Initial Commit

This commit is contained in:
Norman Lansing
2026-01-28 19:08:51 -05:00
commit ecb33115bf
54042 changed files with 9695586 additions and 0 deletions

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Factories/BasicOverlaysFactory.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeBasicOverlaysFactory() {}
// ********** Begin Cross Module References ********************************************************
OVERLAYEDITOR_API UClass* Z_Construct_UClass_UBasicOverlaysFactory();
OVERLAYEDITOR_API UClass* Z_Construct_UClass_UBasicOverlaysFactory_NoRegister();
UNREALED_API UClass* Z_Construct_UClass_UFactory();
UPackage* Z_Construct_UPackage__Script_OverlayEditor();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UBasicOverlaysFactory ****************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UBasicOverlaysFactory;
UClass* UBasicOverlaysFactory::GetPrivateStaticClass()
{
using TClass = UBasicOverlaysFactory;
if (!Z_Registration_Info_UClass_UBasicOverlaysFactory.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("BasicOverlaysFactory"),
Z_Registration_Info_UClass_UBasicOverlaysFactory.InnerSingleton,
StaticRegisterNativesUBasicOverlaysFactory,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UBasicOverlaysFactory.InnerSingleton;
}
UClass* Z_Construct_UClass_UBasicOverlaysFactory_NoRegister()
{
return UBasicOverlaysFactory::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UBasicOverlaysFactory_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * Implements a factory for UBasicOverlays objects.\n */" },
{ "HideCategories", "Object" },
{ "IncludePath", "Factories/BasicOverlaysFactory.h" },
{ "ModuleRelativePath", "Private/Factories/BasicOverlaysFactory.h" },
{ "ToolTip", "Implements a factory for UBasicOverlays objects." },
};
#endif // WITH_METADATA
// ********** Begin Class UBasicOverlaysFactory constinit property declarations ********************
// ********** End Class UBasicOverlaysFactory constinit property declarations **********************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UBasicOverlaysFactory>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UBasicOverlaysFactory_Statics
UObject* (*const Z_Construct_UClass_UBasicOverlaysFactory_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UFactory,
(UObject* (*)())Z_Construct_UPackage__Script_OverlayEditor,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UBasicOverlaysFactory_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UBasicOverlaysFactory_Statics::ClassParams = {
&UBasicOverlaysFactory::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000000A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UBasicOverlaysFactory_Statics::Class_MetaDataParams), Z_Construct_UClass_UBasicOverlaysFactory_Statics::Class_MetaDataParams)
};
void UBasicOverlaysFactory::StaticRegisterNativesUBasicOverlaysFactory()
{
}
UClass* Z_Construct_UClass_UBasicOverlaysFactory()
{
if (!Z_Registration_Info_UClass_UBasicOverlaysFactory.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UBasicOverlaysFactory.OuterSingleton, Z_Construct_UClass_UBasicOverlaysFactory_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UBasicOverlaysFactory.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UBasicOverlaysFactory);
UBasicOverlaysFactory::~UBasicOverlaysFactory() {}
// ********** End Class UBasicOverlaysFactory ******************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_OverlayEditor_Private_Factories_BasicOverlaysFactory_h__Script_OverlayEditor_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UBasicOverlaysFactory, UBasicOverlaysFactory::StaticClass, TEXT("UBasicOverlaysFactory"), &Z_Registration_Info_UClass_UBasicOverlaysFactory, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UBasicOverlaysFactory), 590690155U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_OverlayEditor_Private_Factories_BasicOverlaysFactory_h__Script_OverlayEditor_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_OverlayEditor_Private_Factories_BasicOverlaysFactory_h__Script_OverlayEditor_2690359186{
TEXT("/Script/OverlayEditor"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_OverlayEditor_Private_Factories_BasicOverlaysFactory_h__Script_OverlayEditor_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_OverlayEditor_Private_Factories_BasicOverlaysFactory_h__Script_OverlayEditor_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Factories/BasicOverlaysFactory.h"
