Initial Commit

This commit is contained in:
Norman Lansing
2026-01-28 19:08:51 -05:00
commit ecb33115bf
54042 changed files with 9695586 additions and 0 deletions

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodePhysicsAssetEditor_init() {}
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); static FPackageRegistrationInfo Z_Registration_Info_UPackage__Script_PhysicsAssetEditor;
FORCENOINLINE UPackage* Z_Construct_UPackage__Script_PhysicsAssetEditor()
{
if (!Z_Registration_Info_UPackage__Script_PhysicsAssetEditor.OuterSingleton)
{
static const UECodeGen_Private::FPackageParams PackageParams = {
"/Script/PhysicsAssetEditor",
nullptr,
0,
PKG_CompiledIn | 0x00000040,
0xB74E4756,
0x2B8F089B,
METADATA_PARAMS(0, nullptr)
};
UECodeGen_Private::ConstructUPackage(Z_Registration_Info_UPackage__Script_PhysicsAssetEditor.OuterSingleton, PackageParams);
}
return Z_Registration_Info_UPackage__Script_PhysicsAssetEditor.OuterSingleton;
}
static FRegisterCompiledInInfo Z_CompiledInDeferPackage_UPackage__Script_PhysicsAssetEditor(Z_Construct_UPackage__Script_PhysicsAssetEditor, TEXT("/Script/PhysicsAssetEditor"), Z_Registration_Info_UPackage__Script_PhysicsAssetEditor, CONSTRUCT_RELOAD_VERSION_INFO(FPackageReloadVersionInfo, 0xB74E4756, 0x2B8F089B));
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "PhysicsAssetEditorAnimInstance.h"
#include "Components/SkeletalMeshComponent.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodePhysicsAssetEditorAnimInstance() {}
// ********** Begin Cross Module References ********************************************************
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimPreviewInstance();
PHYSICSASSETEDITOR_API UClass* Z_Construct_UClass_UPhysicsAssetEditorAnimInstance();
PHYSICSASSETEDITOR_API UClass* Z_Construct_UClass_UPhysicsAssetEditorAnimInstance_NoRegister();
UPackage* Z_Construct_UPackage__Script_PhysicsAssetEditor();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UPhysicsAssetEditorAnimInstance ******************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UPhysicsAssetEditorAnimInstance;
UClass* UPhysicsAssetEditorAnimInstance::GetPrivateStaticClass()
{
using TClass = UPhysicsAssetEditorAnimInstance;
if (!Z_Registration_Info_UClass_UPhysicsAssetEditorAnimInstance.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("PhysicsAssetEditorAnimInstance"),
Z_Registration_Info_UClass_UPhysicsAssetEditorAnimInstance.InnerSingleton,
StaticRegisterNativesUPhysicsAssetEditorAnimInstance,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UPhysicsAssetEditorAnimInstance.InnerSingleton;
}
UClass* Z_Construct_UClass_UPhysicsAssetEditorAnimInstance_NoRegister()
{
return UPhysicsAssetEditorAnimInstance::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UPhysicsAssetEditorAnimInstance_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "HideCategories", "AnimInstance" },
{ "IncludePath", "PhysicsAssetEditorAnimInstance.h" },
{ "IsBlueprintBase", "false" },
{ "ModuleRelativePath", "Private/PhysicsAssetEditorAnimInstance.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UPhysicsAssetEditorAnimInstance constinit property declarations **********
// ********** End Class UPhysicsAssetEditorAnimInstance constinit property declarations ************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UPhysicsAssetEditorAnimInstance>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UPhysicsAssetEditorAnimInstance_Statics
UObject* (*const Z_Construct_UClass_UPhysicsAssetEditorAnimInstance_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UAnimPreviewInstance,
(UObject* (*)())Z_Construct_UPackage__Script_PhysicsAssetEditor,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UPhysicsAssetEditorAnimInstance_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UPhysicsAssetEditorAnimInstance_Statics::ClassParams = {
&UPhysicsAssetEditorAnimInstance::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x008000A8u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UPhysicsAssetEditorAnimInstance_Statics::Class_MetaDataParams), Z_Construct_UClass_UPhysicsAssetEditorAnimInstance_Statics::Class_MetaDataParams)
};
void UPhysicsAssetEditorAnimInstance::StaticRegisterNativesUPhysicsAssetEditorAnimInstance()
{
}
UClass* Z_Construct_UClass_UPhysicsAssetEditorAnimInstance()
{
if (!Z_Registration_Info_UClass_UPhysicsAssetEditorAnimInstance.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UPhysicsAssetEditorAnimInstance.OuterSingleton, Z_Construct_UClass_UPhysicsAssetEditorAnimInstance_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UPhysicsAssetEditorAnimInstance.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UPhysicsAssetEditorAnimInstance);
UPhysicsAssetEditorAnimInstance::~UPhysicsAssetEditorAnimInstance() {}
// ********** End Class UPhysicsAssetEditorAnimInstance ********************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetEditorAnimInstance_h__Script_PhysicsAssetEditor_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UPhysicsAssetEditorAnimInstance, UPhysicsAssetEditorAnimInstance::StaticClass, TEXT("UPhysicsAssetEditorAnimInstance"), &Z_Registration_Info_UClass_UPhysicsAssetEditorAnimInstance, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UPhysicsAssetEditorAnimInstance), 1672013652U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetEditorAnimInstance_h__Script_PhysicsAssetEditor_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetEditorAnimInstance_h__Script_PhysicsAssetEditor_1620057959{
TEXT("/Script/PhysicsAssetEditor"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetEditorAnimInstance_h__Script_PhysicsAssetEditor_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetEditorAnimInstance_h__Script_PhysicsAssetEditor_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "PhysicsAssetEditorAnimInstance.h"
#ifdef PHYSICSASSETEDITOR_PhysicsAssetEditorAnimInstance_generated_h
#error "PhysicsAssetEditorAnimInstance.generated.h already included, missing '#pragma once' in PhysicsAssetEditorAnimInstance.h"
#endif
#define PHYSICSASSETEDITOR_PhysicsAssetEditorAnimInstance_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UPhysicsAssetEditorAnimInstance ******************************************
struct Z_Construct_UClass_UPhysicsAssetEditorAnimInstance_Statics;
PHYSICSASSETEDITOR_API UClass* Z_Construct_UClass_UPhysicsAssetEditorAnimInstance_NoRegister();
#define FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetEditorAnimInstance_h_17_INCLASS \
private: \
static void StaticRegisterNativesUPhysicsAssetEditorAnimInstance(); \
friend struct ::Z_Construct_UClass_UPhysicsAssetEditorAnimInstance_Statics; \
static UClass* GetPrivateStaticClass(); \
friend PHYSICSASSETEDITOR_API UClass* ::Z_Construct_UClass_UPhysicsAssetEditorAnimInstance_NoRegister(); \
public: \
DECLARE_CLASS2(UPhysicsAssetEditorAnimInstance, UAnimPreviewInstance, COMPILED_IN_FLAGS(0 | CLASS_Transient), CASTCLASS_None, TEXT("/Script/PhysicsAssetEditor"), Z_Construct_UClass_UPhysicsAssetEditorAnimInstance_NoRegister) \
DECLARE_SERIALIZER(UPhysicsAssetEditorAnimInstance)
#define FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetEditorAnimInstance_h_17_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UPhysicsAssetEditorAnimInstance(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UPhysicsAssetEditorAnimInstance) \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UPhysicsAssetEditorAnimInstance); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UPhysicsAssetEditorAnimInstance); \
/** Deleted move- and copy-constructors, should never be used */ \
UPhysicsAssetEditorAnimInstance(UPhysicsAssetEditorAnimInstance&&) = delete; \
UPhysicsAssetEditorAnimInstance(const UPhysicsAssetEditorAnimInstance&) = delete; \
NO_API virtual ~UPhysicsAssetEditorAnimInstance();
#define FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetEditorAnimInstance_h_14_PROLOG
#define FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetEditorAnimInstance_h_17_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetEditorAnimInstance_h_17_INCLASS \
FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetEditorAnimInstance_h_17_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UPhysicsAssetEditorAnimInstance;
// ********** End Class UPhysicsAssetEditorAnimInstance ********************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetEditorAnimInstance_h
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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "PhysicsAssetEditorAnimInstanceProxy.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodePhysicsAssetEditorAnimInstanceProxy() {}
// ********** Begin Cross Module References ********************************************************
ANIMGRAPH_API UScriptStruct* Z_Construct_UScriptStruct_FAnimPreviewInstanceProxy();
PHYSICSASSETEDITOR_API UScriptStruct* Z_Construct_UScriptStruct_FPhysicsAssetEditorAnimInstanceProxy();
UPackage* Z_Construct_UPackage__Script_PhysicsAssetEditor();
// ********** End Cross Module References **********************************************************
// ********** Begin ScriptStruct FPhysicsAssetEditorAnimInstanceProxy ******************************
struct Z_Construct_UScriptStruct_FPhysicsAssetEditorAnimInstanceProxy_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FPhysicsAssetEditorAnimInstanceProxy); }
static inline consteval int16 GetStructAlignment() { return alignof(FPhysicsAssetEditorAnimInstanceProxy); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "Comment", "/** Proxy override for this UAnimInstance-derived class */" },
{ "ModuleRelativePath", "Private/PhysicsAssetEditorAnimInstanceProxy.h" },
{ "ToolTip", "Proxy override for this UAnimInstance-derived class" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FPhysicsAssetEditorAnimInstanceProxy constinit property declarations
// ********** End ScriptStruct FPhysicsAssetEditorAnimInstanceProxy constinit property declarations
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FPhysicsAssetEditorAnimInstanceProxy>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FPhysicsAssetEditorAnimInstanceProxy_Statics
static_assert(std::is_polymorphic<FPhysicsAssetEditorAnimInstanceProxy>() == std::is_polymorphic<FAnimPreviewInstanceProxy>(), "USTRUCT FPhysicsAssetEditorAnimInstanceProxy cannot be polymorphic unless super FAnimPreviewInstanceProxy is polymorphic");
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FPhysicsAssetEditorAnimInstanceProxy;
class UScriptStruct* FPhysicsAssetEditorAnimInstanceProxy::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FPhysicsAssetEditorAnimInstanceProxy.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FPhysicsAssetEditorAnimInstanceProxy.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FPhysicsAssetEditorAnimInstanceProxy, (UObject*)Z_Construct_UPackage__Script_PhysicsAssetEditor(), TEXT("PhysicsAssetEditorAnimInstanceProxy"));
}
return Z_Registration_Info_UScriptStruct_FPhysicsAssetEditorAnimInstanceProxy.OuterSingleton;
}
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FPhysicsAssetEditorAnimInstanceProxy_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_PhysicsAssetEditor,
Z_Construct_UScriptStruct_FAnimPreviewInstanceProxy,
&NewStructOps,
"PhysicsAssetEditorAnimInstanceProxy",
nullptr,
0,
sizeof(FPhysicsAssetEditorAnimInstanceProxy),
alignof(FPhysicsAssetEditorAnimInstanceProxy),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FPhysicsAssetEditorAnimInstanceProxy_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FPhysicsAssetEditorAnimInstanceProxy_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FPhysicsAssetEditorAnimInstanceProxy()
{
if (!Z_Registration_Info_UScriptStruct_FPhysicsAssetEditorAnimInstanceProxy.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FPhysicsAssetEditorAnimInstanceProxy.InnerSingleton, Z_Construct_UScriptStruct_FPhysicsAssetEditorAnimInstanceProxy_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FPhysicsAssetEditorAnimInstanceProxy.InnerSingleton);
}
// ********** End ScriptStruct FPhysicsAssetEditorAnimInstanceProxy ********************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetEditorAnimInstanceProxy_h__Script_PhysicsAssetEditor_Statics
{
static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
{ FPhysicsAssetEditorAnimInstanceProxy::StaticStruct, Z_Construct_UScriptStruct_FPhysicsAssetEditorAnimInstanceProxy_Statics::NewStructOps, TEXT("PhysicsAssetEditorAnimInstanceProxy"),&Z_Registration_Info_UScriptStruct_FPhysicsAssetEditorAnimInstanceProxy, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FPhysicsAssetEditorAnimInstanceProxy), 4070003079U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetEditorAnimInstanceProxy_h__Script_PhysicsAssetEditor_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetEditorAnimInstanceProxy_h__Script_PhysicsAssetEditor_3180952842{
TEXT("/Script/PhysicsAssetEditor"),
nullptr, 0,
Z_CompiledInDeferFile_FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetEditorAnimInstanceProxy_h__Script_PhysicsAssetEditor_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetEditorAnimInstanceProxy_h__Script_PhysicsAssetEditor_Statics::ScriptStructInfo),
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "PhysicsAssetEditorAnimInstanceProxy.h"
#ifdef PHYSICSASSETEDITOR_PhysicsAssetEditorAnimInstanceProxy_generated_h
#error "PhysicsAssetEditorAnimInstanceProxy.generated.h already included, missing '#pragma once' in PhysicsAssetEditorAnimInstanceProxy.h"
#endif
#define PHYSICSASSETEDITOR_PhysicsAssetEditorAnimInstanceProxy_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FPhysicsAssetEditorAnimInstanceProxy ******************************
struct Z_Construct_UScriptStruct_FPhysicsAssetEditorAnimInstanceProxy_Statics;
#define FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetEditorAnimInstanceProxy_h_20_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FPhysicsAssetEditorAnimInstanceProxy_Statics; \
PHYSICSASSETEDITOR_API static class UScriptStruct* StaticStruct(); \
typedef FAnimPreviewInstanceProxy Super;
struct FPhysicsAssetEditorAnimInstanceProxy;
// ********** End ScriptStruct FPhysicsAssetEditorAnimInstanceProxy ********************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetEditorAnimInstanceProxy_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#pragma once

