Initial Commit

This commit is contained in:
Norman Lansing
2026-01-28 19:08:51 -05:00
commit ecb33115bf
54042 changed files with 9695586 additions and 0 deletions

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "BoneProxy.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeBoneProxy() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UClass* Z_Construct_UClass_UObject();
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FRotator();
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FVector();
SKELETONEDITOR_API UClass* Z_Construct_UClass_UBoneProxy();
SKELETONEDITOR_API UClass* Z_Construct_UClass_UBoneProxy_NoRegister();
UNREALED_API UClass* Z_Construct_UClass_UDebugSkelMeshComponent_NoRegister();
UPackage* Z_Construct_UPackage__Script_SkeletonEditor();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UBoneProxy ***************************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UBoneProxy;
UClass* UBoneProxy::GetPrivateStaticClass()
{
using TClass = UBoneProxy;
if (!Z_Registration_Info_UClass_UBoneProxy.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("BoneProxy"),
Z_Registration_Info_UClass_UBoneProxy.InnerSingleton,
StaticRegisterNativesUBoneProxy,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UBoneProxy.InnerSingleton;
}
UClass* Z_Construct_UClass_UBoneProxy_NoRegister()
{
return UBoneProxy::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UBoneProxy_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/** Proxy object used to display/edit bone transforms */" },
{ "IncludePath", "BoneProxy.h" },
{ "ModuleRelativePath", "Public/BoneProxy.h" },
{ "ToolTip", "Proxy object used to display/edit bone transforms" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_BoneName_MetaData[] = {
{ "Category", "Bone" },
{ "Comment", "/** The name of the bone we have selected */" },
{ "ModuleRelativePath", "Public/BoneProxy.h" },
{ "ToolTip", "The name of the bone we have selected" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Location_MetaData[] = {
{ "Category", "Transform" },
{ "Comment", "/** Bone location */" },
{ "ModuleRelativePath", "Public/BoneProxy.h" },
{ "ToolTip", "Bone location" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Rotation_MetaData[] = {
{ "Category", "Transform" },
{ "Comment", "/** Bone rotation */" },
{ "ModuleRelativePath", "Public/BoneProxy.h" },
{ "ToolTip", "Bone rotation" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Scale_MetaData[] = {
{ "Category", "Transform" },
{ "Comment", "/** Bone scale */" },
{ "ModuleRelativePath", "Public/BoneProxy.h" },
{ "ToolTip", "Bone scale" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ReferenceLocation_MetaData[] = {
{ "Category", "Reference Transform" },
{ "Comment", "/** Bone reference location (local) */" },
{ "ModuleRelativePath", "Public/BoneProxy.h" },
{ "ToolTip", "Bone reference location (local)" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ReferenceRotation_MetaData[] = {
{ "Category", "Reference Transform" },
{ "Comment", "/** Bone reference rotation (local) */" },
{ "ModuleRelativePath", "Public/BoneProxy.h" },
{ "ToolTip", "Bone reference rotation (local)" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ReferenceScale_MetaData[] = {
{ "Category", "Reference Transform" },
{ "Comment", "/** Bone reference scale (local) */" },
{ "ModuleRelativePath", "Public/BoneProxy.h" },
{ "ToolTip", "Bone reference scale (local)" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_MeshLocation_MetaData[] = {
{ "Category", "Mesh Relative Transform" },
{ "Comment", "/** Mesh Location. Non zero when processing root motion */" },
{ "ModuleRelativePath", "Public/BoneProxy.h" },
{ "ToolTip", "Mesh Location. Non zero when processing root motion" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_MeshRotation_MetaData[] = {
{ "Category", "Mesh Relative Transform" },
{ "Comment", "/** Mesh Rotation. Non zero when processing root motion */" },
{ "ModuleRelativePath", "Public/BoneProxy.h" },
{ "ToolTip", "Mesh Rotation. Non zero when processing root motion" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_MeshScale_MetaData[] = {
{ "Category", "Mesh Relative Transform" },
{ "Comment", "/** Mesh Scale */" },
{ "ModuleRelativePath", "Public/BoneProxy.h" },