#ifdef OVERLAYEDITOR_BasicOverlaysFactory_generated_h
#error "BasicOverlaysFactory.generated.h already included, missing '#pragma once' in BasicOverlaysFactory.h"
#endif
#define OVERLAYEDITOR_BasicOverlaysFactory_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UBasicOverlaysFactory ****************************************************
struct Z_Construct_UClass_UBasicOverlaysFactory_Statics;
OVERLAYEDITOR_API UClass* Z_Construct_UClass_UBasicOverlaysFactory_NoRegister();
#define FID_Engine_Source_Editor_OverlayEditor_Private_Factories_BasicOverlaysFactory_h_25_INCLASS \
private: \
static void StaticRegisterNativesUBasicOverlaysFactory(); \
friend struct ::Z_Construct_UClass_UBasicOverlaysFactory_Statics; \
static UClass* GetPrivateStaticClass(); \
friend OVERLAYEDITOR_API UClass* ::Z_Construct_UClass_UBasicOverlaysFactory_NoRegister(); \
public: \
DECLARE_CLASS2(UBasicOverlaysFactory, UFactory, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/OverlayEditor"), Z_Construct_UClass_UBasicOverlaysFactory_NoRegister) \
DECLARE_SERIALIZER(UBasicOverlaysFactory)
#define FID_Engine_Source_Editor_OverlayEditor_Private_Factories_BasicOverlaysFactory_h_25_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UBasicOverlaysFactory(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UBasicOverlaysFactory) \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UBasicOverlaysFactory); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UBasicOverlaysFactory); \
/** Deleted move- and copy-constructors, should never be used */ \
UBasicOverlaysFactory(UBasicOverlaysFactory&&) = delete; \
UBasicOverlaysFactory(const UBasicOverlaysFactory&) = delete; \
NO_API virtual ~UBasicOverlaysFactory();
#define FID_Engine_Source_Editor_OverlayEditor_Private_Factories_BasicOverlaysFactory_h_21_PROLOG
#define FID_Engine_Source_Editor_OverlayEditor_Private_Factories_BasicOverlaysFactory_h_25_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_OverlayEditor_Private_Factories_BasicOverlaysFactory_h_25_INCLASS \
FID_Engine_Source_Editor_OverlayEditor_Private_Factories_BasicOverlaysFactory_h_25_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UBasicOverlaysFactory;
// ********** End Class UBasicOverlaysFactory ******************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_OverlayEditor_Private_Factories_BasicOverlaysFactory_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Factories/BasicOverlaysFactoryNew.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeBasicOverlaysFactoryNew() {}
// ********** Begin Cross Module References ********************************************************
OVERLAYEDITOR_API UClass* Z_Construct_UClass_UBasicOverlaysFactoryNew();
OVERLAYEDITOR_API UClass* Z_Construct_UClass_UBasicOverlaysFactoryNew_NoRegister();
UNREALED_API UClass* Z_Construct_UClass_UFactory();
UPackage* Z_Construct_UPackage__Script_OverlayEditor();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UBasicOverlaysFactoryNew *************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UBasicOverlaysFactoryNew;
UClass* UBasicOverlaysFactoryNew::GetPrivateStaticClass()
{
using TClass = UBasicOverlaysFactoryNew;
if (!Z_Registration_Info_UClass_UBasicOverlaysFactoryNew.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("BasicOverlaysFactoryNew"),
Z_Registration_Info_UClass_UBasicOverlaysFactoryNew.InnerSingleton,
StaticRegisterNativesUBasicOverlaysFactoryNew,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UBasicOverlaysFactoryNew.InnerSingleton;
}
UClass* Z_Construct_UClass_UBasicOverlaysFactoryNew_NoRegister()
{
return UBasicOverlaysFactoryNew::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UBasicOverlaysFactoryNew_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * Implements a factory for new UBasicOverlays objects.\n */" },
{ "HideCategories", "Object" },
{ "IncludePath", "Factories/BasicOverlaysFactoryNew.h" },
{ "ModuleRelativePath", "Private/Factories/BasicOverlaysFactoryNew.h" },
{ "ToolTip", "Implements a factory for new UBasicOverlays objects." },
};
#endif // WITH_METADATA