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "PhysicsAssetEditorPhysicsHandleComponent.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodePhysicsAssetEditorPhysicsHandleComponent() {}
// ********** Begin Cross Module References ********************************************************
ENGINE_API UClass* Z_Construct_UClass_UPhysicsHandleComponent();
PHYSICSASSETEDITOR_API UClass* Z_Construct_UClass_UPhysicsAssetEditorPhysicsHandleComponent();
PHYSICSASSETEDITOR_API UClass* Z_Construct_UClass_UPhysicsAssetEditorPhysicsHandleComponent_NoRegister();
UPackage* Z_Construct_UPackage__Script_PhysicsAssetEditor();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UPhysicsAssetEditorPhysicsHandleComponent ********************************
FClassRegistrationInfo Z_Registration_Info_UClass_UPhysicsAssetEditorPhysicsHandleComponent;
UClass* UPhysicsAssetEditorPhysicsHandleComponent::GetPrivateStaticClass()
{
using TClass = UPhysicsAssetEditorPhysicsHandleComponent;
if (!Z_Registration_Info_UClass_UPhysicsAssetEditorPhysicsHandleComponent.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("PhysicsAssetEditorPhysicsHandleComponent"),
Z_Registration_Info_UClass_UPhysicsAssetEditorPhysicsHandleComponent.InnerSingleton,
StaticRegisterNativesUPhysicsAssetEditorPhysicsHandleComponent,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UPhysicsAssetEditorPhysicsHandleComponent.InnerSingleton;
}
UClass* Z_Construct_UClass_UPhysicsAssetEditorPhysicsHandleComponent_NoRegister()
{
return UPhysicsAssetEditorPhysicsHandleComponent::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UPhysicsAssetEditorPhysicsHandleComponent_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * Extend the Physics Handle for PhAt. This adds support for manipulating the physics\n * if it is running in a RigidBody AnimNode (which is always is with Chaos at the moment).\n */" },
{ "HideCategories", "Object" },
{ "IncludePath", "PhysicsAssetEditorPhysicsHandleComponent.h" },
{ "ModuleRelativePath", "Private/PhysicsAssetEditorPhysicsHandleComponent.h" },
{ "ToolTip", "Extend the Physics Handle for PhAt. This adds support for manipulating the physics\nif it is running in a RigidBody AnimNode (which is always is with Chaos at the moment)." },
};
#endif // WITH_METADATA
// ********** Begin Class UPhysicsAssetEditorPhysicsHandleComponent constinit property declarations
// ********** End Class UPhysicsAssetEditorPhysicsHandleComponent constinit property declarations **
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UPhysicsAssetEditorPhysicsHandleComponent>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UPhysicsAssetEditorPhysicsHandleComponent_Statics
UObject* (*const Z_Construct_UClass_UPhysicsAssetEditorPhysicsHandleComponent_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UPhysicsHandleComponent,
(UObject* (*)())Z_Construct_UPackage__Script_PhysicsAssetEditor,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UPhysicsAssetEditorPhysicsHandleComponent_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UPhysicsAssetEditorPhysicsHandleComponent_Statics::ClassParams = {
&UPhysicsAssetEditorPhysicsHandleComponent::StaticClass,
"Engine",
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x00A020A4u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UPhysicsAssetEditorPhysicsHandleComponent_Statics::Class_MetaDataParams), Z_Construct_UClass_UPhysicsAssetEditorPhysicsHandleComponent_Statics::Class_MetaDataParams)
};
void UPhysicsAssetEditorPhysicsHandleComponent::StaticRegisterNativesUPhysicsAssetEditorPhysicsHandleComponent()
{
}
UClass* Z_Construct_UClass_UPhysicsAssetEditorPhysicsHandleComponent()
{
if (!Z_Registration_Info_UClass_UPhysicsAssetEditorPhysicsHandleComponent.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UPhysicsAssetEditorPhysicsHandleComponent.OuterSingleton, Z_Construct_UClass_UPhysicsAssetEditorPhysicsHandleComponent_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UPhysicsAssetEditorPhysicsHandleComponent.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UPhysicsAssetEditorPhysicsHandleComponent);
UPhysicsAssetEditorPhysicsHandleComponent::~UPhysicsAssetEditorPhysicsHandleComponent() {}
// ********** End Class UPhysicsAssetEditorPhysicsHandleComponent **********************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetEditorPhysicsHandleComponent_h__Script_PhysicsAssetEditor_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UPhysicsAssetEditorPhysicsHandleComponent, UPhysicsAssetEditorPhysicsHandleComponent::StaticClass, TEXT("UPhysicsAssetEditorPhysicsHandleComponent"), &Z_Registration_Info_UClass_UPhysicsAssetEditorPhysicsHandleComponent, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UPhysicsAssetEditorPhysicsHandleComponent), 544560613U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetEditorPhysicsHandleComponent_h__Script_PhysicsAssetEditor_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetEditorPhysicsHandleComponent_h__Script_PhysicsAssetEditor_1457415479{
TEXT("/Script/PhysicsAssetEditor"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetEditorPhysicsHandleComponent_h__Script_PhysicsAssetEditor_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetEditorPhysicsHandleComponent_h__Script_PhysicsAssetEditor_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "PhysicsAssetEditorPhysicsHandleComponent.h"
#ifdef PHYSICSASSETEDITOR_PhysicsAssetEditorPhysicsHandleComponent_generated_h
#error "PhysicsAssetEditorPhysicsHandleComponent.generated.h already included, missing '#pragma once' in PhysicsAssetEditorPhysicsHandleComponent.h"
#endif
#define PHYSICSASSETEDITOR_PhysicsAssetEditorPhysicsHandleComponent_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UPhysicsAssetEditorPhysicsHandleComponent ********************************
struct Z_Construct_UClass_UPhysicsAssetEditorPhysicsHandleComponent_Statics;
PHYSICSASSETEDITOR_API UClass* Z_Construct_UClass_UPhysicsAssetEditorPhysicsHandleComponent_NoRegister();
#define FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetEditorPhysicsHandleComponent_h_15_INCLASS \
private: \
static void StaticRegisterNativesUPhysicsAssetEditorPhysicsHandleComponent(); \
friend struct ::Z_Construct_UClass_UPhysicsAssetEditorPhysicsHandleComponent_Statics; \
static UClass* GetPrivateStaticClass(); \
friend PHYSICSASSETEDITOR_API UClass* ::Z_Construct_UClass_UPhysicsAssetEditorPhysicsHandleComponent_NoRegister(); \
public: \
DECLARE_CLASS2(UPhysicsAssetEditorPhysicsHandleComponent, UPhysicsHandleComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/PhysicsAssetEditor"), Z_Construct_UClass_UPhysicsAssetEditorPhysicsHandleComponent_NoRegister) \
DECLARE_SERIALIZER(UPhysicsAssetEditorPhysicsHandleComponent)
#define FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetEditorPhysicsHandleComponent_h_15_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UPhysicsAssetEditorPhysicsHandleComponent(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UPhysicsAssetEditorPhysicsHandleComponent) \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UPhysicsAssetEditorPhysicsHandleComponent); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UPhysicsAssetEditorPhysicsHandleComponent); \
/** Deleted move- and copy-constructors, should never be used */ \
UPhysicsAssetEditorPhysicsHandleComponent(UPhysicsAssetEditorPhysicsHandleComponent&&) = delete; \
UPhysicsAssetEditorPhysicsHandleComponent(const UPhysicsAssetEditorPhysicsHandleComponent&) = delete; \
NO_API virtual ~UPhysicsAssetEditorPhysicsHandleComponent();
#define FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetEditorPhysicsHandleComponent_h_12_PROLOG
#define FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetEditorPhysicsHandleComponent_h_15_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetEditorPhysicsHandleComponent_h_15_INCLASS \
FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetEditorPhysicsHandleComponent_h_15_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UPhysicsAssetEditorPhysicsHandleComponent;
// ********** End Class UPhysicsAssetEditorPhysicsHandleComponent **********************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetEditorPhysicsHandleComponent_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,224 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "PhysicsAssetEditorSelection.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodePhysicsAssetEditorSelection() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UClass* Z_Construct_UClass_UObject();
ENGINE_API UEnum* Z_Construct_UEnum_Engine_EAggCollisionShape();
PHYSICSASSETEDITOR_API UClass* Z_Construct_UClass_UPhysicsAssetEditorSelection();
PHYSICSASSETEDITOR_API UClass* Z_Construct_UClass_UPhysicsAssetEditorSelection_NoRegister();
PHYSICSASSETEDITOR_API UScriptStruct* Z_Construct_UScriptStruct_FPhysicsAssetEditorSelectedElement();
UPackage* Z_Construct_UPackage__Script_PhysicsAssetEditor();
// ********** End Cross Module References **********************************************************
// ********** Begin ScriptStruct FPhysicsAssetEditorSelectedElement ********************************
struct Z_Construct_UScriptStruct_FPhysicsAssetEditorSelectedElement_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FPhysicsAssetEditorSelectedElement); }
static inline consteval int16 GetStructAlignment() { return alignof(FPhysicsAssetEditorSelectedElement); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "Comment", "/** Encapsulates a selected set of bodies or constraints */" },
{ "ModuleRelativePath", "Private/PhysicsAssetEditorSelection.h" },
{ "ToolTip", "Encapsulates a selected set of bodies or constraints" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Index_MetaData[] = {
{ "ModuleRelativePath", "Private/PhysicsAssetEditorSelection.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PrimitiveType_MetaData[] = {
{ "ModuleRelativePath", "Private/PhysicsAssetEditorSelection.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PrimitiveIndex_MetaData[] = {
{ "ModuleRelativePath", "Private/PhysicsAssetEditorSelection.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SelectedElementType_MetaData[] = {
{ "ModuleRelativePath", "Private/PhysicsAssetEditorSelection.h" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FPhysicsAssetEditorSelectedElement constinit property declarations
static const UECodeGen_Private::FIntPropertyParams NewProp_Index;
static const UECodeGen_Private::FBytePropertyParams NewProp_PrimitiveType;
static const UECodeGen_Private::FIntPropertyParams NewProp_PrimitiveIndex;
static const UECodeGen_Private::FIntPropertyParams NewProp_SelectedElementType;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FPhysicsAssetEditorSelectedElement constinit property declarations **
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FPhysicsAssetEditorSelectedElement>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FPhysicsAssetEditorSelectedElement_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FPhysicsAssetEditorSelectedElement;
class UScriptStruct* FPhysicsAssetEditorSelectedElement::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FPhysicsAssetEditorSelectedElement.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FPhysicsAssetEditorSelectedElement.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FPhysicsAssetEditorSelectedElement, (UObject*)Z_Construct_UPackage__Script_PhysicsAssetEditor(), TEXT("PhysicsAssetEditorSelectedElement"));
}
return Z_Registration_Info_UScriptStruct_FPhysicsAssetEditorSelectedElement.OuterSingleton;
}
// ********** Begin ScriptStruct FPhysicsAssetEditorSelectedElement Property Definitions ***********
const UECodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FPhysicsAssetEditorSelectedElement_Statics::NewProp_Index = { "Index", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FPhysicsAssetEditorSelectedElement, Index), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Index_MetaData), NewProp_Index_MetaData) };
const UECodeGen_Private::FBytePropertyParams Z_Construct_UScriptStruct_FPhysicsAssetEditorSelectedElement_Statics::NewProp_PrimitiveType = { "PrimitiveType", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FPhysicsAssetEditorSelectedElement, PrimitiveType), Z_Construct_UEnum_Engine_EAggCollisionShape, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PrimitiveType_MetaData), NewProp_PrimitiveType_MetaData) }; // 249065720
const UECodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FPhysicsAssetEditorSelectedElement_Statics::NewProp_PrimitiveIndex = { "PrimitiveIndex", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FPhysicsAssetEditorSelectedElement, PrimitiveIndex), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PrimitiveIndex_MetaData), NewProp_PrimitiveIndex_MetaData) };
const UECodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FPhysicsAssetEditorSelectedElement_Statics::NewProp_SelectedElementType = { "SelectedElementType", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FPhysicsAssetEditorSelectedElement, SelectedElementType), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SelectedElementType_MetaData), NewProp_SelectedElementType_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FPhysicsAssetEditorSelectedElement_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FPhysicsAssetEditorSelectedElement_Statics::NewProp_Index,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FPhysicsAssetEditorSelectedElement_Statics::NewProp_PrimitiveType,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FPhysicsAssetEditorSelectedElement_Statics::NewProp_PrimitiveIndex,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FPhysicsAssetEditorSelectedElement_Statics::NewProp_SelectedElementType,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FPhysicsAssetEditorSelectedElement_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FPhysicsAssetEditorSelectedElement Property Definitions *************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FPhysicsAssetEditorSelectedElement_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_PhysicsAssetEditor,
nullptr,
&NewStructOps,
"PhysicsAssetEditorSelectedElement",
Z_Construct_UScriptStruct_FPhysicsAssetEditorSelectedElement_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FPhysicsAssetEditorSelectedElement_Statics::PropPointers),
sizeof(FPhysicsAssetEditorSelectedElement),
