Initial Commit

This commit is contained in:
Norman Lansing
2026-01-28 19:08:51 -05:00
commit ecb33115bf
54042 changed files with 9695586 additions and 0 deletions

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeSourceCodeAccess_init() {}
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); static FPackageRegistrationInfo Z_Registration_Info_UPackage__Script_SourceCodeAccess;
FORCENOINLINE UPackage* Z_Construct_UPackage__Script_SourceCodeAccess()
{
if (!Z_Registration_Info_UPackage__Script_SourceCodeAccess.OuterSingleton)
{
static const UECodeGen_Private::FPackageParams PackageParams = {
"/Script/SourceCodeAccess",
nullptr,
0,
PKG_CompiledIn | 0x00000080,
0x4ACBA92F,
0x1BE0F72C,
METADATA_PARAMS(0, nullptr)
};
UECodeGen_Private::ConstructUPackage(Z_Registration_Info_UPackage__Script_SourceCodeAccess.OuterSingleton, PackageParams);
}
return Z_Registration_Info_UPackage__Script_SourceCodeAccess.OuterSingleton;
}
static FRegisterCompiledInInfo Z_CompiledInDeferPackage_UPackage__Script_SourceCodeAccess(Z_Construct_UPackage__Script_SourceCodeAccess, TEXT("/Script/SourceCodeAccess"), Z_Registration_Info_UPackage__Script_SourceCodeAccess, CONSTRUCT_RELOAD_VERSION_INFO(FPackageReloadVersionInfo, 0x4ACBA92F, 0x1BE0F72C));
PRAGMA_ENABLE_DEPRECATION_WARNINGS