Initial Commit

This commit is contained in:
Norman Lansing
2026-01-28 19:08:51 -05:00
commit ecb33115bf
54042 changed files with 9695586 additions and 0 deletions

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "StallLogSubsystem.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeStallLogSubsystem() {}
// ********** Begin Cross Module References ********************************************************
EDITORSUBSYSTEM_API UClass* Z_Construct_UClass_UEditorSubsystem();
STALLLOGSUBSYSTEM_API UClass* Z_Construct_UClass_UStallLogSubsystem();
STALLLOGSUBSYSTEM_API UClass* Z_Construct_UClass_UStallLogSubsystem_NoRegister();
UPackage* Z_Construct_UPackage__Script_StallLogSubsystem();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UStallLogSubsystem *******************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UStallLogSubsystem;
UClass* UStallLogSubsystem::GetPrivateStaticClass()
{
using TClass = UStallLogSubsystem;
if (!Z_Registration_Info_UClass_UStallLogSubsystem.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("StallLogSubsystem"),
Z_Registration_Info_UClass_UStallLogSubsystem.InnerSingleton,
StaticRegisterNativesUStallLogSubsystem,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UStallLogSubsystem.InnerSingleton;
}
UClass* Z_Construct_UClass_UStallLogSubsystem_NoRegister()
{
return UStallLogSubsystem::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UStallLogSubsystem_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * Subsystem that provides feedback on stall detection\n */" },
{ "IncludePath", "StallLogSubsystem.h" },
{ "ModuleRelativePath", "Public/StallLogSubsystem.h" },
{ "ToolTip", "Subsystem that provides feedback on stall detection" },
};
#endif // WITH_METADATA
// ********** Begin Class UStallLogSubsystem constinit property declarations ***********************
// ********** End Class UStallLogSubsystem constinit property declarations *************************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UStallLogSubsystem>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UStallLogSubsystem_Statics
UObject* (*const Z_Construct_UClass_UStallLogSubsystem_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UEditorSubsystem,
(UObject* (*)())Z_Construct_UPackage__Script_StallLogSubsystem,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UStallLogSubsystem_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UStallLogSubsystem_Statics::ClassParams = {
&UStallLogSubsystem::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UStallLogSubsystem_Statics::Class_MetaDataParams), Z_Construct_UClass_UStallLogSubsystem_Statics::Class_MetaDataParams)
};
void UStallLogSubsystem::StaticRegisterNativesUStallLogSubsystem()
{
}
UClass* Z_Construct_UClass_UStallLogSubsystem()
{
if (!Z_Registration_Info_UClass_UStallLogSubsystem.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UStallLogSubsystem.OuterSingleton, Z_Construct_UClass_UStallLogSubsystem_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UStallLogSubsystem.OuterSingleton;
}
UStallLogSubsystem::UStallLogSubsystem() {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UStallLogSubsystem);
UStallLogSubsystem::~UStallLogSubsystem() {}
// ********** End Class UStallLogSubsystem *********************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Plugins_Experimental_EditorPerformance_Source_StallLogSubsystem_Public_StallLogSubsystem_h__Script_StallLogSubsystem_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UStallLogSubsystem, UStallLogSubsystem::StaticClass, TEXT("UStallLogSubsystem"), &Z_Registration_Info_UClass_UStallLogSubsystem, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UStallLogSubsystem), 2182869440U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Plugins_Experimental_EditorPerformance_Source_StallLogSubsystem_Public_StallLogSubsystem_h__Script_StallLogSubsystem_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Experimental_EditorPerformance_Source_StallLogSubsystem_Public_StallLogSubsystem_h__Script_StallLogSubsystem_3883147749{
TEXT("/Script/StallLogSubsystem"),