alignof(FPhysicsAssetEditorSelectedElement),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FPhysicsAssetEditorSelectedElement_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FPhysicsAssetEditorSelectedElement_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FPhysicsAssetEditorSelectedElement()
{
if (!Z_Registration_Info_UScriptStruct_FPhysicsAssetEditorSelectedElement.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FPhysicsAssetEditorSelectedElement.InnerSingleton, Z_Construct_UScriptStruct_FPhysicsAssetEditorSelectedElement_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FPhysicsAssetEditorSelectedElement.InnerSingleton);
}
// ********** End ScriptStruct FPhysicsAssetEditorSelectedElement **********************************
// ********** Begin Class UPhysicsAssetEditorSelection *********************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UPhysicsAssetEditorSelection;
UClass* UPhysicsAssetEditorSelection::GetPrivateStaticClass()
{
using TClass = UPhysicsAssetEditorSelection;
if (!Z_Registration_Info_UClass_UPhysicsAssetEditorSelection.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("PhysicsAssetEditorSelection"),
Z_Registration_Info_UClass_UPhysicsAssetEditorSelection.InnerSingleton,
StaticRegisterNativesUPhysicsAssetEditorSelection,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UPhysicsAssetEditorSelection.InnerSingleton;
}
UClass* Z_Construct_UClass_UPhysicsAssetEditorSelection_NoRegister()
{
return UPhysicsAssetEditorSelection::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UPhysicsAssetEditorSelection_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "PhysicsAssetEditorSelection.h" },
{ "ModuleRelativePath", "Private/PhysicsAssetEditorSelection.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SelectedElementCollection_MetaData[] = {
{ "ModuleRelativePath", "Private/PhysicsAssetEditorSelection.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UPhysicsAssetEditorSelection constinit property declarations *************
static const UECodeGen_Private::FStructPropertyParams NewProp_SelectedElementCollection_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_SelectedElementCollection;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UPhysicsAssetEditorSelection constinit property declarations ***************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UPhysicsAssetEditorSelection>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UPhysicsAssetEditorSelection_Statics
// ********** Begin Class UPhysicsAssetEditorSelection Property Definitions ************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UPhysicsAssetEditorSelection_Statics::NewProp_SelectedElementCollection_Inner = { "SelectedElementCollection", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FPhysicsAssetEditorSelectedElement, METADATA_PARAMS(0, nullptr) }; // 2635717950
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UPhysicsAssetEditorSelection_Statics::NewProp_SelectedElementCollection = { "SelectedElementCollection", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPhysicsAssetEditorSelection, SelectedElementCollection), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SelectedElementCollection_MetaData), NewProp_SelectedElementCollection_MetaData) }; // 2635717950
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UPhysicsAssetEditorSelection_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPhysicsAssetEditorSelection_Statics::NewProp_SelectedElementCollection_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPhysicsAssetEditorSelection_Statics::NewProp_SelectedElementCollection,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UPhysicsAssetEditorSelection_Statics::PropPointers) < 2048);
// ********** End Class UPhysicsAssetEditorSelection Property Definitions **************************
UObject* (*const Z_Construct_UClass_UPhysicsAssetEditorSelection_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UObject,
(UObject* (*)())Z_Construct_UPackage__Script_PhysicsAssetEditor,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UPhysicsAssetEditorSelection_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UPhysicsAssetEditorSelection_Statics::ClassParams = {
&UPhysicsAssetEditorSelection::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UPhysicsAssetEditorSelection_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UPhysicsAssetEditorSelection_Statics::PropPointers),
0,
0x000000A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UPhysicsAssetEditorSelection_Statics::Class_MetaDataParams), Z_Construct_UClass_UPhysicsAssetEditorSelection_Statics::Class_MetaDataParams)
};
void UPhysicsAssetEditorSelection::StaticRegisterNativesUPhysicsAssetEditorSelection()
{
}
UClass* Z_Construct_UClass_UPhysicsAssetEditorSelection()
{
if (!Z_Registration_Info_UClass_UPhysicsAssetEditorSelection.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UPhysicsAssetEditorSelection.OuterSingleton, Z_Construct_UClass_UPhysicsAssetEditorSelection_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UPhysicsAssetEditorSelection.OuterSingleton;
}
UPhysicsAssetEditorSelection::UPhysicsAssetEditorSelection(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UPhysicsAssetEditorSelection);
UPhysicsAssetEditorSelection::~UPhysicsAssetEditorSelection() {}
// ********** End Class UPhysicsAssetEditorSelection ***********************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetEditorSelection_h__Script_PhysicsAssetEditor_Statics
{
static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
{ FPhysicsAssetEditorSelectedElement::StaticStruct, Z_Construct_UScriptStruct_FPhysicsAssetEditorSelectedElement_Statics::NewStructOps, TEXT("PhysicsAssetEditorSelectedElement"),&Z_Registration_Info_UScriptStruct_FPhysicsAssetEditorSelectedElement, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FPhysicsAssetEditorSelectedElement), 2635717950U) },
};
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UPhysicsAssetEditorSelection, UPhysicsAssetEditorSelection::StaticClass, TEXT("UPhysicsAssetEditorSelection"), &Z_Registration_Info_UClass_UPhysicsAssetEditorSelection, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UPhysicsAssetEditorSelection), 473084072U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetEditorSelection_h__Script_PhysicsAssetEditor_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetEditorSelection_h__Script_PhysicsAssetEditor_2581016101{
TEXT("/Script/PhysicsAssetEditor"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetEditorSelection_h__Script_PhysicsAssetEditor_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetEditorSelection_h__Script_PhysicsAssetEditor_Statics::ClassInfo),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetEditorSelection_h__Script_PhysicsAssetEditor_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetEditorSelection_h__Script_PhysicsAssetEditor_Statics::ScriptStructInfo),
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,73 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "PhysicsAssetEditorSelection.h"
#ifdef PHYSICSASSETEDITOR_PhysicsAssetEditorSelection_generated_h
#error "PhysicsAssetEditorSelection.generated.h already included, missing '#pragma once' in PhysicsAssetEditorSelection.h"
#endif
#define PHYSICSASSETEDITOR_PhysicsAssetEditorSelection_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FPhysicsAssetEditorSelectedElement ********************************
struct Z_Construct_UScriptStruct_FPhysicsAssetEditorSelectedElement_Statics;
#define FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetEditorSelection_h_18_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FPhysicsAssetEditorSelectedElement_Statics; \
PHYSICSASSETEDITOR_API static class UScriptStruct* StaticStruct();
struct FPhysicsAssetEditorSelectedElement;
// ********** End ScriptStruct FPhysicsAssetEditorSelectedElement **********************************
// ********** Begin Class UPhysicsAssetEditorSelection *********************************************
struct Z_Construct_UClass_UPhysicsAssetEditorSelection_Statics;
PHYSICSASSETEDITOR_API UClass* Z_Construct_UClass_UPhysicsAssetEditorSelection_NoRegister();
#define FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetEditorSelection_h_169_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUPhysicsAssetEditorSelection(); \
friend struct ::Z_Construct_UClass_UPhysicsAssetEditorSelection_Statics; \
static UClass* GetPrivateStaticClass(); \
friend PHYSICSASSETEDITOR_API UClass* ::Z_Construct_UClass_UPhysicsAssetEditorSelection_NoRegister(); \
public: \
DECLARE_CLASS2(UPhysicsAssetEditorSelection, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/PhysicsAssetEditor"), Z_Construct_UClass_UPhysicsAssetEditorSelection_NoRegister) \
DECLARE_SERIALIZER(UPhysicsAssetEditorSelection)
#define FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetEditorSelection_h_169_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UPhysicsAssetEditorSelection(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UPhysicsAssetEditorSelection(UPhysicsAssetEditorSelection&&) = delete; \
UPhysicsAssetEditorSelection(const UPhysicsAssetEditorSelection&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UPhysicsAssetEditorSelection); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UPhysicsAssetEditorSelection); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UPhysicsAssetEditorSelection) \
NO_API virtual ~UPhysicsAssetEditorSelection();
#define FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetEditorSelection_h_165_PROLOG
#define FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetEditorSelection_h_169_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetEditorSelection_h_169_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetEditorSelection_h_169_ENHANCED_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UPhysicsAssetEditorSelection;
// ********** End Class UPhysicsAssetEditorSelection ***********************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetEditorSelection_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,140 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "PhysicsAssetEditorSharedData.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodePhysicsAssetEditorSharedData() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UClass* Z_Construct_UClass_UObject();
PHYSICSASSETEDITOR_API UClass* Z_Construct_UClass_UPhysicsAssetCollisionPair();
PHYSICSASSETEDITOR_API UClass* Z_Construct_UClass_UPhysicsAssetCollisionPair_NoRegister();
UPackage* Z_Construct_UPackage__Script_PhysicsAssetEditor();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UPhysicsAssetCollisionPair ***********************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UPhysicsAssetCollisionPair;
UClass* UPhysicsAssetCollisionPair::GetPrivateStaticClass()
{
using TClass = UPhysicsAssetCollisionPair;
if (!Z_Registration_Info_UClass_UPhysicsAssetCollisionPair.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("PhysicsAssetCollisionPair"),
Z_Registration_Info_UClass_UPhysicsAssetCollisionPair.InnerSingleton,
StaticRegisterNativesUPhysicsAssetCollisionPair,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UPhysicsAssetCollisionPair.InnerSingleton;
}
UClass* Z_Construct_UClass_UPhysicsAssetCollisionPair_NoRegister()
{
return UPhysicsAssetCollisionPair::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UPhysicsAssetCollisionPair_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/** \n * class UPhysicsAssetCollisionPair\n * \n * Used to simplify Copy + Paste of collision relationships between physics bodies.\n */" },
{ "IncludePath", "PhysicsAssetEditorSharedData.h" },
{ "ModuleRelativePath", "Private/PhysicsAssetEditorSharedData.h" },
{ "ToolTip", "class UPhysicsAssetCollisionPair\n\nUsed to simplify Copy + Paste of collision relationships between physics bodies." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_BoneNameA_MetaData[] = {
{ "ModuleRelativePath", "Private/PhysicsAssetEditorSharedData.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_BoneNameB_MetaData[] = {
{ "ModuleRelativePath", "Private/PhysicsAssetEditorSharedData.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UPhysicsAssetCollisionPair constinit property declarations ***************
static const UECodeGen_Private::FNamePropertyParams NewProp_BoneNameA;
static const UECodeGen_Private::FNamePropertyParams NewProp_BoneNameB;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UPhysicsAssetCollisionPair constinit property declarations *****************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UPhysicsAssetCollisionPair>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UPhysicsAssetCollisionPair_Statics
// ********** Begin Class UPhysicsAssetCollisionPair Property Definitions **************************
const UECodeGen_Private::FNamePropertyParams Z_Construct_UClass_UPhysicsAssetCollisionPair_Statics::NewProp_BoneNameA = { "BoneNameA", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPhysicsAssetCollisionPair, BoneNameA), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_BoneNameA_MetaData), NewProp_BoneNameA_MetaData) };
const UECodeGen_Private::FNamePropertyParams Z_Construct_UClass_UPhysicsAssetCollisionPair_Statics::NewProp_BoneNameB = { "BoneNameB", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPhysicsAssetCollisionPair, BoneNameB), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_BoneNameB_MetaData), NewProp_BoneNameB_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UPhysicsAssetCollisionPair_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPhysicsAssetCollisionPair_Statics::NewProp_BoneNameA,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPhysicsAssetCollisionPair_Statics::NewProp_BoneNameB,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UPhysicsAssetCollisionPair_Statics::PropPointers) < 2048);
// ********** End Class UPhysicsAssetCollisionPair Property Definitions ****************************
UObject* (*const Z_Construct_UClass_UPhysicsAssetCollisionPair_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UObject,
(UObject* (*)())Z_Construct_UPackage__Script_PhysicsAssetEditor,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UPhysicsAssetCollisionPair_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UPhysicsAssetCollisionPair_Statics::ClassParams = {
