTreeEditorModule"),
Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeEditorDataExtension_h__Script_StateTreeEditorModule_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeEditorDataExtension_h__Script_StateTreeEditorModule_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,64 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "StateTreeEditorDataExtension.h"
#ifdef STATETREEEDITORMODULE_StateTreeEditorDataExtension_generated_h
#error "StateTreeEditorDataExtension.generated.h already included, missing '#pragma once' in StateTreeEditorDataExtension.h"
#endif
#define STATETREEEDITORMODULE_StateTreeEditorDataExtension_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UStateTreeEditorDataExtension ********************************************
struct Z_Construct_UClass_UStateTreeEditorDataExtension_Statics;
STATETREEEDITORMODULE_API UClass* Z_Construct_UClass_UStateTreeEditorDataExtension_NoRegister();
#define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeEditorDataExtension_h_23_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUStateTreeEditorDataExtension(); \
friend struct ::Z_Construct_UClass_UStateTreeEditorDataExtension_Statics; \
static UClass* GetPrivateStaticClass(); \
friend STATETREEEDITORMODULE_API UClass* ::Z_Construct_UClass_UStateTreeEditorDataExtension_NoRegister(); \
public: \
DECLARE_CLASS2(UStateTreeEditorDataExtension, UObject, COMPILED_IN_FLAGS(CLASS_Abstract), CASTCLASS_None, TEXT("/Script/StateTreeEditorModule"), Z_Construct_UClass_UStateTreeEditorDataExtension_NoRegister) \
DECLARE_SERIALIZER(UStateTreeEditorDataExtension) \
DECLARE_WITHIN(UStateTreeEditorData)
#define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeEditorDataExtension_h_23_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
STATETREEEDITORMODULE_API UStateTreeEditorDataExtension(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UStateTreeEditorDataExtension(UStateTreeEditorDataExtension&&) = delete; \
UStateTreeEditorDataExtension(const UStateTreeEditorDataExtension&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(STATETREEEDITORMODULE_API, UStateTreeEditorDataExtension); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UStateTreeEditorDataExtension); \
DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UStateTreeEditorDataExtension) \
STATETREEEDITORMODULE_API virtual ~UStateTreeEditorDataExtension();
#define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeEditorDataExtension_h_20_PROLOG
#define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeEditorDataExtension_h_23_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeEditorDataExtension_h_23_INCLASS_NO_PURE_DECLS \
FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeEditorDataExtension_h_23_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UStateTreeEditorDataExtension;
// ********** End Class UStateTreeEditorDataExtension **********************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeEditorDataExtension_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,118 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "StateTreeEditorMode.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeStateTreeEditorMode() {}
// ********** Begin Cross Module References ********************************************************
STATETREEEDITORMODULE_API UClass* Z_Construct_UClass_UStateTreeEditorMode();
STATETREEEDITORMODULE_API UClass* Z_Construct_UClass_UStateTreeEditorMode_NoRegister();
UNREALED_API UClass* Z_Construct_UClass_UEdMode();
UPackage* Z_Construct_UPackage__Script_StateTreeEditorModule();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UStateTreeEditorMode *****************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UStateTreeEditorMode;
UClass* UStateTreeEditorMode::GetPrivateStaticClass()
{
using TClass = UStateTreeEditorMode;
if (!Z_Registration_Info_UClass_UStateTreeEditorMode.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("StateTreeEditorMode"),
Z_Registration_Info_UClass_UStateTreeEditorMode.InnerSingleton,
StaticRegisterNativesUStateTreeEditorMode,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UStateTreeEditorMode.InnerSingleton;
}
UClass* Z_Construct_UClass_UStateTreeEditorMode_NoRegister()
{
return UStateTreeEditorMode::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UStateTreeEditorMode_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "StateTreeEditorMode.h" },
{ "ModuleRelativePath", "Public/StateTreeEditorMode.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UStateTreeEditorMode constinit property declarations *********************
// ********** End Class UStateTreeEditorMode constinit property declarations ***********************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UStateTreeEditorMode>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UStateTreeEditorMode_Statics
UObject* (*const Z_Construct_UClass_UStateTreeEditorMode_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UEdMode,
(UObject* (*)())Z_Construct_UPackage__Script_StateTreeEditorModule,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UStateTreeEditorMode_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UStateTreeEditorMode_Statics::ClassParams = {
&UStateTreeEditorMode::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000800A8u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UStateTreeEditorMode_Statics::Class_MetaDataParams), Z_Construct_UClass_UStateTreeEditorMode_Statics::Class_MetaDataParams)
};
void UStateTreeEditorMode::StaticRegisterNativesUStateTreeEditorMode()
{
}
UClass* Z_Construct_UClass_UStateTreeEditorMode()
{
if (!Z_Registration_Info_UClass_UStateTreeEditorMode.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UStateTreeEditorMode.OuterSingleton, Z_Construct_UClass_UStateTreeEditorMode_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UStateTreeEditorMode.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UStateTreeEditorMode);
UStateTreeEditorMode::~UStateTreeEditorMode() {}
// ********** End Class UStateTreeEditorMode *******************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeEditorMode_h__Script_StateTreeEditorModule_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UStateTreeEditorMode, UStateTreeEditorMode::StaticClass, TEXT("UStateTreeEditorMode"), &Z_Registration_Info_UClass_UStateTreeEditorMode, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UStateTreeEditorMode), 2390396856U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeEditorMode_h__Script_StateTreeEditorModule_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeEditorMode_h__Script_StateTreeEditorModule_4142748793{
TEXT("/Script/StateTreeEditorModule"),
Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeEditorMode_h__Script_StateTreeEditorModule_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeEditorMode_h__Script_StateTreeEditorModule_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,61 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "StateTreeEditorMode.h"
#ifdef STATETREEEDITORMODULE_StateTreeEditorMode_generated_h
#error "StateTreeEditorMode.generated.h already included, missing '#pragma once' in StateTreeEditorMode.h"
#endif
#define STATETREEEDITORMODULE_StateTreeEditorMode_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UStateTreeEditorMode *****************************************************
struct Z_Construct_UClass_UStateTreeEditorMode_Statics;
STATETREEEDITORMODULE_API UClass* Z_Construct_UClass_UStateTreeEditorMode_NoRegister();
#define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeEditorMode_h_21_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUStateTreeEditorMode(); \
friend struct ::Z_Construct_UClass_UStateTreeEditorMode_Statics; \
static UClass* GetPrivateStaticClass(); \
friend STATETREEEDITORMODULE_API UClass* ::Z_Construct_UClass_UStateTreeEditorMode_NoRegister(); \
public: \
DECLARE_CLASS2(UStateTreeEditorMode, UEdMode, COMPILED_IN_FLAGS(0 | CLASS_Transient), CASTCLASS_None, TEXT("/Script/StateTreeEditorModule"), Z_Construct_UClass_UStateTreeEditorMode_NoRegister) \
DECLARE_SERIALIZER(UStateTreeEditorMode)
#define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeEditorMode_h_21_ENHANCED_CONSTRUCTORS \
/** Deleted move- and copy-constructors, should never be used */ \
UStateTreeEditorMode(UStateTreeEditorMode&&) = delete; \
UStateTreeEditorMode(const UStateTreeEditorMode&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(STATETREEEDITORMODULE_API, UStateTreeEditorMode); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UStateTreeEditorMode); \
DEFINE_DEFAULT_CONSTRUCTOR_CALL(UStateTreeEditorMode) \
STATETREEEDITORMODULE_API virtual ~UStateTreeEditorMode();
#define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeEditorMode_h_18_PROLOG
#define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeEditorMode_h_21_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeEditorMode_h_21_INCLASS_NO_PURE_DECLS \
FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeEditorMode_h_21_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UStateTreeEditorMode;
// ********** End Class UStateTreeEditorMode *******************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeEditorMode_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,29 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeStateTreeEditorModule_init() {}
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); static FPackageRegistrationInfo Z_Registration_Info_UPackage__Script_StateTreeEditorModule;
FORCENOINLINE UPackage* Z_Construct_UPackage__Script_StateTreeEditorModule()
{
if (!Z_Registration_Info_UPackage__Script_StateTreeEditorModule.OuterSingleton)
{
static const UECodeGen_Private::FPackageParams PackageParams = {
"/Script/StateTreeEditorModule",
nullptr,
0,
PKG_CompiledIn | 0x00000100,
0x059E56BE,
0xEF69E75C,
METADATA_PARAMS(0, nullptr)
};
UECodeGen_Private::ConstructUPackage(Z_Registration_Info_UPackage__Script_StateTreeEditorModule.OuterSingleton, PackageParams);
}
return Z_Registration_Info_UPackage__Script_StateTreeEditorModule.OuterSingleton;
}
static FRegisterCompiledInInfo Z_CompiledInDeferPackage_UPackage__Script_StateTreeEditorModule(Z_Construct_UPackage__Script_StateTreeEditorModule, TEXT("/Script/StateTreeEditorModule"), Z_Registration_Info_UPackage__Script_StateTreeEditorModule, CONSTRUCT_RELOAD_VERSION_INFO(FPackageReloadVersionInfo, 0x059E56BE, 0xEF69E75C));
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,10 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#pragma once

View File

@@ -0,0 +1,225 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "StateTreeEditorNode.h"
#include "StructUtils/InstancedStruct.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeStateTreeEditorNode() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister();
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FGuid();
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FInstancedStruct();
STATETREEEDITORMODULE_API UEnum* Z_Construct_UEnum_StateTreeEditorModule_EStateTreeNodeType();
STATETREEEDITORMODULE_API UScriptStruct* Z_Construct_UScriptStruct_FStateTreeEditorNode();
STATETREEMODULE_API UEnum* Z_Construct_UEnum_StateTreeModule_EStateTreeExpressionOperand();
UPackage* Z_Construct_UPackage__Script_StateTreeEditorModule();
// ********** End Cross Module References **********************************************************
// ********** Begin Enum EStateTreeNodeType ********************************************************
static FEnumRegistrationInfo Z_Registration_Info_UEnum_EStateTreeNodeType;
static UEnum* EStateTreeNodeType_StaticEnum()
{
if (!Z_Registration_Info_UEnum_EStateTreeNodeType.OuterSingleton)
{
Z_Registration_Info_UEnum_EStateTreeNodeType.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_StateTreeEditorModule_EStateTreeNodeType, (UObject*)Z_Construct_UPackage__Script_StateTreeEditorModule(), TEXT("EStateTreeNodeType"));
}
return Z_Registration_Info_UEnum_EStateTreeNodeType.OuterSingleton;
}
template<> STATETREEEDITORMODULE_NON_ATTRIBUTED_API UEnum* StaticEnum<EStateTreeNodeType>()
{
return EStateTreeNodeType_StaticEnum();
}
struct Z_Construct_UEnum_StateTreeEditorModule_EStateTreeNodeType_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = {
{ "EnterCondition.Name", "EStateTreeNodeType::EnterCondition" },
{ "Evaluator.Name", "EStateTreeNodeType::Evaluator" },
{ "ModuleRelativePath", "Public/StateTreeEditorNode.h" },
{ "PropertyFunction.Name", "EStateTreeNodeType::PropertyFunction" },
{ "StateParameters.Name", "EStateTreeNodeType::StateParameters" },
{ "Task.Name", "EStateTreeNodeType::Task" },
{ "TransitionCondition.Name", "EStateTreeNodeType::TransitionCondition" },
};
#endif // WITH_METADATA
static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = {
{ "EStateTreeNodeType::EnterCondition", (int64)EStateTreeNodeType::EnterCondition },
{ "EStateTreeNodeType::Evaluator", (int64)EStateTreeNodeType::Evaluator },
{ "EStateTreeNodeType::Task", (int64)EStateTreeNodeType::Task },
{ "EStateTreeNodeType::TransitionCondition", (int64)EStateTreeNodeType::TransitionCondition },
{ "EStateTreeNodeType::StateParameters", (int64)EStateTreeNodeType::StateParameters },
{ "EStateTreeNodeType::PropertyFunction", (int64)EStateTreeNodeType::PropertyFunction },
};
static const UECodeGen_Private::FEnumParams EnumParams;
}; // struct Z_Construct_UEnum_StateTreeEditorModule_EStateTreeNodeType_Statics
const UECodeGen_Private::FEnumParams Z_Construct_UEnum_StateTreeEditorModule_EStateTreeNodeType_Statics::EnumParams = {
(UObject*(*)())Z_Construct_UPackage__Script_StateTreeEditorModule,
nullptr,
"EStateTreeNodeType",
"EStateTreeNodeType",
Z_Construct_UEnum_StateTreeEditorModule_EStateTreeNodeType_Statics::Enumerators,
RF_Public|RF_Transient|RF_MarkAsNative,
UE_ARRAY_COUNT(Z_Construct_UEnum_StateTreeEditorModule_EStateTreeNodeType_Statics::Enumerators),
EEnumFlags::None,
(uint8)UEnum::ECppForm::EnumClass,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_StateTreeEditorModule_EStateTreeNodeType_Statics::Enum_MetaDataParams), Z_Construct_UEnum_StateTreeEditorModule_EStateTreeNodeType_Statics::Enum_MetaDataParams)
};
UEnum* Z_Construct_UEnum_StateTreeEditorModule_EStateTreeNodeType()
{
if (!Z_Registration_Info_UEnum_EStateTreeNodeType.InnerSingleton)
{
UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_EStateTreeNodeType.InnerSingleton, Z_Construct_UEnum_StateTreeEditorModule_EStateTreeNodeType_Statics::EnumParams);
}
return Z_Registration_Info_UEnum_EStateTreeNodeType.InnerSingleton;
}
// ********** End Enum EStateTreeNodeType **********************************************************
// ********** Begin ScriptStruct FStateTreeEditorNode **********************************************
struct Z_Construct_UScriptStruct_FStateTreeEditorNode_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FStateTreeEditorNode); }
static inline consteval int16 GetStructAlignment() { return alignof(FStateTreeEditorNode); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "Comment", "/**\n * Base for Evaluator, Task and Condition nodes.\n */" },
{ "ModuleRelativePath", "Public/StateTreeEditorNode.h" },
{ "ToolTip", "Base for Evaluator, Task and Condition nodes." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Node_MetaData[] = {
{ "Category", "Node" },
{ "ModuleRelativePath", "Public/StateTreeEditorNode.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Instance_MetaData[] = {
{ "Category", "Node" },
{ "ModuleRelativePath", "Public/StateTreeEditorNode.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InstanceObject_MetaData[] = {
{ "Category", "Node" },
{ "EditInline", "true" },
{ "ModuleRelativePath", "Public/StateTreeEditorNode.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ExecutionRuntimeData_MetaData[] = {
{ "Category", "Node" },
{ "ModuleRelativePath", "Public/StateTreeEditorNode.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ExecutionRuntimeDataObject_MetaData[] = {
{ "Category", "Node" },
{ "EditInline", "true" },
{ "ModuleRelativePath", "Public/StateTreeEditorNode.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ID_MetaData[] = {
{ "Category", "Node" },
{ "Comment", "/** ID for the node instance. */" },
{ "ModuleRelativePath", "Public/StateTreeEditorNode.h" },
{ "ToolTip", "ID for the node instance." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ExpressionIndent_MetaData[] = {
{ "Category", "Node" },
{ "ModuleRelativePath", "Public/StateTreeEditorNode.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ExpressionOperand_MetaData[] = {
{ "Category", "Node" },
{ "ModuleRelativePath", "Public/StateTreeEditorNode.h" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FStateTreeEditorNode constinit property declarations **************
static const UECodeGen_Private::FStructPropertyParams NewProp_Node;
static const UECodeGen_Private::FStructPropertyParams NewProp_Instance;
static const UECodeGen_Private::FObjectPropertyParams NewProp_InstanceObject;
static const UECodeGen_Private::FStructPropertyParams NewProp_ExecutionRuntimeData;
static const UECodeGen_Private::FObjectPropertyParams NewProp_ExecutionRuntimeDataObject;
static const UECodeGen_Private::FStructPropertyParams NewProp_ID;
static const UECodeGen_Private::FBytePropertyParams NewProp_ExpressionIndent;
static const UECodeGen_Private::FBytePropertyParams NewProp_ExpressionOperand_Underlying;
static const UECodeGen_Private::FEnumPropertyParams NewProp_ExpressionOperand;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FStateTreeEditorNode constinit property declarations ****************
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FStateTreeEditorNode>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FStateTreeEditorNode_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FStateTreeEditorNode;
class UScriptStruct* FStateTreeEditorNode::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FStateTreeEditorNode.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FStateTreeEditorNode.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FStateTreeEditorNode, (UObject*)Z_Construct_UPackage__Script_StateTreeEditorModule(), TEXT("StateTreeEditorNode"));
}
return Z_Registration_Info_UScriptStruct_FStateTreeEditorNode.OuterSingleton;
}
// ********** Begin ScriptStruct FStateTreeEditorNode Property Definitions *************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FStateTreeEditorNode_Statics::NewProp_Node = { "Node", nullptr, (EPropertyFlags)0x0010000000010001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FStateTreeEditorNode, Node), Z_Construct_UScriptStruct_FInstancedStruct, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Node_MetaData), NewProp_Node_MetaData) }; // 3949785911
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FStateTreeEditorNode_Statics::NewProp_Instance = { "Instance", nullptr, (EPropertyFlags)0x0010000000010001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FStateTreeEditorNode, Instance), Z_Construct_UScriptStruct_FInstancedStruct, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Instance_MetaData), NewProp_Instance_MetaData) }; // 3949785911
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FStateTreeEditorNode_Statics::NewProp_InstanceObject = { "InstanceObject", nullptr, (EPropertyFlags)0x0116000000090009, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FStateTreeEditorNode, InstanceObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InstanceObject_MetaData), NewProp_InstanceObject_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FStateTreeEditorNode_Statics::NewProp_ExecutionRuntimeData = { "ExecutionRuntimeData", nullptr, (EPropertyFlags)0x0010000000010001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FStateTreeEditorNode, ExecutionRuntimeData), Z_Construct_UScriptStruct_FInstancedStruct, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ExecutionRuntimeData_MetaData), NewProp_ExecutionRuntimeData_MetaData) }; // 3949785911
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FStateTreeEditorNode_Statics::NewProp_ExecutionRuntimeDataObject = { "ExecutionRuntimeDataObject", nullptr, (EPropertyFlags)0x0116000000090009, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FStateTreeEditorNode, ExecutionRuntimeDataObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ExecutionRuntimeDataObject_MetaData), NewProp_ExecutionRuntimeDataObject_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FStateTreeEditorNode_Statics::NewProp_ID = { "ID", nullptr, (EPropertyFlags)0x0010000000010001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FStateTreeEditorNode, ID), Z_Construct_UScriptStruct_FGuid, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ID_MetaData), NewProp_ID_MetaData) };
const UECodeGen_Private::FBytePropertyParams Z_Construct_UScriptStruct_FStateTreeEditorNode_Statics::NewProp_ExpressionIndent = { "ExpressionIndent", nullptr, (EPropertyFlags)0x0010000000010001, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FStateTreeEditorNode, ExpressionIndent), nullptr, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ExpressionIndent_MetaData), NewProp_ExpressionIndent_MetaData) };
const UECodeGen_Private::FBytePropertyParams Z_Construct_UScriptStruct_FStateTreeEditorNode_Statics::NewProp_ExpressionOperand_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UScriptStruct_FStateTreeEditorNode_Statics::NewProp_ExpressionOperand = { "ExpressionOperand", nullptr, (EPropertyFlags)0x0010000000010001, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FStateTreeEditorNode, ExpressionOperand), Z_Construct_UEnum_StateTreeModule_EStateTreeExpressionOperand, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ExpressionOperand_MetaData), NewProp_ExpressionOperand_MetaData) }; // 2833604980
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FStateTreeEditorNode_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FStateTreeEditorNode_Statics::NewProp_Node,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FStateTreeEditorNode_Statics::NewProp_Instance,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FStateTreeEditorNode_Statics::NewProp_InstanceObject,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FStateTreeEditorNode_Statics::NewProp_ExecutionRuntimeData,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FStateTreeEditorNode_Statics::NewProp_ExecutionRuntimeDataObject,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FStateTreeEditorNode_Statics::NewProp_ID,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FStateTreeEditorNode_Statics::NewProp_ExpressionIndent,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FStateTreeEditorNode_Statics::NewProp_ExpressionOperand_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FStateTreeEditorNode_Statics::NewProp_ExpressionOperand,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FStateTreeEditorNode_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FStateTreeEditorNode Property Definitions ***************************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FStateTreeEditorNode_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_StateTreeEditorModule,
nullptr,
&NewStructOps,
"StateTreeEditorNode",
Z_Construct_UScriptStruct_FStateTreeEditorNode_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FStateTreeEditorNode_Statics::PropPointers),
sizeof(FStateTreeEditorNode),
alignof(FStateTreeEditorNode),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000005),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FStateTreeEditorNode_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FStateTreeEditorNode_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FStateTreeEditorNode()
{
if (!Z_Registration_Info_UScriptStruct_FStateTreeEditorNode.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FStateTreeEditorNode.InnerSingleton, Z_Construct_UScriptStruct_FStateTreeEditorNode_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FStateTreeEditorNode.InnerSingleton);
}
// ********** End ScriptStruct FStateTreeEditorNode ************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeEditorNode_h__Script_StateTreeEditorModule_Statics
{
static constexpr FEnumRegisterCompiledInInfo EnumInfo[] = {
{ EStateTreeNodeType_StaticEnum, TEXT("EStateTreeNodeType"), &Z_Registration_Info_UEnum_EStateTreeNodeType, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 1829591162U) },
};
static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
{ FStateTreeEditorNode::StaticStruct, Z_Construct_UScriptStruct_FStateTreeEditorNode_Statics::NewStructOps, TEXT("StateTreeEditorNode"),&Z_Registration_Info_UScriptStruct_FStateTreeEditorNode, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FStateTreeEditorNode), 3662794423U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeEditorNode_h__Script_StateTreeEditorModule_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeEditorNode_h__Script_StateTreeEditorModule_2243460171{
TEXT("/Script/StateTreeEditorModule"),
nullptr, 0,
Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeEditorNode_h__Script_StateTreeEditorModule_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeEditorNode_h__Script_StateTreeEditorModule_Statics::ScriptStructInfo),
Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeEditorNode_h__Script_StateTreeEditorModule_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeEditorNode_h__Script_StateTreeEditorModule_Statics::EnumInfo),
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,46 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "StateTreeEditorNode.h"
#ifdef STATETREEEDITORMODULE_StateTreeEditorNode_generated_h
#error "StateTreeEditorNode.generated.h already included, missing '#pragma once' in StateTreeEditorNode.h"
#endif
#define STATETREEEDITORMODULE_StateTreeEditorNode_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FStateTreeEditorNode **********************************************
struct Z_Construct_UScriptStruct_FStateTreeEditorNode_Statics;
#define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeEditorNode_h_27_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FStateTreeEditorNode_Statics; \
STATETREEEDITORMODULE_API static class UScriptStruct* StaticStruct();
struct FStateTreeEditorNode;
// ********** End ScriptStruct FStateTreeEditorNode ************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeEditorNode_h
// ********** Begin Enum EStateTreeNodeType ********************************************************
#define FOREACH_ENUM_ESTATETREENODETYPE(op) \
op(EStateTreeNodeType::EnterCondition) \
op(EStateTreeNodeType::Evaluator) \
op(EStateTreeNodeType::Task) \
op(EStateTreeNodeType::TransitionCondition) \
op(EStateTreeNodeType::StateParameters) \
op(EStateTreeNodeType::PropertyFunction)
enum class EStateTreeNodeType : uint8;
template<> struct TIsUEnumClass<EStateTreeNodeType> { enum { Value = true }; };
