Initial Commit

This commit is contained in:
Norman Lansing
2026-01-28 19:08:51 -05:00
commit ecb33115bf
54042 changed files with 9695586 additions and 0 deletions

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "SequencerCurveEditorObject.h"
#ifdef SEQUENCERSCRIPTINGEDITOR_SequencerCurveEditorObject_generated_h
#error "SequencerCurveEditorObject.generated.h already included, missing '#pragma once' in SequencerCurveEditorObject.h"
#endif
#define SEQUENCERSCRIPTINGEDITOR_SequencerCurveEditorObject_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
class UClass;
class UCurveEditorFilterBase;
class UObject;
struct FLinearColor;
struct FSequencerChannelProxy;
// ********** Begin ScriptStruct FSequencerChannelProxy ********************************************
struct Z_Construct_UScriptStruct_FSequencerChannelProxy_Statics;
#define FID_Engine_Plugins_MovieScene_SequencerScripting_Source_SequencerScriptingEditor_Public_SequencerCurveEditorObject_h_22_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FSequencerChannelProxy_Statics; \
SEQUENCERSCRIPTINGEDITOR_API static class UScriptStruct* StaticStruct();
struct FSequencerChannelProxy;
// ********** End ScriptStruct FSequencerChannelProxy **********************************************
// ********** Begin Class USequencerCurveEditorObject **********************************************
#define FID_Engine_Plugins_MovieScene_SequencerScripting_Source_SequencerScriptingEditor_Public_SequencerCurveEditorObject_h_49_RPC_WRAPPERS_NO_PURE_DECLS \
DECLARE_FUNCTION(execDeleteColorForChannels); \
DECLARE_FUNCTION(execSetRandomColorForChannels); \
DECLARE_FUNCTION(execSetCustomColorForChannels); \
DECLARE_FUNCTION(execSetCustomColorForChannel); \
DECLARE_FUNCTION(execGetCustomColorForChannel); \
DECLARE_FUNCTION(execHasCustomColorForChannel); \
DECLARE_FUNCTION(execEmptySelection); \
DECLARE_FUNCTION(execSelectKeys); \
DECLARE_FUNCTION(execIsCurveShown); \
DECLARE_FUNCTION(execShowCurve); \
DECLARE_FUNCTION(execGetSelectedKeys); \
DECLARE_FUNCTION(execGetChannelsWithSelectedKeys); \
DECLARE_FUNCTION(execApplyFilter); \
DECLARE_FUNCTION(execCloseCurveEditor); \
DECLARE_FUNCTION(execIsCurveEditorOpen); \
DECLARE_FUNCTION(execOpenCurveEditor);
struct Z_Construct_UClass_USequencerCurveEditorObject_Statics;
SEQUENCERSCRIPTINGEDITOR_API UClass* Z_Construct_UClass_USequencerCurveEditorObject_NoRegister();
#define FID_Engine_Plugins_MovieScene_SequencerScripting_Source_SequencerScriptingEditor_Public_SequencerCurveEditorObject_h_49_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUSequencerCurveEditorObject(); \
friend struct ::Z_Construct_UClass_USequencerCurveEditorObject_Statics; \
static UClass* GetPrivateStaticClass(); \
friend SEQUENCERSCRIPTINGEDITOR_API UClass* ::Z_Construct_UClass_USequencerCurveEditorObject_NoRegister(); \
public: \
DECLARE_CLASS2(USequencerCurveEditorObject, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/SequencerScriptingEditor"), Z_Construct_UClass_USequencerCurveEditorObject_NoRegister) \
DECLARE_SERIALIZER(USequencerCurveEditorObject)
#define FID_Engine_Plugins_MovieScene_SequencerScripting_Source_SequencerScriptingEditor_Public_SequencerCurveEditorObject_h_49_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
SEQUENCERSCRIPTINGEDITOR_API USequencerCurveEditorObject(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
USequencerCurveEditorObject(USequencerCurveEditorObject&&) = delete; \
USequencerCurveEditorObject(const USequencerCurveEditorObject&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(SEQUENCERSCRIPTINGEDITOR_API, USequencerCurveEditorObject); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(USequencerCurveEditorObject); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(USequencerCurveEditorObject) \