&UPhysicsAssetCollisionPair::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UPhysicsAssetCollisionPair_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UPhysicsAssetCollisionPair_Statics::PropPointers),
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UPhysicsAssetCollisionPair_Statics::Class_MetaDataParams), Z_Construct_UClass_UPhysicsAssetCollisionPair_Statics::Class_MetaDataParams)
};
void UPhysicsAssetCollisionPair::StaticRegisterNativesUPhysicsAssetCollisionPair()
{
}
UClass* Z_Construct_UClass_UPhysicsAssetCollisionPair()
{
if (!Z_Registration_Info_UClass_UPhysicsAssetCollisionPair.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UPhysicsAssetCollisionPair.OuterSingleton, Z_Construct_UClass_UPhysicsAssetCollisionPair_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UPhysicsAssetCollisionPair.OuterSingleton;
}
UPhysicsAssetCollisionPair::UPhysicsAssetCollisionPair(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UPhysicsAssetCollisionPair);
UPhysicsAssetCollisionPair::~UPhysicsAssetCollisionPair() {}
// ********** End Class UPhysicsAssetCollisionPair *************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetEditorSharedData_h__Script_PhysicsAssetEditor_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UPhysicsAssetCollisionPair, UPhysicsAssetCollisionPair::StaticClass, TEXT("UPhysicsAssetCollisionPair"), &Z_Registration_Info_UClass_UPhysicsAssetCollisionPair, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UPhysicsAssetCollisionPair), 1236899837U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetEditorSharedData_h__Script_PhysicsAssetEditor_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetEditorSharedData_h__Script_PhysicsAssetEditor_3216109046{
TEXT("/Script/PhysicsAssetEditor"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetEditorSharedData_h__Script_PhysicsAssetEditor_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetEditorSharedData_h__Script_PhysicsAssetEditor_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,63 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "PhysicsAssetEditorSharedData.h"
#ifdef PHYSICSASSETEDITOR_PhysicsAssetEditorSharedData_generated_h
#error "PhysicsAssetEditorSharedData.generated.h already included, missing '#pragma once' in PhysicsAssetEditorSharedData.h"
#endif
#define PHYSICSASSETEDITOR_PhysicsAssetEditorSharedData_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UPhysicsAssetCollisionPair ***********************************************
struct Z_Construct_UClass_UPhysicsAssetCollisionPair_Statics;
PHYSICSASSETEDITOR_API UClass* Z_Construct_UClass_UPhysicsAssetCollisionPair_NoRegister();
#define FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetEditorSharedData_h_45_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUPhysicsAssetCollisionPair(); \
friend struct ::Z_Construct_UClass_UPhysicsAssetCollisionPair_Statics; \
static UClass* GetPrivateStaticClass(); \
friend PHYSICSASSETEDITOR_API UClass* ::Z_Construct_UClass_UPhysicsAssetCollisionPair_NoRegister(); \
public: \
DECLARE_CLASS2(UPhysicsAssetCollisionPair, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/PhysicsAssetEditor"), Z_Construct_UClass_UPhysicsAssetCollisionPair_NoRegister) \
DECLARE_SERIALIZER(UPhysicsAssetCollisionPair)
#define FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetEditorSharedData_h_45_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
PHYSICSASSETEDITOR_API UPhysicsAssetCollisionPair(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UPhysicsAssetCollisionPair(UPhysicsAssetCollisionPair&&) = delete; \
UPhysicsAssetCollisionPair(const UPhysicsAssetCollisionPair&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(PHYSICSASSETEDITOR_API, UPhysicsAssetCollisionPair); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UPhysicsAssetCollisionPair); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UPhysicsAssetCollisionPair) \
PHYSICSASSETEDITOR_API virtual ~UPhysicsAssetCollisionPair();
#define FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetEditorSharedData_h_42_PROLOG
#define FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetEditorSharedData_h_45_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetEditorSharedData_h_45_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetEditorSharedData_h_45_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UPhysicsAssetCollisionPair;
// ********** End Class UPhysicsAssetCollisionPair *************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetEditorSharedData_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,271 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "PhysicsAssetEditorSkeletalMeshComponent.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodePhysicsAssetEditorSkeletalMeshComponent() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FColor();
ENGINE_API UClass* Z_Construct_UClass_UMaterialInstanceDynamic_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_UMaterialInterface_NoRegister();
PHYSICSASSETEDITOR_API UClass* Z_Construct_UClass_UPhysicsAssetEditorSkeletalMeshComponent();
PHYSICSASSETEDITOR_API UClass* Z_Construct_UClass_UPhysicsAssetEditorSkeletalMeshComponent_NoRegister();
PHYSICSASSETEDITOR_API UScriptStruct* Z_Construct_UScriptStruct_FPhysicsAssetEditorDrawState();
UNREALED_API UClass* Z_Construct_UClass_UDebugSkelMeshComponent();
UPackage* Z_Construct_UPackage__Script_PhysicsAssetEditor();
// ********** End Cross Module References **********************************************************
// ********** Begin ScriptStruct FPhysicsAssetEditorDrawState **************************************
struct Z_Construct_UScriptStruct_FPhysicsAssetEditorDrawState_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FPhysicsAssetEditorDrawState); }
static inline consteval int16 GetStructAlignment() { return alignof(FPhysicsAssetEditorDrawState); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "Comment", "/**\n * FDrawState\n *\n * Keeps track of render material and line color for an object or state displayed in the view port. \n */" },
{ "ModuleRelativePath", "Private/PhysicsAssetEditorSkeletalMeshComponent.h" },
{ "ToolTip", "FDrawState\n\nKeeps track of render material and line color for an object or state displayed in the view port." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Material_MetaData[] = {
{ "ModuleRelativePath", "Private/PhysicsAssetEditorSkeletalMeshComponent.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Color_MetaData[] = {
{ "ModuleRelativePath", "Private/PhysicsAssetEditorSkeletalMeshComponent.h" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FPhysicsAssetEditorDrawState constinit property declarations ******
static const UECodeGen_Private::FObjectPropertyParams NewProp_Material;
static const UECodeGen_Private::FStructPropertyParams NewProp_Color;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FPhysicsAssetEditorDrawState constinit property declarations ********
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FPhysicsAssetEditorDrawState>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FPhysicsAssetEditorDrawState_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FPhysicsAssetEditorDrawState;
class UScriptStruct* FPhysicsAssetEditorDrawState::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FPhysicsAssetEditorDrawState.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FPhysicsAssetEditorDrawState.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FPhysicsAssetEditorDrawState, (UObject*)Z_Construct_UPackage__Script_PhysicsAssetEditor(), TEXT("PhysicsAssetEditorDrawState"));
}
return Z_Registration_Info_UScriptStruct_FPhysicsAssetEditorDrawState.OuterSingleton;
}
// ********** Begin ScriptStruct FPhysicsAssetEditorDrawState Property Definitions *****************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FPhysicsAssetEditorDrawState_Statics::NewProp_Material = { "Material", nullptr, (EPropertyFlags)0x0114000000002000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FPhysicsAssetEditorDrawState, Material), Z_Construct_UClass_UMaterialInstanceDynamic_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Material_MetaData), NewProp_Material_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FPhysicsAssetEditorDrawState_Statics::NewProp_Color = { "Color", nullptr, (EPropertyFlags)0x0010000000002000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FPhysicsAssetEditorDrawState, Color), Z_Construct_UScriptStruct_FColor, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Color_MetaData), NewProp_Color_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FPhysicsAssetEditorDrawState_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FPhysicsAssetEditorDrawState_Statics::NewProp_Material,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FPhysicsAssetEditorDrawState_Statics::NewProp_Color,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FPhysicsAssetEditorDrawState_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FPhysicsAssetEditorDrawState Property Definitions *******************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FPhysicsAssetEditorDrawState_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_PhysicsAssetEditor,
nullptr,
&NewStructOps,
"PhysicsAssetEditorDrawState",
Z_Construct_UScriptStruct_FPhysicsAssetEditorDrawState_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FPhysicsAssetEditorDrawState_Statics::PropPointers),
sizeof(FPhysicsAssetEditorDrawState),
alignof(FPhysicsAssetEditorDrawState),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FPhysicsAssetEditorDrawState_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FPhysicsAssetEditorDrawState_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FPhysicsAssetEditorDrawState()
{
if (!Z_Registration_Info_UScriptStruct_FPhysicsAssetEditorDrawState.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FPhysicsAssetEditorDrawState.InnerSingleton, Z_Construct_UScriptStruct_FPhysicsAssetEditorDrawState_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FPhysicsAssetEditorDrawState.InnerSingleton);
}
// ********** End ScriptStruct FPhysicsAssetEditorDrawState ****************************************
// ********** Begin Class UPhysicsAssetEditorSkeletalMeshComponent *********************************
FClassRegistrationInfo Z_Registration_Info_UClass_UPhysicsAssetEditorSkeletalMeshComponent;
UClass* UPhysicsAssetEditorSkeletalMeshComponent::GetPrivateStaticClass()
{
using TClass = UPhysicsAssetEditorSkeletalMeshComponent;
if (!Z_Registration_Info_UClass_UPhysicsAssetEditorSkeletalMeshComponent.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("PhysicsAssetEditorSkeletalMeshComponent"),
Z_Registration_Info_UClass_UPhysicsAssetEditorSkeletalMeshComponent.InnerSingleton,
StaticRegisterNativesUPhysicsAssetEditorSkeletalMeshComponent,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UPhysicsAssetEditorSkeletalMeshComponent.InnerSingleton;
}
UClass* Z_Construct_UClass_UPhysicsAssetEditorSkeletalMeshComponent_NoRegister()
{
return UPhysicsAssetEditorSkeletalMeshComponent::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UPhysicsAssetEditorSkeletalMeshComponent_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "HideCategories", "Object Mesh|SkeletalAsset Object Mobility Trigger" },
{ "IncludePath", "PhysicsAssetEditorSkeletalMeshComponent.h" },
{ "ModuleRelativePath", "Private/PhysicsAssetEditorSkeletalMeshComponent.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ElemSelectedPrimitiveDrawState_MetaData[] = {
{ "Comment", "// Primitives that are directly selected.\n" },
{ "ModuleRelativePath", "Private/PhysicsAssetEditorSkeletalMeshComponent.h" },
{ "ToolTip", "Primitives that are directly selected." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ElemPrimitiveInSelectedBodyDrawState_MetaData[] = {
{ "Comment", "// Primitives that are part of a selected body but not directly selected.\n" },
{ "ModuleRelativePath", "Private/PhysicsAssetEditorSkeletalMeshComponent.h" },
{ "ToolTip", "Primitives that are part of a selected body but not directly selected." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ElemUnselectedDrawState_MetaData[] = {
{ "Comment", "// Bodies that are currently not selected.\n" },
{ "ModuleRelativePath", "Private/PhysicsAssetEditorSkeletalMeshComponent.h" },
{ "ToolTip", "Bodies that are currently not selected." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ElemSelectedOverlappingDrawState_MetaData[] = {
{ "Comment", "// Bodies that are currently selected and would collide with other bodies in the current pose during simulation.\n" },
{ "ModuleRelativePath", "Private/PhysicsAssetEditorSkeletalMeshComponent.h" },
{ "ToolTip", "Bodies that are currently selected and would collide with other bodies in the current pose during simulation." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ElemUnselectedOverlappingDrawState_MetaData[] = {
{ "Comment", "// Bodies that are currently not selected and would collide with other bodies in the current pose during simulation.\n" },
{ "ModuleRelativePath", "Private/PhysicsAssetEditorSkeletalMeshComponent.h" },
{ "ToolTip", "Bodies that are currently not selected and would collide with other bodies in the current pose during simulation." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ElemCollidingWithSelectedDrawState_MetaData[] = {
{ "Comment", "// Bodies that are able to collide with one or more of the selected bodies.\n" },
{ "ModuleRelativePath", "Private/PhysicsAssetEditorSkeletalMeshComponent.h" },
{ "ToolTip", "Bodies that are able to collide with one or more of the selected bodies." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_BoneUnselectedDrawState_MetaData[] = {
{ "ModuleRelativePath", "Private/PhysicsAssetEditorSkeletalMeshComponent.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_BoneNoCollisionDrawState_MetaData[] = {
{ "ModuleRelativePath", "Private/PhysicsAssetEditorSkeletalMeshComponent.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_BoneMaterialHit_MetaData[] = {
{ "ModuleRelativePath", "Private/PhysicsAssetEditorSkeletalMeshComponent.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UPhysicsAssetEditorSkeletalMeshComponent constinit property declarations *
static const UECodeGen_Private::FStructPropertyParams NewProp_ElemSelectedPrimitiveDrawState;