template<> STATETREEEDITORMODULE_NON_ATTRIBUTED_API UEnum* StaticEnum<EStateTreeNodeType>();
// ********** End Enum EStateTreeNodeType **********************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,194 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "StateTreeEditorPropertyBindings.h"
#include "StateTreePropertyBindings.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeStateTreeEditorPropertyBindings() {}
// ********** Begin Cross Module References ********************************************************
PROPERTYBINDINGUTILS_API UClass* Z_Construct_UClass_UPropertyBindingBindingCollectionOwner();
PROPERTYBINDINGUTILS_API UScriptStruct* Z_Construct_UScriptStruct_FPropertyBindingBindingCollection();
STATETREEEDITORMODULE_API UClass* Z_Construct_UClass_UStateTreeEditorPropertyBindingsOwner();
STATETREEEDITORMODULE_API UClass* Z_Construct_UClass_UStateTreeEditorPropertyBindingsOwner_NoRegister();
STATETREEEDITORMODULE_API UScriptStruct* Z_Construct_UScriptStruct_FStateTreeEditorPropertyBindings();
STATETREEMODULE_API UScriptStruct* Z_Construct_UScriptStruct_FStateTreePropertyPathBinding();
UPackage* Z_Construct_UPackage__Script_StateTreeEditorModule();
// ********** End Cross Module References **********************************************************
// ********** Begin ScriptStruct FStateTreeEditorPropertyBindings **********************************
struct Z_Construct_UScriptStruct_FStateTreeEditorPropertyBindings_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FStateTreeEditorPropertyBindings); }
static inline consteval int16 GetStructAlignment() { return alignof(FStateTreeEditorPropertyBindings); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "Comment", "/**\n * Editor representation of all property bindings in a StateTree\n */" },
{ "ModuleRelativePath", "Public/StateTreeEditorPropertyBindings.h" },
{ "ToolTip", "Editor representation of all property bindings in a StateTree" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PropertyBindings_MetaData[] = {
{ "ModuleRelativePath", "Public/StateTreeEditorPropertyBindings.h" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FStateTreeEditorPropertyBindings constinit property declarations **
static const UECodeGen_Private::FStructPropertyParams NewProp_PropertyBindings_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_PropertyBindings;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FStateTreeEditorPropertyBindings constinit property declarations ****
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FStateTreeEditorPropertyBindings>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FStateTreeEditorPropertyBindings_Statics
static_assert(std::is_polymorphic<FStateTreeEditorPropertyBindings>() == std::is_polymorphic<FPropertyBindingBindingCollection>(), "USTRUCT FStateTreeEditorPropertyBindings cannot be polymorphic unless super FPropertyBindingBindingCollection is polymorphic");
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FStateTreeEditorPropertyBindings;
class UScriptStruct* FStateTreeEditorPropertyBindings::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FStateTreeEditorPropertyBindings.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FStateTreeEditorPropertyBindings.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FStateTreeEditorPropertyBindings, (UObject*)Z_Construct_UPackage__Script_StateTreeEditorModule(), TEXT("StateTreeEditorPropertyBindings"));
}
return Z_Registration_Info_UScriptStruct_FStateTreeEditorPropertyBindings.OuterSingleton;
}
// ********** Begin ScriptStruct FStateTreeEditorPropertyBindings Property Definitions *************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FStateTreeEditorPropertyBindings_Statics::NewProp_PropertyBindings_Inner = { "PropertyBindings", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FStateTreePropertyPathBinding, METADATA_PARAMS(0, nullptr) }; // 2612430632
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FStateTreeEditorPropertyBindings_Statics::NewProp_PropertyBindings = { "PropertyBindings", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FStateTreeEditorPropertyBindings, PropertyBindings), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PropertyBindings_MetaData), NewProp_PropertyBindings_MetaData) }; // 2612430632
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FStateTreeEditorPropertyBindings_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FStateTreeEditorPropertyBindings_Statics::NewProp_PropertyBindings_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FStateTreeEditorPropertyBindings_Statics::NewProp_PropertyBindings,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FStateTreeEditorPropertyBindings_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FStateTreeEditorPropertyBindings Property Definitions ***************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FStateTreeEditorPropertyBindings_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_StateTreeEditorModule,
Z_Construct_UScriptStruct_FPropertyBindingBindingCollection,
&NewStructOps,
"StateTreeEditorPropertyBindings",
Z_Construct_UScriptStruct_FStateTreeEditorPropertyBindings_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FStateTreeEditorPropertyBindings_Statics::PropPointers),
sizeof(FStateTreeEditorPropertyBindings),
alignof(FStateTreeEditorPropertyBindings),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FStateTreeEditorPropertyBindings_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FStateTreeEditorPropertyBindings_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FStateTreeEditorPropertyBindings()
{
if (!Z_Registration_Info_UScriptStruct_FStateTreeEditorPropertyBindings.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FStateTreeEditorPropertyBindings.InnerSingleton, Z_Construct_UScriptStruct_FStateTreeEditorPropertyBindings_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FStateTreeEditorPropertyBindings.InnerSingleton);
}
// ********** End ScriptStruct FStateTreeEditorPropertyBindings ************************************
// ********** Begin Interface UStateTreeEditorPropertyBindingsOwner ********************************
FClassRegistrationInfo Z_Registration_Info_UClass_UStateTreeEditorPropertyBindingsOwner;
UClass* UStateTreeEditorPropertyBindingsOwner::GetPrivateStaticClass()
{
using TClass = UStateTreeEditorPropertyBindingsOwner;
if (!Z_Registration_Info_UClass_UStateTreeEditorPropertyBindingsOwner.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("StateTreeEditorPropertyBindingsOwner"),
Z_Registration_Info_UClass_UStateTreeEditorPropertyBindingsOwner.InnerSingleton,
StaticRegisterNativesUStateTreeEditorPropertyBindingsOwner,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UStateTreeEditorPropertyBindingsOwner.InnerSingleton;
}
UClass* Z_Construct_UClass_UStateTreeEditorPropertyBindingsOwner_NoRegister()
{
return UStateTreeEditorPropertyBindingsOwner::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UStateTreeEditorPropertyBindingsOwner_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "CannotImplementInterfaceInBlueprint", "" },
{ "ModuleRelativePath", "Public/StateTreeEditorPropertyBindings.h" },
};
#endif // WITH_METADATA
// ********** Begin Interface UStateTreeEditorPropertyBindingsOwner constinit property declarations
// ********** End Interface UStateTreeEditorPropertyBindingsOwner constinit property declarations **
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<IStateTreeEditorPropertyBindingsOwner>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UStateTreeEditorPropertyBindingsOwner_Statics
UObject* (*const Z_Construct_UClass_UStateTreeEditorPropertyBindingsOwner_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UPropertyBindingBindingCollectionOwner,
(UObject* (*)())Z_Construct_UPackage__Script_StateTreeEditorModule,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UStateTreeEditorPropertyBindingsOwner_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UStateTreeEditorPropertyBindingsOwner_Statics::ClassParams = {
&UStateTreeEditorPropertyBindingsOwner::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000840A1u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UStateTreeEditorPropertyBindingsOwner_Statics::Class_MetaDataParams), Z_Construct_UClass_UStateTreeEditorPropertyBindingsOwner_Statics::Class_MetaDataParams)
};
void UStateTreeEditorPropertyBindingsOwner::StaticRegisterNativesUStateTreeEditorPropertyBindingsOwner()
{
}
UClass* Z_Construct_UClass_UStateTreeEditorPropertyBindingsOwner()
{
if (!Z_Registration_Info_UClass_UStateTreeEditorPropertyBindingsOwner.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UStateTreeEditorPropertyBindingsOwner.OuterSingleton, Z_Construct_UClass_UStateTreeEditorPropertyBindingsOwner_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UStateTreeEditorPropertyBindingsOwner.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UStateTreeEditorPropertyBindingsOwner);
// ********** End Interface UStateTreeEditorPropertyBindingsOwner **********************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeEditorPropertyBindings_h__Script_StateTreeEditorModule_Statics
{
static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
{ FStateTreeEditorPropertyBindings::StaticStruct, Z_Construct_UScriptStruct_FStateTreeEditorPropertyBindings_Statics::NewStructOps, TEXT("StateTreeEditorPropertyBindings"),&Z_Registration_Info_UScriptStruct_FStateTreeEditorPropertyBindings, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FStateTreeEditorPropertyBindings), 1989174164U) },
};
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UStateTreeEditorPropertyBindingsOwner, UStateTreeEditorPropertyBindingsOwner::StaticClass, TEXT("UStateTreeEditorPropertyBindingsOwner"), &Z_Registration_Info_UClass_UStateTreeEditorPropertyBindingsOwner, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UStateTreeEditorPropertyBindingsOwner), 2737921825U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeEditorPropertyBindings_h__Script_StateTreeEditorModule_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeEditorPropertyBindings_h__Script_StateTreeEditorModule_2982263045{
TEXT("/Script/StateTreeEditorModule"),
Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeEditorPropertyBindings_h__Script_StateTreeEditorModule_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeEditorPropertyBindings_h__Script_StateTreeEditorModule_Statics::ClassInfo),
Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeEditorPropertyBindings_h__Script_StateTreeEditorModule_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeEditorPropertyBindings_h__Script_StateTreeEditorModule_Statics::ScriptStructInfo),
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,89 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "StateTreeEditorPropertyBindings.h"
#ifdef STATETREEEDITORMODULE_StateTreeEditorPropertyBindings_generated_h
#error "StateTreeEditorPropertyBindings.generated.h already included, missing '#pragma once' in StateTreeEditorPropertyBindings.h"
#endif
#define STATETREEEDITORMODULE_StateTreeEditorPropertyBindings_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FStateTreeEditorPropertyBindings **********************************
struct Z_Construct_UScriptStruct_FStateTreeEditorPropertyBindings_Statics;
#define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeEditorPropertyBindings_h_24_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FStateTreeEditorPropertyBindings_Statics; \
STATETREEEDITORMODULE_API static class UScriptStruct* StaticStruct(); \
typedef FPropertyBindingBindingCollection Super;
struct FStateTreeEditorPropertyBindings;
// ********** End ScriptStruct FStateTreeEditorPropertyBindings ************************************
// ********** Begin Interface UStateTreeEditorPropertyBindingsOwner ********************************
struct Z_Construct_UClass_UStateTreeEditorPropertyBindingsOwner_Statics;
STATETREEEDITORMODULE_API UClass* Z_Construct_UClass_UStateTreeEditorPropertyBindingsOwner_NoRegister();
#define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeEditorPropertyBindings_h_175_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
STATETREEEDITORMODULE_API UStateTreeEditorPropertyBindingsOwner(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UStateTreeEditorPropertyBindingsOwner) \
DECLARE_VTABLE_PTR_HELPER_CTOR(STATETREEEDITORMODULE_API, UStateTreeEditorPropertyBindingsOwner); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UStateTreeEditorPropertyBindingsOwner); \
/** Deleted move- and copy-constructors, should never be used */ \
UStateTreeEditorPropertyBindingsOwner(UStateTreeEditorPropertyBindingsOwner&&) = delete; \
UStateTreeEditorPropertyBindingsOwner(const UStateTreeEditorPropertyBindingsOwner&) = delete; \
virtual ~UStateTreeEditorPropertyBindingsOwner() = default;
#define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeEditorPropertyBindings_h_175_GENERATED_UINTERFACE_BODY() \
private: \
static void StaticRegisterNativesUStateTreeEditorPropertyBindingsOwner(); \
friend struct ::Z_Construct_UClass_UStateTreeEditorPropertyBindingsOwner_Statics; \
static UClass* GetPrivateStaticClass(); \
friend STATETREEEDITORMODULE_API UClass* ::Z_Construct_UClass_UStateTreeEditorPropertyBindingsOwner_NoRegister(); \
public: \
DECLARE_CLASS2(UStateTreeEditorPropertyBindingsOwner, UPropertyBindingBindingCollectionOwner, COMPILED_IN_FLAGS(CLASS_Abstract | CLASS_Interface), CASTCLASS_None, TEXT("/Script/StateTreeEditorModule"), Z_Construct_UClass_UStateTreeEditorPropertyBindingsOwner_NoRegister) \
DECLARE_SERIALIZER(UStateTreeEditorPropertyBindingsOwner)
#define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeEditorPropertyBindings_h_175_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeEditorPropertyBindings_h_175_GENERATED_UINTERFACE_BODY() \
FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeEditorPropertyBindings_h_175_STANDARD_CONSTRUCTORS \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
#define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeEditorPropertyBindings_h_175_INCLASS_IINTERFACE_NO_PURE_DECLS \
protected: \
virtual ~IStateTreeEditorPropertyBindingsOwner() {} \
public: \
typedef UStateTreeEditorPropertyBindingsOwner UClassType; \
typedef IStateTreeEditorPropertyBindingsOwner ThisClass; \
virtual UObject* _getUObject() const { return nullptr; }
#define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeEditorPropertyBindings_h_172_PROLOG
#define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeEditorPropertyBindings_h_193_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeEditorPropertyBindings_h_175_INCLASS_IINTERFACE_NO_PURE_DECLS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UStateTreeEditorPropertyBindingsOwner;
// ********** End Interface UStateTreeEditorPropertyBindingsOwner **********************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeEditorPropertyBindings_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,121 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "StateTreeEditorSchema.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeStateTreeEditorSchema() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UClass* Z_Construct_UClass_UObject();
STATETREEEDITORMODULE_API UClass* Z_Construct_UClass_UStateTreeEditorSchema();
STATETREEEDITORMODULE_API UClass* Z_Construct_UClass_UStateTreeEditorSchema_NoRegister();
UPackage* Z_Construct_UPackage__Script_StateTreeEditorModule();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UStateTreeEditorSchema ***************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UStateTreeEditorSchema;
UClass* UStateTreeEditorSchema::GetPrivateStaticClass()
{
using TClass = UStateTreeEditorSchema;
if (!Z_Registration_Info_UClass_UStateTreeEditorSchema.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("StateTreeEditorSchema"),
Z_Registration_Info_UClass_UStateTreeEditorSchema.InnerSingleton,
StaticRegisterNativesUStateTreeEditorSchema,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UStateTreeEditorSchema.InnerSingleton;
}
UClass* Z_Construct_UClass_UStateTreeEditorSchema_NoRegister()
{
return UStateTreeEditorSchema::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UStateTreeEditorSchema_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * Schema describing how a StateTree is edited.\n */" },
{ "IncludePath", "StateTreeEditorSchema.h" },
{ "ModuleRelativePath", "Public/StateTreeEditorSchema.h" },
{ "ToolTip", "Schema describing how a StateTree is edited." },
};
#endif // WITH_METADATA
// ********** Begin Class UStateTreeEditorSchema constinit property declarations *******************
// ********** End Class UStateTreeEditorSchema constinit property declarations *********************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UStateTreeEditorSchema>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UStateTreeEditorSchema_Statics
UObject* (*const Z_Construct_UClass_UStateTreeEditorSchema_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UObject,
(UObject* (*)())Z_Construct_UPackage__Script_StateTreeEditorModule,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UStateTreeEditorSchema_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UStateTreeEditorSchema_Statics::ClassParams = {
&UStateTreeEditorSchema::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UStateTreeEditorSchema_Statics::Class_MetaDataParams), Z_Construct_UClass_UStateTreeEditorSchema_Statics::Class_MetaDataParams)
};
void UStateTreeEditorSchema::StaticRegisterNativesUStateTreeEditorSchema()
{
}
UClass* Z_Construct_UClass_UStateTreeEditorSchema()
{
if (!Z_Registration_Info_UClass_UStateTreeEditorSchema.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UStateTreeEditorSchema.OuterSingleton, Z_Construct_UClass_UStateTreeEditorSchema_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UStateTreeEditorSchema.OuterSingleton;
}
UStateTreeEditorSchema::UStateTreeEditorSchema(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UStateTreeEditorSchema);
UStateTreeEditorSchema::~UStateTreeEditorSchema() {}
// ********** End Class UStateTreeEditorSchema *****************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeEditorSchema_h__Script_StateTreeEditorModule_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UStateTreeEditorSchema, UStateTreeEditorSchema::StaticClass, TEXT("UStateTreeEditorSchema"), &Z_Registration_Info_UClass_UStateTreeEditorSchema, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UStateTreeEditorSchema), 1914203148U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeEditorSchema_h__Script_StateTreeEditorModule_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeEditorSchema_h__Script_StateTreeEditorModule_2589060446{
TEXT("/Script/StateTreeEditorModule"),
Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeEditorSchema_h__Script_StateTreeEditorModule_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeEditorSchema_h__Script_StateTreeEditorModule_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,63 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "StateTreeEditorSchema.h"
#ifdef STATETREEEDITORMODULE_StateTreeEditorSchema_generated_h
#error "StateTreeEditorSchema.generated.h already included, missing '#pragma once' in StateTreeEditorSchema.h"
#endif
#define STATETREEEDITORMODULE_StateTreeEditorSchema_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UStateTreeEditorSchema ***************************************************
struct Z_Construct_UClass_UStateTreeEditorSchema_Statics;
STATETREEEDITORMODULE_API UClass* Z_Construct_UClass_UStateTreeEditorSchema_NoRegister();
#define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeEditorSchema_h_22_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUStateTreeEditorSchema(); \
friend struct ::Z_Construct_UClass_UStateTreeEditorSchema_Statics; \
static UClass* GetPrivateStaticClass(); \
friend STATETREEEDITORMODULE_API UClass* ::Z_Construct_UClass_UStateTreeEditorSchema_NoRegister(); \
public: \
DECLARE_CLASS2(UStateTreeEditorSchema, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/StateTreeEditorModule"), Z_Construct_UClass_UStateTreeEditorSchema_NoRegister) \
DECLARE_SERIALIZER(UStateTreeEditorSchema)
#define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeEditorSchema_h_22_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
STATETREEEDITORMODULE_API UStateTreeEditorSchema(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UStateTreeEditorSchema(UStateTreeEditorSchema&&) = delete; \
UStateTreeEditorSchema(const UStateTreeEditorSchema&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(STATETREEEDITORMODULE_API, UStateTreeEditorSchema); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UStateTreeEditorSchema); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UStateTreeEditorSchema) \
STATETREEEDITORMODULE_API virtual ~UStateTreeEditorSchema();
#define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeEditorSchema_h_19_PROLOG
#define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeEditorSchema_h_22_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeEditorSchema_h_22_INCLASS_NO_PURE_DECLS \
FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeEditorSchema_h_22_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UStateTreeEditorSchema;
// ********** End Class UStateTreeEditorSchema *****************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeEditorSchema_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,258 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "StateTreeEditorSettings.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeStateTreeEditorSettings() {}
// ********** Begin Cross Module References ********************************************************
DEVELOPERSETTINGS_API UClass* Z_Construct_UClass_UDeveloperSettings();
STATETREEEDITORMODULE_API UClass* Z_Construct_UClass_UStateTreeEditorSettings();
STATETREEEDITORMODULE_API UClass* Z_Construct_UClass_UStateTreeEditorSettings_NoRegister();
STATETREEEDITORMODULE_API UEnum* Z_Construct_UEnum_StateTreeEditorModule_EStateTreeSaveOnCompile();
UPackage* Z_Construct_UPackage__Script_StateTreeEditorModule();
// ********** End Cross Module References **********************************************************
// ********** Begin Enum EStateTreeSaveOnCompile ***************************************************
static FEnumRegistrationInfo Z_Registration_Info_UEnum_EStateTreeSaveOnCompile;
static UEnum* EStateTreeSaveOnCompile_StaticEnum()
{
if (!Z_Registration_Info_UEnum_EStateTreeSaveOnCompile.OuterSingleton)
{
Z_Registration_Info_UEnum_EStateTreeSaveOnCompile.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_StateTreeEditorModule_EStateTreeSaveOnCompile, (UObject*)Z_Construct_UPackage__Script_StateTreeEditorModule(), TEXT("EStateTreeSaveOnCompile"));
}
return Z_Registration_Info_UEnum_EStateTreeSaveOnCompile.OuterSingleton;
}
template<> STATETREEEDITORMODULE_NON_ATTRIBUTED_API UEnum* StaticEnum<EStateTreeSaveOnCompile>()
{
return EStateTreeSaveOnCompile_StaticEnum();
}
struct Z_Construct_UEnum_StateTreeEditorModule_EStateTreeSaveOnCompile_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = {
{ "Always.DisplayName", "Always" },
{ "Always.Name", "EStateTreeSaveOnCompile::Always" },
{ "ModuleRelativePath", "Public/StateTreeEditorSettings.h" },
{ "Never.DisplayName", "Never" },
{ "Never.Name", "EStateTreeSaveOnCompile::Never" },
{ "SuccessOnly.DisplayName", "On Success Only" },
{ "SuccessOnly.Name", "EStateTreeSaveOnCompile::SuccessOnly" },
};
#endif // WITH_METADATA
static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = {
{ "EStateTreeSaveOnCompile::Never", (int64)EStateTreeSaveOnCompile::Never },
{ "EStateTreeSaveOnCompile::SuccessOnly", (int64)EStateTreeSaveOnCompile::SuccessOnly },
{ "EStateTreeSaveOnCompile::Always", (int64)EStateTreeSaveOnCompile::Always },
};
static const UECodeGen_Private::FEnumParams EnumParams;
}; // struct Z_Construct_UEnum_StateTreeEditorModule_EStateTreeSaveOnCompile_Statics
const UECodeGen_Private::FEnumParams Z_Construct_UEnum_StateTreeEditorModule_EStateTreeSaveOnCompile_Statics::EnumParams = {
(UObject*(*)())Z_Construct_UPackage__Script_StateTreeEditorModule,
nullptr,
"EStateTreeSaveOnCompile",
"EStateTreeSaveOnCompile",
Z_Construct_UEnum_StateTreeEditorModule_EStateTreeSaveOnCompile_Statics::Enumerators,
RF_Public|RF_Transient|RF_MarkAsNative,
UE_ARRAY_COUNT(Z_Construct_UEnum_StateTreeEditorModule_EStateTreeSaveOnCompile_Statics::Enumerators),
EEnumFlags::None,
(uint8)UEnum::ECppForm::EnumClass,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_StateTreeEditorModule_EStateTreeSaveOnCompile_Statics::Enum_MetaDataParams), Z_Construct_UEnum_StateTreeEditorModule_EStateTreeSaveOnCompile_Statics::Enum_MetaDataParams)
};
UEnum* Z_Construct_UEnum_StateTreeEditorModule_EStateTreeSaveOnCompile()
{
if (!Z_Registration_Info_UEnum_EStateTreeSaveOnCompile.InnerSingleton)
{
UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_EStateTreeSaveOnCompile.InnerSingleton, Z_Construct_UEnum_StateTreeEditorModule_EStateTreeSaveOnCompile_Statics::EnumParams);
}
return Z_Registration_Info_UEnum_EStateTreeSaveOnCompile.InnerSingleton;
}
// ********** End Enum EStateTreeSaveOnCompile *****************************************************
// ********** Begin Class UStateTreeEditorSettings *************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UStateTreeEditorSettings;
UClass* UStateTreeEditorSettings::GetPrivateStaticClass()
{
using TClass = UStateTreeEditorSettings;
if (!Z_Registration_Info_UClass_UStateTreeEditorSettings.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("StateTreeEditorSettings"),
Z_Registration_Info_UClass_UStateTreeEditorSettings.InnerSingleton,
StaticRegisterNativesUStateTreeEditorSettings,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UStateTreeEditorSettings.InnerSingleton;
}
UClass* Z_Construct_UClass_UStateTreeEditorSettings_NoRegister()
{
return UStateTreeEditorSettings::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UStateTreeEditorSettings_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "StateTreeEditorSettings.h" },
{ "ModuleRelativePath", "Public/StateTreeEditorSettings.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SaveOnCompile_MetaData[] = {
{ "Category", "Compiler" },
{ "Comment", "/** Determines when to save StateTrees post-compile */" },
{ "ModuleRelativePath", "Public/StateTreeEditorSettings.h" },
{ "ToolTip", "Determines when to save StateTrees post-compile" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bEnableLegacyDebuggerWindow_MetaData[] = {
{ "Category", "Debugger" },
{ "Comment", "/**\n\x09 * If enabled, debugger window in the StateTree Asset Editor will display all widgets\n\x09 * related to the legacy debugger (recording controls, timelines, frame details, etc.).\n\x09 * Otherwise, it will display options to link to open RewindDebugger and select a given instance\n\x09 */" },