// ********** Begin Class UBasicOverlaysFactoryNew constinit property declarations *****************
// ********** End Class UBasicOverlaysFactoryNew constinit property declarations *******************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UBasicOverlaysFactoryNew>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UBasicOverlaysFactoryNew_Statics
UObject* (*const Z_Construct_UClass_UBasicOverlaysFactoryNew_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UFactory,
(UObject* (*)())Z_Construct_UPackage__Script_OverlayEditor,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UBasicOverlaysFactoryNew_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UBasicOverlaysFactoryNew_Statics::ClassParams = {
&UBasicOverlaysFactoryNew::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000000A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UBasicOverlaysFactoryNew_Statics::Class_MetaDataParams), Z_Construct_UClass_UBasicOverlaysFactoryNew_Statics::Class_MetaDataParams)
};
void UBasicOverlaysFactoryNew::StaticRegisterNativesUBasicOverlaysFactoryNew()
{
}
UClass* Z_Construct_UClass_UBasicOverlaysFactoryNew()
{
if (!Z_Registration_Info_UClass_UBasicOverlaysFactoryNew.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UBasicOverlaysFactoryNew.OuterSingleton, Z_Construct_UClass_UBasicOverlaysFactoryNew_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UBasicOverlaysFactoryNew.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UBasicOverlaysFactoryNew);
UBasicOverlaysFactoryNew::~UBasicOverlaysFactoryNew() {}
// ********** End Class UBasicOverlaysFactoryNew ***************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_OverlayEditor_Private_Factories_BasicOverlaysFactoryNew_h__Script_OverlayEditor_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UBasicOverlaysFactoryNew, UBasicOverlaysFactoryNew::StaticClass, TEXT("UBasicOverlaysFactoryNew"), &Z_Registration_Info_UClass_UBasicOverlaysFactoryNew, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UBasicOverlaysFactoryNew), 2181340297U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_OverlayEditor_Private_Factories_BasicOverlaysFactoryNew_h__Script_OverlayEditor_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_OverlayEditor_Private_Factories_BasicOverlaysFactoryNew_h__Script_OverlayEditor_359806787{
TEXT("/Script/OverlayEditor"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_OverlayEditor_Private_Factories_BasicOverlaysFactoryNew_h__Script_OverlayEditor_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_OverlayEditor_Private_Factories_BasicOverlaysFactoryNew_h__Script_OverlayEditor_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Factories/BasicOverlaysFactoryNew.h"
#ifdef OVERLAYEDITOR_BasicOverlaysFactoryNew_generated_h
#error "BasicOverlaysFactoryNew.generated.h already included, missing '#pragma once' in BasicOverlaysFactoryNew.h"
#endif
#define OVERLAYEDITOR_BasicOverlaysFactoryNew_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UBasicOverlaysFactoryNew *************************************************
struct Z_Construct_UClass_UBasicOverlaysFactoryNew_Statics;
OVERLAYEDITOR_API UClass* Z_Construct_UClass_UBasicOverlaysFactoryNew_NoRegister();
#define FID_Engine_Source_Editor_OverlayEditor_Private_Factories_BasicOverlaysFactoryNew_h_24_INCLASS \
private: \
static void StaticRegisterNativesUBasicOverlaysFactoryNew(); \
friend struct ::Z_Construct_UClass_UBasicOverlaysFactoryNew_Statics; \
static UClass* GetPrivateStaticClass(); \
friend OVERLAYEDITOR_API UClass* ::Z_Construct_UClass_UBasicOverlaysFactoryNew_NoRegister(); \
public: \
DECLARE_CLASS2(UBasicOverlaysFactoryNew, UFactory, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/OverlayEditor"), Z_Construct_UClass_UBasicOverlaysFactoryNew_NoRegister) \
DECLARE_SERIALIZER(UBasicOverlaysFactoryNew)
#define FID_Engine_Source_Editor_OverlayEditor_Private_Factories_BasicOverlaysFactoryNew_h_24_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UBasicOverlaysFactoryNew(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UBasicOverlaysFactoryNew) \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UBasicOverlaysFactoryNew); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UBasicOverlaysFactoryNew); \
/** Deleted move- and copy-constructors, should never be used */ \