static const UECodeGen_Private::FStructPropertyParams NewProp_ElemPrimitiveInSelectedBodyDrawState;
static const UECodeGen_Private::FStructPropertyParams NewProp_ElemUnselectedDrawState;
static const UECodeGen_Private::FStructPropertyParams NewProp_ElemSelectedOverlappingDrawState;
static const UECodeGen_Private::FStructPropertyParams NewProp_ElemUnselectedOverlappingDrawState;
static const UECodeGen_Private::FStructPropertyParams NewProp_ElemCollidingWithSelectedDrawState;
static const UECodeGen_Private::FStructPropertyParams NewProp_BoneUnselectedDrawState;
static const UECodeGen_Private::FStructPropertyParams NewProp_BoneNoCollisionDrawState;
static const UECodeGen_Private::FObjectPropertyParams NewProp_BoneMaterialHit;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UPhysicsAssetEditorSkeletalMeshComponent constinit property declarations ***
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UPhysicsAssetEditorSkeletalMeshComponent>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UPhysicsAssetEditorSkeletalMeshComponent_Statics
// ********** Begin Class UPhysicsAssetEditorSkeletalMeshComponent Property Definitions ************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UPhysicsAssetEditorSkeletalMeshComponent_Statics::NewProp_ElemSelectedPrimitiveDrawState = { "ElemSelectedPrimitiveDrawState", nullptr, (EPropertyFlags)0x0010000000002000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPhysicsAssetEditorSkeletalMeshComponent, ElemSelectedPrimitiveDrawState), Z_Construct_UScriptStruct_FPhysicsAssetEditorDrawState, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ElemSelectedPrimitiveDrawState_MetaData), NewProp_ElemSelectedPrimitiveDrawState_MetaData) }; // 4233666571
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UPhysicsAssetEditorSkeletalMeshComponent_Statics::NewProp_ElemPrimitiveInSelectedBodyDrawState = { "ElemPrimitiveInSelectedBodyDrawState", nullptr, (EPropertyFlags)0x0010000000002000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPhysicsAssetEditorSkeletalMeshComponent, ElemPrimitiveInSelectedBodyDrawState), Z_Construct_UScriptStruct_FPhysicsAssetEditorDrawState, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ElemPrimitiveInSelectedBodyDrawState_MetaData), NewProp_ElemPrimitiveInSelectedBodyDrawState_MetaData) }; // 4233666571
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UPhysicsAssetEditorSkeletalMeshComponent_Statics::NewProp_ElemUnselectedDrawState = { "ElemUnselectedDrawState", nullptr, (EPropertyFlags)0x0010000000002000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPhysicsAssetEditorSkeletalMeshComponent, ElemUnselectedDrawState), Z_Construct_UScriptStruct_FPhysicsAssetEditorDrawState, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ElemUnselectedDrawState_MetaData), NewProp_ElemUnselectedDrawState_MetaData) }; // 4233666571
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UPhysicsAssetEditorSkeletalMeshComponent_Statics::NewProp_ElemSelectedOverlappingDrawState = { "ElemSelectedOverlappingDrawState", nullptr, (EPropertyFlags)0x0010000000002000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPhysicsAssetEditorSkeletalMeshComponent, ElemSelectedOverlappingDrawState), Z_Construct_UScriptStruct_FPhysicsAssetEditorDrawState, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ElemSelectedOverlappingDrawState_MetaData), NewProp_ElemSelectedOverlappingDrawState_MetaData) }; // 4233666571
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UPhysicsAssetEditorSkeletalMeshComponent_Statics::NewProp_ElemUnselectedOverlappingDrawState = { "ElemUnselectedOverlappingDrawState", nullptr, (EPropertyFlags)0x0010000000002000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPhysicsAssetEditorSkeletalMeshComponent, ElemUnselectedOverlappingDrawState), Z_Construct_UScriptStruct_FPhysicsAssetEditorDrawState, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ElemUnselectedOverlappingDrawState_MetaData), NewProp_ElemUnselectedOverlappingDrawState_MetaData) }; // 4233666571
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UPhysicsAssetEditorSkeletalMeshComponent_Statics::NewProp_ElemCollidingWithSelectedDrawState = { "ElemCollidingWithSelectedDrawState", nullptr, (EPropertyFlags)0x0010000000002000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPhysicsAssetEditorSkeletalMeshComponent, ElemCollidingWithSelectedDrawState), Z_Construct_UScriptStruct_FPhysicsAssetEditorDrawState, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ElemCollidingWithSelectedDrawState_MetaData), NewProp_ElemCollidingWithSelectedDrawState_MetaData) }; // 4233666571
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UPhysicsAssetEditorSkeletalMeshComponent_Statics::NewProp_BoneUnselectedDrawState = { "BoneUnselectedDrawState", nullptr, (EPropertyFlags)0x0010000000002000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPhysicsAssetEditorSkeletalMeshComponent, BoneUnselectedDrawState), Z_Construct_UScriptStruct_FPhysicsAssetEditorDrawState, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_BoneUnselectedDrawState_MetaData), NewProp_BoneUnselectedDrawState_MetaData) }; // 4233666571
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UPhysicsAssetEditorSkeletalMeshComponent_Statics::NewProp_BoneNoCollisionDrawState = { "BoneNoCollisionDrawState", nullptr, (EPropertyFlags)0x0010000000002000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPhysicsAssetEditorSkeletalMeshComponent, BoneNoCollisionDrawState), Z_Construct_UScriptStruct_FPhysicsAssetEditorDrawState, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_BoneNoCollisionDrawState_MetaData), NewProp_BoneNoCollisionDrawState_MetaData) }; // 4233666571
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UPhysicsAssetEditorSkeletalMeshComponent_Statics::NewProp_BoneMaterialHit = { "BoneMaterialHit", nullptr, (EPropertyFlags)0x0114000000002000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPhysicsAssetEditorSkeletalMeshComponent, BoneMaterialHit), Z_Construct_UClass_UMaterialInterface_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_BoneMaterialHit_MetaData), NewProp_BoneMaterialHit_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UPhysicsAssetEditorSkeletalMeshComponent_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPhysicsAssetEditorSkeletalMeshComponent_Statics::NewProp_ElemSelectedPrimitiveDrawState,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPhysicsAssetEditorSkeletalMeshComponent_Statics::NewProp_ElemPrimitiveInSelectedBodyDrawState,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPhysicsAssetEditorSkeletalMeshComponent_Statics::NewProp_ElemUnselectedDrawState,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPhysicsAssetEditorSkeletalMeshComponent_Statics::NewProp_ElemSelectedOverlappingDrawState,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPhysicsAssetEditorSkeletalMeshComponent_Statics::NewProp_ElemUnselectedOverlappingDrawState,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPhysicsAssetEditorSkeletalMeshComponent_Statics::NewProp_ElemCollidingWithSelectedDrawState,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPhysicsAssetEditorSkeletalMeshComponent_Statics::NewProp_BoneUnselectedDrawState,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPhysicsAssetEditorSkeletalMeshComponent_Statics::NewProp_BoneNoCollisionDrawState,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPhysicsAssetEditorSkeletalMeshComponent_Statics::NewProp_BoneMaterialHit,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UPhysicsAssetEditorSkeletalMeshComponent_Statics::PropPointers) < 2048);
// ********** End Class UPhysicsAssetEditorSkeletalMeshComponent Property Definitions **************
UObject* (*const Z_Construct_UClass_UPhysicsAssetEditorSkeletalMeshComponent_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UDebugSkelMeshComponent,
(UObject* (*)())Z_Construct_UPackage__Script_PhysicsAssetEditor,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UPhysicsAssetEditorSkeletalMeshComponent_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UPhysicsAssetEditorSkeletalMeshComponent_Statics::ClassParams = {
&UPhysicsAssetEditorSkeletalMeshComponent::StaticClass,
"Engine",
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UPhysicsAssetEditorSkeletalMeshComponent_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UPhysicsAssetEditorSkeletalMeshComponent_Statics::PropPointers),
0,
0x00A010ACu,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UPhysicsAssetEditorSkeletalMeshComponent_Statics::Class_MetaDataParams), Z_Construct_UClass_UPhysicsAssetEditorSkeletalMeshComponent_Statics::Class_MetaDataParams)
};
void UPhysicsAssetEditorSkeletalMeshComponent::StaticRegisterNativesUPhysicsAssetEditorSkeletalMeshComponent()
{
}
UClass* Z_Construct_UClass_UPhysicsAssetEditorSkeletalMeshComponent()
{
if (!Z_Registration_Info_UClass_UPhysicsAssetEditorSkeletalMeshComponent.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UPhysicsAssetEditorSkeletalMeshComponent.OuterSingleton, Z_Construct_UClass_UPhysicsAssetEditorSkeletalMeshComponent_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UPhysicsAssetEditorSkeletalMeshComponent.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UPhysicsAssetEditorSkeletalMeshComponent);
UPhysicsAssetEditorSkeletalMeshComponent::~UPhysicsAssetEditorSkeletalMeshComponent() {}
// ********** End Class UPhysicsAssetEditorSkeletalMeshComponent ***********************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetEditorSkeletalMeshComponent_h__Script_PhysicsAssetEditor_Statics
{
static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
{ FPhysicsAssetEditorDrawState::StaticStruct, Z_Construct_UScriptStruct_FPhysicsAssetEditorDrawState_Statics::NewStructOps, TEXT("PhysicsAssetEditorDrawState"),&Z_Registration_Info_UScriptStruct_FPhysicsAssetEditorDrawState, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FPhysicsAssetEditorDrawState), 4233666571U) },
};
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UPhysicsAssetEditorSkeletalMeshComponent, UPhysicsAssetEditorSkeletalMeshComponent::StaticClass, TEXT("UPhysicsAssetEditorSkeletalMeshComponent"), &Z_Registration_Info_UClass_UPhysicsAssetEditorSkeletalMeshComponent, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UPhysicsAssetEditorSkeletalMeshComponent), 4200286356U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetEditorSkeletalMeshComponent_h__Script_PhysicsAssetEditor_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetEditorSkeletalMeshComponent_h__Script_PhysicsAssetEditor_276067408{
TEXT("/Script/PhysicsAssetEditor"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetEditorSkeletalMeshComponent_h__Script_PhysicsAssetEditor_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetEditorSkeletalMeshComponent_h__Script_PhysicsAssetEditor_Statics::ClassInfo),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetEditorSkeletalMeshComponent_h__Script_PhysicsAssetEditor_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetEditorSkeletalMeshComponent_h__Script_PhysicsAssetEditor_Statics::ScriptStructInfo),
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,73 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "PhysicsAssetEditorSkeletalMeshComponent.h"
#ifdef PHYSICSASSETEDITOR_PhysicsAssetEditorSkeletalMeshComponent_generated_h
#error "PhysicsAssetEditorSkeletalMeshComponent.generated.h already included, missing '#pragma once' in PhysicsAssetEditorSkeletalMeshComponent.h"
#endif
#define PHYSICSASSETEDITOR_PhysicsAssetEditorSkeletalMeshComponent_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FPhysicsAssetEditorDrawState **************************************
struct Z_Construct_UScriptStruct_FPhysicsAssetEditorDrawState_Statics;
#define FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetEditorSkeletalMeshComponent_h_24_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FPhysicsAssetEditorDrawState_Statics; \
PHYSICSASSETEDITOR_API static class UScriptStruct* StaticStruct();
struct FPhysicsAssetEditorDrawState;
// ********** End ScriptStruct FPhysicsAssetEditorDrawState ****************************************
// ********** Begin Class UPhysicsAssetEditorSkeletalMeshComponent *********************************
struct Z_Construct_UClass_UPhysicsAssetEditorSkeletalMeshComponent_Statics;
PHYSICSASSETEDITOR_API UClass* Z_Construct_UClass_UPhysicsAssetEditorSkeletalMeshComponent_NoRegister();
#define FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetEditorSkeletalMeshComponent_h_40_INCLASS \
private: \
static void StaticRegisterNativesUPhysicsAssetEditorSkeletalMeshComponent(); \
friend struct ::Z_Construct_UClass_UPhysicsAssetEditorSkeletalMeshComponent_Statics; \
static UClass* GetPrivateStaticClass(); \
friend PHYSICSASSETEDITOR_API UClass* ::Z_Construct_UClass_UPhysicsAssetEditorSkeletalMeshComponent_NoRegister(); \
public: \
DECLARE_CLASS2(UPhysicsAssetEditorSkeletalMeshComponent, UDebugSkelMeshComponent, COMPILED_IN_FLAGS(0 | CLASS_Transient | CLASS_Config), CASTCLASS_None, TEXT("/Script/PhysicsAssetEditor"), Z_Construct_UClass_UPhysicsAssetEditorSkeletalMeshComponent_NoRegister) \
DECLARE_SERIALIZER(UPhysicsAssetEditorSkeletalMeshComponent)
#define FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetEditorSkeletalMeshComponent_h_40_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UPhysicsAssetEditorSkeletalMeshComponent(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UPhysicsAssetEditorSkeletalMeshComponent) \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UPhysicsAssetEditorSkeletalMeshComponent); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UPhysicsAssetEditorSkeletalMeshComponent); \
/** Deleted move- and copy-constructors, should never be used */ \
UPhysicsAssetEditorSkeletalMeshComponent(UPhysicsAssetEditorSkeletalMeshComponent&&) = delete; \
UPhysicsAssetEditorSkeletalMeshComponent(const UPhysicsAssetEditorSkeletalMeshComponent&) = delete; \
NO_API virtual ~UPhysicsAssetEditorSkeletalMeshComponent();
#define FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetEditorSkeletalMeshComponent_h_37_PROLOG
#define FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetEditorSkeletalMeshComponent_h_40_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetEditorSkeletalMeshComponent_h_40_INCLASS \
FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetEditorSkeletalMeshComponent_h_40_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UPhysicsAssetEditorSkeletalMeshComponent;
// ********** End Class UPhysicsAssetEditorSkeletalMeshComponent ***********************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetEditorSkeletalMeshComponent_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,119 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "PhysicsAssetEditorToolMenuContext.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodePhysicsAssetEditorToolMenuContext() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UClass* Z_Construct_UClass_UObject();
PHYSICSASSETEDITOR_API UClass* Z_Construct_UClass_UPhysicsAssetEditorToolMenuContext();
PHYSICSASSETEDITOR_API UClass* Z_Construct_UClass_UPhysicsAssetEditorToolMenuContext_NoRegister();
UPackage* Z_Construct_UPackage__Script_PhysicsAssetEditor();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UPhysicsAssetEditorToolMenuContext ***************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UPhysicsAssetEditorToolMenuContext;
UClass* UPhysicsAssetEditorToolMenuContext::GetPrivateStaticClass()
{
using TClass = UPhysicsAssetEditorToolMenuContext;
if (!Z_Registration_Info_UClass_UPhysicsAssetEditorToolMenuContext.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("PhysicsAssetEditorToolMenuContext"),
Z_Registration_Info_UClass_UPhysicsAssetEditorToolMenuContext.InnerSingleton,
StaticRegisterNativesUPhysicsAssetEditorToolMenuContext,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UPhysicsAssetEditorToolMenuContext.InnerSingleton;
}
UClass* Z_Construct_UClass_UPhysicsAssetEditorToolMenuContext_NoRegister()
{
return UPhysicsAssetEditorToolMenuContext::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UPhysicsAssetEditorToolMenuContext_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "PhysicsAssetEditorToolMenuContext.h" },
{ "ModuleRelativePath", "Private/PhysicsAssetEditorToolMenuContext.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UPhysicsAssetEditorToolMenuContext constinit property declarations *******
// ********** End Class UPhysicsAssetEditorToolMenuContext constinit property declarations *********
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UPhysicsAssetEditorToolMenuContext>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UPhysicsAssetEditorToolMenuContext_Statics
UObject* (*const Z_Construct_UClass_UPhysicsAssetEditorToolMenuContext_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UObject,
(UObject* (*)())Z_Construct_UPackage__Script_PhysicsAssetEditor,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UPhysicsAssetEditorToolMenuContext_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UPhysicsAssetEditorToolMenuContext_Statics::ClassParams = {
&UPhysicsAssetEditorToolMenuContext::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000000A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UPhysicsAssetEditorToolMenuContext_Statics::Class_MetaDataParams), Z_Construct_UClass_UPhysicsAssetEditorToolMenuContext_Statics::Class_MetaDataParams)
};
void UPhysicsAssetEditorToolMenuContext::StaticRegisterNativesUPhysicsAssetEditorToolMenuContext()
{
}
UClass* Z_Construct_UClass_UPhysicsAssetEditorToolMenuContext()
{
if (!Z_Registration_Info_UClass_UPhysicsAssetEditorToolMenuContext.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UPhysicsAssetEditorToolMenuContext.OuterSingleton, Z_Construct_UClass_UPhysicsAssetEditorToolMenuContext_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UPhysicsAssetEditorToolMenuContext.OuterSingleton;
}
UPhysicsAssetEditorToolMenuContext::UPhysicsAssetEditorToolMenuContext(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UPhysicsAssetEditorToolMenuContext);
UPhysicsAssetEditorToolMenuContext::~UPhysicsAssetEditorToolMenuContext() {}
// ********** End Class UPhysicsAssetEditorToolMenuContext *****************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetEditorToolMenuContext_h__Script_PhysicsAssetEditor_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UPhysicsAssetEditorToolMenuContext, UPhysicsAssetEditorToolMenuContext::StaticClass, TEXT("UPhysicsAssetEditorToolMenuContext"), &Z_Registration_Info_UClass_UPhysicsAssetEditorToolMenuContext, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UPhysicsAssetEditorToolMenuContext), 1223229552U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetEditorToolMenuContext_h__Script_PhysicsAssetEditor_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetEditorToolMenuContext_h__Script_PhysicsAssetEditor_3598337226{
TEXT("/Script/PhysicsAssetEditor"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetEditorToolMenuContext_h__Script_PhysicsAssetEditor_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetEditorToolMenuContext_h__Script_PhysicsAssetEditor_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,63 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "PhysicsAssetEditorToolMenuContext.h"
#ifdef PHYSICSASSETEDITOR_PhysicsAssetEditorToolMenuContext_generated_h
#error "PhysicsAssetEditorToolMenuContext.generated.h already included, missing '#pragma once' in PhysicsAssetEditorToolMenuContext.h"
#endif
#define PHYSICSASSETEDITOR_PhysicsAssetEditorToolMenuContext_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UPhysicsAssetEditorToolMenuContext ***************************************
struct Z_Construct_UClass_UPhysicsAssetEditorToolMenuContext_Statics;
PHYSICSASSETEDITOR_API UClass* Z_Construct_UClass_UPhysicsAssetEditorToolMenuContext_NoRegister();
#define FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetEditorToolMenuContext_h_13_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUPhysicsAssetEditorToolMenuContext(); \
friend struct ::Z_Construct_UClass_UPhysicsAssetEditorToolMenuContext_Statics; \
static UClass* GetPrivateStaticClass(); \
friend PHYSICSASSETEDITOR_API UClass* ::Z_Construct_UClass_UPhysicsAssetEditorToolMenuContext_NoRegister(); \
public: \
DECLARE_CLASS2(UPhysicsAssetEditorToolMenuContext, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/PhysicsAssetEditor"), Z_Construct_UClass_UPhysicsAssetEditorToolMenuContext_NoRegister) \
DECLARE_SERIALIZER(UPhysicsAssetEditorToolMenuContext)
#define FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetEditorToolMenuContext_h_13_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UPhysicsAssetEditorToolMenuContext(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UPhysicsAssetEditorToolMenuContext(UPhysicsAssetEditorToolMenuContext&&) = delete; \
UPhysicsAssetEditorToolMenuContext(const UPhysicsAssetEditorToolMenuContext&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UPhysicsAssetEditorToolMenuContext); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UPhysicsAssetEditorToolMenuContext); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UPhysicsAssetEditorToolMenuContext) \
NO_API virtual ~UPhysicsAssetEditorToolMenuContext();
#define FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetEditorToolMenuContext_h_10_PROLOG
#define FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetEditorToolMenuContext_h_13_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetEditorToolMenuContext_h_13_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetEditorToolMenuContext_h_13_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UPhysicsAssetEditorToolMenuContext;
// ********** End Class UPhysicsAssetEditorToolMenuContext *****************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetEditorToolMenuContext_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,118 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "PhysicsAssetGraph/PhysicsAssetGraph.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodePhysicsAssetGraph() {}
// ********** Begin Cross Module References ********************************************************
ENGINE_API UClass* Z_Construct_UClass_UEdGraph();
PHYSICSASSETEDITOR_API UClass* Z_Construct_UClass_UPhysicsAssetGraph();
PHYSICSASSETEDITOR_API UClass* Z_Construct_UClass_UPhysicsAssetGraph_NoRegister();
UPackage* Z_Construct_UPackage__Script_PhysicsAssetEditor();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UPhysicsAssetGraph *******************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UPhysicsAssetGraph;
UClass* UPhysicsAssetGraph::GetPrivateStaticClass()
{
using TClass = UPhysicsAssetGraph;
if (!Z_Registration_Info_UClass_UPhysicsAssetGraph.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("PhysicsAssetGraph"),
Z_Registration_Info_UClass_UPhysicsAssetGraph.InnerSingleton,
StaticRegisterNativesUPhysicsAssetGraph,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UPhysicsAssetGraph.InnerSingleton;
}
UClass* Z_Construct_UClass_UPhysicsAssetGraph_NoRegister()
{
return UPhysicsAssetGraph::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UPhysicsAssetGraph_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "PhysicsAssetGraph/PhysicsAssetGraph.h" },
{ "ModuleRelativePath", "Private/PhysicsAssetGraph/PhysicsAssetGraph.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UPhysicsAssetGraph constinit property declarations ***********************
// ********** End Class UPhysicsAssetGraph constinit property declarations *************************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UPhysicsAssetGraph>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UPhysicsAssetGraph_Statics
UObject* (*const Z_Construct_UClass_UPhysicsAssetGraph_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UEdGraph,
(UObject* (*)())Z_Construct_UPackage__Script_PhysicsAssetEditor,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UPhysicsAssetGraph_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UPhysicsAssetGraph_Statics::ClassParams = {
&UPhysicsAssetGraph::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000000A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UPhysicsAssetGraph_Statics::Class_MetaDataParams), Z_Construct_UClass_UPhysicsAssetGraph_Statics::Class_MetaDataParams)
};
void UPhysicsAssetGraph::StaticRegisterNativesUPhysicsAssetGraph()
{
}
UClass* Z_Construct_UClass_UPhysicsAssetGraph()
{
if (!Z_Registration_Info_UClass_UPhysicsAssetGraph.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UPhysicsAssetGraph.OuterSingleton, Z_Construct_UClass_UPhysicsAssetGraph_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UPhysicsAssetGraph.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UPhysicsAssetGraph);
UPhysicsAssetGraph::~UPhysicsAssetGraph() {}
// ********** End Class UPhysicsAssetGraph *********************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetGraph_PhysicsAssetGraph_h__Script_PhysicsAssetEditor_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UPhysicsAssetGraph, UPhysicsAssetGraph::StaticClass, TEXT("UPhysicsAssetGraph"), &Z_Registration_Info_UClass_UPhysicsAssetGraph, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UPhysicsAssetGraph), 511924904U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetGraph_PhysicsAssetGraph_h__Script_PhysicsAssetEditor_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetGraph_PhysicsAssetGraph_h__Script_PhysicsAssetEditor_1809408156{
TEXT("/Script/PhysicsAssetEditor"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetGraph_PhysicsAssetGraph_h__Script_PhysicsAssetEditor_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetGraph_PhysicsAssetGraph_h__Script_PhysicsAssetEditor_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,63 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "PhysicsAssetGraph/PhysicsAssetGraph.h"
#ifdef PHYSICSASSETEDITOR_PhysicsAssetGraph_generated_h
#error "PhysicsAssetGraph.generated.h already included, missing '#pragma once' in PhysicsAssetGraph.h"
#endif
#define PHYSICSASSETEDITOR_PhysicsAssetGraph_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UPhysicsAssetGraph *******************************************************
struct Z_Construct_UClass_UPhysicsAssetGraph_Statics;
PHYSICSASSETEDITOR_API UClass* Z_Construct_UClass_UPhysicsAssetGraph_NoRegister();
#define FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetGraph_PhysicsAssetGraph_h_21_INCLASS \
private: \
static void StaticRegisterNativesUPhysicsAssetGraph(); \
friend struct ::Z_Construct_UClass_UPhysicsAssetGraph_Statics; \
static UClass* GetPrivateStaticClass(); \
friend PHYSICSASSETEDITOR_API UClass* ::Z_Construct_UClass_UPhysicsAssetGraph_NoRegister(); \
public: \
DECLARE_CLASS2(UPhysicsAssetGraph, UEdGraph, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/PhysicsAssetEditor"), Z_Construct_UClass_UPhysicsAssetGraph_NoRegister) \
DECLARE_SERIALIZER(UPhysicsAssetGraph)
#define FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetGraph_PhysicsAssetGraph_h_21_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UPhysicsAssetGraph(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UPhysicsAssetGraph) \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UPhysicsAssetGraph); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UPhysicsAssetGraph); \
/** Deleted move- and copy-constructors, should never be used */ \
UPhysicsAssetGraph(UPhysicsAssetGraph&&) = delete; \
UPhysicsAssetGraph(const UPhysicsAssetGraph&) = delete; \
NO_API virtual ~UPhysicsAssetGraph();
#define FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetGraph_PhysicsAssetGraph_h_18_PROLOG
#define FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetGraph_PhysicsAssetGraph_h_21_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetGraph_PhysicsAssetGraph_h_21_INCLASS \
FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetGraph_PhysicsAssetGraph_h_21_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UPhysicsAssetGraph;
// ********** End Class UPhysicsAssetGraph *********************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetGraph_PhysicsAssetGraph_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,118 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "PhysicsAssetGraph/PhysicsAssetGraphNode.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodePhysicsAssetGraphNode() {}
// ********** Begin Cross Module References ********************************************************
ENGINE_API UClass* Z_Construct_UClass_UEdGraphNode();
PHYSICSASSETEDITOR_API UClass* Z_Construct_UClass_UPhysicsAssetGraphNode();
PHYSICSASSETEDITOR_API UClass* Z_Construct_UClass_UPhysicsAssetGraphNode_NoRegister();
