Initial Commit

This commit is contained in:
Norman Lansing
2026-01-28 19:08:51 -05:00
commit ecb33115bf
54042 changed files with 9695586 additions and 0 deletions

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "DNAAssetImportFactory.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeDNAAssetImportFactory() {}
// ********** Begin Cross Module References ********************************************************
RIGLOGICEDITOR_API UClass* Z_Construct_UClass_UDNAAssetImportFactory();
RIGLOGICEDITOR_API UClass* Z_Construct_UClass_UDNAAssetImportFactory_NoRegister();
RIGLOGICEDITOR_API UClass* Z_Construct_UClass_UDNAAssetImportUI_NoRegister();
UNREALED_API UClass* Z_Construct_UClass_UFactory();
UPackage* Z_Construct_UPackage__Script_RigLogicEditor();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UDNAAssetImportFactory ***************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UDNAAssetImportFactory;
UClass* UDNAAssetImportFactory::GetPrivateStaticClass()
{
using TClass = UDNAAssetImportFactory;
if (!Z_Registration_Info_UClass_UDNAAssetImportFactory.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("DNAAssetImportFactory"),
Z_Registration_Info_UClass_UDNAAssetImportFactory.InnerSingleton,
StaticRegisterNativesUDNAAssetImportFactory,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UDNAAssetImportFactory.InnerSingleton;
}
UClass* Z_Construct_UClass_UDNAAssetImportFactory_NoRegister()
{
return UDNAAssetImportFactory::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UDNAAssetImportFactory_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/** Factory responsible for importing DNA file and attaching DNA data into SkeletalMesh\n*\x09""Also extends ReimportHandler for importing DNA file with the same name as SkeletalMesh\n */" },
{ "IncludePath", "DNAAssetImportFactory.h" },
{ "ModuleRelativePath", "Public/DNAAssetImportFactory.h" },
{ "ToolTip", "Factory responsible for importing DNA file and attaching DNA data into SkeletalMesh\n Also extends ReimportHandler for importing DNA file with the same name as SkeletalMesh" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ImportUI_MetaData[] = {
{ "ModuleRelativePath", "Public/DNAAssetImportFactory.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OriginalImportUI_MetaData[] = {
{ "Comment", "/** Prevent garbage collection of original when overriding ImportUI property */" },
{ "ModuleRelativePath", "Public/DNAAssetImportFactory.h" },
{ "ToolTip", "Prevent garbage collection of original when overriding ImportUI property" },
};
#endif // WITH_METADATA
// ********** Begin Class UDNAAssetImportFactory constinit property declarations *******************
static const UECodeGen_Private::FObjectPropertyParams NewProp_ImportUI;
static const UECodeGen_Private::FObjectPropertyParams NewProp_OriginalImportUI;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UDNAAssetImportFactory constinit property declarations *********************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UDNAAssetImportFactory>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UDNAAssetImportFactory_Statics
// ********** Begin Class UDNAAssetImportFactory Property Definitions ******************************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UDNAAssetImportFactory_Statics::NewProp_ImportUI = { "ImportUI", nullptr, (EPropertyFlags)0x0114000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UDNAAssetImportFactory, ImportUI), Z_Construct_UClass_UDNAAssetImportUI_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ImportUI_MetaData), NewProp_ImportUI_MetaData) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UDNAAssetImportFactory_Statics::NewProp_OriginalImportUI = { "OriginalImportUI", nullptr, (EPropertyFlags)0x0114000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UDNAAssetImportFactory, OriginalImportUI), Z_Construct_UClass_UDNAAssetImportUI_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OriginalImportUI_MetaData), NewProp_OriginalImportUI_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UDNAAssetImportFactory_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UDNAAssetImportFactory_Statics::NewProp_ImportUI,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UDNAAssetImportFactory_Statics::NewProp_OriginalImportUI,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UDNAAssetImportFactory_Statics::PropPointers) < 2048);