SEQUENCERSCRIPTINGEDITOR_API virtual ~USequencerCurveEditorObject();
#define FID_Engine_Plugins_MovieScene_SequencerScripting_Source_SequencerScriptingEditor_Public_SequencerCurveEditorObject_h_44_PROLOG
#define FID_Engine_Plugins_MovieScene_SequencerScripting_Source_SequencerScriptingEditor_Public_SequencerCurveEditorObject_h_49_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Plugins_MovieScene_SequencerScripting_Source_SequencerScriptingEditor_Public_SequencerCurveEditorObject_h_49_RPC_WRAPPERS_NO_PURE_DECLS \
FID_Engine_Plugins_MovieScene_SequencerScripting_Source_SequencerScriptingEditor_Public_SequencerCurveEditorObject_h_49_INCLASS_NO_PURE_DECLS \
FID_Engine_Plugins_MovieScene_SequencerScripting_Source_SequencerScriptingEditor_Public_SequencerCurveEditorObject_h_49_ENHANCED_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class USequencerCurveEditorObject;
// ********** End Class USequencerCurveEditorObject ************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Plugins_MovieScene_SequencerScripting_Source_SequencerScriptingEditor_Public_SequencerCurveEditorObject_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeSequencerScriptingEditor_init() {}
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); SEQUENCERSCRIPTINGEDITOR_API UFunction* Z_Construct_UDelegateFunction_SequencerScriptingEditor_CheckCanCompleteDelegate__DelegateSignature();
SEQUENCERSCRIPTINGEDITOR_API UFunction* Z_Construct_UDelegateFunction_SequencerScriptingEditor_OnRenderMovieStopped__DelegateSignature();
static FPackageRegistrationInfo Z_Registration_Info_UPackage__Script_SequencerScriptingEditor;
FORCENOINLINE UPackage* Z_Construct_UPackage__Script_SequencerScriptingEditor()
{
if (!Z_Registration_Info_UPackage__Script_SequencerScriptingEditor.OuterSingleton)
{
static UObject* (*const SingletonFuncArray[])() = {
(UObject* (*)())Z_Construct_UDelegateFunction_SequencerScriptingEditor_CheckCanCompleteDelegate__DelegateSignature,
(UObject* (*)())Z_Construct_UDelegateFunction_SequencerScriptingEditor_OnRenderMovieStopped__DelegateSignature,
};
static const UECodeGen_Private::FPackageParams PackageParams = {
"/Script/SequencerScriptingEditor",
SingletonFuncArray,
UE_ARRAY_COUNT(SingletonFuncArray),
PKG_CompiledIn | 0x00000040,
0x2A828E41,
0xA4214C28,
METADATA_PARAMS(0, nullptr)
};
UECodeGen_Private::ConstructUPackage(Z_Registration_Info_UPackage__Script_SequencerScriptingEditor.OuterSingleton, PackageParams);
}
return Z_Registration_Info_UPackage__Script_SequencerScriptingEditor.OuterSingleton;
}
static FRegisterCompiledInInfo Z_CompiledInDeferPackage_UPackage__Script_SequencerScriptingEditor(Z_Construct_UPackage__Script_SequencerScriptingEditor, TEXT("/Script/SequencerScriptingEditor"), Z_Registration_Info_UPackage__Script_SequencerScriptingEditor, CONSTRUCT_RELOAD_VERSION_INFO(FPackageReloadVersionInfo, 0x2A828E41, 0xA4214C28));
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#pragma once

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "SequencerTools.h"
#ifdef SEQUENCERSCRIPTINGEDITOR_SequencerTools_generated_h
#error "SequencerTools.generated.h already included, missing '#pragma once' in SequencerTools.h"
#endif
#define SEQUENCERSCRIPTINGEDITOR_SequencerTools_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
class ALevelSequenceActor;
class UAnimSeqExportOption;
class UAnimSequence;
class UAnimSequenceLevelSequenceLink;
class ULevelSequence;
class ULevelSequenceAnimSequenceLink;