{ "ToolTip", "Mesh Scale" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SkelMeshComponent_MetaData[] = {
{ "Comment", "/** The skeletal mesh component we glean our transform data from */" },
{ "ModuleRelativePath", "Public/BoneProxy.h" },
{ "ToolTip", "The skeletal mesh component we glean our transform data from" },
};
#endif // WITH_METADATA
// ********** Begin Class UBoneProxy constinit property declarations *******************************
static const UECodeGen_Private::FNamePropertyParams NewProp_BoneName;
static const UECodeGen_Private::FStructPropertyParams NewProp_Location;
static const UECodeGen_Private::FStructPropertyParams NewProp_Rotation;
static const UECodeGen_Private::FStructPropertyParams NewProp_Scale;
static const UECodeGen_Private::FStructPropertyParams NewProp_ReferenceLocation;
static const UECodeGen_Private::FStructPropertyParams NewProp_ReferenceRotation;
static const UECodeGen_Private::FStructPropertyParams NewProp_ReferenceScale;
static const UECodeGen_Private::FStructPropertyParams NewProp_MeshLocation;
static const UECodeGen_Private::FStructPropertyParams NewProp_MeshRotation;
static const UECodeGen_Private::FStructPropertyParams NewProp_MeshScale;
static const UECodeGen_Private::FWeakObjectPropertyParams NewProp_SkelMeshComponent;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UBoneProxy constinit property declarations *********************************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UBoneProxy>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UBoneProxy_Statics
// ********** Begin Class UBoneProxy Property Definitions ******************************************
const UECodeGen_Private::FNamePropertyParams Z_Construct_UClass_UBoneProxy_Statics::NewProp_BoneName = { "BoneName", nullptr, (EPropertyFlags)0x0010000000020001, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UBoneProxy, BoneName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_BoneName_MetaData), NewProp_BoneName_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UBoneProxy_Statics::NewProp_Location = { "Location", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UBoneProxy, Location), Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Location_MetaData), NewProp_Location_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UBoneProxy_Statics::NewProp_Rotation = { "Rotation", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UBoneProxy, Rotation), Z_Construct_UScriptStruct_FRotator, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Rotation_MetaData), NewProp_Rotation_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UBoneProxy_Statics::NewProp_Scale = { "Scale", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UBoneProxy, Scale), Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Scale_MetaData), NewProp_Scale_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UBoneProxy_Statics::NewProp_ReferenceLocation = { "ReferenceLocation", nullptr, (EPropertyFlags)0x0010000000020001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UBoneProxy, ReferenceLocation), Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ReferenceLocation_MetaData), NewProp_ReferenceLocation_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UBoneProxy_Statics::NewProp_ReferenceRotation = { "ReferenceRotation", nullptr, (EPropertyFlags)0x0010000000020001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UBoneProxy, ReferenceRotation), Z_Construct_UScriptStruct_FRotator, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ReferenceRotation_MetaData), NewProp_ReferenceRotation_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UBoneProxy_Statics::NewProp_ReferenceScale = { "ReferenceScale", nullptr, (EPropertyFlags)0x0010000000020001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UBoneProxy, ReferenceScale), Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ReferenceScale_MetaData), NewProp_ReferenceScale_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UBoneProxy_Statics::NewProp_MeshLocation = { "MeshLocation", nullptr, (EPropertyFlags)0x0010000000020001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UBoneProxy, MeshLocation), Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_MeshLocation_MetaData), NewProp_MeshLocation_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UBoneProxy_Statics::NewProp_MeshRotation = { "MeshRotation", nullptr, (EPropertyFlags)0x0010000000020001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UBoneProxy, MeshRotation), Z_Construct_UScriptStruct_FRotator, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_MeshRotation_MetaData), NewProp_MeshRotation_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UBoneProxy_Statics::NewProp_MeshScale = { "MeshScale", nullptr, (EPropertyFlags)0x0010000000020001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UBoneProxy, MeshScale), Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_MeshScale_MetaData), NewProp_MeshScale_MetaData) };
const UECodeGen_Private::FWeakObjectPropertyParams Z_Construct_UClass_UBoneProxy_Statics::NewProp_SkelMeshComponent = { "SkelMeshComponent", nullptr, (EPropertyFlags)0x0014000000080008, UECodeGen_Private::EPropertyGenFlags::WeakObject, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UBoneProxy, SkelMeshComponent), Z_Construct_UClass_UDebugSkelMeshComponent_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SkelMeshComponent_MetaData), NewProp_SkelMeshComponent_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UBoneProxy_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UBoneProxy_Statics::NewProp_BoneName,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UBoneProxy_Statics::NewProp_Location,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UBoneProxy_Statics::NewProp_Rotation,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UBoneProxy_Statics::NewProp_Scale,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UBoneProxy_Statics::NewProp_ReferenceLocation,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UBoneProxy_Statics::NewProp_ReferenceRotation,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UBoneProxy_Statics::NewProp_ReferenceScale,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UBoneProxy_Statics::NewProp_MeshLocation,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UBoneProxy_Statics::NewProp_MeshRotation,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UBoneProxy_Statics::NewProp_MeshScale,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UBoneProxy_Statics::NewProp_SkelMeshComponent,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UBoneProxy_Statics::PropPointers) < 2048);
// ********** End Class UBoneProxy Property Definitions ********************************************
UObject* (*const Z_Construct_UClass_UBoneProxy_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UObject,
(UObject* (*)())Z_Construct_UPackage__Script_SkeletonEditor,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UBoneProxy_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UBoneProxy_Statics::ClassParams = {
&UBoneProxy::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UBoneProxy_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UBoneProxy_Statics::PropPointers),
0,
0x008800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UBoneProxy_Statics::Class_MetaDataParams), Z_Construct_UClass_UBoneProxy_Statics::Class_MetaDataParams)
};
void UBoneProxy::StaticRegisterNativesUBoneProxy()
{
}
UClass* Z_Construct_UClass_UBoneProxy()
{
if (!Z_Registration_Info_UClass_UBoneProxy.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UBoneProxy.OuterSingleton, Z_Construct_UClass_UBoneProxy_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UBoneProxy.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UBoneProxy);
UBoneProxy::~UBoneProxy() {}
// ********** End Class UBoneProxy *****************************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_SkeletonEditor_Public_BoneProxy_h__Script_SkeletonEditor_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UBoneProxy, UBoneProxy::StaticClass, TEXT("UBoneProxy"), &Z_Registration_Info_UClass_UBoneProxy, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UBoneProxy), 2932737332U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_SkeletonEditor_Public_BoneProxy_h__Script_SkeletonEditor_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_SkeletonEditor_Public_BoneProxy_h__Script_SkeletonEditor_1304966926{