UBasicOverlaysFactoryNew(UBasicOverlaysFactoryNew&&) = delete; \
UBasicOverlaysFactoryNew(const UBasicOverlaysFactoryNew&) = delete; \
NO_API virtual ~UBasicOverlaysFactoryNew();
#define FID_Engine_Source_Editor_OverlayEditor_Private_Factories_BasicOverlaysFactoryNew_h_20_PROLOG
#define FID_Engine_Source_Editor_OverlayEditor_Private_Factories_BasicOverlaysFactoryNew_h_24_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_OverlayEditor_Private_Factories_BasicOverlaysFactoryNew_h_24_INCLASS \
FID_Engine_Source_Editor_OverlayEditor_Private_Factories_BasicOverlaysFactoryNew_h_24_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UBasicOverlaysFactoryNew;
// ********** End Class UBasicOverlaysFactoryNew ***************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_OverlayEditor_Private_Factories_BasicOverlaysFactoryNew_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Factories/LocalizedOverlaysFactoryNew.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeLocalizedOverlaysFactoryNew() {}
// ********** Begin Cross Module References ********************************************************
OVERLAYEDITOR_API UClass* Z_Construct_UClass_ULocalizedOverlaysFactoryNew();
OVERLAYEDITOR_API UClass* Z_Construct_UClass_ULocalizedOverlaysFactoryNew_NoRegister();
UNREALED_API UClass* Z_Construct_UClass_UFactory();
UPackage* Z_Construct_UPackage__Script_OverlayEditor();
// ********** End Cross Module References **********************************************************
// ********** Begin Class ULocalizedOverlaysFactoryNew *********************************************
FClassRegistrationInfo Z_Registration_Info_UClass_ULocalizedOverlaysFactoryNew;
UClass* ULocalizedOverlaysFactoryNew::GetPrivateStaticClass()
{
using TClass = ULocalizedOverlaysFactoryNew;
if (!Z_Registration_Info_UClass_ULocalizedOverlaysFactoryNew.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("LocalizedOverlaysFactoryNew"),
Z_Registration_Info_UClass_ULocalizedOverlaysFactoryNew.InnerSingleton,
StaticRegisterNativesULocalizedOverlaysFactoryNew,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_ULocalizedOverlaysFactoryNew.InnerSingleton;
}
UClass* Z_Construct_UClass_ULocalizedOverlaysFactoryNew_NoRegister()
{
return ULocalizedOverlaysFactoryNew::GetPrivateStaticClass();
}
struct Z_Construct_UClass_ULocalizedOverlaysFactoryNew_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n* Implements a factory for new ULocalizedOverlays objects.\n*/" },
{ "HideCategories", "Object" },
{ "IncludePath", "Factories/LocalizedOverlaysFactoryNew.h" },
{ "ModuleRelativePath", "Private/Factories/LocalizedOverlaysFactoryNew.h" },
{ "ToolTip", "Implements a factory for new ULocalizedOverlays objects." },
};
#endif // WITH_METADATA
// ********** Begin Class ULocalizedOverlaysFactoryNew constinit property declarations *************
// ********** End Class ULocalizedOverlaysFactoryNew constinit property declarations ***************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<ULocalizedOverlaysFactoryNew>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_ULocalizedOverlaysFactoryNew_Statics
UObject* (*const Z_Construct_UClass_ULocalizedOverlaysFactoryNew_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UFactory,
(UObject* (*)())Z_Construct_UPackage__Script_OverlayEditor,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ULocalizedOverlaysFactoryNew_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_ULocalizedOverlaysFactoryNew_Statics::ClassParams = {
&ULocalizedOverlaysFactoryNew::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000000A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_ULocalizedOverlaysFactoryNew_Statics::Class_MetaDataParams), Z_Construct_UClass_ULocalizedOverlaysFactoryNew_Statics::Class_MetaDataParams)
};
void ULocalizedOverlaysFactoryNew::StaticRegisterNativesULocalizedOverlaysFactoryNew()
{
}
UClass* Z_Construct_UClass_ULocalizedOverlaysFactoryNew()
{
if (!Z_Registration_Info_UClass_ULocalizedOverlaysFactoryNew.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_ULocalizedOverlaysFactoryNew.OuterSingleton, Z_Construct_UClass_ULocalizedOverlaysFactoryNew_Statics::ClassParams);
}
return Z_Registration_Info_UClass_ULocalizedOverlaysFactoryNew.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, ULocalizedOverlaysFactoryNew);