{ "ModuleRelativePath", "Public/StateTreeEditorSettings.h" },
{ "ToolTip", "If enabled, debugger window in the StateTree Asset Editor will display all widgets\nrelated to the legacy debugger (recording controls, timelines, frame details, etc.).\nOtherwise, it will display options to link to open RewindDebugger and select a given instance" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bShouldDebuggerAutoRecordOnPIE_MetaData[] = {
{ "Category", "Debugger" },
{ "Comment", "/** If enabled, debugger starts recording information at the start of each PIE session. */" },
{ "EditCondition", "bEnableLegacyDebuggerWindow" },
{ "EditConditionHides", "" },
{ "ModuleRelativePath", "Public/StateTreeEditorSettings.h" },
{ "ToolTip", "If enabled, debugger starts recording information at the start of each PIE session." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bShouldDebuggerResetDataOnNewPIESession_MetaData[] = {
{ "Category", "Debugger" },
{ "Comment", "/** If enabled, debugger will clear previous tracks at the start of each PIE session. */" },
{ "EditCondition", "bEnableLegacyDebuggerWindow" },
{ "EditConditionHides", "" },
{ "ModuleRelativePath", "Public/StateTreeEditorSettings.h" },
{ "ToolTip", "If enabled, debugger will clear previous tracks at the start of each PIE session." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bRetainNodePropertyValues_MetaData[] = {
{ "Category", "Experimental" },
{ "Comment", "/**\n\x09 * If enabled, changing the class of a node will try to copy over values of properties with the same name and type.\n\x09 * i.e. if you change one condition for another, and both have a \"Target\" BB key selector, it'll be kept.\n\x09 */" },
{ "DevelopmentStatus", "Experimental" },
{ "ModuleRelativePath", "Public/StateTreeEditorSettings.h" },
{ "ToolTip", "If enabled, changing the class of a node will try to copy over values of properties with the same name and type.\ni.e. if you change one condition for another, and both have a \"Target\" BB key selector, it'll be kept." },
};
#endif // WITH_METADATA
// ********** Begin Class UStateTreeEditorSettings constinit property declarations *****************
static const UECodeGen_Private::FBytePropertyParams NewProp_SaveOnCompile_Underlying;
static const UECodeGen_Private::FEnumPropertyParams NewProp_SaveOnCompile;
static void NewProp_bEnableLegacyDebuggerWindow_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bEnableLegacyDebuggerWindow;
static void NewProp_bShouldDebuggerAutoRecordOnPIE_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bShouldDebuggerAutoRecordOnPIE;
static void NewProp_bShouldDebuggerResetDataOnNewPIESession_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bShouldDebuggerResetDataOnNewPIESession;
static void NewProp_bRetainNodePropertyValues_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bRetainNodePropertyValues;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UStateTreeEditorSettings constinit property declarations *******************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UStateTreeEditorSettings>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UStateTreeEditorSettings_Statics
// ********** Begin Class UStateTreeEditorSettings Property Definitions ****************************
const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UStateTreeEditorSettings_Statics::NewProp_SaveOnCompile_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UStateTreeEditorSettings_Statics::NewProp_SaveOnCompile = { "SaveOnCompile", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UStateTreeEditorSettings, SaveOnCompile), Z_Construct_UEnum_StateTreeEditorModule_EStateTreeSaveOnCompile, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SaveOnCompile_MetaData), NewProp_SaveOnCompile_MetaData) }; // 141914728
void Z_Construct_UClass_UStateTreeEditorSettings_Statics::NewProp_bEnableLegacyDebuggerWindow_SetBit(void* Obj)
{
((UStateTreeEditorSettings*)Obj)->bEnableLegacyDebuggerWindow = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UStateTreeEditorSettings_Statics::NewProp_bEnableLegacyDebuggerWindow = { "bEnableLegacyDebuggerWindow", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UStateTreeEditorSettings), &Z_Construct_UClass_UStateTreeEditorSettings_Statics::NewProp_bEnableLegacyDebuggerWindow_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bEnableLegacyDebuggerWindow_MetaData), NewProp_bEnableLegacyDebuggerWindow_MetaData) };
void Z_Construct_UClass_UStateTreeEditorSettings_Statics::NewProp_bShouldDebuggerAutoRecordOnPIE_SetBit(void* Obj)
{
((UStateTreeEditorSettings*)Obj)->bShouldDebuggerAutoRecordOnPIE = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UStateTreeEditorSettings_Statics::NewProp_bShouldDebuggerAutoRecordOnPIE = { "bShouldDebuggerAutoRecordOnPIE", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UStateTreeEditorSettings), &Z_Construct_UClass_UStateTreeEditorSettings_Statics::NewProp_bShouldDebuggerAutoRecordOnPIE_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bShouldDebuggerAutoRecordOnPIE_MetaData), NewProp_bShouldDebuggerAutoRecordOnPIE_MetaData) };
void Z_Construct_UClass_UStateTreeEditorSettings_Statics::NewProp_bShouldDebuggerResetDataOnNewPIESession_SetBit(void* Obj)
{
((UStateTreeEditorSettings*)Obj)->bShouldDebuggerResetDataOnNewPIESession = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UStateTreeEditorSettings_Statics::NewProp_bShouldDebuggerResetDataOnNewPIESession = { "bShouldDebuggerResetDataOnNewPIESession", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UStateTreeEditorSettings), &Z_Construct_UClass_UStateTreeEditorSettings_Statics::NewProp_bShouldDebuggerResetDataOnNewPIESession_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bShouldDebuggerResetDataOnNewPIESession_MetaData), NewProp_bShouldDebuggerResetDataOnNewPIESession_MetaData) };
void Z_Construct_UClass_UStateTreeEditorSettings_Statics::NewProp_bRetainNodePropertyValues_SetBit(void* Obj)
{
((UStateTreeEditorSettings*)Obj)->bRetainNodePropertyValues = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UStateTreeEditorSettings_Statics::NewProp_bRetainNodePropertyValues = { "bRetainNodePropertyValues", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UStateTreeEditorSettings), &Z_Construct_UClass_UStateTreeEditorSettings_Statics::NewProp_bRetainNodePropertyValues_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bRetainNodePropertyValues_MetaData), NewProp_bRetainNodePropertyValues_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UStateTreeEditorSettings_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStateTreeEditorSettings_Statics::NewProp_SaveOnCompile_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStateTreeEditorSettings_Statics::NewProp_SaveOnCompile,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStateTreeEditorSettings_Statics::NewProp_bEnableLegacyDebuggerWindow,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStateTreeEditorSettings_Statics::NewProp_bShouldDebuggerAutoRecordOnPIE,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStateTreeEditorSettings_Statics::NewProp_bShouldDebuggerResetDataOnNewPIESession,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStateTreeEditorSettings_Statics::NewProp_bRetainNodePropertyValues,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UStateTreeEditorSettings_Statics::PropPointers) < 2048);
// ********** End Class UStateTreeEditorSettings Property Definitions ******************************
UObject* (*const Z_Construct_UClass_UStateTreeEditorSettings_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UDeveloperSettings,
(UObject* (*)())Z_Construct_UPackage__Script_StateTreeEditorModule,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UStateTreeEditorSettings_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UStateTreeEditorSettings_Statics::ClassParams = {
&UStateTreeEditorSettings::StaticClass,
"EditorPerProjectUserSettings",
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UStateTreeEditorSettings_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UStateTreeEditorSettings_Statics::PropPointers),
0,
0x000800A4u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UStateTreeEditorSettings_Statics::Class_MetaDataParams), Z_Construct_UClass_UStateTreeEditorSettings_Statics::Class_MetaDataParams)
};
void UStateTreeEditorSettings::StaticRegisterNativesUStateTreeEditorSettings()
{
}
UClass* Z_Construct_UClass_UStateTreeEditorSettings()
{
if (!Z_Registration_Info_UClass_UStateTreeEditorSettings.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UStateTreeEditorSettings.OuterSingleton, Z_Construct_UClass_UStateTreeEditorSettings_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UStateTreeEditorSettings.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UStateTreeEditorSettings);
UStateTreeEditorSettings::~UStateTreeEditorSettings() {}
// ********** End Class UStateTreeEditorSettings ***************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeEditorSettings_h__Script_StateTreeEditorModule_Statics
{
static constexpr FEnumRegisterCompiledInInfo EnumInfo[] = {
{ EStateTreeSaveOnCompile_StaticEnum, TEXT("EStateTreeSaveOnCompile"), &Z_Registration_Info_UEnum_EStateTreeSaveOnCompile, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 141914728U) },
};
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UStateTreeEditorSettings, UStateTreeEditorSettings::StaticClass, TEXT("UStateTreeEditorSettings"), &Z_Registration_Info_UClass_UStateTreeEditorSettings, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UStateTreeEditorSettings), 3067857603U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeEditorSettings_h__Script_StateTreeEditorModule_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeEditorSettings_h__Script_StateTreeEditorModule_1266886194{
TEXT("/Script/StateTreeEditorModule"),
Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeEditorSettings_h__Script_StateTreeEditorModule_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeEditorSettings_h__Script_StateTreeEditorModule_Statics::ClassInfo),
nullptr, 0,
Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeEditorSettings_h__Script_StateTreeEditorModule_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeEditorSettings_h__Script_StateTreeEditorModule_Statics::EnumInfo),
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,76 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "StateTreeEditorSettings.h"
#ifdef STATETREEEDITORMODULE_StateTreeEditorSettings_generated_h
#error "StateTreeEditorSettings.generated.h already included, missing '#pragma once' in StateTreeEditorSettings.h"
#endif
#define STATETREEEDITORMODULE_StateTreeEditorSettings_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UStateTreeEditorSettings *************************************************
struct Z_Construct_UClass_UStateTreeEditorSettings_Statics;
STATETREEEDITORMODULE_API UClass* Z_Construct_UClass_UStateTreeEditorSettings_NoRegister();
#define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeEditorSettings_h_21_INCLASS \
private: \
static void StaticRegisterNativesUStateTreeEditorSettings(); \
friend struct ::Z_Construct_UClass_UStateTreeEditorSettings_Statics; \
static UClass* GetPrivateStaticClass(); \
friend STATETREEEDITORMODULE_API UClass* ::Z_Construct_UClass_UStateTreeEditorSettings_NoRegister(); \
public: \
DECLARE_CLASS2(UStateTreeEditorSettings, UDeveloperSettings, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/StateTreeEditorModule"), Z_Construct_UClass_UStateTreeEditorSettings_NoRegister) \
DECLARE_SERIALIZER(UStateTreeEditorSettings) \
static constexpr const TCHAR* StaticConfigName() {return TEXT("EditorPerProjectUserSettings");} \
#define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeEditorSettings_h_21_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
STATETREEEDITORMODULE_API UStateTreeEditorSettings(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UStateTreeEditorSettings) \
DECLARE_VTABLE_PTR_HELPER_CTOR(STATETREEEDITORMODULE_API, UStateTreeEditorSettings); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UStateTreeEditorSettings); \
/** Deleted move- and copy-constructors, should never be used */ \
UStateTreeEditorSettings(UStateTreeEditorSettings&&) = delete; \
UStateTreeEditorSettings(const UStateTreeEditorSettings&) = delete; \
STATETREEEDITORMODULE_API virtual ~UStateTreeEditorSettings();
#define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeEditorSettings_h_18_PROLOG
#define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeEditorSettings_h_21_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeEditorSettings_h_21_INCLASS \
FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeEditorSettings_h_21_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UStateTreeEditorSettings;
// ********** End Class UStateTreeEditorSettings ***************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeEditorSettings_h
// ********** Begin Enum EStateTreeSaveOnCompile ***************************************************
#define FOREACH_ENUM_ESTATETREESAVEONCOMPILE(op) \
op(EStateTreeSaveOnCompile::Never) \
op(EStateTreeSaveOnCompile::SuccessOnly) \
op(EStateTreeSaveOnCompile::Always)
enum class EStateTreeSaveOnCompile : uint8;
template<> struct TIsUEnumClass<EStateTreeSaveOnCompile> { enum { Value = true }; };
template<> STATETREEEDITORMODULE_NON_ATTRIBUTED_API UEnum* StaticEnum<EStateTreeSaveOnCompile>();
// ********** End Enum EStateTreeSaveOnCompile *****************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,267 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "StateTreeEditorTypes.h"
#include "PropertyBindingPath.h"
#include "StateTreeDelegate.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeStateTreeEditorTypes() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FGuid();
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FLinearColor();
PROPERTYBINDINGUTILS_API UScriptStruct* Z_Construct_UScriptStruct_FPropertyBindingPath();
STATETREEEDITORMODULE_API UScriptStruct* Z_Construct_UScriptStruct_FStateTreeEditorColor();
STATETREEEDITORMODULE_API UScriptStruct* Z_Construct_UScriptStruct_FStateTreeEditorColorRef();
STATETREEEDITORMODULE_API UScriptStruct* Z_Construct_UScriptStruct_FStateTreeEditorDelegateDispatcherCompiledBinding();
STATETREEMODULE_API UScriptStruct* Z_Construct_UScriptStruct_FStateTreeDelegateDispatcher();
UPackage* Z_Construct_UPackage__Script_StateTreeEditorModule();
// ********** End Cross Module References **********************************************************
// ********** Begin ScriptStruct FStateTreeEditorColorRef ******************************************
struct Z_Construct_UScriptStruct_FStateTreeEditorColorRef_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FStateTreeEditorColorRef); }
static inline consteval int16 GetStructAlignment() { return alignof(FStateTreeEditorColorRef); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "Comment", "/**\n * Id Struct to uniquely identify an FStateTreeEditorColor instance.\n * An existing FStateTreeEditorColor instance can be found via UStateTreeEditorData::FindColor\n */" },
{ "ModuleRelativePath", "Public/StateTreeEditorTypes.h" },
{ "ToolTip", "Id Struct to uniquely identify an FStateTreeEditorColor instance.\nAn existing FStateTreeEditorColor instance can be found via UStateTreeEditorData::FindColor" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ID_MetaData[] = {
{ "Category", "Theme" },
{ "ModuleRelativePath", "Public/StateTreeEditorTypes.h" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FStateTreeEditorColorRef constinit property declarations **********
static const UECodeGen_Private::FStructPropertyParams NewProp_ID;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FStateTreeEditorColorRef constinit property declarations ************
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FStateTreeEditorColorRef>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FStateTreeEditorColorRef_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FStateTreeEditorColorRef;
class UScriptStruct* FStateTreeEditorColorRef::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FStateTreeEditorColorRef.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FStateTreeEditorColorRef.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FStateTreeEditorColorRef, (UObject*)Z_Construct_UPackage__Script_StateTreeEditorModule(), TEXT("StateTreeEditorColorRef"));
}
return Z_Registration_Info_UScriptStruct_FStateTreeEditorColorRef.OuterSingleton;
}
// ********** Begin ScriptStruct FStateTreeEditorColorRef Property Definitions *********************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FStateTreeEditorColorRef_Statics::NewProp_ID = { "ID", nullptr, (EPropertyFlags)0x0010000000010001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FStateTreeEditorColorRef, ID), Z_Construct_UScriptStruct_FGuid, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ID_MetaData), NewProp_ID_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FStateTreeEditorColorRef_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FStateTreeEditorColorRef_Statics::NewProp_ID,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FStateTreeEditorColorRef_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FStateTreeEditorColorRef Property Definitions ***********************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FStateTreeEditorColorRef_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_StateTreeEditorModule,
nullptr,
&NewStructOps,
"StateTreeEditorColorRef",
Z_Construct_UScriptStruct_FStateTreeEditorColorRef_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FStateTreeEditorColorRef_Statics::PropPointers),
sizeof(FStateTreeEditorColorRef),
alignof(FStateTreeEditorColorRef),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FStateTreeEditorColorRef_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FStateTreeEditorColorRef_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FStateTreeEditorColorRef()
{
if (!Z_Registration_Info_UScriptStruct_FStateTreeEditorColorRef.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FStateTreeEditorColorRef.InnerSingleton, Z_Construct_UScriptStruct_FStateTreeEditorColorRef_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FStateTreeEditorColorRef.InnerSingleton);
}
// ********** End ScriptStruct FStateTreeEditorColorRef ********************************************
// ********** Begin ScriptStruct FStateTreeEditorColor *********************************************
struct Z_Construct_UScriptStruct_FStateTreeEditorColor_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FStateTreeEditorColor); }
static inline consteval int16 GetStructAlignment() { return alignof(FStateTreeEditorColor); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "Comment", "/**\n * Struct describing a Color, its display name and a unique identifier to get an instance via UStateTreeEditorData::FindColor\n */" },
{ "ModuleRelativePath", "Public/StateTreeEditorTypes.h" },
{ "ToolTip", "Struct describing a Color, its display name and a unique identifier to get an instance via UStateTreeEditorData::FindColor" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ColorRef_MetaData[] = {
{ "Comment", "/** ID unique per State Tree Color Entry. Marked as struct export transient so that copy-pasting this entry does not result in the same repeating ID */" },
{ "ModuleRelativePath", "Public/StateTreeEditorTypes.h" },
{ "StructExportTransient", "" },
{ "ToolTip", "ID unique per State Tree Color Entry. Marked as struct export transient so that copy-pasting this entry does not result in the same repeating ID" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DisplayName_MetaData[] = {
{ "Category", "Theme" },
{ "ModuleRelativePath", "Public/StateTreeEditorTypes.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Color_MetaData[] = {
{ "Category", "Theme" },
{ "HideAlphaChannel", "" },
{ "ModuleRelativePath", "Public/StateTreeEditorTypes.h" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FStateTreeEditorColor constinit property declarations *************
static const UECodeGen_Private::FStructPropertyParams NewProp_ColorRef;
static const UECodeGen_Private::FStrPropertyParams NewProp_DisplayName;
static const UECodeGen_Private::FStructPropertyParams NewProp_Color;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FStateTreeEditorColor constinit property declarations ***************
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FStateTreeEditorColor>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FStateTreeEditorColor_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FStateTreeEditorColor;
class UScriptStruct* FStateTreeEditorColor::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FStateTreeEditorColor.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FStateTreeEditorColor.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FStateTreeEditorColor, (UObject*)Z_Construct_UPackage__Script_StateTreeEditorModule(), TEXT("StateTreeEditorColor"));
}
return Z_Registration_Info_UScriptStruct_FStateTreeEditorColor.OuterSingleton;
}
// ********** Begin ScriptStruct FStateTreeEditorColor Property Definitions ************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FStateTreeEditorColor_Statics::NewProp_ColorRef = { "ColorRef", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FStateTreeEditorColor, ColorRef), Z_Construct_UScriptStruct_FStateTreeEditorColorRef, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ColorRef_MetaData), NewProp_ColorRef_MetaData) }; // 828562228
const UECodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FStateTreeEditorColor_Statics::NewProp_DisplayName = { "DisplayName", nullptr, (EPropertyFlags)0x0010000000010001, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FStateTreeEditorColor, DisplayName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DisplayName_MetaData), NewProp_DisplayName_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FStateTreeEditorColor_Statics::NewProp_Color = { "Color", nullptr, (EPropertyFlags)0x0010000000010001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FStateTreeEditorColor, Color), Z_Construct_UScriptStruct_FLinearColor, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Color_MetaData), NewProp_Color_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FStateTreeEditorColor_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FStateTreeEditorColor_Statics::NewProp_ColorRef,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FStateTreeEditorColor_Statics::NewProp_DisplayName,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FStateTreeEditorColor_Statics::NewProp_Color,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FStateTreeEditorColor_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FStateTreeEditorColor Property Definitions **************************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FStateTreeEditorColor_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_StateTreeEditorModule,
nullptr,
&NewStructOps,
"StateTreeEditorColor",
Z_Construct_UScriptStruct_FStateTreeEditorColor_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FStateTreeEditorColor_Statics::PropPointers),
sizeof(FStateTreeEditorColor),
alignof(FStateTreeEditorColor),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FStateTreeEditorColor_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FStateTreeEditorColor_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FStateTreeEditorColor()
{
if (!Z_Registration_Info_UScriptStruct_FStateTreeEditorColor.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FStateTreeEditorColor.InnerSingleton, Z_Construct_UScriptStruct_FStateTreeEditorColor_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FStateTreeEditorColor.InnerSingleton);
}
// ********** End ScriptStruct FStateTreeEditorColor ***********************************************
// ********** Begin ScriptStruct FStateTreeEditorDelegateDispatcherCompiledBinding *****************
struct Z_Construct_UScriptStruct_FStateTreeEditorDelegateDispatcherCompiledBinding_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FStateTreeEditorDelegateDispatcherCompiledBinding); }
static inline consteval int16 GetStructAlignment() { return alignof(FStateTreeEditorDelegateDispatcherCompiledBinding); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "Comment", "/**\n * Struct describing a compiled delegate dispatcher.\n * To help with delta cooking/compilation. We want the same generated ID every time the asset compiles.\n */" },
{ "ModuleRelativePath", "Public/StateTreeEditorTypes.h" },
{ "ToolTip", "Struct describing a compiled delegate dispatcher.\nTo help with delta cooking/compilation. We want the same generated ID every time the asset compiles." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DispatcherPath_MetaData[] = {
{ "ModuleRelativePath", "Public/StateTreeEditorTypes.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ID_MetaData[] = {
{ "ModuleRelativePath", "Public/StateTreeEditorTypes.h" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FStateTreeEditorDelegateDispatcherCompiledBinding constinit property declarations
static const UECodeGen_Private::FStructPropertyParams NewProp_DispatcherPath;
static const UECodeGen_Private::FStructPropertyParams NewProp_ID;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FStateTreeEditorDelegateDispatcherCompiledBinding constinit property declarations
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FStateTreeEditorDelegateDispatcherCompiledBinding>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FStateTreeEditorDelegateDispatcherCompiledBinding_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FStateTreeEditorDelegateDispatcherCompiledBinding;
class UScriptStruct* FStateTreeEditorDelegateDispatcherCompiledBinding::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FStateTreeEditorDelegateDispatcherCompiledBinding.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FStateTreeEditorDelegateDispatcherCompiledBinding.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FStateTreeEditorDelegateDispatcherCompiledBinding, (UObject*)Z_Construct_UPackage__Script_StateTreeEditorModule(), TEXT("StateTreeEditorDelegateDispatcherCompiledBinding"));
}
return Z_Registration_Info_UScriptStruct_FStateTreeEditorDelegateDispatcherCompiledBinding.OuterSingleton;
}
// ********** Begin ScriptStruct FStateTreeEditorDelegateDispatcherCompiledBinding Property Definitions
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FStateTreeEditorDelegateDispatcherCompiledBinding_Statics::NewProp_DispatcherPath = { "DispatcherPath", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FStateTreeEditorDelegateDispatcherCompiledBinding, DispatcherPath), Z_Construct_UScriptStruct_FPropertyBindingPath, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DispatcherPath_MetaData), NewProp_DispatcherPath_MetaData) }; // 173750809