TEXT("/Script/SkeletonEditor"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_SkeletonEditor_Public_BoneProxy_h__Script_SkeletonEditor_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_SkeletonEditor_Public_BoneProxy_h__Script_SkeletonEditor_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "BoneProxy.h"
#ifdef SKELETONEDITOR_BoneProxy_generated_h
#error "BoneProxy.generated.h already included, missing '#pragma once' in BoneProxy.h"
#endif
#define SKELETONEDITOR_BoneProxy_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UBoneProxy ***************************************************************
struct Z_Construct_UClass_UBoneProxy_Statics;
SKELETONEDITOR_API UClass* Z_Construct_UClass_UBoneProxy_NoRegister();
#define FID_Engine_Source_Editor_SkeletonEditor_Public_BoneProxy_h_26_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUBoneProxy(); \
friend struct ::Z_Construct_UClass_UBoneProxy_Statics; \
static UClass* GetPrivateStaticClass(); \
friend SKELETONEDITOR_API UClass* ::Z_Construct_UClass_UBoneProxy_NoRegister(); \
public: \
DECLARE_CLASS2(UBoneProxy, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/SkeletonEditor"), Z_Construct_UClass_UBoneProxy_NoRegister) \
DECLARE_SERIALIZER(UBoneProxy)
#define FID_Engine_Source_Editor_SkeletonEditor_Public_BoneProxy_h_26_ENHANCED_CONSTRUCTORS \
/** Deleted move- and copy-constructors, should never be used */ \
UBoneProxy(UBoneProxy&&) = delete; \
UBoneProxy(const UBoneProxy&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(SKELETONEDITOR_API, UBoneProxy); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UBoneProxy); \
DEFINE_DEFAULT_CONSTRUCTOR_CALL(UBoneProxy) \
SKELETONEDITOR_API virtual ~UBoneProxy();
#define FID_Engine_Source_Editor_SkeletonEditor_Public_BoneProxy_h_23_PROLOG
#define FID_Engine_Source_Editor_SkeletonEditor_Public_BoneProxy_h_26_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_SkeletonEditor_Public_BoneProxy_h_26_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Editor_SkeletonEditor_Public_BoneProxy_h_26_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UBoneProxy;
// ********** End Class UBoneProxy *****************************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_SkeletonEditor_Public_BoneProxy_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeSkeletonEditor_init() {}
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); static FPackageRegistrationInfo Z_Registration_Info_UPackage__Script_SkeletonEditor;
FORCENOINLINE UPackage* Z_Construct_UPackage__Script_SkeletonEditor()
{
if (!Z_Registration_Info_UPackage__Script_SkeletonEditor.OuterSingleton)
{
static const UECodeGen_Private::FPackageParams PackageParams = {
"/Script/SkeletonEditor",
nullptr,
0,
PKG_CompiledIn | 0x00000040,
0xEF174ABE,
0xD56F23BC,
METADATA_PARAMS(0, nullptr)
};
UECodeGen_Private::ConstructUPackage(Z_Registration_Info_UPackage__Script_SkeletonEditor.OuterSingleton, PackageParams);
}
return Z_Registration_Info_UPackage__Script_SkeletonEditor.OuterSingleton;
}
static FRegisterCompiledInInfo Z_CompiledInDeferPackage_UPackage__Script_SkeletonEditor(Z_Construct_UPackage__Script_SkeletonEditor, TEXT("/Script/SkeletonEditor"), Z_Registration_Info_UPackage__Script_SkeletonEditor, CONSTRUCT_RELOAD_VERSION_INFO(FPackageReloadVersionInfo, 0xEF174ABE, 0xD56F23BC));
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#pragma once

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "SkeletonToolMenuContext.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeSkeletonToolMenuContext() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UClass* Z_Construct_UClass_UObject();
SKELETONEDITOR_API UClass* Z_Construct_UClass_USkeletonToolMenuContext();
SKELETONEDITOR_API UClass* Z_Construct_UClass_USkeletonToolMenuContext_NoRegister();
UPackage* Z_Construct_UPackage__Script_SkeletonEditor();
// ********** End Cross Module References **********************************************************
// ********** Begin Class USkeletonToolMenuContext *************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_USkeletonToolMenuContext;
UClass* USkeletonToolMenuContext::GetPrivateStaticClass()
{
using TClass = USkeletonToolMenuContext;
if (!Z_Registration_Info_UClass_USkeletonToolMenuContext.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("SkeletonToolMenuContext"),
Z_Registration_Info_UClass_USkeletonToolMenuContext.InnerSingleton,