// ********** End Class UDNAAssetImportFactory Property Definitions ********************************
UObject* (*const Z_Construct_UClass_UDNAAssetImportFactory_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UFactory,
(UObject* (*)())Z_Construct_UPackage__Script_RigLogicEditor,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UDNAAssetImportFactory_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UDNAAssetImportFactory_Statics::ClassParams = {
&UDNAAssetImportFactory::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UDNAAssetImportFactory_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UDNAAssetImportFactory_Statics::PropPointers),
0,
0x000000A8u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UDNAAssetImportFactory_Statics::Class_MetaDataParams), Z_Construct_UClass_UDNAAssetImportFactory_Statics::Class_MetaDataParams)
};
void UDNAAssetImportFactory::StaticRegisterNativesUDNAAssetImportFactory()
{
}
UClass* Z_Construct_UClass_UDNAAssetImportFactory()
{
if (!Z_Registration_Info_UClass_UDNAAssetImportFactory.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UDNAAssetImportFactory.OuterSingleton, Z_Construct_UClass_UDNAAssetImportFactory_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UDNAAssetImportFactory.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UDNAAssetImportFactory);
UDNAAssetImportFactory::~UDNAAssetImportFactory() {}
// ********** End Class UDNAAssetImportFactory *****************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_RigLogic_Source_RigLogicEditor_Public_DNAAssetImportFactory_h__Script_RigLogicEditor_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UDNAAssetImportFactory, UDNAAssetImportFactory::StaticClass, TEXT("UDNAAssetImportFactory"), &Z_Registration_Info_UClass_UDNAAssetImportFactory, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UDNAAssetImportFactory), 2467889314U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_RigLogic_Source_RigLogicEditor_Public_DNAAssetImportFactory_h__Script_RigLogicEditor_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_RigLogic_Source_RigLogicEditor_Public_DNAAssetImportFactory_h__Script_RigLogicEditor_2868739331{
TEXT("/Script/RigLogicEditor"),
Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_RigLogic_Source_RigLogicEditor_Public_DNAAssetImportFactory_h__Script_RigLogicEditor_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_RigLogic_Source_RigLogicEditor_Public_DNAAssetImportFactory_h__Script_RigLogicEditor_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "DNAAssetImportFactory.h"
#ifdef RIGLOGICEDITOR_DNAAssetImportFactory_generated_h
#error "DNAAssetImportFactory.generated.h already included, missing '#pragma once' in DNAAssetImportFactory.h"
#endif
#define RIGLOGICEDITOR_DNAAssetImportFactory_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UDNAAssetImportFactory ***************************************************
struct Z_Construct_UClass_UDNAAssetImportFactory_Statics;
RIGLOGICEDITOR_API UClass* Z_Construct_UClass_UDNAAssetImportFactory_NoRegister();
#define FID_Engine_Plugins_Animation_RigLogic_Source_RigLogicEditor_Public_DNAAssetImportFactory_h_20_INCLASS \
private: \
static void StaticRegisterNativesUDNAAssetImportFactory(); \
friend struct ::Z_Construct_UClass_UDNAAssetImportFactory_Statics; \
static UClass* GetPrivateStaticClass(); \
friend RIGLOGICEDITOR_API UClass* ::Z_Construct_UClass_UDNAAssetImportFactory_NoRegister(); \
public: \
DECLARE_CLASS2(UDNAAssetImportFactory, UFactory, COMPILED_IN_FLAGS(0 | CLASS_Transient), CASTCLASS_None, TEXT("/Script/RigLogicEditor"), Z_Construct_UClass_UDNAAssetImportFactory_NoRegister) \
DECLARE_SERIALIZER(UDNAAssetImportFactory)
#define FID_Engine_Plugins_Animation_RigLogic_Source_RigLogicEditor_Public_DNAAssetImportFactory_h_20_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UDNAAssetImportFactory(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UDNAAssetImportFactory) \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UDNAAssetImportFactory); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UDNAAssetImportFactory); \