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FStateTreeEditorDelegateDispatcherCompiledBinding_Statics::NewProp_ID = { "ID", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FStateTreeEditorDelegateDispatcherCompiledBinding, ID), Z_Construct_UScriptStruct_FStateTreeDelegateDispatcher, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ID_MetaData), NewProp_ID_MetaData) }; // 90386795
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FStateTreeEditorDelegateDispatcherCompiledBinding_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FStateTreeEditorDelegateDispatcherCompiledBinding_Statics::NewProp_DispatcherPath,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FStateTreeEditorDelegateDispatcherCompiledBinding_Statics::NewProp_ID,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FStateTreeEditorDelegateDispatcherCompiledBinding_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FStateTreeEditorDelegateDispatcherCompiledBinding Property Definitions
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FStateTreeEditorDelegateDispatcherCompiledBinding_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_StateTreeEditorModule,
nullptr,
&NewStructOps,
"StateTreeEditorDelegateDispatcherCompiledBinding",
Z_Construct_UScriptStruct_FStateTreeEditorDelegateDispatcherCompiledBinding_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FStateTreeEditorDelegateDispatcherCompiledBinding_Statics::PropPointers),
sizeof(FStateTreeEditorDelegateDispatcherCompiledBinding),
alignof(FStateTreeEditorDelegateDispatcherCompiledBinding),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FStateTreeEditorDelegateDispatcherCompiledBinding_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FStateTreeEditorDelegateDispatcherCompiledBinding_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FStateTreeEditorDelegateDispatcherCompiledBinding()
{
if (!Z_Registration_Info_UScriptStruct_FStateTreeEditorDelegateDispatcherCompiledBinding.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FStateTreeEditorDelegateDispatcherCompiledBinding.InnerSingleton, Z_Construct_UScriptStruct_FStateTreeEditorDelegateDispatcherCompiledBinding_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FStateTreeEditorDelegateDispatcherCompiledBinding.InnerSingleton);
}
// ********** End ScriptStruct FStateTreeEditorDelegateDispatcherCompiledBinding *******************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeEditorTypes_h__Script_StateTreeEditorModule_Statics
{
static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
{ FStateTreeEditorColorRef::StaticStruct, Z_Construct_UScriptStruct_FStateTreeEditorColorRef_Statics::NewStructOps, TEXT("StateTreeEditorColorRef"),&Z_Registration_Info_UScriptStruct_FStateTreeEditorColorRef, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FStateTreeEditorColorRef), 828562228U) },
{ FStateTreeEditorColor::StaticStruct, Z_Construct_UScriptStruct_FStateTreeEditorColor_Statics::NewStructOps, TEXT("StateTreeEditorColor"),&Z_Registration_Info_UScriptStruct_FStateTreeEditorColor, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FStateTreeEditorColor), 2041438859U) },
{ FStateTreeEditorDelegateDispatcherCompiledBinding::StaticStruct, Z_Construct_UScriptStruct_FStateTreeEditorDelegateDispatcherCompiledBinding_Statics::NewStructOps, TEXT("StateTreeEditorDelegateDispatcherCompiledBinding"),&Z_Registration_Info_UScriptStruct_FStateTreeEditorDelegateDispatcherCompiledBinding, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FStateTreeEditorDelegateDispatcherCompiledBinding), 3605919990U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeEditorTypes_h__Script_StateTreeEditorModule_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeEditorTypes_h__Script_StateTreeEditorModule_976150794{
TEXT("/Script/StateTreeEditorModule"),
nullptr, 0,
Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeEditorTypes_h__Script_StateTreeEditorModule_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeEditorTypes_h__Script_StateTreeEditorModule_Statics::ScriptStructInfo),
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,52 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "StateTreeEditorTypes.h"
#ifdef STATETREEEDITORMODULE_StateTreeEditorTypes_generated_h
#error "StateTreeEditorTypes.generated.h already included, missing '#pragma once' in StateTreeEditorTypes.h"
#endif
#define STATETREEEDITORMODULE_StateTreeEditorTypes_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FStateTreeEditorColorRef ******************************************
struct Z_Construct_UScriptStruct_FStateTreeEditorColorRef_Statics;
#define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeEditorTypes_h_20_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FStateTreeEditorColorRef_Statics; \
STATETREEEDITORMODULE_API static class UScriptStruct* StaticStruct();
struct FStateTreeEditorColorRef;
// ********** End ScriptStruct FStateTreeEditorColorRef ********************************************
// ********** Begin ScriptStruct FStateTreeEditorColor *********************************************
struct Z_Construct_UScriptStruct_FStateTreeEditorColor_Statics;
#define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeEditorTypes_h_49_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FStateTreeEditorColor_Statics; \
STATETREEEDITORMODULE_API static class UScriptStruct* StaticStruct();
struct FStateTreeEditorColor;
// ********** End ScriptStruct FStateTreeEditorColor ***********************************************
// ********** Begin ScriptStruct FStateTreeEditorDelegateDispatcherCompiledBinding *****************
struct Z_Construct_UScriptStruct_FStateTreeEditorDelegateDispatcherCompiledBinding_Statics;
#define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeEditorTypes_h_106_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FStateTreeEditorDelegateDispatcherCompiledBinding_Statics; \
STATETREEEDITORMODULE_API static class UScriptStruct* StaticStruct();
struct FStateTreeEditorDelegateDispatcherCompiledBinding;
// ********** End ScriptStruct FStateTreeEditorDelegateDispatcherCompiledBinding *******************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeEditorTypes_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,119 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "StateTreeEditorUILayer.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeStateTreeEditorUILayer() {}
// ********** Begin Cross Module References ********************************************************
EDITORFRAMEWORK_API UClass* Z_Construct_UClass_UAssetEditorUISubsystem();
STATETREEEDITORMODULE_API UClass* Z_Construct_UClass_UStateTreeEditorUISubsystem();
STATETREEEDITORMODULE_API UClass* Z_Construct_UClass_UStateTreeEditorUISubsystem_NoRegister();
UPackage* Z_Construct_UPackage__Script_StateTreeEditorModule();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UStateTreeEditorUISubsystem **********************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UStateTreeEditorUISubsystem;
UClass* UStateTreeEditorUISubsystem::GetPrivateStaticClass()
{
using TClass = UStateTreeEditorUISubsystem;
if (!Z_Registration_Info_UClass_UStateTreeEditorUISubsystem.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("StateTreeEditorUISubsystem"),
Z_Registration_Info_UClass_UStateTreeEditorUISubsystem.InnerSingleton,
StaticRegisterNativesUStateTreeEditorUISubsystem,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UStateTreeEditorUISubsystem.InnerSingleton;
}
UClass* Z_Construct_UClass_UStateTreeEditorUISubsystem_NoRegister()
{
return UStateTreeEditorUISubsystem::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UStateTreeEditorUISubsystem_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "StateTreeEditorUILayer.h" },
{ "ModuleRelativePath", "Private/StateTreeEditorUILayer.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UStateTreeEditorUISubsystem constinit property declarations **************
// ********** End Class UStateTreeEditorUISubsystem constinit property declarations ****************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UStateTreeEditorUISubsystem>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UStateTreeEditorUISubsystem_Statics
UObject* (*const Z_Construct_UClass_UStateTreeEditorUISubsystem_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UAssetEditorUISubsystem,
(UObject* (*)())Z_Construct_UPackage__Script_StateTreeEditorModule,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UStateTreeEditorUISubsystem_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UStateTreeEditorUISubsystem_Statics::ClassParams = {
&UStateTreeEditorUISubsystem::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000000A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UStateTreeEditorUISubsystem_Statics::Class_MetaDataParams), Z_Construct_UClass_UStateTreeEditorUISubsystem_Statics::Class_MetaDataParams)
};
void UStateTreeEditorUISubsystem::StaticRegisterNativesUStateTreeEditorUISubsystem()
{
}
UClass* Z_Construct_UClass_UStateTreeEditorUISubsystem()
{
if (!Z_Registration_Info_UClass_UStateTreeEditorUISubsystem.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UStateTreeEditorUISubsystem.OuterSingleton, Z_Construct_UClass_UStateTreeEditorUISubsystem_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UStateTreeEditorUISubsystem.OuterSingleton;
}
UStateTreeEditorUISubsystem::UStateTreeEditorUISubsystem() {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UStateTreeEditorUISubsystem);
UStateTreeEditorUISubsystem::~UStateTreeEditorUISubsystem() {}
// ********** End Class UStateTreeEditorUISubsystem ************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Private_StateTreeEditorUILayer_h__Script_StateTreeEditorModule_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UStateTreeEditorUISubsystem, UStateTreeEditorUISubsystem::StaticClass, TEXT("UStateTreeEditorUISubsystem"), &Z_Registration_Info_UClass_UStateTreeEditorUISubsystem, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UStateTreeEditorUISubsystem), 4125234058U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Private_StateTreeEditorUILayer_h__Script_StateTreeEditorModule_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Private_StateTreeEditorUILayer_h__Script_StateTreeEditorModule_1781449952{
TEXT("/Script/StateTreeEditorModule"),
Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Private_StateTreeEditorUILayer_h__Script_StateTreeEditorModule_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Private_StateTreeEditorUILayer_h__Script_StateTreeEditorModule_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,63 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "StateTreeEditorUILayer.h"
#ifdef STATETREEEDITORMODULE_StateTreeEditorUILayer_generated_h
#error "StateTreeEditorUILayer.generated.h already included, missing '#pragma once' in StateTreeEditorUILayer.h"
#endif
#define STATETREEEDITORMODULE_StateTreeEditorUILayer_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UStateTreeEditorUISubsystem **********************************************
struct Z_Construct_UClass_UStateTreeEditorUISubsystem_Statics;
STATETREEEDITORMODULE_API UClass* Z_Construct_UClass_UStateTreeEditorUISubsystem_NoRegister();
#define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Private_StateTreeEditorUILayer_h_25_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUStateTreeEditorUISubsystem(); \
friend struct ::Z_Construct_UClass_UStateTreeEditorUISubsystem_Statics; \
static UClass* GetPrivateStaticClass(); \
friend STATETREEEDITORMODULE_API UClass* ::Z_Construct_UClass_UStateTreeEditorUISubsystem_NoRegister(); \
public: \
DECLARE_CLASS2(UStateTreeEditorUISubsystem, UAssetEditorUISubsystem, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/StateTreeEditorModule"), Z_Construct_UClass_UStateTreeEditorUISubsystem_NoRegister) \
DECLARE_SERIALIZER(UStateTreeEditorUISubsystem)
#define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Private_StateTreeEditorUILayer_h_25_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UStateTreeEditorUISubsystem(); \
/** Deleted move- and copy-constructors, should never be used */ \
UStateTreeEditorUISubsystem(UStateTreeEditorUISubsystem&&) = delete; \
UStateTreeEditorUISubsystem(const UStateTreeEditorUISubsystem&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UStateTreeEditorUISubsystem); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UStateTreeEditorUISubsystem); \
DEFINE_DEFAULT_CONSTRUCTOR_CALL(UStateTreeEditorUISubsystem) \
NO_API virtual ~UStateTreeEditorUISubsystem();
#define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Private_StateTreeEditorUILayer_h_22_PROLOG
#define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Private_StateTreeEditorUILayer_h_25_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Private_StateTreeEditorUILayer_h_25_INCLASS_NO_PURE_DECLS \
FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Private_StateTreeEditorUILayer_h_25_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UStateTreeEditorUISubsystem;
// ********** End Class UStateTreeEditorUISubsystem ************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Private_StateTreeEditorUILayer_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,227 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "StateTreeEditorUserSettings.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeStateTreeEditorUserSettings() {}
// ********** Begin Cross Module References ********************************************************
DEVELOPERSETTINGS_API UClass* Z_Construct_UClass_UDeveloperSettings();
STATETREEEDITORMODULE_API UClass* Z_Construct_UClass_UStateTreeEditorUserSettings();
STATETREEEDITORMODULE_API UClass* Z_Construct_UClass_UStateTreeEditorUserSettings_NoRegister();
STATETREEEDITORMODULE_API UEnum* Z_Construct_UEnum_StateTreeEditorModule_EStateTreeEditorUserSettingsNodeType();
UPackage* Z_Construct_UPackage__Script_StateTreeEditorModule();
// ********** End Cross Module References **********************************************************
// ********** Begin Enum EStateTreeEditorUserSettingsNodeType **************************************
static FEnumRegistrationInfo Z_Registration_Info_UEnum_EStateTreeEditorUserSettingsNodeType;
static UEnum* EStateTreeEditorUserSettingsNodeType_StaticEnum()
{
if (!Z_Registration_Info_UEnum_EStateTreeEditorUserSettingsNodeType.OuterSingleton)
{
Z_Registration_Info_UEnum_EStateTreeEditorUserSettingsNodeType.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_StateTreeEditorModule_EStateTreeEditorUserSettingsNodeType, (UObject*)Z_Construct_UPackage__Script_StateTreeEditorModule(), TEXT("EStateTreeEditorUserSettingsNodeType"));
}
return Z_Registration_Info_UEnum_EStateTreeEditorUserSettingsNodeType.OuterSingleton;
}
template<> STATETREEEDITORMODULE_NON_ATTRIBUTED_API UEnum* StaticEnum<EStateTreeEditorUserSettingsNodeType>()
{
return EStateTreeEditorUserSettingsNodeType_StaticEnum();
}
struct Z_Construct_UEnum_StateTreeEditorModule_EStateTreeEditorUserSettingsNodeType_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = {
{ "All.Hidden", "" },
{ "All.Name", "EStateTreeEditorUserSettingsNodeType::All" },
{ "Bitflags", "" },
{ "Condition.Name", "EStateTreeEditorUserSettingsNodeType::Condition" },
{ "Flag.Name", "EStateTreeEditorUserSettingsNodeType::Flag" },
{ "ModuleRelativePath", "Private/StateTreeEditorUserSettings.h" },
{ "Task.Name", "EStateTreeEditorUserSettingsNodeType::Task" },
{ "Transition.Name", "EStateTreeEditorUserSettingsNodeType::Transition" },
{ "UseEnumValuesAsMaskValuesInEditor", "true" },
};
#endif // WITH_METADATA
static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = {
{ "EStateTreeEditorUserSettingsNodeType::Condition", (int64)EStateTreeEditorUserSettingsNodeType::Condition },
{ "EStateTreeEditorUserSettingsNodeType::Task", (int64)EStateTreeEditorUserSettingsNodeType::Task },
{ "EStateTreeEditorUserSettingsNodeType::Transition", (int64)EStateTreeEditorUserSettingsNodeType::Transition },
{ "EStateTreeEditorUserSettingsNodeType::Flag", (int64)EStateTreeEditorUserSettingsNodeType::Flag },
{ "EStateTreeEditorUserSettingsNodeType::All", (int64)EStateTreeEditorUserSettingsNodeType::All },
};
static const UECodeGen_Private::FEnumParams EnumParams;
}; // struct Z_Construct_UEnum_StateTreeEditorModule_EStateTreeEditorUserSettingsNodeType_Statics
const UECodeGen_Private::FEnumParams Z_Construct_UEnum_StateTreeEditorModule_EStateTreeEditorUserSettingsNodeType_Statics::EnumParams = {
(UObject*(*)())Z_Construct_UPackage__Script_StateTreeEditorModule,
nullptr,
"EStateTreeEditorUserSettingsNodeType",
"EStateTreeEditorUserSettingsNodeType",
Z_Construct_UEnum_StateTreeEditorModule_EStateTreeEditorUserSettingsNodeType_Statics::Enumerators,
RF_Public|RF_Transient|RF_MarkAsNative,
UE_ARRAY_COUNT(Z_Construct_UEnum_StateTreeEditorModule_EStateTreeEditorUserSettingsNodeType_Statics::Enumerators),
EEnumFlags::None,
(uint8)UEnum::ECppForm::EnumClass,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_StateTreeEditorModule_EStateTreeEditorUserSettingsNodeType_Statics::Enum_MetaDataParams), Z_Construct_UEnum_StateTreeEditorModule_EStateTreeEditorUserSettingsNodeType_Statics::Enum_MetaDataParams)
};
UEnum* Z_Construct_UEnum_StateTreeEditorModule_EStateTreeEditorUserSettingsNodeType()
{
if (!Z_Registration_Info_UEnum_EStateTreeEditorUserSettingsNodeType.InnerSingleton)
{
UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_EStateTreeEditorUserSettingsNodeType.InnerSingleton, Z_Construct_UEnum_StateTreeEditorModule_EStateTreeEditorUserSettingsNodeType_Statics::EnumParams);
}
return Z_Registration_Info_UEnum_EStateTreeEditorUserSettingsNodeType.InnerSingleton;
}
// ********** End Enum EStateTreeEditorUserSettingsNodeType ****************************************
// ********** Begin Class UStateTreeEditorUserSettings *********************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UStateTreeEditorUserSettings;
UClass* UStateTreeEditorUserSettings::GetPrivateStaticClass()
{
using TClass = UStateTreeEditorUserSettings;
if (!Z_Registration_Info_UClass_UStateTreeEditorUserSettings.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("StateTreeEditorUserSettings"),
Z_Registration_Info_UClass_UStateTreeEditorUserSettings.InnerSingleton,
StaticRegisterNativesUStateTreeEditorUserSettings,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UStateTreeEditorUserSettings.InnerSingleton;
}
UClass* Z_Construct_UClass_UStateTreeEditorUserSettings_NoRegister()
{
return UStateTreeEditorUserSettings::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UStateTreeEditorUserSettings_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/** User settings for the StateTree editor */" },
{ "DisplayName", "StateTree User Settings" },
{ "IncludePath", "StateTreeEditorUserSettings.h" },
{ "ModuleRelativePath", "Private/StateTreeEditorUserSettings.h" },
{ "ToolTip", "User settings for the StateTree editor" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_StatesViewDisplayNodeType_MetaData[] = {
{ "Category", "State View" },
{ "Comment", "/** Which additional node type to display in the States View. */" },
{ "DisplayName", "Display Node" },
{ "ModuleRelativePath", "Private/StateTreeEditorUserSettings.h" },
{ "ToolTip", "Which additional node type to display in the States View." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_StatesViewStateRowHeight_MetaData[] = {
{ "Category", "State View" },
{ "ClampMin", "8.000000" },
{ "Comment", "/** Height of a state in the States View. */" },
{ "DisplayName", "State Height" },
{ "ModuleRelativePath", "Private/StateTreeEditorUserSettings.h" },
{ "ToolTip", "Height of a state in the States View." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_StatesViewNodeRowHeight_MetaData[] = {
{ "Category", "State View" },
{ "ClampMin", "8.000000" },
{ "Comment", "/** Height of a node in the States View. */" },
{ "DisplayName", "Node Height" },
{ "ModuleRelativePath", "Private/StateTreeEditorUserSettings.h" },
{ "ToolTip", "Height of a node in the States View." },
};
#endif // WITH_METADATA
// ********** Begin Class UStateTreeEditorUserSettings constinit property declarations *************
static const UECodeGen_Private::FBytePropertyParams NewProp_StatesViewDisplayNodeType_Underlying;
static const UECodeGen_Private::FEnumPropertyParams NewProp_StatesViewDisplayNodeType;
static const UECodeGen_Private::FFloatPropertyParams NewProp_StatesViewStateRowHeight;
static const UECodeGen_Private::FFloatPropertyParams NewProp_StatesViewNodeRowHeight;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UStateTreeEditorUserSettings constinit property declarations ***************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UStateTreeEditorUserSettings>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UStateTreeEditorUserSettings_Statics
// ********** Begin Class UStateTreeEditorUserSettings Property Definitions ************************
const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UStateTreeEditorUserSettings_Statics::NewProp_StatesViewDisplayNodeType_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UStateTreeEditorUserSettings_Statics::NewProp_StatesViewDisplayNodeType = { "StatesViewDisplayNodeType", nullptr, (EPropertyFlags)0x0040000000004001, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UStateTreeEditorUserSettings, StatesViewDisplayNodeType), Z_Construct_UEnum_StateTreeEditorModule_EStateTreeEditorUserSettingsNodeType, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_StatesViewDisplayNodeType_MetaData), NewProp_StatesViewDisplayNodeType_MetaData) }; // 2294369977
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UStateTreeEditorUserSettings_Statics::NewProp_StatesViewStateRowHeight = { "StatesViewStateRowHeight", nullptr, (EPropertyFlags)0x0040000000004001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UStateTreeEditorUserSettings, StatesViewStateRowHeight), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_StatesViewStateRowHeight_MetaData), NewProp_StatesViewStateRowHeight_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UStateTreeEditorUserSettings_Statics::NewProp_StatesViewNodeRowHeight = { "StatesViewNodeRowHeight", nullptr, (EPropertyFlags)0x0040000000004001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UStateTreeEditorUserSettings, StatesViewNodeRowHeight), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_StatesViewNodeRowHeight_MetaData), NewProp_StatesViewNodeRowHeight_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UStateTreeEditorUserSettings_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStateTreeEditorUserSettings_Statics::NewProp_StatesViewDisplayNodeType_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStateTreeEditorUserSettings_Statics::NewProp_StatesViewDisplayNodeType,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStateTreeEditorUserSettings_Statics::NewProp_StatesViewStateRowHeight,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStateTreeEditorUserSettings_Statics::NewProp_StatesViewNodeRowHeight,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UStateTreeEditorUserSettings_Statics::PropPointers) < 2048);
// ********** End Class UStateTreeEditorUserSettings Property Definitions **************************
UObject* (*const Z_Construct_UClass_UStateTreeEditorUserSettings_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UDeveloperSettings,
(UObject* (*)())Z_Construct_UPackage__Script_StateTreeEditorModule,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UStateTreeEditorUserSettings_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UStateTreeEditorUserSettings_Statics::ClassParams = {
&UStateTreeEditorUserSettings::StaticClass,
"EditorPerProjectUserSettings",
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UStateTreeEditorUserSettings_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UStateTreeEditorUserSettings_Statics::PropPointers),
0,
0x000800A4u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UStateTreeEditorUserSettings_Statics::Class_MetaDataParams), Z_Construct_UClass_UStateTreeEditorUserSettings_Statics::Class_MetaDataParams)
};
void UStateTreeEditorUserSettings::StaticRegisterNativesUStateTreeEditorUserSettings()
{
}
UClass* Z_Construct_UClass_UStateTreeEditorUserSettings()
{
if (!Z_Registration_Info_UClass_UStateTreeEditorUserSettings.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UStateTreeEditorUserSettings.OuterSingleton, Z_Construct_UClass_UStateTreeEditorUserSettings_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UStateTreeEditorUserSettings.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UStateTreeEditorUserSettings);
UStateTreeEditorUserSettings::~UStateTreeEditorUserSettings() {}
// ********** End Class UStateTreeEditorUserSettings ***********************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Private_StateTreeEditorUserSettings_h__Script_StateTreeEditorModule_Statics
{
static constexpr FEnumRegisterCompiledInInfo EnumInfo[] = {
{ EStateTreeEditorUserSettingsNodeType_StaticEnum, TEXT("EStateTreeEditorUserSettingsNodeType"), &Z_Registration_Info_UEnum_EStateTreeEditorUserSettingsNodeType, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 2294369977U) },
};
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UStateTreeEditorUserSettings, UStateTreeEditorUserSettings::StaticClass, TEXT("UStateTreeEditorUserSettings"), &Z_Registration_Info_UClass_UStateTreeEditorUserSettings, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UStateTreeEditorUserSettings), 2967905597U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Private_StateTreeEditorUserSettings_h__Script_StateTreeEditorModule_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Private_StateTreeEditorUserSettings_h__Script_StateTreeEditorModule_3933896088{
TEXT("/Script/StateTreeEditorModule"),
Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Private_StateTreeEditorUserSettings_h__Script_StateTreeEditorModule_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Private_StateTreeEditorUserSettings_h__Script_StateTreeEditorModule_Statics::ClassInfo),
nullptr, 0,
Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Private_StateTreeEditorUserSettings_h__Script_StateTreeEditorModule_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Private_StateTreeEditorUserSettings_h__Script_StateTreeEditorModule_Statics::EnumInfo),
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,76 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "StateTreeEditorUserSettings.h"
#ifdef STATETREEEDITORMODULE_StateTreeEditorUserSettings_generated_h
#error "StateTreeEditorUserSettings.generated.h already included, missing '#pragma once' in StateTreeEditorUserSettings.h"