ULocalizedOverlaysFactoryNew::~ULocalizedOverlaysFactoryNew() {}
// ********** End Class ULocalizedOverlaysFactoryNew ***********************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_OverlayEditor_Private_Factories_LocalizedOverlaysFactoryNew_h__Script_OverlayEditor_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_ULocalizedOverlaysFactoryNew, ULocalizedOverlaysFactoryNew::StaticClass, TEXT("ULocalizedOverlaysFactoryNew"), &Z_Registration_Info_UClass_ULocalizedOverlaysFactoryNew, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(ULocalizedOverlaysFactoryNew), 7306363U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_OverlayEditor_Private_Factories_LocalizedOverlaysFactoryNew_h__Script_OverlayEditor_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_OverlayEditor_Private_Factories_LocalizedOverlaysFactoryNew_h__Script_OverlayEditor_709528922{
TEXT("/Script/OverlayEditor"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_OverlayEditor_Private_Factories_LocalizedOverlaysFactoryNew_h__Script_OverlayEditor_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_OverlayEditor_Private_Factories_LocalizedOverlaysFactoryNew_h__Script_OverlayEditor_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,63 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Factories/LocalizedOverlaysFactoryNew.h"
#ifdef OVERLAYEDITOR_LocalizedOverlaysFactoryNew_generated_h
#error "LocalizedOverlaysFactoryNew.generated.h already included, missing '#pragma once' in LocalizedOverlaysFactoryNew.h"
#endif
#define OVERLAYEDITOR_LocalizedOverlaysFactoryNew_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class ULocalizedOverlaysFactoryNew *********************************************
struct Z_Construct_UClass_ULocalizedOverlaysFactoryNew_Statics;
OVERLAYEDITOR_API UClass* Z_Construct_UClass_ULocalizedOverlaysFactoryNew_NoRegister();
#define FID_Engine_Source_Editor_OverlayEditor_Private_Factories_LocalizedOverlaysFactoryNew_h_23_INCLASS \
private: \
static void StaticRegisterNativesULocalizedOverlaysFactoryNew(); \
friend struct ::Z_Construct_UClass_ULocalizedOverlaysFactoryNew_Statics; \
static UClass* GetPrivateStaticClass(); \
friend OVERLAYEDITOR_API UClass* ::Z_Construct_UClass_ULocalizedOverlaysFactoryNew_NoRegister(); \
public: \
DECLARE_CLASS2(ULocalizedOverlaysFactoryNew, UFactory, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/OverlayEditor"), Z_Construct_UClass_ULocalizedOverlaysFactoryNew_NoRegister) \
DECLARE_SERIALIZER(ULocalizedOverlaysFactoryNew)
#define FID_Engine_Source_Editor_OverlayEditor_Private_Factories_LocalizedOverlaysFactoryNew_h_23_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API ULocalizedOverlaysFactoryNew(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(ULocalizedOverlaysFactoryNew) \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, ULocalizedOverlaysFactoryNew); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ULocalizedOverlaysFactoryNew); \
/** Deleted move- and copy-constructors, should never be used */ \
ULocalizedOverlaysFactoryNew(ULocalizedOverlaysFactoryNew&&) = delete; \
ULocalizedOverlaysFactoryNew(const ULocalizedOverlaysFactoryNew&) = delete; \
NO_API virtual ~ULocalizedOverlaysFactoryNew();
#define FID_Engine_Source_Editor_OverlayEditor_Private_Factories_LocalizedOverlaysFactoryNew_h_19_PROLOG
#define FID_Engine_Source_Editor_OverlayEditor_Private_Factories_LocalizedOverlaysFactoryNew_h_23_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_OverlayEditor_Private_Factories_LocalizedOverlaysFactoryNew_h_23_INCLASS \
FID_Engine_Source_Editor_OverlayEditor_Private_Factories_LocalizedOverlaysFactoryNew_h_23_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class ULocalizedOverlaysFactoryNew;
// ********** End Class ULocalizedOverlaysFactoryNew ***********************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_OverlayEditor_Private_Factories_LocalizedOverlaysFactoryNew_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeOverlayEditor_init() {}
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); static FPackageRegistrationInfo Z_Registration_Info_UPackage__Script_OverlayEditor;
FORCENOINLINE UPackage* Z_Construct_UPackage__Script_OverlayEditor()
{
if (!Z_Registration_Info_UPackage__Script_OverlayEditor.OuterSingleton)