/** Deleted move- and copy-constructors, should never be used */ \
UDNAAssetImportFactory(UDNAAssetImportFactory&&) = delete; \
UDNAAssetImportFactory(const UDNAAssetImportFactory&) = delete; \
NO_API virtual ~UDNAAssetImportFactory();
#define FID_Engine_Plugins_Animation_RigLogic_Source_RigLogicEditor_Public_DNAAssetImportFactory_h_17_PROLOG
#define FID_Engine_Plugins_Animation_RigLogic_Source_RigLogicEditor_Public_DNAAssetImportFactory_h_20_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Plugins_Animation_RigLogic_Source_RigLogicEditor_Public_DNAAssetImportFactory_h_20_INCLASS \
FID_Engine_Plugins_Animation_RigLogic_Source_RigLogicEditor_Public_DNAAssetImportFactory_h_20_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UDNAAssetImportFactory;
// ********** End Class UDNAAssetImportFactory *****************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Plugins_Animation_RigLogic_Source_RigLogicEditor_Public_DNAAssetImportFactory_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "DNAAssetImportUI.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeDNAAssetImportUI() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UClass* Z_Construct_UClass_UObject();
ENGINE_API UClass* Z_Construct_UClass_USkeletalMesh_NoRegister();
RIGLOGICEDITOR_API UClass* Z_Construct_UClass_UDNAAssetImportUI();
RIGLOGICEDITOR_API UClass* Z_Construct_UClass_UDNAAssetImportUI_NoRegister();
UPackage* Z_Construct_UPackage__Script_RigLogicEditor();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UDNAAssetImportUI Function ResetToDefault ********************************
struct Z_Construct_UFunction_UDNAAssetImportUI_ResetToDefault_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Miscellaneous" },
{ "ModuleRelativePath", "Public/DNAAssetImportUI.h" },
};
#endif // WITH_METADATA
// ********** Begin Function ResetToDefault constinit property declarations ************************
// ********** End Function ResetToDefault constinit property declarations **************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UDNAAssetImportUI_ResetToDefault_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UDNAAssetImportUI, nullptr, "ResetToDefault", nullptr,
0,
0,
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UDNAAssetImportUI_ResetToDefault_Statics::Function_MetaDataParams), Z_Construct_UFunction_UDNAAssetImportUI_ResetToDefault_Statics::Function_MetaDataParams)}, };
UFunction* Z_Construct_UFunction_UDNAAssetImportUI_ResetToDefault()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UDNAAssetImportUI_ResetToDefault_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UDNAAssetImportUI::execResetToDefault)
{
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->ResetToDefault();
P_NATIVE_END;
}
// ********** End Class UDNAAssetImportUI Function ResetToDefault **********************************
// ********** Begin Class UDNAAssetImportUI ********************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UDNAAssetImportUI;
UClass* UDNAAssetImportUI::GetPrivateStaticClass()
{
using TClass = UDNAAssetImportUI;
if (!Z_Registration_Info_UClass_UDNAAssetImportUI.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("DNAAssetImportUI"),
Z_Registration_Info_UClass_UDNAAssetImportUI.InnerSingleton,
StaticRegisterNativesUDNAAssetImportUI,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UDNAAssetImportUI.InnerSingleton;
}
UClass* Z_Construct_UClass_UDNAAssetImportUI_NoRegister()
{
return UDNAAssetImportUI::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UDNAAssetImportUI_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "AutoExpandCategories", "Mesh" },
{ "IncludePath", "DNAAssetImportUI.h" },
{ "ModuleRelativePath", "Public/DNAAssetImportUI.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SkeletalMesh_MetaData[] = {
{ "Category", "Mesh" },
{ "Comment", "/** Skeletal mesh to use for imported DNA asset. When importing DNA, leaving this as \"None\" will generate new skeletal mesh. */" },
{ "ImportType", "DNAAsset" },
{ "ModuleRelativePath", "Public/DNAAssetImportUI.h" },
{ "ToolTip", "Skeletal mesh to use for imported DNA asset. When importing DNA, leaving this as \"None\" will generate new skeletal mesh." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_FileName_MetaData[] = {