UPackage* Z_Construct_UPackage__Script_PhysicsAssetEditor();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UPhysicsAssetGraphNode ***************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UPhysicsAssetGraphNode;
UClass* UPhysicsAssetGraphNode::GetPrivateStaticClass()
{
using TClass = UPhysicsAssetGraphNode;
if (!Z_Registration_Info_UClass_UPhysicsAssetGraphNode.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("PhysicsAssetGraphNode"),
Z_Registration_Info_UClass_UPhysicsAssetGraphNode.InnerSingleton,
StaticRegisterNativesUPhysicsAssetGraphNode,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UPhysicsAssetGraphNode.InnerSingleton;
}
UClass* Z_Construct_UClass_UPhysicsAssetGraphNode_NoRegister()
{
return UPhysicsAssetGraphNode::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UPhysicsAssetGraphNode_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "PhysicsAssetGraph/PhysicsAssetGraphNode.h" },
{ "ModuleRelativePath", "Private/PhysicsAssetGraph/PhysicsAssetGraphNode.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UPhysicsAssetGraphNode constinit property declarations *******************
// ********** End Class UPhysicsAssetGraphNode constinit property declarations *********************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UPhysicsAssetGraphNode>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UPhysicsAssetGraphNode_Statics
UObject* (*const Z_Construct_UClass_UPhysicsAssetGraphNode_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UEdGraphNode,
(UObject* (*)())Z_Construct_UPackage__Script_PhysicsAssetEditor,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UPhysicsAssetGraphNode_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UPhysicsAssetGraphNode_Statics::ClassParams = {
&UPhysicsAssetGraphNode::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000000A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UPhysicsAssetGraphNode_Statics::Class_MetaDataParams), Z_Construct_UClass_UPhysicsAssetGraphNode_Statics::Class_MetaDataParams)
};
void UPhysicsAssetGraphNode::StaticRegisterNativesUPhysicsAssetGraphNode()
{
}
UClass* Z_Construct_UClass_UPhysicsAssetGraphNode()
{
if (!Z_Registration_Info_UClass_UPhysicsAssetGraphNode.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UPhysicsAssetGraphNode.OuterSingleton, Z_Construct_UClass_UPhysicsAssetGraphNode_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UPhysicsAssetGraphNode.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UPhysicsAssetGraphNode);
UPhysicsAssetGraphNode::~UPhysicsAssetGraphNode() {}
// ********** End Class UPhysicsAssetGraphNode *****************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetGraph_PhysicsAssetGraphNode_h__Script_PhysicsAssetEditor_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UPhysicsAssetGraphNode, UPhysicsAssetGraphNode::StaticClass, TEXT("UPhysicsAssetGraphNode"), &Z_Registration_Info_UClass_UPhysicsAssetGraphNode, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UPhysicsAssetGraphNode), 573124947U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetGraph_PhysicsAssetGraphNode_h__Script_PhysicsAssetEditor_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetGraph_PhysicsAssetGraphNode_h__Script_PhysicsAssetEditor_969588577{
TEXT("/Script/PhysicsAssetEditor"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetGraph_PhysicsAssetGraphNode_h__Script_PhysicsAssetEditor_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetGraph_PhysicsAssetGraphNode_h__Script_PhysicsAssetEditor_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,63 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "PhysicsAssetGraph/PhysicsAssetGraphNode.h"
#ifdef PHYSICSASSETEDITOR_PhysicsAssetGraphNode_generated_h
#error "PhysicsAssetGraphNode.generated.h already included, missing '#pragma once' in PhysicsAssetGraphNode.h"
#endif
#define PHYSICSASSETEDITOR_PhysicsAssetGraphNode_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UPhysicsAssetGraphNode ***************************************************
struct Z_Construct_UClass_UPhysicsAssetGraphNode_Statics;
PHYSICSASSETEDITOR_API UClass* Z_Construct_UClass_UPhysicsAssetGraphNode_NoRegister();
#define FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetGraph_PhysicsAssetGraphNode_h_18_INCLASS \
private: \
static void StaticRegisterNativesUPhysicsAssetGraphNode(); \
friend struct ::Z_Construct_UClass_UPhysicsAssetGraphNode_Statics; \
static UClass* GetPrivateStaticClass(); \
friend PHYSICSASSETEDITOR_API UClass* ::Z_Construct_UClass_UPhysicsAssetGraphNode_NoRegister(); \
public: \
DECLARE_CLASS2(UPhysicsAssetGraphNode, UEdGraphNode, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/PhysicsAssetEditor"), Z_Construct_UClass_UPhysicsAssetGraphNode_NoRegister) \
DECLARE_SERIALIZER(UPhysicsAssetGraphNode)
#define FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetGraph_PhysicsAssetGraphNode_h_18_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UPhysicsAssetGraphNode(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UPhysicsAssetGraphNode) \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UPhysicsAssetGraphNode); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UPhysicsAssetGraphNode); \
/** Deleted move- and copy-constructors, should never be used */ \
UPhysicsAssetGraphNode(UPhysicsAssetGraphNode&&) = delete; \
UPhysicsAssetGraphNode(const UPhysicsAssetGraphNode&) = delete; \
NO_API virtual ~UPhysicsAssetGraphNode();
#define FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetGraph_PhysicsAssetGraphNode_h_15_PROLOG
#define FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetGraph_PhysicsAssetGraphNode_h_18_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetGraph_PhysicsAssetGraphNode_h_18_INCLASS \
FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetGraph_PhysicsAssetGraphNode_h_18_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UPhysicsAssetGraphNode;
// ********** End Class UPhysicsAssetGraphNode *****************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetGraph_PhysicsAssetGraphNode_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,119 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "PhysicsAssetGraph/PhysicsAssetGraphNode_Bone.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodePhysicsAssetGraphNode_Bone() {}
// ********** Begin Cross Module References ********************************************************
PHYSICSASSETEDITOR_API UClass* Z_Construct_UClass_UPhysicsAssetGraphNode();
PHYSICSASSETEDITOR_API UClass* Z_Construct_UClass_UPhysicsAssetGraphNode_Bone();
PHYSICSASSETEDITOR_API UClass* Z_Construct_UClass_UPhysicsAssetGraphNode_Bone_NoRegister();
UPackage* Z_Construct_UPackage__Script_PhysicsAssetEditor();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UPhysicsAssetGraphNode_Bone **********************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UPhysicsAssetGraphNode_Bone;
UClass* UPhysicsAssetGraphNode_Bone::GetPrivateStaticClass()
{
using TClass = UPhysicsAssetGraphNode_Bone;
if (!Z_Registration_Info_UClass_UPhysicsAssetGraphNode_Bone.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("PhysicsAssetGraphNode_Bone"),
Z_Registration_Info_UClass_UPhysicsAssetGraphNode_Bone.InnerSingleton,
StaticRegisterNativesUPhysicsAssetGraphNode_Bone,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UPhysicsAssetGraphNode_Bone.InnerSingleton;
}
UClass* Z_Construct_UClass_UPhysicsAssetGraphNode_Bone_NoRegister()
{
return UPhysicsAssetGraphNode_Bone::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UPhysicsAssetGraphNode_Bone_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "PhysicsAssetGraph/PhysicsAssetGraphNode_Bone.h" },
{ "ModuleRelativePath", "Private/PhysicsAssetGraph/PhysicsAssetGraphNode_Bone.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UPhysicsAssetGraphNode_Bone constinit property declarations **************
// ********** End Class UPhysicsAssetGraphNode_Bone constinit property declarations ****************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UPhysicsAssetGraphNode_Bone>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UPhysicsAssetGraphNode_Bone_Statics
UObject* (*const Z_Construct_UClass_UPhysicsAssetGraphNode_Bone_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UPhysicsAssetGraphNode,
(UObject* (*)())Z_Construct_UPackage__Script_PhysicsAssetEditor,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UPhysicsAssetGraphNode_Bone_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UPhysicsAssetGraphNode_Bone_Statics::ClassParams = {
&UPhysicsAssetGraphNode_Bone::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000000A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UPhysicsAssetGraphNode_Bone_Statics::Class_MetaDataParams), Z_Construct_UClass_UPhysicsAssetGraphNode_Bone_Statics::Class_MetaDataParams)
};
void UPhysicsAssetGraphNode_Bone::StaticRegisterNativesUPhysicsAssetGraphNode_Bone()
{
}
UClass* Z_Construct_UClass_UPhysicsAssetGraphNode_Bone()
{
if (!Z_Registration_Info_UClass_UPhysicsAssetGraphNode_Bone.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UPhysicsAssetGraphNode_Bone.OuterSingleton, Z_Construct_UClass_UPhysicsAssetGraphNode_Bone_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UPhysicsAssetGraphNode_Bone.OuterSingleton;
}
UPhysicsAssetGraphNode_Bone::UPhysicsAssetGraphNode_Bone(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UPhysicsAssetGraphNode_Bone);
UPhysicsAssetGraphNode_Bone::~UPhysicsAssetGraphNode_Bone() {}
// ********** End Class UPhysicsAssetGraphNode_Bone ************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetGraph_PhysicsAssetGraphNode_Bone_h__Script_PhysicsAssetEditor_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UPhysicsAssetGraphNode_Bone, UPhysicsAssetGraphNode_Bone::StaticClass, TEXT("UPhysicsAssetGraphNode_Bone"), &Z_Registration_Info_UClass_UPhysicsAssetGraphNode_Bone, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UPhysicsAssetGraphNode_Bone), 3687143775U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetGraph_PhysicsAssetGraphNode_Bone_h__Script_PhysicsAssetEditor_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetGraph_PhysicsAssetGraphNode_Bone_h__Script_PhysicsAssetEditor_2768434954{
TEXT("/Script/PhysicsAssetEditor"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetGraph_PhysicsAssetGraphNode_Bone_h__Script_PhysicsAssetEditor_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetGraph_PhysicsAssetGraphNode_Bone_h__Script_PhysicsAssetEditor_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,63 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "PhysicsAssetGraph/PhysicsAssetGraphNode_Bone.h"
#ifdef PHYSICSASSETEDITOR_PhysicsAssetGraphNode_Bone_generated_h
#error "PhysicsAssetGraphNode_Bone.generated.h already included, missing '#pragma once' in PhysicsAssetGraphNode_Bone.h"
#endif
#define PHYSICSASSETEDITOR_PhysicsAssetGraphNode_Bone_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UPhysicsAssetGraphNode_Bone **********************************************
struct Z_Construct_UClass_UPhysicsAssetGraphNode_Bone_Statics;
PHYSICSASSETEDITOR_API UClass* Z_Construct_UClass_UPhysicsAssetGraphNode_Bone_NoRegister();
#define FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetGraph_PhysicsAssetGraphNode_Bone_h_18_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUPhysicsAssetGraphNode_Bone(); \
friend struct ::Z_Construct_UClass_UPhysicsAssetGraphNode_Bone_Statics; \
static UClass* GetPrivateStaticClass(); \
friend PHYSICSASSETEDITOR_API UClass* ::Z_Construct_UClass_UPhysicsAssetGraphNode_Bone_NoRegister(); \
public: \
DECLARE_CLASS2(UPhysicsAssetGraphNode_Bone, UPhysicsAssetGraphNode, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/PhysicsAssetEditor"), Z_Construct_UClass_UPhysicsAssetGraphNode_Bone_NoRegister) \
DECLARE_SERIALIZER(UPhysicsAssetGraphNode_Bone)
#define FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetGraph_PhysicsAssetGraphNode_Bone_h_18_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UPhysicsAssetGraphNode_Bone(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UPhysicsAssetGraphNode_Bone(UPhysicsAssetGraphNode_Bone&&) = delete; \
UPhysicsAssetGraphNode_Bone(const UPhysicsAssetGraphNode_Bone&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UPhysicsAssetGraphNode_Bone); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UPhysicsAssetGraphNode_Bone); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UPhysicsAssetGraphNode_Bone) \
NO_API virtual ~UPhysicsAssetGraphNode_Bone();
#define FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetGraph_PhysicsAssetGraphNode_Bone_h_14_PROLOG
#define FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetGraph_PhysicsAssetGraphNode_Bone_h_18_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetGraph_PhysicsAssetGraphNode_Bone_h_18_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetGraph_PhysicsAssetGraphNode_Bone_h_18_ENHANCED_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UPhysicsAssetGraphNode_Bone;
// ********** End Class UPhysicsAssetGraphNode_Bone ************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetGraph_PhysicsAssetGraphNode_Bone_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,119 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "PhysicsAssetGraph/PhysicsAssetGraphNode_Constraint.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodePhysicsAssetGraphNode_Constraint() {}
// ********** Begin Cross Module References ********************************************************
PHYSICSASSETEDITOR_API UClass* Z_Construct_UClass_UPhysicsAssetGraphNode();
PHYSICSASSETEDITOR_API UClass* Z_Construct_UClass_UPhysicsAssetGraphNode_Constraint();
PHYSICSASSETEDITOR_API UClass* Z_Construct_UClass_UPhysicsAssetGraphNode_Constraint_NoRegister();
UPackage* Z_Construct_UPackage__Script_PhysicsAssetEditor();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UPhysicsAssetGraphNode_Constraint ****************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UPhysicsAssetGraphNode_Constraint;
UClass* UPhysicsAssetGraphNode_Constraint::GetPrivateStaticClass()
{
using TClass = UPhysicsAssetGraphNode_Constraint;
if (!Z_Registration_Info_UClass_UPhysicsAssetGraphNode_Constraint.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("PhysicsAssetGraphNode_Constraint"),
Z_Registration_Info_UClass_UPhysicsAssetGraphNode_Constraint.InnerSingleton,