StaticRegisterNativesUSkeletonToolMenuContext,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_USkeletonToolMenuContext.InnerSingleton;
}
UClass* Z_Construct_UClass_USkeletonToolMenuContext_NoRegister()
{
return USkeletonToolMenuContext::GetPrivateStaticClass();
}
struct Z_Construct_UClass_USkeletonToolMenuContext_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "SkeletonToolMenuContext.h" },
{ "ModuleRelativePath", "Public/SkeletonToolMenuContext.h" },
};
#endif // WITH_METADATA
// ********** Begin Class USkeletonToolMenuContext constinit property declarations *****************
// ********** End Class USkeletonToolMenuContext constinit property declarations *******************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<USkeletonToolMenuContext>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_USkeletonToolMenuContext_Statics
UObject* (*const Z_Construct_UClass_USkeletonToolMenuContext_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UObject,
(UObject* (*)())Z_Construct_UPackage__Script_SkeletonEditor,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_USkeletonToolMenuContext_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_USkeletonToolMenuContext_Statics::ClassParams = {
&USkeletonToolMenuContext::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_USkeletonToolMenuContext_Statics::Class_MetaDataParams), Z_Construct_UClass_USkeletonToolMenuContext_Statics::Class_MetaDataParams)
};
void USkeletonToolMenuContext::StaticRegisterNativesUSkeletonToolMenuContext()
{
}
UClass* Z_Construct_UClass_USkeletonToolMenuContext()
{
if (!Z_Registration_Info_UClass_USkeletonToolMenuContext.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_USkeletonToolMenuContext.OuterSingleton, Z_Construct_UClass_USkeletonToolMenuContext_Statics::ClassParams);
}
return Z_Registration_Info_UClass_USkeletonToolMenuContext.OuterSingleton;
}
USkeletonToolMenuContext::USkeletonToolMenuContext(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, USkeletonToolMenuContext);
USkeletonToolMenuContext::~USkeletonToolMenuContext() {}
// ********** End Class USkeletonToolMenuContext ***************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_SkeletonEditor_Public_SkeletonToolMenuContext_h__Script_SkeletonEditor_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_USkeletonToolMenuContext, USkeletonToolMenuContext::StaticClass, TEXT("USkeletonToolMenuContext"), &Z_Registration_Info_UClass_USkeletonToolMenuContext, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(USkeletonToolMenuContext), 3871069841U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_SkeletonEditor_Public_SkeletonToolMenuContext_h__Script_SkeletonEditor_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_SkeletonEditor_Public_SkeletonToolMenuContext_h__Script_SkeletonEditor_1266676278{
TEXT("/Script/SkeletonEditor"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_SkeletonEditor_Public_SkeletonToolMenuContext_h__Script_SkeletonEditor_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_SkeletonEditor_Public_SkeletonToolMenuContext_h__Script_SkeletonEditor_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,63 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "SkeletonToolMenuContext.h"
#ifdef SKELETONEDITOR_SkeletonToolMenuContext_generated_h
#error "SkeletonToolMenuContext.generated.h already included, missing '#pragma once' in SkeletonToolMenuContext.h"
#endif
#define SKELETONEDITOR_SkeletonToolMenuContext_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class USkeletonToolMenuContext *************************************************
struct Z_Construct_UClass_USkeletonToolMenuContext_Statics;
SKELETONEDITOR_API UClass* Z_Construct_UClass_USkeletonToolMenuContext_NoRegister();
#define FID_Engine_Source_Editor_SkeletonEditor_Public_SkeletonToolMenuContext_h_14_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUSkeletonToolMenuContext(); \
friend struct ::Z_Construct_UClass_USkeletonToolMenuContext_Statics; \
static UClass* GetPrivateStaticClass(); \
friend SKELETONEDITOR_API UClass* ::Z_Construct_UClass_USkeletonToolMenuContext_NoRegister(); \
public: \
DECLARE_CLASS2(USkeletonToolMenuContext, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/SkeletonEditor"), Z_Construct_UClass_USkeletonToolMenuContext_NoRegister) \