{ "Category", "DNAFileInformation" },
{ "Comment", "/* The DNA file name */" },
{ "DisplayName", "File Name" },
{ "ImportType", "DNAAsset" },
{ "ModuleRelativePath", "Public/DNAAssetImportUI.h" },
{ "ToolTip", "The DNA file name" },
};
#endif // WITH_METADATA
// ********** Begin Class UDNAAssetImportUI constinit property declarations ************************
static const UECodeGen_Private::FObjectPropertyParams NewProp_SkeletalMesh;
static const UECodeGen_Private::FStrPropertyParams NewProp_FileName;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UDNAAssetImportUI constinit property declarations **************************
static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = {
{ .NameUTF8 = UTF8TEXT("ResetToDefault"), .Pointer = &UDNAAssetImportUI::execResetToDefault },
};
static UObject* (*const DependentSingletons[])();
static constexpr FClassFunctionLinkInfo FuncInfo[] = {
{ &Z_Construct_UFunction_UDNAAssetImportUI_ResetToDefault, "ResetToDefault" }, // 4199361083
};
static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048);
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UDNAAssetImportUI>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UDNAAssetImportUI_Statics
// ********** Begin Class UDNAAssetImportUI Property Definitions ***********************************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UDNAAssetImportUI_Statics::NewProp_SkeletalMesh = { "SkeletalMesh", nullptr, (EPropertyFlags)0x0114000000000005, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UDNAAssetImportUI, SkeletalMesh), Z_Construct_UClass_USkeletalMesh_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SkeletalMesh_MetaData), NewProp_SkeletalMesh_MetaData) };
const UECodeGen_Private::FStrPropertyParams Z_Construct_UClass_UDNAAssetImportUI_Statics::NewProp_FileName = { "FileName", nullptr, (EPropertyFlags)0x0010000000022001, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UDNAAssetImportUI, FileName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_FileName_MetaData), NewProp_FileName_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UDNAAssetImportUI_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UDNAAssetImportUI_Statics::NewProp_SkeletalMesh,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UDNAAssetImportUI_Statics::NewProp_FileName,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UDNAAssetImportUI_Statics::PropPointers) < 2048);
// ********** End Class UDNAAssetImportUI Property Definitions *************************************
UObject* (*const Z_Construct_UClass_UDNAAssetImportUI_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UObject,
(UObject* (*)())Z_Construct_UPackage__Script_RigLogicEditor,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UDNAAssetImportUI_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UDNAAssetImportUI_Statics::ClassParams = {
&UDNAAssetImportUI::StaticClass,
"EditorPerProjectUserSettings",
&StaticCppClassTypeInfo,
DependentSingletons,
FuncInfo,
Z_Construct_UClass_UDNAAssetImportUI_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
UE_ARRAY_COUNT(FuncInfo),
UE_ARRAY_COUNT(Z_Construct_UClass_UDNAAssetImportUI_Statics::PropPointers),
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UDNAAssetImportUI_Statics::Class_MetaDataParams), Z_Construct_UClass_UDNAAssetImportUI_Statics::Class_MetaDataParams)
};
void UDNAAssetImportUI::StaticRegisterNativesUDNAAssetImportUI()
{
UClass* Class = UDNAAssetImportUI::StaticClass();
FNativeFunctionRegistrar::RegisterFunctions(Class, MakeConstArrayView(Z_Construct_UClass_UDNAAssetImportUI_Statics::Funcs));
}
UClass* Z_Construct_UClass_UDNAAssetImportUI()
{
if (!Z_Registration_Info_UClass_UDNAAssetImportUI.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UDNAAssetImportUI.OuterSingleton, Z_Construct_UClass_UDNAAssetImportUI_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UDNAAssetImportUI.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UDNAAssetImportUI);
UDNAAssetImportUI::~UDNAAssetImportUI() {}