StaticRegisterNativesUPhysicsAssetGraphNode_Constraint,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UPhysicsAssetGraphNode_Constraint.InnerSingleton;
}
UClass* Z_Construct_UClass_UPhysicsAssetGraphNode_Constraint_NoRegister()
{
return UPhysicsAssetGraphNode_Constraint::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UPhysicsAssetGraphNode_Constraint_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "PhysicsAssetGraph/PhysicsAssetGraphNode_Constraint.h" },
{ "ModuleRelativePath", "Private/PhysicsAssetGraph/PhysicsAssetGraphNode_Constraint.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UPhysicsAssetGraphNode_Constraint constinit property declarations ********
// ********** End Class UPhysicsAssetGraphNode_Constraint constinit property declarations **********
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UPhysicsAssetGraphNode_Constraint>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UPhysicsAssetGraphNode_Constraint_Statics
UObject* (*const Z_Construct_UClass_UPhysicsAssetGraphNode_Constraint_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UPhysicsAssetGraphNode,
(UObject* (*)())Z_Construct_UPackage__Script_PhysicsAssetEditor,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UPhysicsAssetGraphNode_Constraint_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UPhysicsAssetGraphNode_Constraint_Statics::ClassParams = {
&UPhysicsAssetGraphNode_Constraint::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000000A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UPhysicsAssetGraphNode_Constraint_Statics::Class_MetaDataParams), Z_Construct_UClass_UPhysicsAssetGraphNode_Constraint_Statics::Class_MetaDataParams)
};
void UPhysicsAssetGraphNode_Constraint::StaticRegisterNativesUPhysicsAssetGraphNode_Constraint()
{
}
UClass* Z_Construct_UClass_UPhysicsAssetGraphNode_Constraint()
{
if (!Z_Registration_Info_UClass_UPhysicsAssetGraphNode_Constraint.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UPhysicsAssetGraphNode_Constraint.OuterSingleton, Z_Construct_UClass_UPhysicsAssetGraphNode_Constraint_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UPhysicsAssetGraphNode_Constraint.OuterSingleton;
}
UPhysicsAssetGraphNode_Constraint::UPhysicsAssetGraphNode_Constraint(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UPhysicsAssetGraphNode_Constraint);
UPhysicsAssetGraphNode_Constraint::~UPhysicsAssetGraphNode_Constraint() {}
// ********** End Class UPhysicsAssetGraphNode_Constraint ******************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetGraph_PhysicsAssetGraphNode_Constraint_h__Script_PhysicsAssetEditor_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UPhysicsAssetGraphNode_Constraint, UPhysicsAssetGraphNode_Constraint::StaticClass, TEXT("UPhysicsAssetGraphNode_Constraint"), &Z_Registration_Info_UClass_UPhysicsAssetGraphNode_Constraint, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UPhysicsAssetGraphNode_Constraint), 3441998872U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetGraph_PhysicsAssetGraphNode_Constraint_h__Script_PhysicsAssetEditor_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetGraph_PhysicsAssetGraphNode_Constraint_h__Script_PhysicsAssetEditor_2962921085{
TEXT("/Script/PhysicsAssetEditor"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetGraph_PhysicsAssetGraphNode_Constraint_h__Script_PhysicsAssetEditor_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetGraph_PhysicsAssetGraphNode_Constraint_h__Script_PhysicsAssetEditor_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "PhysicsAssetGraph/PhysicsAssetGraphNode_Constraint.h"
#ifdef PHYSICSASSETEDITOR_PhysicsAssetGraphNode_Constraint_generated_h
#error "PhysicsAssetGraphNode_Constraint.generated.h already included, missing '#pragma once' in PhysicsAssetGraphNode_Constraint.h"
#endif
#define PHYSICSASSETEDITOR_PhysicsAssetGraphNode_Constraint_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UPhysicsAssetGraphNode_Constraint ****************************************
struct Z_Construct_UClass_UPhysicsAssetGraphNode_Constraint_Statics;
PHYSICSASSETEDITOR_API UClass* Z_Construct_UClass_UPhysicsAssetGraphNode_Constraint_NoRegister();
#define FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetGraph_PhysicsAssetGraphNode_Constraint_h_15_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUPhysicsAssetGraphNode_Constraint(); \
friend struct ::Z_Construct_UClass_UPhysicsAssetGraphNode_Constraint_Statics; \
static UClass* GetPrivateStaticClass(); \
friend PHYSICSASSETEDITOR_API UClass* ::Z_Construct_UClass_UPhysicsAssetGraphNode_Constraint_NoRegister(); \
public: \
DECLARE_CLASS2(UPhysicsAssetGraphNode_Constraint, UPhysicsAssetGraphNode, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/PhysicsAssetEditor"), Z_Construct_UClass_UPhysicsAssetGraphNode_Constraint_NoRegister) \
DECLARE_SERIALIZER(UPhysicsAssetGraphNode_Constraint)
#define FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetGraph_PhysicsAssetGraphNode_Constraint_h_15_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UPhysicsAssetGraphNode_Constraint(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UPhysicsAssetGraphNode_Constraint(UPhysicsAssetGraphNode_Constraint&&) = delete; \
UPhysicsAssetGraphNode_Constraint(const UPhysicsAssetGraphNode_Constraint&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UPhysicsAssetGraphNode_Constraint); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UPhysicsAssetGraphNode_Constraint); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UPhysicsAssetGraphNode_Constraint) \
NO_API virtual ~UPhysicsAssetGraphNode_Constraint();
#define FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetGraph_PhysicsAssetGraphNode_Constraint_h_11_PROLOG
#define FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetGraph_PhysicsAssetGraphNode_Constraint_h_15_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetGraph_PhysicsAssetGraphNode_Constraint_h_15_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetGraph_PhysicsAssetGraphNode_Constraint_h_15_ENHANCED_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UPhysicsAssetGraphNode_Constraint;
// ********** End Class UPhysicsAssetGraphNode_Constraint ******************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetGraph_PhysicsAssetGraphNode_Constraint_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,118 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "PhysicsAssetGraph/PhysicsAssetGraphSchema.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodePhysicsAssetGraphSchema() {}
// ********** Begin Cross Module References ********************************************************
ENGINE_API UClass* Z_Construct_UClass_UEdGraphSchema();
PHYSICSASSETEDITOR_API UClass* Z_Construct_UClass_UPhysicsAssetGraphSchema();
PHYSICSASSETEDITOR_API UClass* Z_Construct_UClass_UPhysicsAssetGraphSchema_NoRegister();
UPackage* Z_Construct_UPackage__Script_PhysicsAssetEditor();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UPhysicsAssetGraphSchema *************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UPhysicsAssetGraphSchema;
UClass* UPhysicsAssetGraphSchema::GetPrivateStaticClass()
{
using TClass = UPhysicsAssetGraphSchema;
if (!Z_Registration_Info_UClass_UPhysicsAssetGraphSchema.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("PhysicsAssetGraphSchema"),
Z_Registration_Info_UClass_UPhysicsAssetGraphSchema.InnerSingleton,
StaticRegisterNativesUPhysicsAssetGraphSchema,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UPhysicsAssetGraphSchema.InnerSingleton;
}
UClass* Z_Construct_UClass_UPhysicsAssetGraphSchema_NoRegister()
{
return UPhysicsAssetGraphSchema::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UPhysicsAssetGraphSchema_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "PhysicsAssetGraph/PhysicsAssetGraphSchema.h" },
{ "ModuleRelativePath", "Private/PhysicsAssetGraph/PhysicsAssetGraphSchema.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UPhysicsAssetGraphSchema constinit property declarations *****************
// ********** End Class UPhysicsAssetGraphSchema constinit property declarations *******************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UPhysicsAssetGraphSchema>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UPhysicsAssetGraphSchema_Statics
UObject* (*const Z_Construct_UClass_UPhysicsAssetGraphSchema_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UEdGraphSchema,
(UObject* (*)())Z_Construct_UPackage__Script_PhysicsAssetEditor,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UPhysicsAssetGraphSchema_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UPhysicsAssetGraphSchema_Statics::ClassParams = {
&UPhysicsAssetGraphSchema::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000000A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UPhysicsAssetGraphSchema_Statics::Class_MetaDataParams), Z_Construct_UClass_UPhysicsAssetGraphSchema_Statics::Class_MetaDataParams)
};
void UPhysicsAssetGraphSchema::StaticRegisterNativesUPhysicsAssetGraphSchema()
{
}
UClass* Z_Construct_UClass_UPhysicsAssetGraphSchema()
{
if (!Z_Registration_Info_UClass_UPhysicsAssetGraphSchema.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UPhysicsAssetGraphSchema.OuterSingleton, Z_Construct_UClass_UPhysicsAssetGraphSchema_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UPhysicsAssetGraphSchema.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UPhysicsAssetGraphSchema);
UPhysicsAssetGraphSchema::~UPhysicsAssetGraphSchema() {}
// ********** End Class UPhysicsAssetGraphSchema ***************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetGraph_PhysicsAssetGraphSchema_h__Script_PhysicsAssetEditor_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UPhysicsAssetGraphSchema, UPhysicsAssetGraphSchema::StaticClass, TEXT("UPhysicsAssetGraphSchema"), &Z_Registration_Info_UClass_UPhysicsAssetGraphSchema, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UPhysicsAssetGraphSchema), 1053888124U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetGraph_PhysicsAssetGraphSchema_h__Script_PhysicsAssetEditor_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetGraph_PhysicsAssetGraphSchema_h__Script_PhysicsAssetEditor_3792159529{
TEXT("/Script/PhysicsAssetEditor"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetGraph_PhysicsAssetGraphSchema_h__Script_PhysicsAssetEditor_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetGraph_PhysicsAssetGraphSchema_h__Script_PhysicsAssetEditor_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,63 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "PhysicsAssetGraph/PhysicsAssetGraphSchema.h"
#ifdef PHYSICSASSETEDITOR_PhysicsAssetGraphSchema_generated_h
#error "PhysicsAssetGraphSchema.generated.h already included, missing '#pragma once' in PhysicsAssetGraphSchema.h"
#endif
#define PHYSICSASSETEDITOR_PhysicsAssetGraphSchema_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UPhysicsAssetGraphSchema *************************************************
struct Z_Construct_UClass_UPhysicsAssetGraphSchema_Statics;
PHYSICSASSETEDITOR_API UClass* Z_Construct_UClass_UPhysicsAssetGraphSchema_NoRegister();
#define FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetGraph_PhysicsAssetGraphSchema_h_20_INCLASS \
private: \
static void StaticRegisterNativesUPhysicsAssetGraphSchema(); \
friend struct ::Z_Construct_UClass_UPhysicsAssetGraphSchema_Statics; \
static UClass* GetPrivateStaticClass(); \
friend PHYSICSASSETEDITOR_API UClass* ::Z_Construct_UClass_UPhysicsAssetGraphSchema_NoRegister(); \
public: \
DECLARE_CLASS2(UPhysicsAssetGraphSchema, UEdGraphSchema, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/PhysicsAssetEditor"), Z_Construct_UClass_UPhysicsAssetGraphSchema_NoRegister) \
DECLARE_SERIALIZER(UPhysicsAssetGraphSchema)
#define FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetGraph_PhysicsAssetGraphSchema_h_20_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UPhysicsAssetGraphSchema(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UPhysicsAssetGraphSchema) \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UPhysicsAssetGraphSchema); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UPhysicsAssetGraphSchema); \
/** Deleted move- and copy-constructors, should never be used */ \
UPhysicsAssetGraphSchema(UPhysicsAssetGraphSchema&&) = delete; \
UPhysicsAssetGraphSchema(const UPhysicsAssetGraphSchema&) = delete; \
NO_API virtual ~UPhysicsAssetGraphSchema();
#define FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetGraph_PhysicsAssetGraphSchema_h_17_PROLOG
#define FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetGraph_PhysicsAssetGraphSchema_h_20_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetGraph_PhysicsAssetGraphSchema_h_20_INCLASS \
FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetGraph_PhysicsAssetGraphSchema_h_20_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UPhysicsAssetGraphSchema;
// ********** End Class UPhysicsAssetGraphSchema ***************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_PhysicsAssetEditor_Private_PhysicsAssetGraph_PhysicsAssetGraphSchema_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,12 @@
D:\UE_5_7_1\Engine\Source\Editor\PhysicsAssetEditor\Private\PhysicsAssetEditorAnimInstanceProxy.h
D:\UE_5_7_1\Engine\Source\Editor\PhysicsAssetEditor\Private\PhysicsAssetEditorSelection.h
D:\UE_5_7_1\Engine\Source\Editor\PhysicsAssetEditor\Private\PhysicsAssetEditorSkeletalMeshComponent.h
D:\UE_5_7_1\Engine\Source\Editor\PhysicsAssetEditor\Private\PhysicsAssetEditorToolMenuContext.h
D:\UE_5_7_1\Engine\Source\Editor\PhysicsAssetEditor\Private\PhysicsAssetEditorSharedData.h
D:\UE_5_7_1\Engine\Source\Editor\PhysicsAssetEditor\Private\PhysicsAssetGraph\PhysicsAssetGraph.h
D:\UE_5_7_1\Engine\Source\Editor\PhysicsAssetEditor\Private\PhysicsAssetGraph\PhysicsAssetGraphNode.h
D:\UE_5_7_1\Engine\Source\Editor\PhysicsAssetEditor\Private\PhysicsAssetGraph\PhysicsAssetGraphSchema.h
D:\UE_5_7_1\Engine\Source\Editor\PhysicsAssetEditor\Private\PhysicsAssetEditorAnimInstance.h
D:\UE_5_7_1\Engine\Source\Editor\PhysicsAssetEditor\Private\PhysicsAssetEditorPhysicsHandleComponent.h
D:\UE_5_7_1\Engine\Source\Editor\PhysicsAssetEditor\Private\PhysicsAssetGraph\PhysicsAssetGraphNode_Bone.h
D:\UE_5_7_1\Engine\Source\Editor\PhysicsAssetEditor\Private\PhysicsAssetGraph\PhysicsAssetGraphNode_Constraint.h