#endif
#define STATETREEEDITORMODULE_StateTreeEditorUserSettings_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UStateTreeEditorUserSettings *********************************************
struct Z_Construct_UClass_UStateTreeEditorUserSettings_Statics;
STATETREEEDITORMODULE_API UClass* Z_Construct_UClass_UStateTreeEditorUserSettings_NoRegister();
#define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Private_StateTreeEditorUserSettings_h_23_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUStateTreeEditorUserSettings(); \
friend struct ::Z_Construct_UClass_UStateTreeEditorUserSettings_Statics; \
static UClass* GetPrivateStaticClass(); \
friend STATETREEEDITORMODULE_API UClass* ::Z_Construct_UClass_UStateTreeEditorUserSettings_NoRegister(); \
public: \
DECLARE_CLASS2(UStateTreeEditorUserSettings, UDeveloperSettings, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/StateTreeEditorModule"), Z_Construct_UClass_UStateTreeEditorUserSettings_NoRegister) \
DECLARE_SERIALIZER(UStateTreeEditorUserSettings) \
static constexpr const TCHAR* StaticConfigName() {return TEXT("EditorPerProjectUserSettings");} \
#define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Private_StateTreeEditorUserSettings_h_23_ENHANCED_CONSTRUCTORS \
/** Deleted move- and copy-constructors, should never be used */ \
UStateTreeEditorUserSettings(UStateTreeEditorUserSettings&&) = delete; \
UStateTreeEditorUserSettings(const UStateTreeEditorUserSettings&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(STATETREEEDITORMODULE_API, UStateTreeEditorUserSettings); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UStateTreeEditorUserSettings); \
DEFINE_DEFAULT_CONSTRUCTOR_CALL(UStateTreeEditorUserSettings) \
STATETREEEDITORMODULE_API virtual ~UStateTreeEditorUserSettings();
#define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Private_StateTreeEditorUserSettings_h_20_PROLOG
#define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Private_StateTreeEditorUserSettings_h_23_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Private_StateTreeEditorUserSettings_h_23_INCLASS_NO_PURE_DECLS \
FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Private_StateTreeEditorUserSettings_h_23_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UStateTreeEditorUserSettings;
// ********** End Class UStateTreeEditorUserSettings ***********************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Private_StateTreeEditorUserSettings_h
// ********** Begin Enum EStateTreeEditorUserSettingsNodeType **************************************
#define FOREACH_ENUM_ESTATETREEEDITORUSERSETTINGSNODETYPE(op) \
op(EStateTreeEditorUserSettingsNodeType::Condition) \
op(EStateTreeEditorUserSettingsNodeType::Task) \
op(EStateTreeEditorUserSettingsNodeType::Transition) \
op(EStateTreeEditorUserSettingsNodeType::Flag) \
op(EStateTreeEditorUserSettingsNodeType::All)
enum class EStateTreeEditorUserSettingsNodeType : uint8;
template<> struct TIsUEnumClass<EStateTreeEditorUserSettingsNodeType> { enum { Value = true }; };
template<> STATETREEEDITORMODULE_NON_ATTRIBUTED_API UEnum* StaticEnum<EStateTreeEditorUserSettingsNodeType>();
// ********** End Enum EStateTreeEditorUserSettingsNodeType ****************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,135 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "StateTreeFactory.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeStateTreeFactory() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UClass* Z_Construct_UClass_UClass_NoRegister();
COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister();
STATETREEEDITORMODULE_API UClass* Z_Construct_UClass_UStateTreeFactory();
STATETREEEDITORMODULE_API UClass* Z_Construct_UClass_UStateTreeFactory_NoRegister();
UNREALED_API UClass* Z_Construct_UClass_UFactory();
UPackage* Z_Construct_UPackage__Script_StateTreeEditorModule();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UStateTreeFactory ********************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UStateTreeFactory;
UClass* UStateTreeFactory::GetPrivateStaticClass()
{
using TClass = UStateTreeFactory;
if (!Z_Registration_Info_UClass_UStateTreeFactory.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("StateTreeFactory"),
Z_Registration_Info_UClass_UStateTreeFactory.InnerSingleton,
StaticRegisterNativesUStateTreeFactory,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UStateTreeFactory.InnerSingleton;
}
UClass* Z_Construct_UClass_UStateTreeFactory_NoRegister()
{
return UStateTreeFactory::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UStateTreeFactory_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * Factory for UStateTree\n */" },
{ "IncludePath", "StateTreeFactory.h" },
{ "ModuleRelativePath", "Public/StateTreeFactory.h" },
{ "ToolTip", "Factory for UStateTree" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_StateTreeSchemaClass_MetaData[] = {
{ "ModuleRelativePath", "Public/StateTreeFactory.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UStateTreeFactory constinit property declarations ************************
static const UECodeGen_Private::FClassPropertyParams NewProp_StateTreeSchemaClass;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UStateTreeFactory constinit property declarations **************************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UStateTreeFactory>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UStateTreeFactory_Statics
// ********** Begin Class UStateTreeFactory Property Definitions ***********************************
const UECodeGen_Private::FClassPropertyParams Z_Construct_UClass_UStateTreeFactory_Statics::NewProp_StateTreeSchemaClass = { "StateTreeSchemaClass", nullptr, (EPropertyFlags)0x0124080000002000, UECodeGen_Private::EPropertyGenFlags::Class | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UStateTreeFactory, StateTreeSchemaClass), Z_Construct_UClass_UClass_NoRegister, Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_StateTreeSchemaClass_MetaData), NewProp_StateTreeSchemaClass_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UStateTreeFactory_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStateTreeFactory_Statics::NewProp_StateTreeSchemaClass,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UStateTreeFactory_Statics::PropPointers) < 2048);
// ********** End Class UStateTreeFactory Property Definitions *************************************
UObject* (*const Z_Construct_UClass_UStateTreeFactory_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UFactory,
(UObject* (*)())Z_Construct_UPackage__Script_StateTreeEditorModule,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UStateTreeFactory_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UStateTreeFactory_Statics::ClassParams = {
&UStateTreeFactory::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UStateTreeFactory_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UStateTreeFactory_Statics::PropPointers),
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UStateTreeFactory_Statics::Class_MetaDataParams), Z_Construct_UClass_UStateTreeFactory_Statics::Class_MetaDataParams)
};
void UStateTreeFactory::StaticRegisterNativesUStateTreeFactory()
{
}
UClass* Z_Construct_UClass_UStateTreeFactory()
{
if (!Z_Registration_Info_UClass_UStateTreeFactory.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UStateTreeFactory.OuterSingleton, Z_Construct_UClass_UStateTreeFactory_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UStateTreeFactory.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UStateTreeFactory);
UStateTreeFactory::~UStateTreeFactory() {}
// ********** End Class UStateTreeFactory **********************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeFactory_h__Script_StateTreeEditorModule_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UStateTreeFactory, UStateTreeFactory::StaticClass, TEXT("UStateTreeFactory"), &Z_Registration_Info_UClass_UStateTreeFactory, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UStateTreeFactory), 2672993620U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeFactory_h__Script_StateTreeEditorModule_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeFactory_h__Script_StateTreeEditorModule_4053120955{
TEXT("/Script/StateTreeEditorModule"),
Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeFactory_h__Script_StateTreeEditorModule_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeFactory_h__Script_StateTreeEditorModule_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,63 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "StateTreeFactory.h"
#ifdef STATETREEEDITORMODULE_StateTreeFactory_generated_h
#error "StateTreeFactory.generated.h already included, missing '#pragma once' in StateTreeFactory.h"
#endif
#define STATETREEEDITORMODULE_StateTreeFactory_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UStateTreeFactory ********************************************************
struct Z_Construct_UClass_UStateTreeFactory_Statics;
STATETREEEDITORMODULE_API UClass* Z_Construct_UClass_UStateTreeFactory_NoRegister();
#define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeFactory_h_19_INCLASS \
private: \
static void StaticRegisterNativesUStateTreeFactory(); \
friend struct ::Z_Construct_UClass_UStateTreeFactory_Statics; \
static UClass* GetPrivateStaticClass(); \
friend STATETREEEDITORMODULE_API UClass* ::Z_Construct_UClass_UStateTreeFactory_NoRegister(); \
public: \
DECLARE_CLASS2(UStateTreeFactory, UFactory, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/StateTreeEditorModule"), Z_Construct_UClass_UStateTreeFactory_NoRegister) \
DECLARE_SERIALIZER(UStateTreeFactory)
#define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeFactory_h_19_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
STATETREEEDITORMODULE_API UStateTreeFactory(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UStateTreeFactory) \
DECLARE_VTABLE_PTR_HELPER_CTOR(STATETREEEDITORMODULE_API, UStateTreeFactory); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UStateTreeFactory); \
/** Deleted move- and copy-constructors, should never be used */ \
UStateTreeFactory(UStateTreeFactory&&) = delete; \
UStateTreeFactory(const UStateTreeFactory&) = delete; \
STATETREEEDITORMODULE_API virtual ~UStateTreeFactory();
#define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeFactory_h_16_PROLOG
#define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeFactory_h_19_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeFactory_h_19_INCLASS \
FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeFactory_h_19_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UStateTreeFactory;
// ********** End Class UStateTreeFactory **********************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeFactory_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,87 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "StateTreeNodeClassCache.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeStateTreeNodeClassCache() {}
// ********** Begin Cross Module References ********************************************************
STATETREEEDITORMODULE_API UScriptStruct* Z_Construct_UScriptStruct_FStateTreeNodeClassData();
UPackage* Z_Construct_UPackage__Script_StateTreeEditorModule();
// ********** End Cross Module References **********************************************************
// ********** Begin ScriptStruct FStateTreeNodeClassData *******************************************
struct Z_Construct_UScriptStruct_FStateTreeNodeClassData_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FStateTreeNodeClassData); }
static inline consteval int16 GetStructAlignment() { return alignof(FStateTreeNodeClassData); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "Comment", "/**\n * Describes a class or struct.\n * If the class or struct is from a package that is not yet loaded, the data will update on GetStruct/Class/Scripstruct()\n */" },
{ "ModuleRelativePath", "Public/StateTreeNodeClassCache.h" },
{ "ToolTip", "Describes a class or struct.\nIf the class or struct is from a package that is not yet loaded, the data will update on GetStruct/Class/Scripstruct()" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FStateTreeNodeClassData constinit property declarations ***********
// ********** End ScriptStruct FStateTreeNodeClassData constinit property declarations *************
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FStateTreeNodeClassData>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FStateTreeNodeClassData_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FStateTreeNodeClassData;
class UScriptStruct* FStateTreeNodeClassData::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FStateTreeNodeClassData.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FStateTreeNodeClassData.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FStateTreeNodeClassData, (UObject*)Z_Construct_UPackage__Script_StateTreeEditorModule(), TEXT("StateTreeNodeClassData"));
}
return Z_Registration_Info_UScriptStruct_FStateTreeNodeClassData.OuterSingleton;
}
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FStateTreeNodeClassData_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_StateTreeEditorModule,
nullptr,
&NewStructOps,
"StateTreeNodeClassData",
nullptr,
0,
sizeof(FStateTreeNodeClassData),
alignof(FStateTreeNodeClassData),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FStateTreeNodeClassData_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FStateTreeNodeClassData_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FStateTreeNodeClassData()
{
if (!Z_Registration_Info_UScriptStruct_FStateTreeNodeClassData.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FStateTreeNodeClassData.InnerSingleton, Z_Construct_UScriptStruct_FStateTreeNodeClassData_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FStateTreeNodeClassData.InnerSingleton);
}
// ********** End ScriptStruct FStateTreeNodeClassData *********************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeNodeClassCache_h__Script_StateTreeEditorModule_Statics
{
static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
{ FStateTreeNodeClassData::StaticStruct, Z_Construct_UScriptStruct_FStateTreeNodeClassData_Statics::NewStructOps, TEXT("StateTreeNodeClassData"),&Z_Registration_Info_UScriptStruct_FStateTreeNodeClassData, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FStateTreeNodeClassData), 3351310802U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeNodeClassCache_h__Script_StateTreeEditorModule_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeNodeClassCache_h__Script_StateTreeEditorModule_1289618415{
TEXT("/Script/StateTreeEditorModule"),
nullptr, 0,
Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeNodeClassCache_h__Script_StateTreeEditorModule_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeNodeClassCache_h__Script_StateTreeEditorModule_Statics::ScriptStructInfo),
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,32 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "StateTreeNodeClassCache.h"
#ifdef STATETREEEDITORMODULE_StateTreeNodeClassCache_generated_h
#error "StateTreeNodeClassCache.generated.h already included, missing '#pragma once' in StateTreeNodeClassCache.h"
#endif
#define STATETREEEDITORMODULE_StateTreeNodeClassCache_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FStateTreeNodeClassData *******************************************
struct Z_Construct_UScriptStruct_FStateTreeNodeClassData_Statics;
#define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeNodeClassCache_h_22_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FStateTreeNodeClassData_Statics; \
STATETREEEDITORMODULE_API static class UScriptStruct* StaticStruct();
struct FStateTreeNodeClassData;
// ********** End ScriptStruct FStateTreeNodeClassData *********************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeNodeClassCache_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,105 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "StateTreePropertyBindingCompiler.h"
#include "StateTreePropertyBindings.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeStateTreePropertyBindingCompiler() {}
// ********** Begin Cross Module References ********************************************************
STATETREEEDITORMODULE_API UScriptStruct* Z_Construct_UScriptStruct_FStateTreePropertyBindingCompiler();
STATETREEMODULE_API UScriptStruct* Z_Construct_UScriptStruct_FStateTreeBindableStructDesc();
UPackage* Z_Construct_UPackage__Script_StateTreeEditorModule();
// ********** End Cross Module References **********************************************************
// ********** Begin ScriptStruct FStateTreePropertyBindingCompiler *********************************
struct Z_Construct_UScriptStruct_FStateTreePropertyBindingCompiler_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FStateTreePropertyBindingCompiler); }
static inline consteval int16 GetStructAlignment() { return alignof(FStateTreePropertyBindingCompiler); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "Comment", "/**\n * Helper class to compile editor representation of property bindings into runtime representation.\n * TODO: Better error reporting, something that can be shown in the UI.\n */" },
{ "ModuleRelativePath", "Public/StateTreePropertyBindingCompiler.h" },
{ "ToolTip", "Helper class to compile editor representation of property bindings into runtime representation.\nTODO: Better error reporting, something that can be shown in the UI." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SourceStructs_MetaData[] = {
{ "ModuleRelativePath", "Public/StateTreePropertyBindingCompiler.h" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FStateTreePropertyBindingCompiler constinit property declarations *
static const UECodeGen_Private::FStructPropertyParams NewProp_SourceStructs_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_SourceStructs;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FStateTreePropertyBindingCompiler constinit property declarations ***
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FStateTreePropertyBindingCompiler>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FStateTreePropertyBindingCompiler_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FStateTreePropertyBindingCompiler;
class UScriptStruct* FStateTreePropertyBindingCompiler::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FStateTreePropertyBindingCompiler.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FStateTreePropertyBindingCompiler.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FStateTreePropertyBindingCompiler, (UObject*)Z_Construct_UPackage__Script_StateTreeEditorModule(), TEXT("StateTreePropertyBindingCompiler"));
}
return Z_Registration_Info_UScriptStruct_FStateTreePropertyBindingCompiler.OuterSingleton;
}
// ********** Begin ScriptStruct FStateTreePropertyBindingCompiler Property Definitions ************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FStateTreePropertyBindingCompiler_Statics::NewProp_SourceStructs_Inner = { "SourceStructs", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FStateTreeBindableStructDesc, METADATA_PARAMS(0, nullptr) }; // 2638685837
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FStateTreePropertyBindingCompiler_Statics::NewProp_SourceStructs = { "SourceStructs", nullptr, (EPropertyFlags)0x0020080000000000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FStateTreePropertyBindingCompiler, SourceStructs), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SourceStructs_MetaData), NewProp_SourceStructs_MetaData) }; // 2638685837
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FStateTreePropertyBindingCompiler_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FStateTreePropertyBindingCompiler_Statics::NewProp_SourceStructs_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FStateTreePropertyBindingCompiler_Statics::NewProp_SourceStructs,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FStateTreePropertyBindingCompiler_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FStateTreePropertyBindingCompiler Property Definitions **************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FStateTreePropertyBindingCompiler_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_StateTreeEditorModule,
nullptr,
&NewStructOps,
"StateTreePropertyBindingCompiler",
Z_Construct_UScriptStruct_FStateTreePropertyBindingCompiler_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FStateTreePropertyBindingCompiler_Statics::PropPointers),
sizeof(FStateTreePropertyBindingCompiler),
alignof(FStateTreePropertyBindingCompiler),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FStateTreePropertyBindingCompiler_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FStateTreePropertyBindingCompiler_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FStateTreePropertyBindingCompiler()
{
if (!Z_Registration_Info_UScriptStruct_FStateTreePropertyBindingCompiler.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FStateTreePropertyBindingCompiler.InnerSingleton, Z_Construct_UScriptStruct_FStateTreePropertyBindingCompiler_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FStateTreePropertyBindingCompiler.InnerSingleton);
}
// ********** End ScriptStruct FStateTreePropertyBindingCompiler ***********************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreePropertyBindingCompiler_h__Script_StateTreeEditorModule_Statics
{
static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
{ FStateTreePropertyBindingCompiler::StaticStruct, Z_Construct_UScriptStruct_FStateTreePropertyBindingCompiler_Statics::NewStructOps, TEXT("StateTreePropertyBindingCompiler"),&Z_Registration_Info_UScriptStruct_FStateTreePropertyBindingCompiler, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FStateTreePropertyBindingCompiler), 3276846819U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreePropertyBindingCompiler_h__Script_StateTreeEditorModule_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreePropertyBindingCompiler_h__Script_StateTreeEditorModule_3831031862{
TEXT("/Script/StateTreeEditorModule"),
nullptr, 0,
Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreePropertyBindingCompiler_h__Script_StateTreeEditorModule_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreePropertyBindingCompiler_h__Script_StateTreeEditorModule_Statics::ScriptStructInfo),
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,32 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "StateTreePropertyBindingCompiler.h"
#ifdef STATETREEEDITORMODULE_StateTreePropertyBindingCompiler_generated_h
#error "StateTreePropertyBindingCompiler.generated.h already included, missing '#pragma once' in StateTreePropertyBindingCompiler.h"
#endif
#define STATETREEEDITORMODULE_StateTreePropertyBindingCompiler_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FStateTreePropertyBindingCompiler *********************************
struct Z_Construct_UScriptStruct_FStateTreePropertyBindingCompiler_Statics;
#define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreePropertyBindingCompiler_h_23_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FStateTreePropertyBindingCompiler_Statics; \
STATETREEEDITORMODULE_API static class UScriptStruct* StaticStruct();
struct FStateTreePropertyBindingCompiler;
// ********** End ScriptStruct FStateTreePropertyBindingCompiler ***********************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreePropertyBindingCompiler_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,911 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "StateTreeState.h"
#include "GameplayTagContainer.h"
#include "StateTreeEditorNode.h"
#include "StateTreeEditorTypes.h"
#include "StateTreeEvents.h"
#include "StateTreeTypes.h"
#include "StructUtils/PropertyBag.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeStateTreeState() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UClass* Z_Construct_UClass_UObject();
COREUOBJECT_API UClass* Z_Construct_UClass_UScriptStruct_NoRegister();
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FGuid();
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FInstancedPropertyBag();
GAMEPLAYTAGS_API UScriptStruct* Z_Construct_UScriptStruct_FGameplayTag();
STATETREEEDITORMODULE_API UClass* Z_Construct_UClass_UStateTreeState();
STATETREEEDITORMODULE_API UClass* Z_Construct_UClass_UStateTreeState_NoRegister();
STATETREEEDITORMODULE_API UScriptStruct* Z_Construct_UScriptStruct_FStateTreeEditorColorRef();
STATETREEEDITORMODULE_API UScriptStruct* Z_Construct_UScriptStruct_FStateTreeEditorNode();
STATETREEEDITORMODULE_API UScriptStruct* Z_Construct_UScriptStruct_FStateTreeEventDesc();
STATETREEEDITORMODULE_API UScriptStruct* Z_Construct_UScriptStruct_FStateTreeStateParameters();
STATETREEEDITORMODULE_API UScriptStruct* Z_Construct_UScriptStruct_FStateTreeTransition();
STATETREEEDITORMODULE_API UScriptStruct* Z_Construct_UScriptStruct_FStateTreeTransitionDelegateListener();
STATETREEMODULE_API UClass* Z_Construct_UClass_UStateTree_NoRegister();
STATETREEMODULE_API UClass* Z_Construct_UClass_UStateTreeSchemaProvider_NoRegister();
STATETREEMODULE_API UEnum* Z_Construct_UEnum_StateTreeModule_EStateTreeStateSelectionBehavior();
STATETREEMODULE_API UEnum* Z_Construct_UEnum_StateTreeModule_EStateTreeStateType();
STATETREEMODULE_API UEnum* Z_Construct_UEnum_StateTreeModule_EStateTreeTaskCompletionType();
STATETREEMODULE_API UEnum* Z_Construct_UEnum_StateTreeModule_EStateTreeTransitionPriority();
STATETREEMODULE_API UEnum* Z_Construct_UEnum_StateTreeModule_EStateTreeTransitionTrigger();
STATETREEMODULE_API UScriptStruct* Z_Construct_UScriptStruct_FStateTreeEvent();
STATETREEMODULE_API UScriptStruct* Z_Construct_UScriptStruct_FStateTreeStateLink();
UPackage* Z_Construct_UPackage__Script_StateTreeEditorModule();
// ********** End Cross Module References **********************************************************
// ********** Begin ScriptStruct FStateTreeEventDesc ***********************************************
struct Z_Construct_UScriptStruct_FStateTreeEventDesc_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FStateTreeEventDesc); }
static inline consteval int16 GetStructAlignment() { return alignof(FStateTreeEventDesc); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "Comment", "/**\n * Editor representation of an event description.\n */" },
{ "ModuleRelativePath", "Public/StateTreeState.h" },
{ "ToolTip", "Editor representation of an event description." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Tag_MetaData[] = {
{ "Category", "Event" },
{ "Comment", "/** Event Tag. */" },
{ "ModuleRelativePath", "Public/StateTreeState.h" },
{ "ToolTip", "Event Tag." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PayloadStruct_MetaData[] = {
{ "Category", "Event" },