// ********** End Class UDNAAssetImportUI **********************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_RigLogic_Source_RigLogicEditor_Public_DNAAssetImportUI_h__Script_RigLogicEditor_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UDNAAssetImportUI, UDNAAssetImportUI::StaticClass, TEXT("UDNAAssetImportUI"), &Z_Registration_Info_UClass_UDNAAssetImportUI, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UDNAAssetImportUI), 2062330760U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_RigLogic_Source_RigLogicEditor_Public_DNAAssetImportUI_h__Script_RigLogicEditor_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_RigLogic_Source_RigLogicEditor_Public_DNAAssetImportUI_h__Script_RigLogicEditor_3082869536{
TEXT("/Script/RigLogicEditor"),
Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_RigLogic_Source_RigLogicEditor_Public_DNAAssetImportUI_h__Script_RigLogicEditor_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_RigLogic_Source_RigLogicEditor_Public_DNAAssetImportUI_h__Script_RigLogicEditor_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,70 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "DNAAssetImportUI.h"
#ifdef RIGLOGICEDITOR_DNAAssetImportUI_generated_h
#error "DNAAssetImportUI.generated.h already included, missing '#pragma once' in DNAAssetImportUI.h"
#endif
#define RIGLOGICEDITOR_DNAAssetImportUI_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UDNAAssetImportUI ********************************************************
#define FID_Engine_Plugins_Animation_RigLogic_Source_RigLogicEditor_Public_DNAAssetImportUI_h_19_RPC_WRAPPERS \
DECLARE_FUNCTION(execResetToDefault);
struct Z_Construct_UClass_UDNAAssetImportUI_Statics;
RIGLOGICEDITOR_API UClass* Z_Construct_UClass_UDNAAssetImportUI_NoRegister();
#define FID_Engine_Plugins_Animation_RigLogic_Source_RigLogicEditor_Public_DNAAssetImportUI_h_19_INCLASS \
private: \
static void StaticRegisterNativesUDNAAssetImportUI(); \
friend struct ::Z_Construct_UClass_UDNAAssetImportUI_Statics; \
static UClass* GetPrivateStaticClass(); \
friend RIGLOGICEDITOR_API UClass* ::Z_Construct_UClass_UDNAAssetImportUI_NoRegister(); \
public: \
DECLARE_CLASS2(UDNAAssetImportUI, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/RigLogicEditor"), Z_Construct_UClass_UDNAAssetImportUI_NoRegister) \
DECLARE_SERIALIZER(UDNAAssetImportUI) \
static constexpr const TCHAR* StaticConfigName() {return TEXT("EditorPerProjectUserSettings");} \
#define FID_Engine_Plugins_Animation_RigLogic_Source_RigLogicEditor_Public_DNAAssetImportUI_h_19_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
RIGLOGICEDITOR_API UDNAAssetImportUI(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UDNAAssetImportUI) \
DECLARE_VTABLE_PTR_HELPER_CTOR(RIGLOGICEDITOR_API, UDNAAssetImportUI); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UDNAAssetImportUI); \
/** Deleted move- and copy-constructors, should never be used */ \
UDNAAssetImportUI(UDNAAssetImportUI&&) = delete; \
UDNAAssetImportUI(const UDNAAssetImportUI&) = delete; \
RIGLOGICEDITOR_API virtual ~UDNAAssetImportUI();
#define FID_Engine_Plugins_Animation_RigLogic_Source_RigLogicEditor_Public_DNAAssetImportUI_h_16_PROLOG
#define FID_Engine_Plugins_Animation_RigLogic_Source_RigLogicEditor_Public_DNAAssetImportUI_h_19_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Plugins_Animation_RigLogic_Source_RigLogicEditor_Public_DNAAssetImportUI_h_19_RPC_WRAPPERS \
FID_Engine_Plugins_Animation_RigLogic_Source_RigLogicEditor_Public_DNAAssetImportUI_h_19_INCLASS \
FID_Engine_Plugins_Animation_RigLogic_Source_RigLogicEditor_Public_DNAAssetImportUI_h_19_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UDNAAssetImportUI;
// ********** End Class UDNAAssetImportUI **********************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Plugins_Animation_RigLogic_Source_RigLogicEditor_Public_DNAAssetImportUI_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,195 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "DNAImporterLibrary.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeDNAImporterLibrary() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_UBlueprintFunctionLibrary();
RIGLOGICEDITOR_API UClass* Z_Construct_UClass_UDNAImporterLibrary();
RIGLOGICEDITOR_API UClass* Z_Construct_UClass_UDNAImporterLibrary_NoRegister();