DECLARE_SERIALIZER(USkeletonToolMenuContext)
#define FID_Engine_Source_Editor_SkeletonEditor_Public_SkeletonToolMenuContext_h_14_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
SKELETONEDITOR_API USkeletonToolMenuContext(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
USkeletonToolMenuContext(USkeletonToolMenuContext&&) = delete; \
USkeletonToolMenuContext(const USkeletonToolMenuContext&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(SKELETONEDITOR_API, USkeletonToolMenuContext); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(USkeletonToolMenuContext); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(USkeletonToolMenuContext) \
SKELETONEDITOR_API virtual ~USkeletonToolMenuContext();
#define FID_Engine_Source_Editor_SkeletonEditor_Public_SkeletonToolMenuContext_h_11_PROLOG
#define FID_Engine_Source_Editor_SkeletonEditor_Public_SkeletonToolMenuContext_h_14_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_SkeletonEditor_Public_SkeletonToolMenuContext_h_14_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Editor_SkeletonEditor_Public_SkeletonToolMenuContext_h_14_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class USkeletonToolMenuContext;
// ********** End Class USkeletonToolMenuContext ***************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_SkeletonEditor_Public_SkeletonToolMenuContext_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,119 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "SkeletonTreeMenuContext.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeSkeletonTreeMenuContext() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UClass* Z_Construct_UClass_UObject();
SKELETONEDITOR_API UClass* Z_Construct_UClass_USkeletonTreeMenuContext();
SKELETONEDITOR_API UClass* Z_Construct_UClass_USkeletonTreeMenuContext_NoRegister();
UPackage* Z_Construct_UPackage__Script_SkeletonEditor();
// ********** End Cross Module References **********************************************************
// ********** Begin Class USkeletonTreeMenuContext *************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_USkeletonTreeMenuContext;
UClass* USkeletonTreeMenuContext::GetPrivateStaticClass()
{
using TClass = USkeletonTreeMenuContext;
if (!Z_Registration_Info_UClass_USkeletonTreeMenuContext.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("SkeletonTreeMenuContext"),
Z_Registration_Info_UClass_USkeletonTreeMenuContext.InnerSingleton,
StaticRegisterNativesUSkeletonTreeMenuContext,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_USkeletonTreeMenuContext.InnerSingleton;
}
UClass* Z_Construct_UClass_USkeletonTreeMenuContext_NoRegister()
{
return USkeletonTreeMenuContext::GetPrivateStaticClass();
}
struct Z_Construct_UClass_USkeletonTreeMenuContext_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "SkeletonTreeMenuContext.h" },
{ "ModuleRelativePath", "Private/SkeletonTreeMenuContext.h" },
};
#endif // WITH_METADATA
// ********** Begin Class USkeletonTreeMenuContext constinit property declarations *****************
// ********** End Class USkeletonTreeMenuContext constinit property declarations *******************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<USkeletonTreeMenuContext>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_USkeletonTreeMenuContext_Statics
UObject* (*const Z_Construct_UClass_USkeletonTreeMenuContext_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UObject,
(UObject* (*)())Z_Construct_UPackage__Script_SkeletonEditor,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_USkeletonTreeMenuContext_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_USkeletonTreeMenuContext_Statics::ClassParams = {
&USkeletonTreeMenuContext::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000000A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_USkeletonTreeMenuContext_Statics::Class_MetaDataParams), Z_Construct_UClass_USkeletonTreeMenuContext_Statics::Class_MetaDataParams)
};
void USkeletonTreeMenuContext::StaticRegisterNativesUSkeletonTreeMenuContext()
{
}
UClass* Z_Construct_UClass_USkeletonTreeMenuContext()
{
if (!Z_Registration_Info_UClass_USkeletonTreeMenuContext.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_USkeletonTreeMenuContext.OuterSingleton, Z_Construct_UClass_USkeletonTreeMenuContext_Statics::ClassParams);