Z_CompiledInDeferFile_FID_Engine_Plugins_Experimental_EditorPerformance_Source_StallLogSubsystem_Public_StallLogSubsystem_h__Script_StallLogSubsystem_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Experimental_EditorPerformance_Source_StallLogSubsystem_Public_StallLogSubsystem_h__Script_StallLogSubsystem_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "StallLogSubsystem.h"
#ifdef STALLLOGSUBSYSTEM_StallLogSubsystem_generated_h
#error "StallLogSubsystem.generated.h already included, missing '#pragma once' in StallLogSubsystem.h"
#endif
#define STALLLOGSUBSYSTEM_StallLogSubsystem_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UStallLogSubsystem *******************************************************
struct Z_Construct_UClass_UStallLogSubsystem_Statics;
STALLLOGSUBSYSTEM_API UClass* Z_Construct_UClass_UStallLogSubsystem_NoRegister();
#define FID_Engine_Plugins_Experimental_EditorPerformance_Source_StallLogSubsystem_Public_StallLogSubsystem_h_28_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUStallLogSubsystem(); \
friend struct ::Z_Construct_UClass_UStallLogSubsystem_Statics; \
static UClass* GetPrivateStaticClass(); \
friend STALLLOGSUBSYSTEM_API UClass* ::Z_Construct_UClass_UStallLogSubsystem_NoRegister(); \
public: \
DECLARE_CLASS2(UStallLogSubsystem, UEditorSubsystem, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/StallLogSubsystem"), Z_Construct_UClass_UStallLogSubsystem_NoRegister) \
DECLARE_SERIALIZER(UStallLogSubsystem)
#define FID_Engine_Plugins_Experimental_EditorPerformance_Source_StallLogSubsystem_Public_StallLogSubsystem_h_28_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
STALLLOGSUBSYSTEM_API UStallLogSubsystem(); \
/** Deleted move- and copy-constructors, should never be used */ \
UStallLogSubsystem(UStallLogSubsystem&&) = delete; \
UStallLogSubsystem(const UStallLogSubsystem&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(STALLLOGSUBSYSTEM_API, UStallLogSubsystem); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UStallLogSubsystem); \
DEFINE_DEFAULT_CONSTRUCTOR_CALL(UStallLogSubsystem) \
STALLLOGSUBSYSTEM_API virtual ~UStallLogSubsystem();
#define FID_Engine_Plugins_Experimental_EditorPerformance_Source_StallLogSubsystem_Public_StallLogSubsystem_h_25_PROLOG
#define FID_Engine_Plugins_Experimental_EditorPerformance_Source_StallLogSubsystem_Public_StallLogSubsystem_h_28_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Plugins_Experimental_EditorPerformance_Source_StallLogSubsystem_Public_StallLogSubsystem_h_28_INCLASS_NO_PURE_DECLS \
FID_Engine_Plugins_Experimental_EditorPerformance_Source_StallLogSubsystem_Public_StallLogSubsystem_h_28_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UStallLogSubsystem;
// ********** End Class UStallLogSubsystem *********************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Plugins_Experimental_EditorPerformance_Source_StallLogSubsystem_Public_StallLogSubsystem_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeStallLogSubsystem_init() {}
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); static FPackageRegistrationInfo Z_Registration_Info_UPackage__Script_StallLogSubsystem;
FORCENOINLINE UPackage* Z_Construct_UPackage__Script_StallLogSubsystem()
{
if (!Z_Registration_Info_UPackage__Script_StallLogSubsystem.OuterSingleton)
{
static const UECodeGen_Private::FPackageParams PackageParams = {
"/Script/StallLogSubsystem",
nullptr,
0,
PKG_CompiledIn | 0x00000040,
0x080E6072,
0x32E5AB9B,
METADATA_PARAMS(0, nullptr)
};
UECodeGen_Private::ConstructUPackage(Z_Registration_Info_UPackage__Script_StallLogSubsystem.OuterSingleton, PackageParams);
}
return Z_Registration_Info_UPackage__Script_StallLogSubsystem.OuterSingleton;
}
static FRegisterCompiledInInfo Z_CompiledInDeferPackage_UPackage__Script_StallLogSubsystem(Z_Construct_UPackage__Script_StallLogSubsystem, TEXT("/Script/StallLogSubsystem"), Z_Registration_Info_UPackage__Script_StallLogSubsystem, CONSTRUCT_RELOAD_VERSION_INFO(FPackageReloadVersionInfo, 0x080E6072, 0x32E5AB9B));
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#pragma once

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D:\UE_5_7_1\Engine\Plugins\Experimental\EditorPerformance\Source\StallLogSubsystem\Public\StallLogSubsystem.h