{ "Comment", "/** Event Payload Struct. */" },
{ "ModuleRelativePath", "Public/StateTreeState.h" },
{ "NativeConstTemplateArg", "" },
{ "ToolTip", "Event Payload Struct." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bConsumeEventOnSelect_MetaData[] = {
{ "Category", "Event" },
{ "Comment", "/** If set to true, the event is consumed (later state selection cannot react to it) if state selection can be made. */" },
{ "ModuleRelativePath", "Public/StateTreeState.h" },
{ "ToolTip", "If set to true, the event is consumed (later state selection cannot react to it) if state selection can be made." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_TemporaryEvent_MetaData[] = {
{ "Comment", "/** Temporary event used as a source value in bindings. */" },
{ "ModuleRelativePath", "Public/StateTreeState.h" },
{ "ToolTip", "Temporary event used as a source value in bindings." },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FStateTreeEventDesc constinit property declarations ***************
static const UECodeGen_Private::FStructPropertyParams NewProp_Tag;
static const UECodeGen_Private::FObjectPropertyParams NewProp_PayloadStruct;
static void NewProp_bConsumeEventOnSelect_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bConsumeEventOnSelect;
static const UECodeGen_Private::FStructPropertyParams NewProp_TemporaryEvent;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FStateTreeEventDesc constinit property declarations *****************
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FStateTreeEventDesc>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FStateTreeEventDesc_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FStateTreeEventDesc;
class UScriptStruct* FStateTreeEventDesc::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FStateTreeEventDesc.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FStateTreeEventDesc.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FStateTreeEventDesc, (UObject*)Z_Construct_UPackage__Script_StateTreeEditorModule(), TEXT("StateTreeEventDesc"));
}
return Z_Registration_Info_UScriptStruct_FStateTreeEventDesc.OuterSingleton;
}
// ********** Begin ScriptStruct FStateTreeEventDesc Property Definitions **************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FStateTreeEventDesc_Statics::NewProp_Tag = { "Tag", nullptr, (EPropertyFlags)0x0010000000010001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FStateTreeEventDesc, Tag), Z_Construct_UScriptStruct_FGameplayTag, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Tag_MetaData), NewProp_Tag_MetaData) }; // 517357616
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FStateTreeEventDesc_Statics::NewProp_PayloadStruct = { "PayloadStruct", nullptr, (EPropertyFlags)0x0114000000010001, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FStateTreeEventDesc, PayloadStruct), Z_Construct_UClass_UScriptStruct_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PayloadStruct_MetaData), NewProp_PayloadStruct_MetaData) };
void Z_Construct_UScriptStruct_FStateTreeEventDesc_Statics::NewProp_bConsumeEventOnSelect_SetBit(void* Obj)
{
((FStateTreeEventDesc*)Obj)->bConsumeEventOnSelect = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FStateTreeEventDesc_Statics::NewProp_bConsumeEventOnSelect = { "bConsumeEventOnSelect", nullptr, (EPropertyFlags)0x0010000000010001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FStateTreeEventDesc), &Z_Construct_UScriptStruct_FStateTreeEventDesc_Statics::NewProp_bConsumeEventOnSelect_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bConsumeEventOnSelect_MetaData), NewProp_bConsumeEventOnSelect_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FStateTreeEventDesc_Statics::NewProp_TemporaryEvent = { "TemporaryEvent", nullptr, (EPropertyFlags)0x0040000000002000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FStateTreeEventDesc, TemporaryEvent), Z_Construct_UScriptStruct_FStateTreeEvent, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_TemporaryEvent_MetaData), NewProp_TemporaryEvent_MetaData) }; // 2585501055
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FStateTreeEventDesc_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FStateTreeEventDesc_Statics::NewProp_Tag,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FStateTreeEventDesc_Statics::NewProp_PayloadStruct,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FStateTreeEventDesc_Statics::NewProp_bConsumeEventOnSelect,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FStateTreeEventDesc_Statics::NewProp_TemporaryEvent,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FStateTreeEventDesc_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FStateTreeEventDesc Property Definitions ****************************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FStateTreeEventDesc_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_StateTreeEditorModule,
nullptr,
&NewStructOps,
"StateTreeEventDesc",
Z_Construct_UScriptStruct_FStateTreeEventDesc_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FStateTreeEventDesc_Statics::PropPointers),
sizeof(FStateTreeEventDesc),
alignof(FStateTreeEventDesc),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FStateTreeEventDesc_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FStateTreeEventDesc_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FStateTreeEventDesc()
{
if (!Z_Registration_Info_UScriptStruct_FStateTreeEventDesc.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FStateTreeEventDesc.InnerSingleton, Z_Construct_UScriptStruct_FStateTreeEventDesc_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FStateTreeEventDesc.InnerSingleton);
}
// ********** End ScriptStruct FStateTreeEventDesc *************************************************
// ********** Begin ScriptStruct FStateTreeTransitionDelegateListener ******************************
struct Z_Construct_UScriptStruct_FStateTreeTransitionDelegateListener_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FStateTreeTransitionDelegateListener); }
static inline consteval int16 GetStructAlignment() { return alignof(FStateTreeTransitionDelegateListener); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "Comment", "/**\n * StateTree's internal delegate listener used exclusively in transitions.\n */" },
{ "ModuleRelativePath", "Public/StateTreeState.h" },
{ "ToolTip", "StateTree's internal delegate listener used exclusively in transitions." },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FStateTreeTransitionDelegateListener constinit property declarations
// ********** End ScriptStruct FStateTreeTransitionDelegateListener constinit property declarations
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FStateTreeTransitionDelegateListener>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FStateTreeTransitionDelegateListener_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FStateTreeTransitionDelegateListener;
class UScriptStruct* FStateTreeTransitionDelegateListener::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FStateTreeTransitionDelegateListener.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FStateTreeTransitionDelegateListener.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FStateTreeTransitionDelegateListener, (UObject*)Z_Construct_UPackage__Script_StateTreeEditorModule(), TEXT("StateTreeTransitionDelegateListener"));
}
return Z_Registration_Info_UScriptStruct_FStateTreeTransitionDelegateListener.OuterSingleton;
}
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FStateTreeTransitionDelegateListener_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_StateTreeEditorModule,
nullptr,
&NewStructOps,
"StateTreeTransitionDelegateListener",
nullptr,
0,
sizeof(FStateTreeTransitionDelegateListener),
alignof(FStateTreeTransitionDelegateListener),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FStateTreeTransitionDelegateListener_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FStateTreeTransitionDelegateListener_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FStateTreeTransitionDelegateListener()
{
if (!Z_Registration_Info_UScriptStruct_FStateTreeTransitionDelegateListener.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FStateTreeTransitionDelegateListener.InnerSingleton, Z_Construct_UScriptStruct_FStateTreeTransitionDelegateListener_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FStateTreeTransitionDelegateListener.InnerSingleton);
}
// ********** End ScriptStruct FStateTreeTransitionDelegateListener ********************************
// ********** Begin ScriptStruct FStateTreeTransition **********************************************
struct Z_Construct_UScriptStruct_FStateTreeTransition_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FStateTreeTransition); }
static inline consteval int16 GetStructAlignment() { return alignof(FStateTreeTransition); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "Comment", "/**\n * Editor representation of a transition in StateTree\n */" },
{ "ModuleRelativePath", "Public/StateTreeState.h" },
{ "ToolTip", "Editor representation of a transition in StateTree" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Trigger_MetaData[] = {
{ "Category", "Transition" },
{ "Comment", "/** When to try trigger the transition. */" },
{ "ModuleRelativePath", "Public/StateTreeState.h" },
{ "ToolTip", "When to try trigger the transition." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_RequiredEvent_MetaData[] = {
{ "Category", "Transition" },
{ "Comment", "/** Defines the event required to be present during state selection for the transition to trigger. */" },
{ "DisplayName", "Required Event" },
{ "ModuleRelativePath", "Public/StateTreeState.h" },
{ "ToolTip", "Defines the event required to be present during state selection for the transition to trigger." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_State_MetaData[] = {
{ "Category", "Transition" },
{ "Comment", "/** Transition target state. */" },
{ "DisplayName", "Transition To" },
{ "ModuleRelativePath", "Public/StateTreeState.h" },
{ "ToolTip", "Transition target state." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ID_MetaData[] = {
{ "Category", "Transition" },
{ "ModuleRelativePath", "Public/StateTreeState.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DelegateListener_MetaData[] = {
{ "Category", "Transition" },
{ "Comment", "/** Listener to the selected delegate dispatcher. */" },
{ "DisplayName", "Delegate" },
{ "ModuleRelativePath", "Public/StateTreeState.h" },
{ "ToolTip", "Listener to the selected delegate dispatcher." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Priority_MetaData[] = {
{ "Category", "Transition" },
{ "Comment", "/**\n\x09 * Transition priority when multiple transitions happen at the same time.\n\x09 * During transition handling, the transitions are visited from leaf to root.\n\x09 * The first visited transition, of highest priority, that leads to a state selection, will be activated.\n\x09 */" },
{ "ModuleRelativePath", "Public/StateTreeState.h" },
{ "ToolTip", "Transition priority when multiple transitions happen at the same time.\nDuring transition handling, the transitions are visited from leaf to root.\nThe first visited transition, of highest priority, that leads to a state selection, will be activated." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bDelayTransition_MetaData[] = {
{ "Category", "Transition" },
{ "Comment", "/** Delay the triggering of the transition. */" },
{ "ModuleRelativePath", "Public/StateTreeState.h" },
{ "ToolTip", "Delay the triggering of the transition." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DelayDuration_MetaData[] = {
{ "Category", "Transition" },
{ "ClampMax", "25" },
{ "ClampMin", "0" },
{ "Comment", "/** Transition delay duration in seconds. */" },
{ "EditCondition", "bDelayTransition" },
{ "ForceUnits", "s" },
{ "ModuleRelativePath", "Public/StateTreeState.h" },
{ "ToolTip", "Transition delay duration in seconds." },
{ "UIMax", "25" },
{ "UIMin", "0" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DelayRandomVariance_MetaData[] = {
{ "Category", "Transition" },
{ "ClampMax", "25" },
{ "ClampMin", "0" },
{ "Comment", "/** Transition delay random variance in seconds. */" },
{ "EditCondition", "bDelayTransition" },
{ "ForceUnits", "s" },
{ "ModuleRelativePath", "Public/StateTreeState.h" },
{ "ToolTip", "Transition delay random variance in seconds." },
{ "UIMax", "25" },
{ "UIMin", "0" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Conditions_MetaData[] = {
{ "BaseClass", "/Script/StateTreeModule.StateTreeConditionBlueprintBase" },
{ "BaseStruct", "/Script/StateTreeModule.StateTreeConditionBase" },
{ "Category", "Transition" },
{ "Comment", "/** Expression of conditions that need to evaluate to true to allow transition to be triggered. */" },
{ "ModuleRelativePath", "Public/StateTreeState.h" },
{ "ToolTip", "Expression of conditions that need to evaluate to true to allow transition to be triggered." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bTransitionEnabled_MetaData[] = {
{ "Category", "Debug" },
{ "Comment", "/** True if the Transition is Enabled (i.e. not explicitly disabled in the asset). */" },
{ "ModuleRelativePath", "Public/StateTreeState.h" },
{ "ToolTip", "True if the Transition is Enabled (i.e. not explicitly disabled in the asset)." },
};
#if WITH_EDITORONLY_DATA
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_EventTag_MetaData[] = {
{ "ModuleRelativePath", "Public/StateTreeState.h" },
};
#endif // WITH_EDITORONLY_DATA
#endif // WITH_METADATA
// ********** Begin ScriptStruct FStateTreeTransition constinit property declarations **************
static const UECodeGen_Private::FBytePropertyParams NewProp_Trigger_Underlying;
static const UECodeGen_Private::FEnumPropertyParams NewProp_Trigger;
static const UECodeGen_Private::FStructPropertyParams NewProp_RequiredEvent;
static const UECodeGen_Private::FStructPropertyParams NewProp_State;
static const UECodeGen_Private::FStructPropertyParams NewProp_ID;
static const UECodeGen_Private::FStructPropertyParams NewProp_DelegateListener;
static const UECodeGen_Private::FBytePropertyParams NewProp_Priority_Underlying;
static const UECodeGen_Private::FEnumPropertyParams NewProp_Priority;
static void NewProp_bDelayTransition_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bDelayTransition;
static const UECodeGen_Private::FFloatPropertyParams NewProp_DelayDuration;
static const UECodeGen_Private::FFloatPropertyParams NewProp_DelayRandomVariance;
static const UECodeGen_Private::FStructPropertyParams NewProp_Conditions_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_Conditions;
static void NewProp_bTransitionEnabled_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bTransitionEnabled;
#if WITH_EDITORONLY_DATA
static const UECodeGen_Private::FStructPropertyParams NewProp_EventTag;
#endif // WITH_EDITORONLY_DATA
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FStateTreeTransition constinit property declarations ****************
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FStateTreeTransition>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FStateTreeTransition_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FStateTreeTransition;
class UScriptStruct* FStateTreeTransition::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FStateTreeTransition.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FStateTreeTransition.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FStateTreeTransition, (UObject*)Z_Construct_UPackage__Script_StateTreeEditorModule(), TEXT("StateTreeTransition"));
}
return Z_Registration_Info_UScriptStruct_FStateTreeTransition.OuterSingleton;
}
// ********** Begin ScriptStruct FStateTreeTransition Property Definitions *************************
const UECodeGen_Private::FBytePropertyParams Z_Construct_UScriptStruct_FStateTreeTransition_Statics::NewProp_Trigger_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UScriptStruct_FStateTreeTransition_Statics::NewProp_Trigger = { "Trigger", nullptr, (EPropertyFlags)0x0010000000010001, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FStateTreeTransition, Trigger), Z_Construct_UEnum_StateTreeModule_EStateTreeTransitionTrigger, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Trigger_MetaData), NewProp_Trigger_MetaData) }; // 2597656577
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FStateTreeTransition_Statics::NewProp_RequiredEvent = { "RequiredEvent", nullptr, (EPropertyFlags)0x0010000000010001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FStateTreeTransition, RequiredEvent), Z_Construct_UScriptStruct_FStateTreeEventDesc, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_RequiredEvent_MetaData), NewProp_RequiredEvent_MetaData) }; // 3539994286
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FStateTreeTransition_Statics::NewProp_State = { "State", nullptr, (EPropertyFlags)0x0010000000010001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FStateTreeTransition, State), Z_Construct_UScriptStruct_FStateTreeStateLink, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_State_MetaData), NewProp_State_MetaData) }; // 2799891189
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FStateTreeTransition_Statics::NewProp_ID = { "ID", nullptr, (EPropertyFlags)0x0010000000010001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FStateTreeTransition, ID), Z_Construct_UScriptStruct_FGuid, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ID_MetaData), NewProp_ID_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FStateTreeTransition_Statics::NewProp_DelegateListener = { "DelegateListener", nullptr, (EPropertyFlags)0x0010000000010001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FStateTreeTransition, DelegateListener), Z_Construct_UScriptStruct_FStateTreeTransitionDelegateListener, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DelegateListener_MetaData), NewProp_DelegateListener_MetaData) }; // 2500648241
const UECodeGen_Private::FBytePropertyParams Z_Construct_UScriptStruct_FStateTreeTransition_Statics::NewProp_Priority_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UScriptStruct_FStateTreeTransition_Statics::NewProp_Priority = { "Priority", nullptr, (EPropertyFlags)0x0010000000010001, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FStateTreeTransition, Priority), Z_Construct_UEnum_StateTreeModule_EStateTreeTransitionPriority, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Priority_MetaData), NewProp_Priority_MetaData) }; // 161732434
void Z_Construct_UScriptStruct_FStateTreeTransition_Statics::NewProp_bDelayTransition_SetBit(void* Obj)
{
((FStateTreeTransition*)Obj)->bDelayTransition = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FStateTreeTransition_Statics::NewProp_bDelayTransition = { "bDelayTransition", nullptr, (EPropertyFlags)0x0010000000010001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FStateTreeTransition), &Z_Construct_UScriptStruct_FStateTreeTransition_Statics::NewProp_bDelayTransition_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bDelayTransition_MetaData), NewProp_bDelayTransition_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UScriptStruct_FStateTreeTransition_Statics::NewProp_DelayDuration = { "DelayDuration", nullptr, (EPropertyFlags)0x0010000000010001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FStateTreeTransition, DelayDuration), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DelayDuration_MetaData), NewProp_DelayDuration_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UScriptStruct_FStateTreeTransition_Statics::NewProp_DelayRandomVariance = { "DelayRandomVariance", nullptr, (EPropertyFlags)0x0010000000010001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FStateTreeTransition, DelayRandomVariance), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DelayRandomVariance_MetaData), NewProp_DelayRandomVariance_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FStateTreeTransition_Statics::NewProp_Conditions_Inner = { "Conditions", nullptr, (EPropertyFlags)0x0000008000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FStateTreeEditorNode, METADATA_PARAMS(0, nullptr) }; // 3662794423
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FStateTreeTransition_Statics::NewProp_Conditions = { "Conditions", nullptr, (EPropertyFlags)0x0010008000010001, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FStateTreeTransition, Conditions), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Conditions_MetaData), NewProp_Conditions_MetaData) }; // 3662794423
void Z_Construct_UScriptStruct_FStateTreeTransition_Statics::NewProp_bTransitionEnabled_SetBit(void* Obj)
{
((FStateTreeTransition*)Obj)->bTransitionEnabled = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FStateTreeTransition_Statics::NewProp_bTransitionEnabled = { "bTransitionEnabled", nullptr, (EPropertyFlags)0x0010000000010001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FStateTreeTransition), &Z_Construct_UScriptStruct_FStateTreeTransition_Statics::NewProp_bTransitionEnabled_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bTransitionEnabled_MetaData), NewProp_bTransitionEnabled_MetaData) };
#if WITH_EDITORONLY_DATA
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FStateTreeTransition_Statics::NewProp_EventTag = { "EventTag", nullptr, (EPropertyFlags)0x0010000820000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FStateTreeTransition, EventTag_DEPRECATED), Z_Construct_UScriptStruct_FGameplayTag, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_EventTag_MetaData), NewProp_EventTag_MetaData) }; // 517357616
#endif // WITH_EDITORONLY_DATA
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FStateTreeTransition_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FStateTreeTransition_Statics::NewProp_Trigger_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FStateTreeTransition_Statics::NewProp_Trigger,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FStateTreeTransition_Statics::NewProp_RequiredEvent,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FStateTreeTransition_Statics::NewProp_State,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FStateTreeTransition_Statics::NewProp_ID,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FStateTreeTransition_Statics::NewProp_DelegateListener,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FStateTreeTransition_Statics::NewProp_Priority_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FStateTreeTransition_Statics::NewProp_Priority,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FStateTreeTransition_Statics::NewProp_bDelayTransition,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FStateTreeTransition_Statics::NewProp_DelayDuration,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FStateTreeTransition_Statics::NewProp_DelayRandomVariance,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FStateTreeTransition_Statics::NewProp_Conditions_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FStateTreeTransition_Statics::NewProp_Conditions,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FStateTreeTransition_Statics::NewProp_bTransitionEnabled,
#if WITH_EDITORONLY_DATA
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FStateTreeTransition_Statics::NewProp_EventTag,
#endif // WITH_EDITORONLY_DATA
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FStateTreeTransition_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FStateTreeTransition Property Definitions ***************************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FStateTreeTransition_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_StateTreeEditorModule,
nullptr,
&NewStructOps,
"StateTreeTransition",
Z_Construct_UScriptStruct_FStateTreeTransition_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FStateTreeTransition_Statics::PropPointers),
sizeof(FStateTreeTransition),
alignof(FStateTreeTransition),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000005),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FStateTreeTransition_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FStateTreeTransition_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FStateTreeTransition()
{
if (!Z_Registration_Info_UScriptStruct_FStateTreeTransition.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FStateTreeTransition.InnerSingleton, Z_Construct_UScriptStruct_FStateTreeTransition_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FStateTreeTransition.InnerSingleton);
}
// ********** End ScriptStruct FStateTreeTransition ************************************************
// ********** Begin ScriptStruct FStateTreeStateParameters *****************************************
struct Z_Construct_UScriptStruct_FStateTreeStateParameters_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FStateTreeStateParameters); }
static inline consteval int16 GetStructAlignment() { return alignof(FStateTreeStateParameters); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "ModuleRelativePath", "Public/StateTreeState.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Parameters_MetaData[] = {
{ "Category", "Parameters" },
{ "ModuleRelativePath", "Public/StateTreeState.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PropertyOverrides_MetaData[] = {
{ "Comment", "/** Overrides for parameters. */" },
{ "ModuleRelativePath", "Public/StateTreeState.h" },
{ "ToolTip", "Overrides for parameters." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bFixedLayout_MetaData[] = {
{ "Category", "Parameters" },
{ "ModuleRelativePath", "Public/StateTreeState.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ID_MetaData[] = {
{ "Category", "Parameters" },
{ "IgnoreForMemberInitializationTest", "" },
{ "ModuleRelativePath", "Public/StateTreeState.h" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FStateTreeStateParameters constinit property declarations *********
static const UECodeGen_Private::FStructPropertyParams NewProp_Parameters;
static const UECodeGen_Private::FStructPropertyParams NewProp_PropertyOverrides_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_PropertyOverrides;
static void NewProp_bFixedLayout_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bFixedLayout;
static const UECodeGen_Private::FStructPropertyParams NewProp_ID;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FStateTreeStateParameters constinit property declarations ***********
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FStateTreeStateParameters>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FStateTreeStateParameters_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FStateTreeStateParameters;