UPackage* Z_Construct_UPackage__Script_RigLogicEditor();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UDNAImporterLibrary Function ImportSkeletalMeshDNA ***********************
struct Z_Construct_UFunction_UDNAImporterLibrary_ImportSkeletalMeshDNA_Statics
{
struct DNAImporterLibrary_eventImportSkeletalMeshDNA_Parms
{
FString FileName;
UObject* Mesh;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "CallInEditor", "true" },
{ "Category", "DNA" },
{ "Comment", "/** Import a DNA file onto the specified mesh asset.*/" },
{ "DisplayName", "Import Skeletal Mesh DNA File" },
{ "Keywords", "DNA Importer Skeletal Mesh" },
{ "ModuleRelativePath", "Public/DNAImporterLibrary.h" },
{ "ToolTip", "Import a DNA file onto the specified mesh asset." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_FileName_MetaData[] = {
{ "NativeConst", "" },
};
#endif // WITH_METADATA
// ********** Begin Function ImportSkeletalMeshDNA constinit property declarations *****************
static const UECodeGen_Private::FStrPropertyParams NewProp_FileName;
static const UECodeGen_Private::FObjectPropertyParams NewProp_Mesh;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function ImportSkeletalMeshDNA constinit property declarations *******************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function ImportSkeletalMeshDNA Property Definitions ****************************
const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UDNAImporterLibrary_ImportSkeletalMeshDNA_Statics::NewProp_FileName = { "FileName", nullptr, (EPropertyFlags)0x0010000000000082, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(DNAImporterLibrary_eventImportSkeletalMeshDNA_Parms, FileName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_FileName_MetaData), NewProp_FileName_MetaData) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UDNAImporterLibrary_ImportSkeletalMeshDNA_Statics::NewProp_Mesh = { "Mesh", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(DNAImporterLibrary_eventImportSkeletalMeshDNA_Parms, Mesh), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UDNAImporterLibrary_ImportSkeletalMeshDNA_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UDNAImporterLibrary_ImportSkeletalMeshDNA_Statics::NewProp_FileName,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UDNAImporterLibrary_ImportSkeletalMeshDNA_Statics::NewProp_Mesh,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UDNAImporterLibrary_ImportSkeletalMeshDNA_Statics::PropPointers) < 2048);
// ********** End Function ImportSkeletalMeshDNA Property Definitions ******************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UDNAImporterLibrary_ImportSkeletalMeshDNA_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UDNAImporterLibrary, nullptr, "ImportSkeletalMeshDNA", Z_Construct_UFunction_UDNAImporterLibrary_ImportSkeletalMeshDNA_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UDNAImporterLibrary_ImportSkeletalMeshDNA_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UDNAImporterLibrary_ImportSkeletalMeshDNA_Statics::DNAImporterLibrary_eventImportSkeletalMeshDNA_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04042403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UDNAImporterLibrary_ImportSkeletalMeshDNA_Statics::Function_MetaDataParams), Z_Construct_UFunction_UDNAImporterLibrary_ImportSkeletalMeshDNA_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UDNAImporterLibrary_ImportSkeletalMeshDNA_Statics::DNAImporterLibrary_eventImportSkeletalMeshDNA_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UDNAImporterLibrary_ImportSkeletalMeshDNA()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UDNAImporterLibrary_ImportSkeletalMeshDNA_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UDNAImporterLibrary::execImportSkeletalMeshDNA)
{
P_GET_PROPERTY(FStrProperty,Z_Param_FileName);
P_GET_OBJECT(UObject,Z_Param_Mesh);
P_FINISH;
P_NATIVE_BEGIN;
UDNAImporterLibrary::ImportSkeletalMeshDNA(Z_Param_FileName,Z_Param_Mesh);
P_NATIVE_END;
}
// ********** End Class UDNAImporterLibrary Function ImportSkeletalMeshDNA *************************
// ********** Begin Class UDNAImporterLibrary ******************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UDNAImporterLibrary;
UClass* UDNAImporterLibrary::GetPrivateStaticClass()
{
using TClass = UDNAImporterLibrary;