{
static const UECodeGen_Private::FPackageParams PackageParams = {
"/Script/OverlayEditor",
nullptr,
0,
PKG_CompiledIn | 0x00000040,
0xEB164F62,
0x8C389CBA,
METADATA_PARAMS(0, nullptr)
};
UECodeGen_Private::ConstructUPackage(Z_Registration_Info_UPackage__Script_OverlayEditor.OuterSingleton, PackageParams);
}
return Z_Registration_Info_UPackage__Script_OverlayEditor.OuterSingleton;
}
static FRegisterCompiledInInfo Z_CompiledInDeferPackage_UPackage__Script_OverlayEditor(Z_Construct_UPackage__Script_OverlayEditor, TEXT("/Script/OverlayEditor"), Z_Registration_Info_UPackage__Script_OverlayEditor, CONSTRUCT_RELOAD_VERSION_INFO(FPackageReloadVersionInfo, 0xEB164F62, 0x8C389CBA));
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#pragma once

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Factories/ReimportBasicOverlaysFactory.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeReimportBasicOverlaysFactory() {}
// ********** Begin Cross Module References ********************************************************
OVERLAYEDITOR_API UClass* Z_Construct_UClass_UBasicOverlaysFactory();
OVERLAYEDITOR_API UClass* Z_Construct_UClass_UReimportBasicOverlaysFactory();
OVERLAYEDITOR_API UClass* Z_Construct_UClass_UReimportBasicOverlaysFactory_NoRegister();
UPackage* Z_Construct_UPackage__Script_OverlayEditor();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UReimportBasicOverlaysFactory ********************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UReimportBasicOverlaysFactory;
UClass* UReimportBasicOverlaysFactory::GetPrivateStaticClass()
{
using TClass = UReimportBasicOverlaysFactory;
if (!Z_Registration_Info_UClass_UReimportBasicOverlaysFactory.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("ReimportBasicOverlaysFactory"),
Z_Registration_Info_UClass_UReimportBasicOverlaysFactory.InnerSingleton,
StaticRegisterNativesUReimportBasicOverlaysFactory,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UReimportBasicOverlaysFactory.InnerSingleton;
}
UClass* Z_Construct_UClass_UReimportBasicOverlaysFactory_NoRegister()
{
return UReimportBasicOverlaysFactory::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UReimportBasicOverlaysFactory_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * A factory for reimporting basic overlays\n */" },
{ "HideCategories", "Object Object" },
{ "IncludePath", "Factories/ReimportBasicOverlaysFactory.h" },
{ "ModuleRelativePath", "Private/Factories/ReimportBasicOverlaysFactory.h" },
{ "ToolTip", "A factory for reimporting basic overlays" },
};
#endif // WITH_METADATA
// ********** Begin Class UReimportBasicOverlaysFactory constinit property declarations ************
// ********** End Class UReimportBasicOverlaysFactory constinit property declarations **************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UReimportBasicOverlaysFactory>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UReimportBasicOverlaysFactory_Statics
UObject* (*const Z_Construct_UClass_UReimportBasicOverlaysFactory_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UBasicOverlaysFactory,
(UObject* (*)())Z_Construct_UPackage__Script_OverlayEditor,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UReimportBasicOverlaysFactory_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UReimportBasicOverlaysFactory_Statics::ClassParams = {
&UReimportBasicOverlaysFactory::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000000A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UReimportBasicOverlaysFactory_Statics::Class_MetaDataParams), Z_Construct_UClass_UReimportBasicOverlaysFactory_Statics::Class_MetaDataParams)
};
void UReimportBasicOverlaysFactory::StaticRegisterNativesUReimportBasicOverlaysFactory()
{
}
UClass* Z_Construct_UClass_UReimportBasicOverlaysFactory()
{
if (!Z_Registration_Info_UClass_UReimportBasicOverlaysFactory.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UReimportBasicOverlaysFactory.OuterSingleton, Z_Construct_UClass_UReimportBasicOverlaysFactory_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UReimportBasicOverlaysFactory.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UReimportBasicOverlaysFactory);
UReimportBasicOverlaysFactory::~UReimportBasicOverlaysFactory() {}