class UScriptStruct* FStateTreeStateParameters::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FStateTreeStateParameters.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FStateTreeStateParameters.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FStateTreeStateParameters, (UObject*)Z_Construct_UPackage__Script_StateTreeEditorModule(), TEXT("StateTreeStateParameters"));
}
return Z_Registration_Info_UScriptStruct_FStateTreeStateParameters.OuterSingleton;
}
// ********** Begin ScriptStruct FStateTreeStateParameters Property Definitions ********************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FStateTreeStateParameters_Statics::NewProp_Parameters = { "Parameters", nullptr, (EPropertyFlags)0x0010000000010001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FStateTreeStateParameters, Parameters), Z_Construct_UScriptStruct_FInstancedPropertyBag, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Parameters_MetaData), NewProp_Parameters_MetaData) }; // 1261298821
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FStateTreeStateParameters_Statics::NewProp_PropertyOverrides_Inner = { "PropertyOverrides", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FGuid, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FStateTreeStateParameters_Statics::NewProp_PropertyOverrides = { "PropertyOverrides", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FStateTreeStateParameters, PropertyOverrides), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PropertyOverrides_MetaData), NewProp_PropertyOverrides_MetaData) };
void Z_Construct_UScriptStruct_FStateTreeStateParameters_Statics::NewProp_bFixedLayout_SetBit(void* Obj)
{
((FStateTreeStateParameters*)Obj)->bFixedLayout = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FStateTreeStateParameters_Statics::NewProp_bFixedLayout = { "bFixedLayout", nullptr, (EPropertyFlags)0x0010000000010001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FStateTreeStateParameters), &Z_Construct_UScriptStruct_FStateTreeStateParameters_Statics::NewProp_bFixedLayout_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bFixedLayout_MetaData), NewProp_bFixedLayout_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FStateTreeStateParameters_Statics::NewProp_ID = { "ID", nullptr, (EPropertyFlags)0x0010000000010001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FStateTreeStateParameters, ID), Z_Construct_UScriptStruct_FGuid, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ID_MetaData), NewProp_ID_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FStateTreeStateParameters_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FStateTreeStateParameters_Statics::NewProp_Parameters,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FStateTreeStateParameters_Statics::NewProp_PropertyOverrides_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FStateTreeStateParameters_Statics::NewProp_PropertyOverrides,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FStateTreeStateParameters_Statics::NewProp_bFixedLayout,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FStateTreeStateParameters_Statics::NewProp_ID,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FStateTreeStateParameters_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FStateTreeStateParameters Property Definitions **********************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FStateTreeStateParameters_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_StateTreeEditorModule,
nullptr,
&NewStructOps,
"StateTreeStateParameters",
Z_Construct_UScriptStruct_FStateTreeStateParameters_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FStateTreeStateParameters_Statics::PropPointers),
sizeof(FStateTreeStateParameters),
alignof(FStateTreeStateParameters),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FStateTreeStateParameters_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FStateTreeStateParameters_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FStateTreeStateParameters()
{
if (!Z_Registration_Info_UScriptStruct_FStateTreeStateParameters.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FStateTreeStateParameters.InnerSingleton, Z_Construct_UScriptStruct_FStateTreeStateParameters_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FStateTreeStateParameters.InnerSingleton);
}
// ********** End ScriptStruct FStateTreeStateParameters *******************************************
// ********** Begin Class UStateTreeState **********************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UStateTreeState;
UClass* UStateTreeState::GetPrivateStaticClass()
{
using TClass = UStateTreeState;
if (!Z_Registration_Info_UClass_UStateTreeState.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("StateTreeState"),
Z_Registration_Info_UClass_UStateTreeState.InnerSingleton,
StaticRegisterNativesUStateTreeState,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UStateTreeState.InnerSingleton;
}
UClass* Z_Construct_UClass_UStateTreeState_NoRegister()
{
return UStateTreeState::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UStateTreeState_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "Comment", "/**\n * Editor representation of a state in StateTree\n */" },
{ "DisallowLevelActorReference", "TRUE" },
{ "IncludePath", "StateTreeState.h" },
{ "ModuleRelativePath", "Public/StateTreeState.h" },
{ "ObjectInitializerConstructorDeclared", "" },
{ "ToolTip", "Editor representation of a state in StateTree" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Name_MetaData[] = {
{ "Category", "State" },
{ "Comment", "/** Display name of the State */" },
{ "ModuleRelativePath", "Public/StateTreeState.h" },
{ "ToolTip", "Display name of the State" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Description_MetaData[] = {
{ "Category", "State" },
{ "Comment", "/** Description of the State */" },
{ "ModuleRelativePath", "Public/StateTreeState.h" },
{ "MultiLine", "" },
{ "ToolTip", "Description of the State" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Tag_MetaData[] = {
{ "Category", "State" },
{ "Comment", "/** GameplayTag describing the State */" },
{ "ModuleRelativePath", "Public/StateTreeState.h" },
{ "ToolTip", "GameplayTag describing the State" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ColorRef_MetaData[] = {
{ "Category", "State" },
{ "Comment", "/** Display color of the State */" },
{ "DisplayName", "Color" },
{ "ModuleRelativePath", "Public/StateTreeState.h" },
{ "ToolTip", "Display color of the State" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Type_MetaData[] = {
{ "Category", "State" },
{ "Comment", "/** Type the State, allows e.g. states to be linked to other States. */" },
{ "ModuleRelativePath", "Public/StateTreeState.h" },
{ "ToolTip", "Type the State, allows e.g. states to be linked to other States." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SelectionBehavior_MetaData[] = {
{ "Category", "State" },
{ "Comment", "/** How to treat child states when this State is selected. */" },
{ "ModuleRelativePath", "Public/StateTreeState.h" },
{ "ToolTip", "How to treat child states when this State is selected." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_TasksCompletion_MetaData[] = {
{ "Category", "State" },
{ "Comment", "/** How tasks will complete the state. Only tasks that are considered for completion can complete the state. */" },
{ "ModuleRelativePath", "Public/StateTreeState.h" },
{ "ToolTip", "How tasks will complete the state. Only tasks that are considered for completion can complete the state." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LinkedSubtree_MetaData[] = {
{ "Category", "State" },
{ "Comment", "/** Subtree to run as extension of this State. */" },
{ "DirectStatesOnly", "" },
{ "ModuleRelativePath", "Public/StateTreeState.h" },
{ "SubtreesOnly", "" },
{ "ToolTip", "Subtree to run as extension of this State." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LinkedAsset_MetaData[] = {
{ "Category", "State" },
{ "Comment", "/** Another State Tree asset to run as extension of this State. */" },
{ "ModuleRelativePath", "Public/StateTreeState.h" },
{ "ToolTip", "Another State Tree asset to run as extension of this State." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CustomTickRate_MetaData[] = {
{ "Category", "State" },
{ "ClampMin", "0.000000" },
{ "Comment", "/** \n\x09 * Tick rate in seconds the state tasks and transitions should tick.\n\x09 * If set the state cannot sleep.\n\x09 * If set all the other states (children or parents) will also tick at that rate.\n\x09 * If more than one active states has a custom tick rate then the smallest custom tick rate wins.\n\x09 * If not set, the state will tick every frame unless the state tree is allowed to sleep.\n\x09 */" },
{ "EditCondition", "bHasCustomTickRate" },
{ "ModuleRelativePath", "Public/StateTreeState.h" },
{ "ToolTip", "Tick rate in seconds the state tasks and transitions should tick.\nIf set the state cannot sleep.\nIf set all the other states (children or parents) will also tick at that rate.\nIf more than one active states has a custom tick rate then the smallest custom tick rate wins.\nIf not set, the state will tick every frame unless the state tree is allowed to sleep." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bHasCustomTickRate_MetaData[] = {
{ "Category", "State" },
{ "Comment", "/** Activate the CustomTickRate. */" },
{ "InlineEditConditionToggle", "" },
{ "ModuleRelativePath", "Public/StateTreeState.h" },
{ "ToolTip", "Activate the CustomTickRate." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Parameters_MetaData[] = {
{ "Category", "State" },
{ "Comment", "/** Parameters of this state. If the state is linked to another state or asset, the parameters are for the linked state. */" },
{ "ModuleRelativePath", "Public/StateTreeState.h" },
{ "ToolTip", "Parameters of this state. If the state is linked to another state or asset, the parameters are for the linked state." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bCheckPrerequisitesWhenActivatingChildDirectly_MetaData[] = {
{ "Category", "Enter Conditions" },
{ "Comment", "/** Should state's required event and enter conditions be evaluated when transition leads directly to it's child. */" },
{ "ModuleRelativePath", "Public/StateTreeState.h" },
{ "ToolTip", "Should state's required event and enter conditions be evaluated when transition leads directly to it's child." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bHasRequiredEventToEnter_MetaData[] = {
{ "Category", "Enter Conditions" },
{ "InlineEditConditionToggle", "" },
{ "ModuleRelativePath", "Public/StateTreeState.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_RequiredEventToEnter_MetaData[] = {
{ "Category", "Enter Conditions" },
{ "Comment", "/** Defines the event required to be present during state selection for the state to be selected. */" },
{ "EditCondition", "bHasRequiredEventToEnter" },
{ "ModuleRelativePath", "Public/StateTreeState.h" },
{ "ToolTip", "Defines the event required to be present during state selection for the state to be selected." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Weight_MetaData[] = {
{ "Category", "Utility" },
{ "ClampMin", "0" },
{ "Comment", "/** Weight used to scale the normalized final utility score for this state */" },
{ "ModuleRelativePath", "Public/StateTreeState.h" },
{ "ToolTip", "Weight used to scale the normalized final utility score for this state" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_EnterConditions_MetaData[] = {
{ "BaseClass", "/Script/StateTreeModule.StateTreeConditionBlueprintBase" },
{ "BaseStruct", "/Script/StateTreeModule.StateTreeConditionBase" },
{ "Category", "Enter Conditions" },
{ "Comment", "/** Expression of enter conditions that needs to evaluate true to allow the state to be selected. */" },
{ "ModuleRelativePath", "Public/StateTreeState.h" },
{ "ToolTip", "Expression of enter conditions that needs to evaluate true to allow the state to be selected." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Tasks_MetaData[] = {
{ "BaseClass", "/Script/StateTreeModule.StateTreeTaskBlueprintBase" },
{ "BaseStruct", "/Script/StateTreeModule.StateTreeTaskBase" },
{ "Category", "Tasks" },
{ "ModuleRelativePath", "Public/StateTreeState.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Considerations_MetaData[] = {
{ "BaseClass", "/Script/StateTreeModule.StateTreeConsiderationBlueprintBase" },
{ "BaseStruct", "/Script/StateTreeModule.StateTreeConsiderationBase" },
{ "Category", "Utility" },
{ "Comment", "/** Expression of enter conditions that needs to evaluate true to allow the state to be selected. */" },
{ "ModuleRelativePath", "Public/StateTreeState.h" },
{ "ToolTip", "Expression of enter conditions that needs to evaluate true to allow the state to be selected." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SingleTask_MetaData[] = {
{ "BaseClass", "/Script/StateTreeModule.StateTreeTaskBlueprintBase" },
{ "BaseStruct", "/Script/StateTreeModule.StateTreeTaskBase" },
{ "Category", "Task" },
{ "Comment", "// Single item used when schema calls for single task per state.\n" },
{ "ModuleRelativePath", "Public/StateTreeState.h" },
{ "ToolTip", "Single item used when schema calls for single task per state." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Transitions_MetaData[] = {
{ "Category", "Transitions" },
{ "ModuleRelativePath", "Public/StateTreeState.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Children_Inner_MetaData[] = {
{ "EditInline", "true" },
{ "ModuleRelativePath", "Public/StateTreeState.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Children_MetaData[] = {
{ "EditInline", "true" },
{ "ModuleRelativePath", "Public/StateTreeState.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ID_MetaData[] = {
{ "Category", "State" },
{ "IgnoreForMemberInitializationTest", "" },
{ "ModuleRelativePath", "Public/StateTreeState.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bExpanded_MetaData[] = {
{ "ExcludeFromHash", "" },
{ "ModuleRelativePath", "Public/StateTreeState.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bEnabled_MetaData[] = {
{ "Category", "State" },
{ "ModuleRelativePath", "Public/StateTreeState.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Parent_MetaData[] = {
{ "ExcludeFromHash", "" },
{ "ModuleRelativePath", "Public/StateTreeState.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UStateTreeState constinit property declarations **************************
static const UECodeGen_Private::FNamePropertyParams NewProp_Name;
static const UECodeGen_Private::FStrPropertyParams NewProp_Description;
static const UECodeGen_Private::FStructPropertyParams NewProp_Tag;
static const UECodeGen_Private::FStructPropertyParams NewProp_ColorRef;
static const UECodeGen_Private::FBytePropertyParams NewProp_Type_Underlying;
static const UECodeGen_Private::FEnumPropertyParams NewProp_Type;
static const UECodeGen_Private::FBytePropertyParams NewProp_SelectionBehavior_Underlying;
static const UECodeGen_Private::FEnumPropertyParams NewProp_SelectionBehavior;
static const UECodeGen_Private::FBytePropertyParams NewProp_TasksCompletion_Underlying;
static const UECodeGen_Private::FEnumPropertyParams NewProp_TasksCompletion;
static const UECodeGen_Private::FStructPropertyParams NewProp_LinkedSubtree;
static const UECodeGen_Private::FObjectPropertyParams NewProp_LinkedAsset;
static const UECodeGen_Private::FFloatPropertyParams NewProp_CustomTickRate;
static void NewProp_bHasCustomTickRate_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bHasCustomTickRate;
static const UECodeGen_Private::FStructPropertyParams NewProp_Parameters;
static void NewProp_bCheckPrerequisitesWhenActivatingChildDirectly_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bCheckPrerequisitesWhenActivatingChildDirectly;
static void NewProp_bHasRequiredEventToEnter_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bHasRequiredEventToEnter;
static const UECodeGen_Private::FStructPropertyParams NewProp_RequiredEventToEnter;
static const UECodeGen_Private::FFloatPropertyParams NewProp_Weight;
static const UECodeGen_Private::FStructPropertyParams NewProp_EnterConditions_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_EnterConditions;
static const UECodeGen_Private::FStructPropertyParams NewProp_Tasks_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_Tasks;
static const UECodeGen_Private::FStructPropertyParams NewProp_Considerations_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_Considerations;
static const UECodeGen_Private::FStructPropertyParams NewProp_SingleTask;
static const UECodeGen_Private::FStructPropertyParams NewProp_Transitions_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_Transitions;
static const UECodeGen_Private::FObjectPropertyParams NewProp_Children_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_Children;
static const UECodeGen_Private::FStructPropertyParams NewProp_ID;
static void NewProp_bExpanded_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bExpanded;
static void NewProp_bEnabled_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bEnabled;
static const UECodeGen_Private::FObjectPropertyParams NewProp_Parent;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UStateTreeState constinit property declarations ****************************
static UObject* (*const DependentSingletons[])();
static const UECodeGen_Private::FImplementedInterfaceParams InterfaceParams[];
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UStateTreeState>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UStateTreeState_Statics
// ********** Begin Class UStateTreeState Property Definitions *************************************
const UECodeGen_Private::FNamePropertyParams Z_Construct_UClass_UStateTreeState_Statics::NewProp_Name = { "Name", nullptr, (EPropertyFlags)0x0010000000010001, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UStateTreeState, Name), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Name_MetaData), NewProp_Name_MetaData) };
const UECodeGen_Private::FStrPropertyParams Z_Construct_UClass_UStateTreeState_Statics::NewProp_Description = { "Description", nullptr, (EPropertyFlags)0x0010000000010001, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UStateTreeState, Description), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Description_MetaData), NewProp_Description_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UStateTreeState_Statics::NewProp_Tag = { "Tag", nullptr, (EPropertyFlags)0x0010000000010001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UStateTreeState, Tag), Z_Construct_UScriptStruct_FGameplayTag, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Tag_MetaData), NewProp_Tag_MetaData) }; // 517357616
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UStateTreeState_Statics::NewProp_ColorRef = { "ColorRef", nullptr, (EPropertyFlags)0x0010000000010001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UStateTreeState, ColorRef), Z_Construct_UScriptStruct_FStateTreeEditorColorRef, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ColorRef_MetaData), NewProp_ColorRef_MetaData) }; // 828562228
const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UStateTreeState_Statics::NewProp_Type_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UStateTreeState_Statics::NewProp_Type = { "Type", nullptr, (EPropertyFlags)0x0010000000010001, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UStateTreeState, Type), Z_Construct_UEnum_StateTreeModule_EStateTreeStateType, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Type_MetaData), NewProp_Type_MetaData) }; // 1921303602
const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UStateTreeState_Statics::NewProp_SelectionBehavior_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UStateTreeState_Statics::NewProp_SelectionBehavior = { "SelectionBehavior", nullptr, (EPropertyFlags)0x0010000000010001, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UStateTreeState, SelectionBehavior), Z_Construct_UEnum_StateTreeModule_EStateTreeStateSelectionBehavior, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SelectionBehavior_MetaData), NewProp_SelectionBehavior_MetaData) }; // 188869834
const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UStateTreeState_Statics::NewProp_TasksCompletion_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UStateTreeState_Statics::NewProp_TasksCompletion = { "TasksCompletion", nullptr, (EPropertyFlags)0x0010000000010001, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UStateTreeState, TasksCompletion), Z_Construct_UEnum_StateTreeModule_EStateTreeTaskCompletionType, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_TasksCompletion_MetaData), NewProp_TasksCompletion_MetaData) }; // 39993417
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UStateTreeState_Statics::NewProp_LinkedSubtree = { "LinkedSubtree", nullptr, (EPropertyFlags)0x0010000000010001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UStateTreeState, LinkedSubtree), Z_Construct_UScriptStruct_FStateTreeStateLink, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LinkedSubtree_MetaData), NewProp_LinkedSubtree_MetaData) }; // 2799891189
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UStateTreeState_Statics::NewProp_LinkedAsset = { "LinkedAsset", nullptr, (EPropertyFlags)0x0114000000010001, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UStateTreeState, LinkedAsset), Z_Construct_UClass_UStateTree_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LinkedAsset_MetaData), NewProp_LinkedAsset_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UStateTreeState_Statics::NewProp_CustomTickRate = { "CustomTickRate", nullptr, (EPropertyFlags)0x0010000000010001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UStateTreeState, CustomTickRate), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CustomTickRate_MetaData), NewProp_CustomTickRate_MetaData) };
void Z_Construct_UClass_UStateTreeState_Statics::NewProp_bHasCustomTickRate_SetBit(void* Obj)
{
((UStateTreeState*)Obj)->bHasCustomTickRate = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UStateTreeState_Statics::NewProp_bHasCustomTickRate = { "bHasCustomTickRate", nullptr, (EPropertyFlags)0x0010000000010001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UStateTreeState), &Z_Construct_UClass_UStateTreeState_Statics::NewProp_bHasCustomTickRate_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bHasCustomTickRate_MetaData), NewProp_bHasCustomTickRate_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UStateTreeState_Statics::NewProp_Parameters = { "Parameters", nullptr, (EPropertyFlags)0x0010000000010001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UStateTreeState, Parameters), Z_Construct_UScriptStruct_FStateTreeStateParameters, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Parameters_MetaData), NewProp_Parameters_MetaData) }; // 321051970
void Z_Construct_UClass_UStateTreeState_Statics::NewProp_bCheckPrerequisitesWhenActivatingChildDirectly_SetBit(void* Obj)
{
((UStateTreeState*)Obj)->bCheckPrerequisitesWhenActivatingChildDirectly = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UStateTreeState_Statics::NewProp_bCheckPrerequisitesWhenActivatingChildDirectly = { "bCheckPrerequisitesWhenActivatingChildDirectly", nullptr, (EPropertyFlags)0x0010000000010001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UStateTreeState), &Z_Construct_UClass_UStateTreeState_Statics::NewProp_bCheckPrerequisitesWhenActivatingChildDirectly_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bCheckPrerequisitesWhenActivatingChildDirectly_MetaData), NewProp_bCheckPrerequisitesWhenActivatingChildDirectly_MetaData) };
void Z_Construct_UClass_UStateTreeState_Statics::NewProp_bHasRequiredEventToEnter_SetBit(void* Obj)
{
((UStateTreeState*)Obj)->bHasRequiredEventToEnter = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UStateTreeState_Statics::NewProp_bHasRequiredEventToEnter = { "bHasRequiredEventToEnter", nullptr, (EPropertyFlags)0x0010000000010001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UStateTreeState), &Z_Construct_UClass_UStateTreeState_Statics::NewProp_bHasRequiredEventToEnter_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bHasRequiredEventToEnter_MetaData), NewProp_bHasRequiredEventToEnter_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UStateTreeState_Statics::NewProp_RequiredEventToEnter = { "RequiredEventToEnter", nullptr, (EPropertyFlags)0x0010000000010001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UStateTreeState, RequiredEventToEnter), Z_Construct_UScriptStruct_FStateTreeEventDesc, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_RequiredEventToEnter_MetaData), NewProp_RequiredEventToEnter_MetaData) }; // 3539994286
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UStateTreeState_Statics::NewProp_Weight = { "Weight", nullptr, (EPropertyFlags)0x0010000000010001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UStateTreeState, Weight), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Weight_MetaData), NewProp_Weight_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UStateTreeState_Statics::NewProp_EnterConditions_Inner = { "EnterConditions", nullptr, (EPropertyFlags)0x0000008000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FStateTreeEditorNode, METADATA_PARAMS(0, nullptr) }; // 3662794423
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UStateTreeState_Statics::NewProp_EnterConditions = { "EnterConditions", nullptr, (EPropertyFlags)0x0010008000010001, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UStateTreeState, EnterConditions), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_EnterConditions_MetaData), NewProp_EnterConditions_MetaData) }; // 3662794423
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UStateTreeState_Statics::NewProp_Tasks_Inner = { "Tasks", nullptr, (EPropertyFlags)0x0000008000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FStateTreeEditorNode, METADATA_PARAMS(0, nullptr) }; // 3662794423
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UStateTreeState_Statics::NewProp_Tasks = { "Tasks", nullptr, (EPropertyFlags)0x0010008000010001, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UStateTreeState, Tasks), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Tasks_MetaData), NewProp_Tasks_MetaData) }; // 3662794423
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UStateTreeState_Statics::NewProp_Considerations_Inner = { "Considerations", nullptr, (EPropertyFlags)0x0000008000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FStateTreeEditorNode, METADATA_PARAMS(0, nullptr) }; // 3662794423
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UStateTreeState_Statics::NewProp_Considerations = { "Considerations", nullptr, (EPropertyFlags)0x0010008000010001, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UStateTreeState, Considerations), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Considerations_MetaData), NewProp_Considerations_MetaData) }; // 3662794423