if (!Z_Registration_Info_UClass_UDNAImporterLibrary.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("DNAImporterLibrary"),
Z_Registration_Info_UClass_UDNAImporterLibrary.InnerSingleton,
StaticRegisterNativesUDNAImporterLibrary,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UDNAImporterLibrary.InnerSingleton;
}
UClass* Z_Construct_UClass_UDNAImporterLibrary_NoRegister()
{
return UDNAImporterLibrary::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UDNAImporterLibrary_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * \n */" },
{ "IncludePath", "DNAImporterLibrary.h" },
{ "ModuleRelativePath", "Public/DNAImporterLibrary.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UDNAImporterLibrary constinit property declarations **********************
// ********** End Class UDNAImporterLibrary constinit property declarations ************************
static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = {
{ .NameUTF8 = UTF8TEXT("ImportSkeletalMeshDNA"), .Pointer = &UDNAImporterLibrary::execImportSkeletalMeshDNA },
};
static UObject* (*const DependentSingletons[])();
static constexpr FClassFunctionLinkInfo FuncInfo[] = {
{ &Z_Construct_UFunction_UDNAImporterLibrary_ImportSkeletalMeshDNA, "ImportSkeletalMeshDNA" }, // 3440255832
};
static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048);
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UDNAImporterLibrary>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UDNAImporterLibrary_Statics
UObject* (*const Z_Construct_UClass_UDNAImporterLibrary_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UBlueprintFunctionLibrary,
(UObject* (*)())Z_Construct_UPackage__Script_RigLogicEditor,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UDNAImporterLibrary_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UDNAImporterLibrary_Statics::ClassParams = {
&UDNAImporterLibrary::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
FuncInfo,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
UE_ARRAY_COUNT(FuncInfo),
0,
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UDNAImporterLibrary_Statics::Class_MetaDataParams), Z_Construct_UClass_UDNAImporterLibrary_Statics::Class_MetaDataParams)
};
void UDNAImporterLibrary::StaticRegisterNativesUDNAImporterLibrary()
{
UClass* Class = UDNAImporterLibrary::StaticClass();
FNativeFunctionRegistrar::RegisterFunctions(Class, MakeConstArrayView(Z_Construct_UClass_UDNAImporterLibrary_Statics::Funcs));
}
UClass* Z_Construct_UClass_UDNAImporterLibrary()
{
if (!Z_Registration_Info_UClass_UDNAImporterLibrary.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UDNAImporterLibrary.OuterSingleton, Z_Construct_UClass_UDNAImporterLibrary_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UDNAImporterLibrary.OuterSingleton;
}
UDNAImporterLibrary::UDNAImporterLibrary(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UDNAImporterLibrary);
UDNAImporterLibrary::~UDNAImporterLibrary() {}
// ********** End Class UDNAImporterLibrary ********************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_RigLogic_Source_RigLogicEditor_Public_DNAImporterLibrary_h__Script_RigLogicEditor_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UDNAImporterLibrary, UDNAImporterLibrary::StaticClass, TEXT("UDNAImporterLibrary"), &Z_Registration_Info_UClass_UDNAImporterLibrary, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UDNAImporterLibrary), 1978907926U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_RigLogic_Source_RigLogicEditor_Public_DNAImporterLibrary_h__Script_RigLogicEditor_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_RigLogic_Source_RigLogicEditor_Public_DNAImporterLibrary_h__Script_RigLogicEditor_3019692194{
TEXT("/Script/RigLogicEditor"),
Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_RigLogic_Source_RigLogicEditor_Public_DNAImporterLibrary_h__Script_RigLogicEditor_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_RigLogic_Source_RigLogicEditor_Public_DNAImporterLibrary_h__Script_RigLogicEditor_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,69 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "DNAImporterLibrary.h"
#ifdef RIGLOGICEDITOR_DNAImporterLibrary_generated_h
#error "DNAImporterLibrary.generated.h already included, missing '#pragma once' in DNAImporterLibrary.h"