// ********** End Class UReimportBasicOverlaysFactory **********************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_OverlayEditor_Private_Factories_ReimportBasicOverlaysFactory_h__Script_OverlayEditor_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UReimportBasicOverlaysFactory, UReimportBasicOverlaysFactory::StaticClass, TEXT("UReimportBasicOverlaysFactory"), &Z_Registration_Info_UClass_UReimportBasicOverlaysFactory, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UReimportBasicOverlaysFactory), 85192361U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_OverlayEditor_Private_Factories_ReimportBasicOverlaysFactory_h__Script_OverlayEditor_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_OverlayEditor_Private_Factories_ReimportBasicOverlaysFactory_h__Script_OverlayEditor_3624152579{
TEXT("/Script/OverlayEditor"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_OverlayEditor_Private_Factories_ReimportBasicOverlaysFactory_h__Script_OverlayEditor_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_OverlayEditor_Private_Factories_ReimportBasicOverlaysFactory_h__Script_OverlayEditor_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Factories/ReimportBasicOverlaysFactory.h"
#ifdef OVERLAYEDITOR_ReimportBasicOverlaysFactory_generated_h
#error "ReimportBasicOverlaysFactory.generated.h already included, missing '#pragma once' in ReimportBasicOverlaysFactory.h"
#endif
#define OVERLAYEDITOR_ReimportBasicOverlaysFactory_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UReimportBasicOverlaysFactory ********************************************
struct Z_Construct_UClass_UReimportBasicOverlaysFactory_Statics;
OVERLAYEDITOR_API UClass* Z_Construct_UClass_UReimportBasicOverlaysFactory_NoRegister();
#define FID_Engine_Source_Editor_OverlayEditor_Private_Factories_ReimportBasicOverlaysFactory_h_22_INCLASS \
private: \
static void StaticRegisterNativesUReimportBasicOverlaysFactory(); \
friend struct ::Z_Construct_UClass_UReimportBasicOverlaysFactory_Statics; \
static UClass* GetPrivateStaticClass(); \
friend OVERLAYEDITOR_API UClass* ::Z_Construct_UClass_UReimportBasicOverlaysFactory_NoRegister(); \
public: \
DECLARE_CLASS2(UReimportBasicOverlaysFactory, UBasicOverlaysFactory, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/OverlayEditor"), Z_Construct_UClass_UReimportBasicOverlaysFactory_NoRegister) \
DECLARE_SERIALIZER(UReimportBasicOverlaysFactory)
#define FID_Engine_Source_Editor_OverlayEditor_Private_Factories_ReimportBasicOverlaysFactory_h_22_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UReimportBasicOverlaysFactory(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UReimportBasicOverlaysFactory) \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UReimportBasicOverlaysFactory); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UReimportBasicOverlaysFactory); \
/** Deleted move- and copy-constructors, should never be used */ \
UReimportBasicOverlaysFactory(UReimportBasicOverlaysFactory&&) = delete; \
UReimportBasicOverlaysFactory(const UReimportBasicOverlaysFactory&) = delete; \
NO_API virtual ~UReimportBasicOverlaysFactory();
#define FID_Engine_Source_Editor_OverlayEditor_Private_Factories_ReimportBasicOverlaysFactory_h_19_PROLOG
#define FID_Engine_Source_Editor_OverlayEditor_Private_Factories_ReimportBasicOverlaysFactory_h_22_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_OverlayEditor_Private_Factories_ReimportBasicOverlaysFactory_h_22_INCLASS \
FID_Engine_Source_Editor_OverlayEditor_Private_Factories_ReimportBasicOverlaysFactory_h_22_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UReimportBasicOverlaysFactory;
// ********** End Class UReimportBasicOverlaysFactory **********************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_OverlayEditor_Private_Factories_ReimportBasicOverlaysFactory_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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D:\UE_5_7_1\Engine\Source\Editor\OverlayEditor\Private\Factories\BasicOverlaysFactory.h
D:\UE_5_7_1\Engine\Source\Editor\OverlayEditor\Private\Factories\ReimportBasicOverlaysFactory.h
D:\UE_5_7_1\Engine\Source\Editor\OverlayEditor\Private\Factories\BasicOverlaysFactoryNew.h
D:\UE_5_7_1\Engine\Source\Editor\OverlayEditor\Private\Factories\LocalizedOverlaysFactoryNew.h