class UMovieSceneCapture;
class UMovieSceneEventSectionBase;
class UMovieSceneSequence;
class UMovieSceneUserExportFBXControlRigSettings;
class UMovieSceneUserImportFBXControlRigSettings;
class UMovieSceneUserImportFBXSettings;
class UObject;
class UWorld;
struct FMovieSceneBindingProxy;
struct FMovieSceneEvent;
struct FSequencerBoundObjects;
struct FSequencerExportFBXParams;
struct FSequencerQuickBindingResult;
struct FSequencerScriptingRange;
// ********** Begin Delegate FOnRenderMovieStopped *************************************************
#define FID_Engine_Plugins_MovieScene_SequencerScripting_Source_SequencerScriptingEditor_Public_SequencerTools_h_34_DELEGATE \
SEQUENCERSCRIPTINGEDITOR_API void FOnRenderMovieStopped_DelegateWrapper(const FScriptDelegate& OnRenderMovieStopped, bool bSuccess);
// ********** End Delegate FOnRenderMovieStopped ***************************************************
// ********** Begin Delegate FCheckCanCompleteDelegate *********************************************
#define FID_Engine_Plugins_MovieScene_SequencerScripting_Source_SequencerScriptingEditor_Public_SequencerTools_h_35_DELEGATE \
SEQUENCERSCRIPTINGEDITOR_API bool FCheckCanCompleteDelegate_DelegateWrapper(const FScriptDelegate& CheckCanCompleteDelegate);
// ********** End Delegate FCheckCanCompleteDelegate ***********************************************
// ********** Begin ScriptStruct FSequencerBoundObjects ********************************************
struct Z_Construct_UScriptStruct_FSequencerBoundObjects_Statics;
#define FID_Engine_Plugins_MovieScene_SequencerScripting_Source_SequencerScriptingEditor_Public_SequencerTools_h_41_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FSequencerBoundObjects_Statics; \
SEQUENCERSCRIPTINGEDITOR_API static class UScriptStruct* StaticStruct();
struct FSequencerBoundObjects;
// ********** End ScriptStruct FSequencerBoundObjects **********************************************
// ********** Begin ScriptStruct FSequencerQuickBindingResult **************************************
struct Z_Construct_UScriptStruct_FSequencerQuickBindingResult_Statics;
#define FID_Engine_Plugins_MovieScene_SequencerScripting_Source_SequencerScriptingEditor_Public_SequencerTools_h_62_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FSequencerQuickBindingResult_Statics; \
SEQUENCERSCRIPTINGEDITOR_API static class UScriptStruct* StaticStruct();
struct FSequencerQuickBindingResult;
// ********** End ScriptStruct FSequencerQuickBindingResult ****************************************
// ********** Begin ScriptStruct FSequencerExportFBXParams *****************************************
struct Z_Construct_UScriptStruct_FSequencerExportFBXParams_Statics;
#define FID_Engine_Plugins_MovieScene_SequencerScripting_Source_SequencerScriptingEditor_Public_SequencerTools_h_79_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FSequencerExportFBXParams_Statics; \
SEQUENCERSCRIPTINGEDITOR_API static class UScriptStruct* StaticStruct();
struct FSequencerExportFBXParams;
// ********** End ScriptStruct FSequencerExportFBXParams *******************************************
// ********** Begin Class USequencerToolsFunctionLibrary *******************************************
#define FID_Engine_Plugins_MovieScene_SequencerScripting_Source_SequencerScriptingEditor_Public_SequencerTools_h_120_RPC_WRAPPERS_NO_PURE_DECLS \
DECLARE_FUNCTION(execExportFBXFromControlRig); \
DECLARE_FUNCTION(execImportFBXToControlRig); \
DECLARE_FUNCTION(execCreateQuickBinding); \
DECLARE_FUNCTION(execIsEventEndpointValid); \
DECLARE_FUNCTION(execCreateEvent); \