#endif
#define RIGLOGICEDITOR_DNAImporterLibrary_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
class UObject;
// ********** Begin Class UDNAImporterLibrary ******************************************************
#define FID_Engine_Plugins_Animation_RigLogic_Source_RigLogicEditor_Public_DNAImporterLibrary_h_17_RPC_WRAPPERS_NO_PURE_DECLS \
DECLARE_FUNCTION(execImportSkeletalMeshDNA);
struct Z_Construct_UClass_UDNAImporterLibrary_Statics;
RIGLOGICEDITOR_API UClass* Z_Construct_UClass_UDNAImporterLibrary_NoRegister();
#define FID_Engine_Plugins_Animation_RigLogic_Source_RigLogicEditor_Public_DNAImporterLibrary_h_17_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUDNAImporterLibrary(); \
friend struct ::Z_Construct_UClass_UDNAImporterLibrary_Statics; \
static UClass* GetPrivateStaticClass(); \
friend RIGLOGICEDITOR_API UClass* ::Z_Construct_UClass_UDNAImporterLibrary_NoRegister(); \
public: \
DECLARE_CLASS2(UDNAImporterLibrary, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/RigLogicEditor"), Z_Construct_UClass_UDNAImporterLibrary_NoRegister) \
DECLARE_SERIALIZER(UDNAImporterLibrary)
#define FID_Engine_Plugins_Animation_RigLogic_Source_RigLogicEditor_Public_DNAImporterLibrary_h_17_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
RIGLOGICEDITOR_API UDNAImporterLibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UDNAImporterLibrary(UDNAImporterLibrary&&) = delete; \
UDNAImporterLibrary(const UDNAImporterLibrary&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(RIGLOGICEDITOR_API, UDNAImporterLibrary); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UDNAImporterLibrary); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UDNAImporterLibrary) \
RIGLOGICEDITOR_API virtual ~UDNAImporterLibrary();
#define FID_Engine_Plugins_Animation_RigLogic_Source_RigLogicEditor_Public_DNAImporterLibrary_h_14_PROLOG
#define FID_Engine_Plugins_Animation_RigLogic_Source_RigLogicEditor_Public_DNAImporterLibrary_h_17_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Plugins_Animation_RigLogic_Source_RigLogicEditor_Public_DNAImporterLibrary_h_17_RPC_WRAPPERS_NO_PURE_DECLS \
FID_Engine_Plugins_Animation_RigLogic_Source_RigLogicEditor_Public_DNAImporterLibrary_h_17_INCLASS_NO_PURE_DECLS \
FID_Engine_Plugins_Animation_RigLogic_Source_RigLogicEditor_Public_DNAImporterLibrary_h_17_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UDNAImporterLibrary;
// ********** End Class UDNAImporterLibrary ********************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Plugins_Animation_RigLogic_Source_RigLogicEditor_Public_DNAImporterLibrary_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,29 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeRigLogicEditor_init() {}
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); static FPackageRegistrationInfo Z_Registration_Info_UPackage__Script_RigLogicEditor;
FORCENOINLINE UPackage* Z_Construct_UPackage__Script_RigLogicEditor()
{
if (!Z_Registration_Info_UPackage__Script_RigLogicEditor.OuterSingleton)
{
static const UECodeGen_Private::FPackageParams PackageParams = {
"/Script/RigLogicEditor",
nullptr,
0,
PKG_CompiledIn | 0x00000040,
0xE3A65C94,
0xC6B2A85E,
METADATA_PARAMS(0, nullptr)
};
UECodeGen_Private::ConstructUPackage(Z_Registration_Info_UPackage__Script_RigLogicEditor.OuterSingleton, PackageParams);
}
return Z_Registration_Info_UPackage__Script_RigLogicEditor.OuterSingleton;
}
static FRegisterCompiledInInfo Z_CompiledInDeferPackage_UPackage__Script_RigLogicEditor(Z_Construct_UPackage__Script_RigLogicEditor, TEXT("/Script/RigLogicEditor"), Z_Registration_Info_UPackage__Script_RigLogicEditor, CONSTRUCT_RELOAD_VERSION_INFO(FPackageReloadVersionInfo, 0xE3A65C94, 0xC6B2A85E));
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,10 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#pragma once

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@@ -0,0 +1,3 @@
D:\UE_5_7_1\Engine\Plugins\Animation\RigLogic\Source\RigLogicEditor\Public\DNAAssetImportFactory.h
D:\UE_5_7_1\Engine\Plugins\Animation\RigLogic\Source\RigLogicEditor\Public\DNAAssetImportUI.h
D:\UE_5_7_1\Engine\Plugins\Animation\RigLogic\Source\RigLogicEditor\Public\DNAImporterLibrary.h