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UStateTreeState_Statics::NewProp_SingleTask = { "SingleTask", nullptr, (EPropertyFlags)0x0010008000010001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UStateTreeState, SingleTask), Z_Construct_UScriptStruct_FStateTreeEditorNode, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SingleTask_MetaData), NewProp_SingleTask_MetaData) }; // 3662794423
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UStateTreeState_Statics::NewProp_Transitions_Inner = { "Transitions", nullptr, (EPropertyFlags)0x0000008000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FStateTreeTransition, METADATA_PARAMS(0, nullptr) }; // 817718297
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UStateTreeState_Statics::NewProp_Transitions = { "Transitions", nullptr, (EPropertyFlags)0x0010008000010001, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UStateTreeState, Transitions), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Transitions_MetaData), NewProp_Transitions_MetaData) }; // 817718297
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UStateTreeState_Statics::NewProp_Children_Inner = { "Children", nullptr, (EPropertyFlags)0x0106000000080008, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_UStateTreeState_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Children_Inner_MetaData), NewProp_Children_Inner_MetaData) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UStateTreeState_Statics::NewProp_Children = { "Children", nullptr, (EPropertyFlags)0x0114008000000008, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UStateTreeState, Children), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Children_MetaData), NewProp_Children_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UStateTreeState_Statics::NewProp_ID = { "ID", nullptr, (EPropertyFlags)0x0010000000010001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UStateTreeState, ID), Z_Construct_UScriptStruct_FGuid, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ID_MetaData), NewProp_ID_MetaData) };
void Z_Construct_UClass_UStateTreeState_Statics::NewProp_bExpanded_SetBit(void* Obj)
{
((UStateTreeState*)Obj)->bExpanded = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UStateTreeState_Statics::NewProp_bExpanded = { "bExpanded", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UStateTreeState), &Z_Construct_UClass_UStateTreeState_Statics::NewProp_bExpanded_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bExpanded_MetaData), NewProp_bExpanded_MetaData) };
void Z_Construct_UClass_UStateTreeState_Statics::NewProp_bEnabled_SetBit(void* Obj)
{
((UStateTreeState*)Obj)->bEnabled = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UStateTreeState_Statics::NewProp_bEnabled = { "bEnabled", nullptr, (EPropertyFlags)0x0010000000010001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UStateTreeState), &Z_Construct_UClass_UStateTreeState_Statics::NewProp_bEnabled_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bEnabled_MetaData), NewProp_bEnabled_MetaData) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UStateTreeState_Statics::NewProp_Parent = { "Parent", nullptr, (EPropertyFlags)0x0114000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UStateTreeState, Parent), Z_Construct_UClass_UStateTreeState_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Parent_MetaData), NewProp_Parent_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UStateTreeState_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStateTreeState_Statics::NewProp_Name,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStateTreeState_Statics::NewProp_Description,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStateTreeState_Statics::NewProp_Tag,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStateTreeState_Statics::NewProp_ColorRef,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStateTreeState_Statics::NewProp_Type_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStateTreeState_Statics::NewProp_Type,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStateTreeState_Statics::NewProp_SelectionBehavior_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStateTreeState_Statics::NewProp_SelectionBehavior,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStateTreeState_Statics::NewProp_TasksCompletion_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStateTreeState_Statics::NewProp_TasksCompletion,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStateTreeState_Statics::NewProp_LinkedSubtree,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStateTreeState_Statics::NewProp_LinkedAsset,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStateTreeState_Statics::NewProp_CustomTickRate,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStateTreeState_Statics::NewProp_bHasCustomTickRate,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStateTreeState_Statics::NewProp_Parameters,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStateTreeState_Statics::NewProp_bCheckPrerequisitesWhenActivatingChildDirectly,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStateTreeState_Statics::NewProp_bHasRequiredEventToEnter,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStateTreeState_Statics::NewProp_RequiredEventToEnter,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStateTreeState_Statics::NewProp_Weight,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStateTreeState_Statics::NewProp_EnterConditions_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStateTreeState_Statics::NewProp_EnterConditions,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStateTreeState_Statics::NewProp_Tasks_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStateTreeState_Statics::NewProp_Tasks,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStateTreeState_Statics::NewProp_Considerations_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStateTreeState_Statics::NewProp_Considerations,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStateTreeState_Statics::NewProp_SingleTask,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStateTreeState_Statics::NewProp_Transitions_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStateTreeState_Statics::NewProp_Transitions,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStateTreeState_Statics::NewProp_Children_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStateTreeState_Statics::NewProp_Children,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStateTreeState_Statics::NewProp_ID,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStateTreeState_Statics::NewProp_bExpanded,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStateTreeState_Statics::NewProp_bEnabled,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStateTreeState_Statics::NewProp_Parent,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UStateTreeState_Statics::PropPointers) < 2048);
// ********** End Class UStateTreeState Property Definitions ***************************************
UObject* (*const Z_Construct_UClass_UStateTreeState_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UObject,
(UObject* (*)())Z_Construct_UPackage__Script_StateTreeEditorModule,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UStateTreeState_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FImplementedInterfaceParams Z_Construct_UClass_UStateTreeState_Statics::InterfaceParams[] = {
{ Z_Construct_UClass_UStateTreeSchemaProvider_NoRegister, (int32)VTABLE_OFFSET(UStateTreeState, IStateTreeSchemaProvider), false }, // 2912439230
};
const UECodeGen_Private::FClassParams Z_Construct_UClass_UStateTreeState_Statics::ClassParams = {
&UStateTreeState::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UStateTreeState_Statics::PropPointers,
InterfaceParams,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UStateTreeState_Statics::PropPointers),
UE_ARRAY_COUNT(InterfaceParams),
0x008830A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UStateTreeState_Statics::Class_MetaDataParams), Z_Construct_UClass_UStateTreeState_Statics::Class_MetaDataParams)
};
void UStateTreeState::StaticRegisterNativesUStateTreeState()
{
}
UClass* Z_Construct_UClass_UStateTreeState()
{
if (!Z_Registration_Info_UClass_UStateTreeState.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UStateTreeState.OuterSingleton, Z_Construct_UClass_UStateTreeState_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UStateTreeState.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UStateTreeState);
// ********** End Class UStateTreeState ************************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeState_h__Script_StateTreeEditorModule_Statics
{
static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
{ FStateTreeEventDesc::StaticStruct, Z_Construct_UScriptStruct_FStateTreeEventDesc_Statics::NewStructOps, TEXT("StateTreeEventDesc"),&Z_Registration_Info_UScriptStruct_FStateTreeEventDesc, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FStateTreeEventDesc), 3539994286U) },
{ FStateTreeTransitionDelegateListener::StaticStruct, Z_Construct_UScriptStruct_FStateTreeTransitionDelegateListener_Statics::NewStructOps, TEXT("StateTreeTransitionDelegateListener"),&Z_Registration_Info_UScriptStruct_FStateTreeTransitionDelegateListener, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FStateTreeTransitionDelegateListener), 2500648241U) },
{ FStateTreeTransition::StaticStruct, Z_Construct_UScriptStruct_FStateTreeTransition_Statics::NewStructOps, TEXT("StateTreeTransition"),&Z_Registration_Info_UScriptStruct_FStateTreeTransition, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FStateTreeTransition), 817718297U) },
{ FStateTreeStateParameters::StaticStruct, Z_Construct_UScriptStruct_FStateTreeStateParameters_Statics::NewStructOps, TEXT("StateTreeStateParameters"),&Z_Registration_Info_UScriptStruct_FStateTreeStateParameters, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FStateTreeStateParameters), 321051970U) },
};
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UStateTreeState, UStateTreeState::StaticClass, TEXT("UStateTreeState"), &Z_Registration_Info_UClass_UStateTreeState, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UStateTreeState), 1747431126U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeState_h__Script_StateTreeEditorModule_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeState_h__Script_StateTreeEditorModule_2495954107{
TEXT("/Script/StateTreeEditorModule"),
Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeState_h__Script_StateTreeEditorModule_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeState_h__Script_StateTreeEditorModule_Statics::ClassInfo),
Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeState_h__Script_StateTreeEditorModule_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeState_h__Script_StateTreeEditorModule_Statics::ScriptStructInfo),
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,101 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "StateTreeState.h"
#ifdef STATETREEEDITORMODULE_StateTreeState_generated_h
#error "StateTreeState.generated.h already included, missing '#pragma once' in StateTreeState.h"
#endif
#define STATETREEEDITORMODULE_StateTreeState_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FStateTreeEventDesc ***********************************************
struct Z_Construct_UScriptStruct_FStateTreeEventDesc_Statics;
#define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeState_h_23_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FStateTreeEventDesc_Statics; \
STATETREEEDITORMODULE_API static class UScriptStruct* StaticStruct();
struct FStateTreeEventDesc;
// ********** End ScriptStruct FStateTreeEventDesc *************************************************
// ********** Begin ScriptStruct FStateTreeTransitionDelegateListener ******************************
struct Z_Construct_UScriptStruct_FStateTreeTransitionDelegateListener_Statics;
#define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeState_h_73_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FStateTreeTransitionDelegateListener_Statics; \
STATETREEEDITORMODULE_API static class UScriptStruct* StaticStruct();
struct FStateTreeTransitionDelegateListener;
// ********** End ScriptStruct FStateTreeTransitionDelegateListener ********************************
// ********** Begin ScriptStruct FStateTreeTransition **********************************************
struct Z_Construct_UScriptStruct_FStateTreeTransition_Statics;
#define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeState_h_82_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FStateTreeTransition_Statics; \
STATETREEEDITORMODULE_API static class UScriptStruct* StaticStruct();
struct FStateTreeTransition;
// ********** End ScriptStruct FStateTreeTransition ************************************************
// ********** Begin ScriptStruct FStateTreeStateParameters *****************************************
struct Z_Construct_UScriptStruct_FStateTreeStateParameters_Statics;
#define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeState_h_187_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FStateTreeStateParameters_Statics; \
STATETREEEDITORMODULE_API static class UScriptStruct* StaticStruct();
struct FStateTreeStateParameters;
// ********** End ScriptStruct FStateTreeStateParameters *******************************************
// ********** Begin Class UStateTreeState **********************************************************
struct Z_Construct_UClass_UStateTreeState_Statics;
STATETREEEDITORMODULE_API UClass* Z_Construct_UClass_UStateTreeState_NoRegister();
#define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeState_h_219_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUStateTreeState(); \
friend struct ::Z_Construct_UClass_UStateTreeState_Statics; \
static UClass* GetPrivateStaticClass(); \
friend STATETREEEDITORMODULE_API UClass* ::Z_Construct_UClass_UStateTreeState_NoRegister(); \
public: \
DECLARE_CLASS2(UStateTreeState, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/StateTreeEditorModule"), Z_Construct_UClass_UStateTreeState_NoRegister) \
DECLARE_SERIALIZER(UStateTreeState) \
virtual UObject* _getUObject() const override { return const_cast<UStateTreeState*>(this); }
#define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeState_h_219_ENHANCED_CONSTRUCTORS \
/** Deleted move- and copy-constructors, should never be used */ \
UStateTreeState(UStateTreeState&&) = delete; \
UStateTreeState(const UStateTreeState&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(STATETREEEDITORMODULE_API, UStateTreeState); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UStateTreeState); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UStateTreeState)
#define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeState_h_216_PROLOG
#define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeState_h_219_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeState_h_219_INCLASS_NO_PURE_DECLS \
FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeState_h_219_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UStateTreeState;
// ********** End Class UStateTreeState ************************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeState_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,139 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "StateTreeViewModel.h"
#include "StateTreePropertyBindings.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeStateTreeViewModel() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UClass* Z_Construct_UClass_UObject();
STATETREEEDITORMODULE_API UClass* Z_Construct_UClass_UStateTreeClipboardBindings();
STATETREEEDITORMODULE_API UClass* Z_Construct_UClass_UStateTreeClipboardBindings_NoRegister();
STATETREEMODULE_API UScriptStruct* Z_Construct_UScriptStruct_FStateTreePropertyPathBinding();
UPackage* Z_Construct_UPackage__Script_StateTreeEditorModule();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UStateTreeClipboardBindings **********************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UStateTreeClipboardBindings;
UClass* UStateTreeClipboardBindings::GetPrivateStaticClass()
{
using TClass = UStateTreeClipboardBindings;
if (!Z_Registration_Info_UClass_UStateTreeClipboardBindings.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("StateTreeClipboardBindings"),
Z_Registration_Info_UClass_UStateTreeClipboardBindings.InnerSingleton,
StaticRegisterNativesUStateTreeClipboardBindings,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UStateTreeClipboardBindings.InnerSingleton;
}
UClass* Z_Construct_UClass_UStateTreeClipboardBindings_NoRegister()
{
return UStateTreeClipboardBindings::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UStateTreeClipboardBindings_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/** Helper class to allow to copy bindings into clipboard. */" },
{ "IncludePath", "StateTreeViewModel.h" },
{ "ModuleRelativePath", "Public/StateTreeViewModel.h" },
{ "ToolTip", "Helper class to allow to copy bindings into clipboard." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Bindings_MetaData[] = {
{ "ModuleRelativePath", "Public/StateTreeViewModel.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UStateTreeClipboardBindings constinit property declarations **************
static const UECodeGen_Private::FStructPropertyParams NewProp_Bindings_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_Bindings;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UStateTreeClipboardBindings constinit property declarations ****************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UStateTreeClipboardBindings>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UStateTreeClipboardBindings_Statics
// ********** Begin Class UStateTreeClipboardBindings Property Definitions *************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UStateTreeClipboardBindings_Statics::NewProp_Bindings_Inner = { "Bindings", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FStateTreePropertyPathBinding, METADATA_PARAMS(0, nullptr) }; // 2612430632
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UStateTreeClipboardBindings_Statics::NewProp_Bindings = { "Bindings", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UStateTreeClipboardBindings, Bindings), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Bindings_MetaData), NewProp_Bindings_MetaData) }; // 2612430632
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UStateTreeClipboardBindings_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStateTreeClipboardBindings_Statics::NewProp_Bindings_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStateTreeClipboardBindings_Statics::NewProp_Bindings,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UStateTreeClipboardBindings_Statics::PropPointers) < 2048);
// ********** End Class UStateTreeClipboardBindings Property Definitions ***************************
UObject* (*const Z_Construct_UClass_UStateTreeClipboardBindings_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UObject,
(UObject* (*)())Z_Construct_UPackage__Script_StateTreeEditorModule,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UStateTreeClipboardBindings_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UStateTreeClipboardBindings_Statics::ClassParams = {
&UStateTreeClipboardBindings::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UStateTreeClipboardBindings_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UStateTreeClipboardBindings_Statics::PropPointers),
0,
0x010800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UStateTreeClipboardBindings_Statics::Class_MetaDataParams), Z_Construct_UClass_UStateTreeClipboardBindings_Statics::Class_MetaDataParams)
};
void UStateTreeClipboardBindings::StaticRegisterNativesUStateTreeClipboardBindings()
{
}
UClass* Z_Construct_UClass_UStateTreeClipboardBindings()
{
if (!Z_Registration_Info_UClass_UStateTreeClipboardBindings.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UStateTreeClipboardBindings.OuterSingleton, Z_Construct_UClass_UStateTreeClipboardBindings_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UStateTreeClipboardBindings.OuterSingleton;
}
UStateTreeClipboardBindings::UStateTreeClipboardBindings(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UStateTreeClipboardBindings);
UStateTreeClipboardBindings::~UStateTreeClipboardBindings() {}
// ********** End Class UStateTreeClipboardBindings ************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeViewModel_h__Script_StateTreeEditorModule_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UStateTreeClipboardBindings, UStateTreeClipboardBindings::StaticClass, TEXT("UStateTreeClipboardBindings"), &Z_Registration_Info_UClass_UStateTreeClipboardBindings, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UStateTreeClipboardBindings), 1132753062U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeViewModel_h__Script_StateTreeEditorModule_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeViewModel_h__Script_StateTreeEditorModule_3363201501{
TEXT("/Script/StateTreeEditorModule"),
Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeViewModel_h__Script_StateTreeEditorModule_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeViewModel_h__Script_StateTreeEditorModule_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,63 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "StateTreeViewModel.h"
#ifdef STATETREEEDITORMODULE_StateTreeViewModel_generated_h
#error "StateTreeViewModel.generated.h already included, missing '#pragma once' in StateTreeViewModel.h"
#endif
#define STATETREEEDITORMODULE_StateTreeViewModel_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UStateTreeClipboardBindings **********************************************
struct Z_Construct_UClass_UStateTreeClipboardBindings_Statics;
STATETREEEDITORMODULE_API UClass* Z_Construct_UClass_UStateTreeClipboardBindings_NoRegister();
#define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeViewModel_h_245_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUStateTreeClipboardBindings(); \
friend struct ::Z_Construct_UClass_UStateTreeClipboardBindings_Statics; \
static UClass* GetPrivateStaticClass(); \
friend STATETREEEDITORMODULE_API UClass* ::Z_Construct_UClass_UStateTreeClipboardBindings_NoRegister(); \
public: \
DECLARE_CLASS2(UStateTreeClipboardBindings, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/StateTreeEditorModule"), Z_Construct_UClass_UStateTreeClipboardBindings_NoRegister) \
DECLARE_SERIALIZER(UStateTreeClipboardBindings)
#define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeViewModel_h_245_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
STATETREEEDITORMODULE_API UStateTreeClipboardBindings(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UStateTreeClipboardBindings(UStateTreeClipboardBindings&&) = delete; \
UStateTreeClipboardBindings(const UStateTreeClipboardBindings&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(STATETREEEDITORMODULE_API, UStateTreeClipboardBindings); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UStateTreeClipboardBindings); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UStateTreeClipboardBindings) \
STATETREEEDITORMODULE_API virtual ~UStateTreeClipboardBindings();
#define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeViewModel_h_242_PROLOG
#define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeViewModel_h_245_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeViewModel_h_245_INCLASS_NO_PURE_DECLS \
FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeViewModel_h_245_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UStateTreeClipboardBindings;
// ********** End Class UStateTreeClipboardBindings ************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeEditorModule_Public_StateTreeViewModel_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,26 @@
D:\UE_5_7_1\Engine\Plugins\Runtime\StateTree\Source\StateTreeEditorModule\Public\StateTreeEditingSubsystem.h
D:\UE_5_7_1\Engine\Plugins\Runtime\StateTree\Source\StateTreeEditorModule\Public\StateTreeEditorData.h
D:\UE_5_7_1\Engine\Plugins\Runtime\StateTree\Source\StateTreeEditorModule\Public\StateTreeCompilerLog.h
D:\UE_5_7_1\Engine\Plugins\Runtime\StateTree\Source\StateTreeEditorModule\Public\StateTreeEditorNode.h
D:\UE_5_7_1\Engine\Plugins\Runtime\StateTree\Source\StateTreeEditorModule\Public\StateTreeEditorSchema.h
D:\UE_5_7_1\Engine\Plugins\Runtime\StateTree\Source\StateTreeEditorModule\Public\StateTreeEditorSettings.h
D:\UE_5_7_1\Engine\Plugins\Runtime\StateTree\Source\StateTreeEditorModule\Public\StateTreeEditorPropertyBindings.h
D:\UE_5_7_1\Engine\Plugins\Runtime\StateTree\Source\StateTreeEditorModule\Public\StateTreeState.h
D:\UE_5_7_1\Engine\Plugins\Runtime\StateTree\Source\StateTreeEditorModule\Public\StateTreeViewModel.h
D:\UE_5_7_1\Engine\Plugins\Runtime\StateTree\Source\StateTreeEditorModule\Public\StateTreePropertyBindingCompiler.h
D:\UE_5_7_1\Engine\Plugins\Runtime\StateTree\Source\StateTreeEditorModule\Public\StateTreeEditorMode.h
D:\UE_5_7_1\Engine\Plugins\Runtime\StateTree\Source\StateTreeEditorModule\Public\StateTreeEditorTypes.h
D:\UE_5_7_1\Engine\Plugins\Runtime\StateTree\Source\StateTreeEditorModule\Public\IStateTreeEditorHost.h
D:\UE_5_7_1\Engine\Plugins\Runtime\StateTree\Source\StateTreeEditorModule\Public\StateTreeEditorDataExtension.h
D:\UE_5_7_1\Engine\Plugins\Runtime\StateTree\Source\StateTreeEditorModule\Public\StateTreeFactory.h
D:\UE_5_7_1\Engine\Plugins\Runtime\StateTree\Source\StateTreeEditorModule\Public\StateTreeNodeClassCache.h
D:\UE_5_7_1\Engine\Plugins\Runtime\StateTree\Source\StateTreeEditorModule\Private\AssetDefinition_StateTree.h
D:\UE_5_7_1\Engine\Plugins\Runtime\StateTree\Source\StateTreeEditorModule\Private\K2Node_StateTreeBlueprintPropertyRef.h
D:\UE_5_7_1\Engine\Plugins\Runtime\StateTree\Source\StateTreeEditorModule\Private\K2Node_StateTreeNodeGetPropertyDescription.h
D:\UE_5_7_1\Engine\Plugins\Runtime\StateTree\Source\StateTreeEditorModule\Private\K2Node_StateTreeReference.h
D:\UE_5_7_1\Engine\Plugins\Runtime\StateTree\Source\StateTreeEditorModule\Private\StateTreeEditorUILayer.h
D:\UE_5_7_1\Engine\Plugins\Runtime\StateTree\Source\StateTreeEditorModule\Private\StateTreeEditorDataClipboardHelpers.h
D:\UE_5_7_1\Engine\Plugins\Runtime\StateTree\Source\StateTreeEditorModule\Private\Customizations\StateTreeBlueprintPropertyRefDetails.h
D:\UE_5_7_1\Engine\Plugins\Runtime\StateTree\Source\StateTreeEditorModule\Private\StateTreeEditorUserSettings.h
D:\UE_5_7_1\Engine\Plugins\Runtime\StateTree\Source\StateTreeEditorModule\Private\Commandlets\StateTreeCompileAllCommandlet.h
D:\UE_5_7_1\Engine\Plugins\Runtime\StateTree\Source\StateTreeEditorModule\Private\Customizations\Widgets\SCompactTreeEditorView.h