}
return Z_Registration_Info_UClass_USkeletonTreeMenuContext.OuterSingleton;
}
USkeletonTreeMenuContext::USkeletonTreeMenuContext(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, USkeletonTreeMenuContext);
USkeletonTreeMenuContext::~USkeletonTreeMenuContext() {}
// ********** End Class USkeletonTreeMenuContext ***************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_SkeletonEditor_Private_SkeletonTreeMenuContext_h__Script_SkeletonEditor_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_USkeletonTreeMenuContext, USkeletonTreeMenuContext::StaticClass, TEXT("USkeletonTreeMenuContext"), &Z_Registration_Info_UClass_USkeletonTreeMenuContext, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(USkeletonTreeMenuContext), 2499635080U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_SkeletonEditor_Private_SkeletonTreeMenuContext_h__Script_SkeletonEditor_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_SkeletonEditor_Private_SkeletonTreeMenuContext_h__Script_SkeletonEditor_104681149{
TEXT("/Script/SkeletonEditor"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_SkeletonEditor_Private_SkeletonTreeMenuContext_h__Script_SkeletonEditor_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_SkeletonEditor_Private_SkeletonTreeMenuContext_h__Script_SkeletonEditor_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,63 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "SkeletonTreeMenuContext.h"
#ifdef SKELETONEDITOR_SkeletonTreeMenuContext_generated_h
#error "SkeletonTreeMenuContext.generated.h already included, missing '#pragma once' in SkeletonTreeMenuContext.h"
#endif
#define SKELETONEDITOR_SkeletonTreeMenuContext_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class USkeletonTreeMenuContext *************************************************
struct Z_Construct_UClass_USkeletonTreeMenuContext_Statics;
SKELETONEDITOR_API UClass* Z_Construct_UClass_USkeletonTreeMenuContext_NoRegister();
#define FID_Engine_Source_Editor_SkeletonEditor_Private_SkeletonTreeMenuContext_h_11_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUSkeletonTreeMenuContext(); \
friend struct ::Z_Construct_UClass_USkeletonTreeMenuContext_Statics; \
static UClass* GetPrivateStaticClass(); \
friend SKELETONEDITOR_API UClass* ::Z_Construct_UClass_USkeletonTreeMenuContext_NoRegister(); \
public: \
DECLARE_CLASS2(USkeletonTreeMenuContext, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/SkeletonEditor"), Z_Construct_UClass_USkeletonTreeMenuContext_NoRegister) \
DECLARE_SERIALIZER(USkeletonTreeMenuContext)
#define FID_Engine_Source_Editor_SkeletonEditor_Private_SkeletonTreeMenuContext_h_11_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API USkeletonTreeMenuContext(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
USkeletonTreeMenuContext(USkeletonTreeMenuContext&&) = delete; \
USkeletonTreeMenuContext(const USkeletonTreeMenuContext&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, USkeletonTreeMenuContext); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(USkeletonTreeMenuContext); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(USkeletonTreeMenuContext) \
NO_API virtual ~USkeletonTreeMenuContext();
#define FID_Engine_Source_Editor_SkeletonEditor_Private_SkeletonTreeMenuContext_h_8_PROLOG
#define FID_Engine_Source_Editor_SkeletonEditor_Private_SkeletonTreeMenuContext_h_11_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_SkeletonEditor_Private_SkeletonTreeMenuContext_h_11_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Editor_SkeletonEditor_Private_SkeletonTreeMenuContext_h_11_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class USkeletonTreeMenuContext;
// ********** End Class USkeletonTreeMenuContext ***************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_SkeletonEditor_Private_SkeletonTreeMenuContext_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

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D:\UE_5_7_1\Engine\Source\Editor\SkeletonEditor\Public\BoneProxy.h
D:\UE_5_7_1\Engine\Source\Editor\SkeletonEditor\Public\SkeletonToolMenuContext.h
D:\UE_5_7_1\Engine\Source\Editor\SkeletonEditor\Private\SkeletonTreeMenuContext.h