DECLARE_FUNCTION(execImportLevelSequenceFBX); \
DECLARE_FUNCTION(execGetAnimSequenceLinkFromLevelSequence); \
DECLARE_FUNCTION(execGetLevelSequenceLinkFromAnimSequence); \
DECLARE_FUNCTION(execClearLinkedAnimSequences); \
DECLARE_FUNCTION(execLinkAnimSequence); \
DECLARE_FUNCTION(execExportAnimSequenceWaitForDelegate); \
DECLARE_FUNCTION(execExportAnimSequence); \
DECLARE_FUNCTION(execExportLevelSequenceFBX); \
DECLARE_FUNCTION(execGetObjectBindings); \
DECLARE_FUNCTION(execGetBoundObjects); \
DECLARE_FUNCTION(execCancelMovieRender); \
DECLARE_FUNCTION(execIsRenderingMovie); \
DECLARE_FUNCTION(execRenderMovie);
struct Z_Construct_UClass_USequencerToolsFunctionLibrary_Statics;
SEQUENCERSCRIPTINGEDITOR_API UClass* Z_Construct_UClass_USequencerToolsFunctionLibrary_NoRegister();
#define FID_Engine_Plugins_MovieScene_SequencerScripting_Source_SequencerScriptingEditor_Public_SequencerTools_h_120_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUSequencerToolsFunctionLibrary(); \
friend struct ::Z_Construct_UClass_USequencerToolsFunctionLibrary_Statics; \
static UClass* GetPrivateStaticClass(); \
friend SEQUENCERSCRIPTINGEDITOR_API UClass* ::Z_Construct_UClass_USequencerToolsFunctionLibrary_NoRegister(); \
public: \
DECLARE_CLASS2(USequencerToolsFunctionLibrary, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0 | CLASS_Transient), CASTCLASS_None, TEXT("/Script/SequencerScriptingEditor"), Z_Construct_UClass_USequencerToolsFunctionLibrary_NoRegister) \
DECLARE_SERIALIZER(USequencerToolsFunctionLibrary)
#define FID_Engine_Plugins_MovieScene_SequencerScripting_Source_SequencerScriptingEditor_Public_SequencerTools_h_120_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
SEQUENCERSCRIPTINGEDITOR_API USequencerToolsFunctionLibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
USequencerToolsFunctionLibrary(USequencerToolsFunctionLibrary&&) = delete; \
USequencerToolsFunctionLibrary(const USequencerToolsFunctionLibrary&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(SEQUENCERSCRIPTINGEDITOR_API, USequencerToolsFunctionLibrary); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(USequencerToolsFunctionLibrary); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(USequencerToolsFunctionLibrary) \
SEQUENCERSCRIPTINGEDITOR_API virtual ~USequencerToolsFunctionLibrary();
#define FID_Engine_Plugins_MovieScene_SequencerScripting_Source_SequencerScriptingEditor_Public_SequencerTools_h_117_PROLOG
#define FID_Engine_Plugins_MovieScene_SequencerScripting_Source_SequencerScriptingEditor_Public_SequencerTools_h_120_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Plugins_MovieScene_SequencerScripting_Source_SequencerScriptingEditor_Public_SequencerTools_h_120_RPC_WRAPPERS_NO_PURE_DECLS \
FID_Engine_Plugins_MovieScene_SequencerScripting_Source_SequencerScriptingEditor_Public_SequencerTools_h_120_INCLASS_NO_PURE_DECLS \
FID_Engine_Plugins_MovieScene_SequencerScripting_Source_SequencerScriptingEditor_Public_SequencerTools_h_120_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class USequencerToolsFunctionLibrary;
// ********** End Class USequencerToolsFunctionLibrary *********************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Plugins_MovieScene_SequencerScripting_Source_SequencerScriptingEditor_Public_SequencerTools_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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D:\UE_5_7_1\Engine\Plugins\MovieScene\SequencerScripting\Source\SequencerScriptingEditor\Public\SequencerCurveEditorObject.h
D:\UE_5_7_1\Engine\Plugins\MovieScene\SequencerScripting\Source\SequencerScriptingEditor\Public\SequencerTools.h